if game.PlaceId == 2753915549 then World1 = true elseif game.PlaceId == 4442272183 then World2 = true elseif game.PlaceId == 7449423635 then World3 = true else game:GetService("Players").LocalPlayer:Kick("Do not Support, Please wait...") end
function CheckQuest()
MyLevel = game:GetService("Players").LocalPlayer.Data.Level.Value
if World1 then
if MyLevel == 1 or MyLevel <= 9 then
Mon = "Bandit"
LevelQuest = 1
NameQuest = "BanditQuest1"
NameMon = "Bandit"
CFrameQuest = CFrame.new(1059.37195, 15.4495068, 1550.4231, 0.939700544, -0, -0.341998369, 0, 1, -0, 0.341998369, 0, 0.939700544)
CFrameMon = CFrame.new(1045.962646484375, 27.00250816345215, 1560.8203125)
elseif MyLevel == 10 or MyLevel <= 14 then
Mon = "Monkey"
LevelQuest = 1
NameQuest = "JungleQuest"
NameMon = "Monkey"
CFrameQuest = CFrame.new(-1598.08911, 35.5501175, 153.377838, 0, 0, 1, 0, 1, -0, -1, 0, 0)
CFrameMon = CFrame.new(-1448.51806640625, 67.85301208496094, 11.46579647064209)
elseif MyLevel == 15 or MyLevel <= 29 then
Mon = "Gorilla"
LevelQuest = 2
NameQuest = "JungleQuest"
NameMon = "Gorilla"
CFrameQuest = CFrame.new(-1598.08911, 35.5501175, 153.377838, 0, 0, 1, 0, 1, -0, -1, 0, 0)
CFrameMon = CFrame.new(-1129.8836669921875, 40.46354675292969, -525.4237060546875)
elseif MyLevel == 30 or MyLevel <= 39 then
Mon = "Pirate"
LevelQuest = 1
NameQuest = "BuggyQuest1"
NameMon = "Pirate"
CFrameQuest = CFrame.new(-1141.07483, 4.10001802, 3831.5498, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627)
CFrameMon = CFrame.new(-1103.513427734375, 13.752052307128906, 3896.091064453125)
elseif MyLevel == 40 or MyLevel <= 59 then
Mon = "Brute"
LevelQuest = 2
NameQuest = "BuggyQuest1"
NameMon = "Brute"
CFrameQuest = CFrame.new(-1141.07483, 4.10001802, 3831.5498, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627)
CFrameMon = CFrame.new(-1140.083740234375, 14.809885025024414, 4322.92138671875)
elseif MyLevel == 60 or MyLevel <= 74 then
Mon = "Desert Bandit"
LevelQuest = 1
NameQuest = "DesertQuest"
NameMon = "Desert Bandit"
CFrameQuest = CFrame.new(894.488647, 5.14000702, 4392.43359, 0.819155693, -0, -0.573571265, 0, 1, -0, 0.573571265, 0, 0.819155693)
CFrameMon = CFrame.new(924.7998046875, 6.44867467880249, 4481.5859375)
elseif MyLevel == 75 or MyLevel <= 89 then
Mon = "Desert Officer"
LevelQuest = 2
NameQuest = "DesertQuest"
NameMon = "Desert Officer"
CFrameQuest = CFrame.new(894.488647, 5.14000702, 4392.43359, 0.819155693, -0, -0.573571265, 0, 1, -0, 0.573571265, 0, 0.819155693)
CFrameMon = CFrame.new(1608.2822265625, 8.614224433898926, 4371.00732421875)
elseif MyLevel == 90 or MyLevel <= 99 then
Mon = "Snow Bandit"
LevelQuest = 1
NameQuest = "SnowQuest"
NameMon = "Snow Bandit"
CFrameQuest = CFrame.new(1389.74451, 88.1519318, -1298.90796, -0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, -0.342042685)
CFrameMon = CFrame.new(1354.347900390625, 87.27277374267578, -1393.946533203125)
elseif MyLevel == 100 or MyLevel <= 119 then
Mon = "Snowman"
LevelQuest = 2
NameQuest = "SnowQuest"
NameMon = "Snowman"
CFrameQuest = CFrame.new(1389.74451, 88.1519318, -1298.90796, -0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, -0.342042685)
CFrameMon = CFrame.new(1201.6412353515625, 144.57958984375, -1550.0670166015625)
elseif MyLevel == 120 or MyLevel <= 149 then
Mon = "Chief Petty Officer"
LevelQuest = 1
NameQuest = "MarineQuest2"
NameMon = "Chief Petty Officer"
CFrameQuest = CFrame.new(-5039.58643, 27.3500385, 4324.68018, 0, 0, -1, 0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-4881.23095703125, 22.65204429626465, 4273.75244140625)
elseif MyLevel == 150 or MyLevel <= 174 then
Mon = "Sky Bandit"
LevelQuest = 1
NameQuest = "SkyQuest"
NameMon = "Sky Bandit"
CFrameQuest = CFrame.new(-4839.53027, 716.368591, -2619.44165, 0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268)
CFrameMon = CFrame.new(-4953.20703125, 295.74420166015625, -2899.22900390625)
elseif MyLevel == 175 or MyLevel <= 189 then
Mon = "Dark Master"
LevelQuest = 2
NameQuest = "SkyQuest"
NameMon = "Dark Master"
CFrameQuest = CFrame.new(-4839.53027, 716.368591, -2619.44165, 0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268)
CFrameMon = CFrame.new(-5259.8447265625, 391.3976745605469, -2229.035400390625)
elseif MyLevel == 190 or MyLevel <= 209 then
Mon = "Prisoner"
LevelQuest = 1
NameQuest = "PrisonerQuest"
NameMon = "Prisoner"
CFrameQuest = CFrame.new(5308.93115, 1.65517521, 475.120514, -0.0894274712, -5.00292918e-09, -0.995993316, 1.60817859e-09, 1, -5.16744869e-09, 0.995993316, -2.06384709e-09, -0.0894274712)
CFrameMon = CFrame.new(5098.9736328125, -0.3204058110713959, 474.2373352050781)
elseif MyLevel == 210 or MyLevel <= 249 then
Mon = "Dangerous Prisoner"
LevelQuest = 2
NameQuest = "PrisonerQuest"
NameMon = "Dangerous Prisoner"
CFrameQuest = CFrame.new(5308.93115, 1.65517521, 475.120514, -0.0894274712, -5.00292918e-09, -0.995993316, 1.60817859e-09, 1, -5.16744869e-09, 0.995993316, -2.06384709e-09, -0.0894274712)
CFrameMon = CFrame.new(5654.5634765625, 15.633401870727539, 866.2991943359375)
elseif MyLevel == 250 or MyLevel <= 274 then
Mon = "Toga Warrior"
LevelQuest = 1
NameQuest = "ColosseumQuest"
NameMon = "Toga Warrior"
CFrameQuest = CFrame.new(-1580.04663, 6.35000277, -2986.47534, -0.515037298, 0, -0.857167721, 0, 1, 0, 0.857167721, 0, -0.515037298)
CFrameMon = CFrame.new(-1820.21484375, 51.68385696411133, -2740.6650390625)
elseif MyLevel == 275 or MyLevel <= 299 then
Mon = "Gladiator"
LevelQuest = 2
NameQuest = "ColosseumQuest"
NameMon = "Gladiator"
CFrameQuest = CFrame.new(-1580.04663, 6.35000277, -2986.47534, -0.515037298, 0, -0.857167721, 0, 1, 0, 0.857167721, 0, -0.515037298)
CFrameMon = CFrame.new(-1292.838134765625, 56.380882263183594, -3339.031494140625)
elseif MyLevel == 300 or MyLevel <= 324 then
Mon = "Military Soldier"
LevelQuest = 1
NameQuest = "MagmaQuest"
NameMon = "Military Soldier"
CFrameQuest = CFrame.new(-5313.37012, 10.9500084, 8515.29395, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469)
CFrameMon = CFrame.new(-5411.16455078125, 11.081554412841797, 8454.29296875)
elseif MyLevel == 325 or MyLevel <= 374 then
Mon = "Military Spy"
LevelQuest = 2
NameQuest = "MagmaQuest"
NameMon = "Military Spy"
CFrameQuest = CFrame.new(-5313.37012, 10.9500084, 8515.29395, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469)
CFrameMon = CFrame.new(-5802.8681640625, 86.26241302490234, 8828.859375)
elseif MyLevel == 375 or MyLevel <= 399 then
Mon = "Fishman Warrior"
LevelQuest = 1
NameQuest = "FishmanQuest"
NameMon = "Fishman Warrior"
CFrameQuest = CFrame.new(61122.65234375, 18.497442245483, 1569.3997802734)
CFrameMon = CFrame.new(60878.30078125, 18.482830047607422, 1543.7574462890625)
if G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(61163.8515625, 11.6796875, 1819.7841796875))
end
elseif MyLevel == 400 or MyLevel <= 449 then
Mon = "Fishman Commando"
LevelQuest = 2
NameQuest = "FishmanQuest"
NameMon = "Fishman Commando"
CFrameQuest = CFrame.new(61122.65234375, 18.497442245483, 1569.3997802734)
CFrameMon = CFrame.new(61922.6328125, 18.482830047607422, 1493.934326171875)
if G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(61163.8515625, 11.6796875, 1819.7841796875))
end
elseif MyLevel == 450 or MyLevel <= 474 then
Mon = "God's Guard"
LevelQuest = 1
NameQuest = "SkyExp1Quest"
NameMon = "God's Guard"
CFrameQuest = CFrame.new(-4721.88867, 843.874695, -1949.96643, 0.996191859, -0, -0.0871884301, 0, 1, -0, 0.0871884301, 0, 0.996191859)
CFrameMon = CFrame.new(-4710.04296875, 845.2769775390625, -1927.3079833984375)
if G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(-4607.82275, 872.54248, -1667.55688))
end
elseif MyLevel == 475 or MyLevel <= 524 then
Mon = "Shanda"
LevelQuest = 2
NameQuest = "SkyExp1Quest"
NameMon = "Shanda"
CFrameQuest = CFrame.new(-7859.09814, 5544.19043, -381.476196, -0.422592998, 0, 0.906319618, 0, 1, 0, -0.906319618, 0, -0.422592998)
CFrameMon = CFrame.new(-7678.48974609375, 5566.40380859375, -497.2156066894531)
if G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047))
end
elseif MyLevel == 525 or MyLevel <= 549 then
Mon = "Royal Squad"
LevelQuest = 1
NameQuest = "SkyExp2Quest"
NameMon = "Royal Squad"
CFrameQuest = CFrame.new(-7906.81592, 5634.6626, -1411.99194, 0, 0, -1, 0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-7624.25244140625, 5658.13330078125, -1467.354248046875)
elseif MyLevel == 550 or MyLevel <= 624 then
Mon = "Royal Soldier"
LevelQuest = 2
NameQuest = "SkyExp2Quest"
NameMon = "Royal Soldier"
CFrameQuest = CFrame.new(-7906.81592, 5634.6626, -1411.99194, 0, 0, -1, 0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-7836.75341796875, 5645.6640625, -1790.6236572265625)
elseif MyLevel == 625 or MyLevel <= 649 then
Mon = "Galley Pirate"
LevelQuest = 1
NameQuest = "FountainQuest"
NameMon = "Galley Pirate"
CFrameQuest = CFrame.new(5259.81982, 37.3500175, 4050.0293, 0.087131381, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, 0.087131381)
CFrameMon = CFrame.new(5551.02197265625, 78.90135192871094, 3930.412841796875)
elseif MyLevel >= 650 then
Mon = "Galley Captain"
LevelQuest = 2
NameQuest = "FountainQuest"
NameMon = "Galley Captain"
CFrameQuest = CFrame.new(5259.81982, 37.3500175, 4050.0293, 0.087131381, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, 0.087131381)
CFrameMon = CFrame.new(5441.95166015625, 42.50205993652344, 4950.09375)
end
elseif World2 then
if MyLevel == 700 or MyLevel <= 724 then
Mon = "Raider"
LevelQuest = 1
NameQuest = "Area1Quest"
NameMon = "Raider"
CFrameQuest = CFrame.new(-429.543518, 71.7699966, 1836.18188, -0.22495985, 0, -0.974368095, 0, 1, 0, 0.974368095, 0, -0.22495985)
CFrameMon = CFrame.new(-728.3267211914062, 52.779319763183594, 2345.7705078125)
elseif MyLevel == 725 or MyLevel <= 774 then
Mon = "Mercenary"
LevelQuest = 2
NameQuest = "Area1Quest"
NameMon = "Mercenary"
CFrameQuest = CFrame.new(-429.543518, 71.7699966, 1836.18188, -0.22495985, 0, -0.974368095, 0, 1, 0, 0.974368095, 0, -0.22495985)
CFrameMon = CFrame.new(-1004.3244018554688, 80.15886688232422, 1424.619384765625)
elseif MyLevel == 775 or MyLevel <= 799 then
Mon = "Swan Pirate"
LevelQuest = 1
NameQuest = "Area2Quest"
NameMon = "Swan Pirate"
CFrameQuest = CFrame.new(638.43811, 71.769989, 918.282898, 0.139203906, 0, 0.99026376, 0, 1, 0, -0.99026376, 0, 0.139203906)
CFrameMon = CFrame.new(1068.664306640625, 137.61428833007812, 1322.1060791015625)
elseif MyLevel == 800 or MyLevel <= 874 then
Mon = "Factory Staff"
NameQuest = "Area2Quest"
LevelQuest = 2
NameMon = "Factory Staff"
CFrameQuest = CFrame.new(632.698608, 73.1055908, 918.666321, -0.0319722369, 8.96074881e-10, -0.999488771, 1.36326533e-10, 1, 8.92172336e-10, 0.999488771, -1.07732087e-10, -0.0319722369)
CFrameMon = CFrame.new(73.07867431640625, 81.86344146728516, -27.470672607421875)
elseif MyLevel == 875 or MyLevel <= 899 then
Mon = "Marine Lieutenant"
LevelQuest = 1
NameQuest = "MarineQuest3"
NameMon = "Marine Lieutenant"
CFrameQuest = CFrame.new(-2440.79639, 71.7140732, -3216.06812, 0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268)
CFrameMon = CFrame.new(-2821.372314453125, 75.89727783203125, -3070.089111328125)
elseif MyLevel == 900 or MyLevel <= 949 then
Mon = "Marine Captain"
LevelQuest = 2
NameQuest = "MarineQuest3"
NameMon = "Marine Captain"
CFrameQuest = CFrame.new(-2440.79639, 71.7140732, -3216.06812, 0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268)
CFrameMon = CFrame.new(-1861.2310791015625, 80.17658233642578, -3254.697509765625)
elseif MyLevel == 950 or MyLevel <= 974 then
Mon = "Zombie"
LevelQuest = 1
NameQuest = "ZombieQuest"
NameMon = "Zombie"
CFrameQuest = CFrame.new(-5497.06152, 47.5923004, -795.237061, -0.29242146, 0, -0.95628953, 0, 1, 0, 0.95628953, 0, -0.29242146)
CFrameMon = CFrame.new(-5657.77685546875, 78.96973419189453, -928.68701171875)
elseif MyLevel == 975 or MyLevel <= 999 then
Mon = "Vampire"
LevelQuest = 2
NameQuest = "ZombieQuest"
NameMon = "Vampire"
CFrameQuest = CFrame.new(-5497.06152, 47.5923004, -795.237061, -0.29242146, 0, -0.95628953, 0, 1, 0, 0.95628953, 0, -0.29242146)
CFrameMon = CFrame.new(-6037.66796875, 32.18463897705078, -1340.6597900390625)
elseif MyLevel == 1000 or MyLevel <= 1049 then
Mon = "Snow Trooper"
LevelQuest = 1
NameQuest = "SnowMountainQuest"
NameMon = "Snow Trooper"
CFrameQuest = CFrame.new(609.858826, 400.119904, -5372.25928, -0.374604106, 0, 0.92718488, 0, 1, 0, -0.92718488, 0, -0.374604106)
CFrameMon = CFrame.new(549.1473388671875, 427.3870544433594, -5563.69873046875)
elseif MyLevel == 1050 or MyLevel <= 1099 then
Mon = "Winter Warrior"
LevelQuest = 2
NameQuest = "SnowMountainQuest"
NameMon = "Winter Warrior"
CFrameQuest = CFrame.new(609.858826, 400.119904, -5372.25928, -0.374604106, 0, 0.92718488, 0, 1, 0, -0.92718488, 0, -0.374604106)
CFrameMon = CFrame.new(1142.7451171875, 475.6398010253906, -5199.41650390625)
elseif MyLevel == 1100 or MyLevel <= 1124 then
Mon = "Lab Subordinate"
LevelQuest = 1
NameQuest = "IceSideQuest"
NameMon = "Lab Subordinate"
CFrameQuest = CFrame.new(-6064.06885, 15.2422857, -4902.97852, 0.453972578, -0, -0.891015649, 0, 1, -0, 0.891015649, 0, 0.453972578)
CFrameMon = CFrame.new(-5707.4716796875, 15.951709747314453, -4513.39208984375)
elseif MyLevel == 1125 or MyLevel <= 1174 then
Mon = "Horned Warrior"
LevelQuest = 2
NameQuest = "IceSideQuest"
NameMon = "Horned Warrior"
CFrameQuest = CFrame.new(-6064.06885, 15.2422857, -4902.97852, 0.453972578, -0, -0.891015649, 0, 1, -0, 0.891015649, 0, 0.453972578)
CFrameMon = CFrame.new(-6341.36669921875, 15.951770782470703, -5723.162109375)
elseif MyLevel == 1175 or MyLevel <= 1199 then
Mon = "Magma Ninja"
LevelQuest = 1
NameQuest = "FireSideQuest"
NameMon = "Magma Ninja"
CFrameQuest = CFrame.new(-5428.03174, 15.0622921, -5299.43457, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213)
CFrameMon = CFrame.new(-5449.6728515625, 76.65874481201172, -5808.20068359375)
elseif MyLevel == 1200 or MyLevel <= 1249 then
Mon = "Lava Pirate"
LevelQuest = 2
NameQuest = "FireSideQuest"
NameMon = "Lava Pirate"
CFrameQuest = CFrame.new(-5428.03174, 15.0622921, -5299.43457, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213)
CFrameMon = CFrame.new(-5213.33154296875, 49.73788070678711, -4701.451171875)
elseif MyLevel == 1250 or MyLevel <= 1274 then
Mon = "Ship Deckhand"
LevelQuest = 1
NameQuest = "ShipQuest1"
NameMon = "Ship Deckhand"
CFrameQuest = CFrame.new(1037.80127, 125.092171, 32911.6016)
CFrameMon = CFrame.new(1212.0111083984375, 150.79205322265625, 33059.24609375)
if G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
end
elseif MyLevel == 1275 or MyLevel <= 1299 then
Mon = "Ship Engineer"
LevelQuest = 2
NameQuest = "ShipQuest1"
NameMon = "Ship Engineer"
CFrameQuest = CFrame.new(1037.80127, 125.092171, 32911.6016)
CFrameMon = CFrame.new(919.4786376953125, 43.54401397705078, 32779.96875)
if G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
end
elseif MyLevel == 1300 or MyLevel <= 1324 then
Mon = "Ship Steward"
LevelQuest = 1
NameQuest = "ShipQuest2"
NameMon = "Ship Steward"
CFrameQuest = CFrame.new(968.80957, 125.092171, 33244.125)
CFrameMon = CFrame.new(919.4385375976562, 129.55599975585938, 33436.03515625)
if G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
end
elseif MyLevel == 1325 or MyLevel <= 1349 then
Mon = "Ship Officer"
LevelQuest = 2
NameQuest = "ShipQuest2"
NameMon = "Ship Officer"
CFrameQuest = CFrame.new(968.80957, 125.092171, 33244.125)
CFrameMon = CFrame.new(1036.0179443359375, 181.4390411376953, 33315.7265625)
if G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125))
end
elseif MyLevel == 1350 or MyLevel <= 1374 then
Mon = "Arctic Warrior"
LevelQuest = 1
NameQuest = "FrostQuest"
NameMon = "Arctic Warrior"
CFrameQuest = CFrame.new(5667.6582, 26.7997818, -6486.08984, -0.933587909, 0, -0.358349502, 0, 1, 0, 0.358349502, 0, -0.933587909)
CFrameMon = CFrame.new(5966.24609375, 62.97002029418945, -6179.3828125)
if G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(-6508.5581054688, 5000.034996032715, -132.83953857422))
end
elseif MyLevel == 1375 or MyLevel <= 1424 then
Mon = "Snow Lurker"
LevelQuest = 2
NameQuest = "FrostQuest"
NameMon = "Snow Lurker"
CFrameQuest = CFrame.new(5667.6582, 26.7997818, -6486.08984, -0.933587909, 0, -0.358349502, 0, 1, 0, 0.358349502, 0, -0.933587909)
CFrameMon = CFrame.new(5407.07373046875, 69.19437408447266, -6880.88037109375)
elseif MyLevel == 1425 or MyLevel <= 1449 then
Mon = "Sea Soldier"
LevelQuest = 1
NameQuest = "ForgottenQuest"
NameMon = "Sea Soldier"
CFrameQuest = CFrame.new(-3054.44458, 235.544281, -10142.8193, 0.990270376, -0, -0.13915664, 0, 1, -0, 0.13915664, 0, 0.990270376)
CFrameMon = CFrame.new(-3028.2236328125, 64.67451477050781, -9775.4267578125)
elseif MyLevel >= 1450 then
Mon = "Water Fighter"
LevelQuest = 2
NameQuest = "ForgottenQuest"
NameMon = "Water Fighter"
CFrameQuest = CFrame.new(-3054.44458, 235.544281, -10142.8193, 0.990270376, -0, -0.13915664, 0, 1, -0, 0.13915664, 0, 0.990270376)
CFrameMon = CFrame.new(-3352.9013671875, 285.01556396484375, -10534.841796875)
end
elseif World3 then
if MyLevel == 1500 or MyLevel <= 1524 then
Mon = "Pirate Millionaire"
LevelQuest = 1
NameQuest = "PiratePortQuest"
NameMon = "Pirate Millionaire"
CFrameQuest = CFrame.new(-290.074677, 42.9034653, 5581.58984, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627)
CFrameMon = CFrame.new(-245.9963836669922, 47.30615234375, 5584.1005859375)
elseif MyLevel == 1525 or MyLevel <= 1574 then
Mon = "Pistol Billionaire"
LevelQuest = 2
NameQuest = "PiratePortQuest"
NameMon = "Pistol Billionaire"
CFrameQuest = CFrame.new(-290.074677, 42.9034653, 5581.58984, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627)
CFrameMon = CFrame.new(-187.3301544189453, 86.23987579345703, 6013.513671875)
elseif MyLevel == 1575 or MyLevel <= 1599 then
Mon = "Dragon Crew Warrior"
LevelQuest = 1
NameQuest = "AmazonQuest"
NameMon = "Dragon Crew Warrior"
CFrameQuest = CFrame.new(5832.83594, 51.6806107, -1101.51563, 0.898790359, -0, -0.438378751, 0, 1, -0, 0.438378751, 0, 0.898790359)
CFrameMon = CFrame.new(6141.140625, 51.35136413574219, -1340.738525390625)
elseif MyLevel == 1600 or MyLevel <= 1624 then
Mon = "Dragon Crew Archer"
NameQuest = "AmazonQuest"
LevelQuest = 2
NameMon = "Dragon Crew Archer"
CFrameQuest = CFrame.new(5833.1147460938, 51.60498046875, -1103.0693359375)
CFrameMon = CFrame.new(6616.41748046875, 441.7670593261719, 446.0469970703125)
elseif MyLevel == 1625 or MyLevel <= 1649 then
Mon = "Female Islander"
NameQuest = "AmazonQuest2"
LevelQuest = 1
NameMon = "Female Islander"
CFrameQuest = CFrame.new(5446.8793945313, 601.62945556641, 749.45672607422)
CFrameMon = CFrame.new(4685.25830078125, 735.8078002929688, 815.3425903320312)
elseif MyLevel == 1650 or MyLevel <= 1699 then
Mon = "Giant Islander"
NameQuest = "AmazonQuest2"
LevelQuest = 2
NameMon = "Giant Islander"
CFrameQuest = CFrame.new(5446.8793945313, 601.62945556641, 749.45672607422)
CFrameMon = CFrame.new(4729.09423828125, 590.436767578125, -36.97627639770508)
elseif MyLevel == 1700 or MyLevel <= 1724 then
Mon = "Marine Commodore"
LevelQuest = 1
NameQuest = "MarineTreeIsland"
NameMon = "Marine Commodore"
CFrameQuest = CFrame.new(2180.54126, 27.8156815, -6741.5498, -0.965929747, 0, 0.258804798, 0, 1, 0, -0.258804798, 0, -0.965929747)
CFrameMon = CFrame.new(2286.0078125, 73.13391876220703, -7159.80908203125)
elseif MyLevel == 1725 or MyLevel <= 1774 then
Mon = "Marine Rear Admiral"
NameMon = "Marine Rear Admiral"
NameQuest = "MarineTreeIsland"
LevelQuest = 2
CFrameQuest = CFrame.new(2179.98828125, 28.731239318848, -6740.0551757813)
CFrameMon = CFrame.new(3656.773681640625, 160.52406311035156, -7001.5986328125)
elseif MyLevel == 1775 or MyLevel <= 1799 then
Mon = "Fishman Raider"
LevelQuest = 1
NameQuest = "DeepForestIsland3"
NameMon = "Fishman Raider"
CFrameQuest = CFrame.new(-10581.6563, 330.872955, -8761.18652, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213)
CFrameMon = CFrame.new(-10407.5263671875, 331.76263427734375, -8368.5166015625)
elseif MyLevel == 1800 or MyLevel <= 1824 then
Mon = "Fishman Captain"
LevelQuest = 2
NameQuest = "DeepForestIsland3"
NameMon = "Fishman Captain"
CFrameQuest = CFrame.new(-10581.6563, 330.872955, -8761.18652, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213)
CFrameMon = CFrame.new(-10994.701171875, 352.38140869140625, -9002.1103515625)
elseif MyLevel == 1825 or MyLevel <= 1849 then
Mon = "Forest Pirate"
LevelQuest = 1
NameQuest = "DeepForestIsland"
NameMon = "Forest Pirate"
CFrameQuest = CFrame.new(-13234.04, 331.488495, -7625.40137, 0.707134247, -0, -0.707079291, 0, 1, -0, 0.707079291, 0, 0.707134247)
CFrameMon = CFrame.new(-13274.478515625, 332.3781433105469, -7769.58056640625)
elseif MyLevel == 1850 or MyLevel <= 1899 then
Mon = "Mythological Pirate"
LevelQuest = 2
NameQuest = "DeepForestIsland"
NameMon = "Mythological Pirate"
CFrameQuest = CFrame.new(-13234.04, 331.488495, -7625.40137, 0.707134247, -0, -0.707079291, 0, 1, -0, 0.707079291, 0, 0.707134247)
CFrameMon = CFrame.new(-13680.607421875, 501.08154296875, -6991.189453125)
elseif MyLevel == 1900 or MyLevel <= 1924 then
Mon = "Jungle Pirate"
LevelQuest = 1
NameQuest = "DeepForestIsland2"
NameMon = "Jungle Pirate"
CFrameQuest = CFrame.new(-12680.3818, 389.971039, -9902.01953, -0.0871315002, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, -0.0871315002)
CFrameMon = CFrame.new(-12256.16015625, 331.73828125, -10485.8369140625)
elseif MyLevel == 1925 or MyLevel <= 1974 then
Mon = "Musketeer Pirate"
LevelQuest = 2
NameQuest = "DeepForestIsland2"
NameMon = "Musketeer Pirate"
CFrameQuest = CFrame.new(-12680.3818, 389.971039, -9902.01953, -0.0871315002, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, -0.0871315002)
CFrameMon = CFrame.new(-13457.904296875, 391.545654296875, -9859.177734375)
elseif MyLevel == 1975 or MyLevel <= 1999 then
Mon = "Reborn Skeleton"
LevelQuest = 1
NameQuest = "HauntedQuest1"
NameMon = "Reborn Skeleton"
CFrameQuest = CFrame.new(-9479.2168, 141.215088, 5566.09277, 0, 0, 1, 0, 1, -0, -1, 0, 0)
CFrameMon = CFrame.new(-8763.7236328125, 165.72299194335938, 6159.86181640625)
elseif MyLevel == 2000 or MyLevel <= 2024 then
Mon = "Living Zombie"
LevelQuest = 2
NameQuest = "HauntedQuest1"
NameMon = "Living Zombie"
CFrameQuest = CFrame.new(-9479.2168, 141.215088, 5566.09277, 0, 0, 1, 0, 1, -0, -1, 0, 0)
CFrameMon = CFrame.new(-10144.1318359375, 138.62667846679688, 5838.0888671875)
elseif MyLevel == 2025 or MyLevel <= 2049 then
Mon = "Demonic Soul"
LevelQuest = 1
NameQuest = "HauntedQuest2"
NameMon = "Demonic Soul"
CFrameQuest = CFrame.new(-9516.99316, 172.017181, 6078.46533, 0, 0, -1, 0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-9505.8720703125, 172.10482788085938, 6158.9931640625)
elseif MyLevel == 2050 or MyLevel <= 2074 then
Mon = "Posessed Mummy"
LevelQuest = 2
NameQuest = "HauntedQuest2"
NameMon = "Posessed Mummy"
CFrameQuest = CFrame.new(-9516.99316, 172.017181, 6078.46533, 0, 0, -1, 0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-9582.0224609375, 6.251527309417725, 6205.478515625)
elseif MyLevel == 2075 or MyLevel <= 2099 then
Mon = "Peanut Scout"
LevelQuest = 1
NameQuest = "NutsIslandQuest"
NameMon = "Peanut Scout"
CFrameQuest = CFrame.new(-2104.3908691406, 38.104167938232, -10194.21875, 0, 0, -1, 0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-2143.241943359375, 47.72198486328125, -10029.9951171875)
elseif MyLevel == 2100 or MyLevel <= 2124 then
Mon = "Peanut President"
LevelQuest = 2
NameQuest = "NutsIslandQuest"
NameMon = "Peanut President"
CFrameQuest = CFrame.new(-2104.3908691406, 38.104167938232, -10194.21875, 0, 0, -1, 0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-1859.35400390625, 38.10316848754883, -10422.4296875)
elseif MyLevel == 2125 or MyLevel <= 2149 then
Mon = "Ice Cream Chef"
LevelQuest = 1
NameQuest = "IceCreamIslandQuest"
NameMon = "Ice Cream Chef"
CFrameQuest = CFrame.new(-820.64825439453, 65.819526672363, -10965.795898438, 0, 0, -1, 0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-872.24658203125, 65.81957244873047, -10919.95703125)
elseif MyLevel == 2150 or MyLevel <= 2199 then
Mon = "Ice Cream Commander"
LevelQuest = 2
NameQuest = "IceCreamIslandQuest"
NameMon = "Ice Cream Commander"
CFrameQuest = CFrame.new(-820.64825439453, 65.819526672363, -10965.795898438, 0, 0, -1, 0, 1, 0, 1, 0, 0)
CFrameMon = CFrame.new(-558.06103515625, 112.04895782470703, -11290.7744140625)
elseif MyLevel == 2200 or MyLevel <= 2224 then
Mon = "Cookie Crafter"
LevelQuest = 1
NameQuest = "CakeQuest1"
NameMon = "Cookie Crafter"
CFrameQuest = CFrame.new(-2021.32007, 37.7982254, -12028.7295, 0.957576931, -8.80302053e-08, 0.288177818, 6.9301187e-08, 1, 7.51931211e-08, -0.288177818, -5.2032135e-08, 0.957576931)
CFrameMon = CFrame.new(-2374.13671875, 37.79826354980469, -12125.30859375)
elseif MyLevel == 2225 or MyLevel <= 2249 then
Mon = "Cake Guard"
LevelQuest = 2
NameQuest = "CakeQuest1"
NameMon = "Cake Guard"
CFrameQuest = CFrame.new(-2021.32007, 37.7982254, -12028.7295, 0.957576931, -8.80302053e-08, 0.288177818, 6.9301187e-08, 1, 7.51931211e-08, -0.288177818, -5.2032135e-08, 0.957576931)
CFrameMon = CFrame.new(-1598.3070068359375, 43.773197174072266, -12244.5810546875)
elseif MyLevel == 2250 or MyLevel <= 2274 then
Mon = "Baking Staff"
LevelQuest = 1
NameQuest = "CakeQuest2"
NameMon = "Baking Staff"
CFrameQuest = CFrame.new(-1927.91602, 37.7981339, -12842.5391, -0.96804446, 4.22142143e-08, 0.250778586, 4.74911062e-08, 1, 1.49904711e-08, -0.250778586, 2.64211941e-08, -0.96804446)
CFrameMon = CFrame.new(-1887.8099365234375, 77.6185073852539, -12998.3505859375)
elseif MyLevel == 2275 or MyLevel <= 2299 then
Mon = "Head Baker"
LevelQuest = 2
NameQuest = "CakeQuest2"
NameMon = "Head Baker"
CFrameQuest = CFrame.new(-1927.91602, 37.7981339, -12842.5391, -0.96804446, 4.22142143e-08, 0.250778586, 4.74911062e-08, 1, 1.49904711e-08, -0.250778586, 2.64211941e-08, -0.96804446)
CFrameMon = CFrame.new(-2216.188232421875, 82.884521484375, -12869.2939453125)
elseif MyLevel == 2300 or MyLevel <= 2324 then
Mon = "Cocoa Warrior"
LevelQuest = 1
NameQuest = "ChocQuest1"
NameMon = "Cocoa Warrior"
CFrameQuest = CFrame.new(233.22836303710938, 29.876001358032227, -12201.2333984375)
CFrameMon = CFrame.new(-21.55328369140625, 80.57499694824219, -12352.3876953125)
elseif MyLevel == 2325 or MyLevel <= 2349 then
Mon = "Chocolate Bar Battler"
LevelQuest = 2
NameQuest = "ChocQuest1"
NameMon = "Chocolate Bar Battler"
CFrameQuest = CFrame.new(233.22836303710938, 29.876001358032227, -12201.2333984375)
CFrameMon = CFrame.new(582.590576171875, 77.18809509277344, -12463.162109375)
elseif MyLevel == 2350 or MyLevel <= 2374 then
Mon = "Sweet Thief"
LevelQuest = 1
NameQuest = "ChocQuest2"
NameMon = "Sweet Thief"
CFrameQuest = CFrame.new(150.5066375732422, 30.693693161010742, -12774.5029296875)
CFrameMon = CFrame.new(165.1884765625, 76.05885314941406, -12600.8369140625)
elseif MyLevel == 2375 or MyLevel <= 2399 then
Mon = "Candy Rebel"
LevelQuest = 2
NameQuest = "ChocQuest2"
NameMon = "Candy Rebel"
CFrameQuest = CFrame.new(150.5066375732422, 30.693693161010742, -12774.5029296875)
CFrameMon = CFrame.new(134.86563110351562, 77.2476806640625, -12876.5478515625)
elseif MyLevel == 2400 or MyLevel <= 2424 then
Mon = "Candy Pirate"
LevelQuest = 1
NameQuest = "CandyQuest1"
NameMon = "Candy Pirate"
CFrameQuest = CFrame.new(-1150.0400390625, 20.378934860229492, -14446.3349609375)
CFrameMon = CFrame.new(-1310.5003662109375, 26.016523361206055, -14562.404296875)
elseif MyLevel == 2425 or MyLevel <= 2449 then
Mon = "Snow Demon"
LevelQuest = 2
NameQuest = "CandyQuest1"
NameMon = "Snow Demon"
CFrameQuest = CFrame.new(-1150.0400390625, 20.378934860229492, -14446.3349609375)
CFrameMon = CFrame.new(-880.2006225585938, 71.24776458740234, -14538.609375)
elseif MyLevel == 2450 or MyLevel <= 2474 then
Mon = "Isle Outlaw"
LevelQuest = 1
NameQuest = "TikiQuest1"
NameMon = "Isle Outlaw"
CFrameQuest = CFrame.new(-16545.9355, 55.6863556, -173.230499)
CFrameMon = CFrame.new(-16120.6035, 116.520554, -103.038849)
elseif MyLevel == 2475 or MyLevel <= 2499 then
Mon = "Island Boy"
LevelQuest = 2
NameQuest = "TikiQuest1"
NameMon = "Island Boy"
CFrameQuest = CFrame.new(-16545.9355, 55.6863556, -173.230499)
CFrameMon = CFrame.new(-16751.3125, 121.226219, -264.015015)
elseif MyLevel == 2500 or MyLevel <= 2524 then
Mon = "Sun-kissed Warrio"
LevelQuest = 1
NameQuest = "TikiQuest2"
NameMon = "Sun-kissed Warrio"
CFrameQuest = CFrame.new(-16539.078125, 55.68632888793945, 1051.5738525390625)
CFrameMon = CFrame.new(-16294.6748, 32.7874393, 1062.4856)
elseif MyLevel >= 2525 then
Mon = "Isle Champion"
LevelQuest = 2
NameQuest = "TikiQuest2"
NameMon = "Isle Champion"
CFrameQuest = CFrame.new(-16539.078125, 55.68632888793945, 1051.5738525390625)
CFrameMon = CFrame.new(-16933.2129, 93.3503036, 999.450989)
end
end
end
function Hop() local PlaceID = game.PlaceId local AllIDs = {} local foundAnything = "" local actualHour = os.date("!*t").hour local Deleted = false function TPReturner() local Site; if foundAnything == "" then Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100')) else Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything)) end local ID = "" if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then foundAnything = Site.nextPageCursor end local num = 0; for i,v in pairs(Site.data) do local Possible = true ID = tostring(v.id) if tonumber(v.maxPlayers) > tonumber(v.playing) then for _,Existing in pairs(AllIDs) do if num ~= 0 then if ID == tostring(Existing) then Possible = false end else if tonumber(actualHour) ~= tonumber(Existing) then local delFile = pcall(function() AllIDs = {} table.insert(AllIDs, actualHour) end) end end num = num + 1 end if Possible == true then table.insert(AllIDs, ID) wait() pcall(function() wait() game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer) end) wait(4) end end end end function Teleport() while wait() do pcall(function() TPReturner() if foundAnything ~= "" then TPReturner() end end) end end Teleport() end
function UpdateIslandESP() for i,v in pairs(game:GetService("Workspace")["_WorldOrigin"].Locations:GetChildren()) do pcall(function() if IslandESP then if v.Name ~= "Sea" then if not v:FindFirstChild('NameEsp') then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp' bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "GothamBold" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(7, 236, 240) else v['NameEsp'].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance') end end else if v:FindFirstChild('NameEsp') then v:FindFirstChild('NameEsp'):Destroy() end end end) end end
function isnil(thing)
return (thing == nil)
end
local function round(n)
return math.floor(tonumber(n) + 0.5)
end
Number = math.random(1, 1000000)
function UpdatePlayerChams()
for i,v in pairs(game:GetService'Players':GetChildren()) do
pcall(function()
if not isnil(v.Character) then
if ESPPlayer then
if not isnil(v.Character.Head) and not v.Character.Head:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Character.Head)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Character.Head
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' Distance')
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
if v.Team == game.Players.LocalPlayer.Team then
name.TextColor3 = Color3.new(0,255,0)
else
name.TextColor3 = Color3.new(255,0,0)
end
else
v.Character.Head['NameEsp'..Number].TextLabel.Text = (v.Name ..' | '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' Distance\nHealth : ' .. round(v.Character.Humanoid.Health*100/v.Character.Humanoid.MaxHealth) .. '%')
end
else
if v.Character.Head:FindFirstChild('NameEsp'..Number) then
v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateChestChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if string.find(v.Name,"Chest") then
if ChestESP then
if string.find(v.Name,"Chest") then
if not v:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
if v.Name == "Chest1" then
name.TextColor3 = Color3.fromRGB(109, 109, 109)
name.Text = ("Chest 1" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance')
end
if v.Name == "Chest2" then
name.TextColor3 = Color3.fromRGB(173, 158, 21)
name.Text = ("Chest 2" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance')
end
if v.Name == "Chest3" then
name.TextColor3 = Color3.fromRGB(85, 255, 255)
name.Text = ("Chest 3" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance')
end
else
v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance')
end
end
else
if v:FindFirstChild('NameEsp'..Number) then
v:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateDevilChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if DevilFruitESP then
if string.find(v.Name, "Fruit") then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 255, 255)
name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance')
end
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end)
end
end
function UpdateFlowerChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if v.Name == "Flower2" or v.Name == "Flower1" then
if FlowerESP then
if not v:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 0, 0)
if v.Name == "Flower1" then
name.Text = ("Blue Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance')
name.TextColor3 = Color3.fromRGB(0, 0, 255)
end
if v.Name == "Flower2" then
name.Text = ("Red Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance')
name.TextColor3 = Color3.fromRGB(255, 0, 0)
end
else
v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance')
end
else
if v:FindFirstChild('NameEsp'..Number) then
v:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateRealFruitChams()
for i,v in pairs(game.Workspace.AppleSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 0, 0)
name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
for i,v in pairs(game.Workspace.PineappleSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 174, 0)
name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
for i,v in pairs(game.Workspace.BananaSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(251, 255, 0)
name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
end
function UpdateIslandESP() for i,v in pairs(game:GetService("Workspace")["_WorldOrigin"].Locations:GetChildren()) do pcall(function() if IslandESP then if v.Name ~= "Sea" then if not v:FindFirstChild('NameEsp') then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp' bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "GothamBold" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(7, 236, 240) else v['NameEsp'].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance') end end else if v:FindFirstChild('NameEsp') then v:FindFirstChild('NameEsp'):Destroy() end end end) end end
function isnil(thing)
return (thing == nil)
end
local function round(n)
return math.floor(tonumber(n) + 0.5)
end
Number = math.random(1, 1000000)
function UpdatePlayerChams()
for i,v in pairs(game:GetService'Players':GetChildren()) do
pcall(function()
if not isnil(v.Character) then
if ESPPlayer then
if not isnil(v.Character.Head) and not v.Character.Head:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Character.Head)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Character.Head
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' Distance')
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
if v.Team == game.Players.LocalPlayer.Team then
name.TextColor3 = Color3.new(0,255,0)
else
name.TextColor3 = Color3.new(255,0,0)
end
else
v.Character.Head['NameEsp'..Number].TextLabel.Text = (v.Name ..' | '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' Distance\nHealth : ' .. round(v.Character.Humanoid.Health*100/v.Character.Humanoid.MaxHealth) .. '%')
end
else
if v.Character.Head:FindFirstChild('NameEsp'..Number) then
v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateChestChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if string.find(v.Name,"Chest") then
if ChestESP then
if string.find(v.Name,"Chest") then
if not v:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
if v.Name == "Chest1" then
name.TextColor3 = Color3.fromRGB(109, 109, 109)
name.Text = ("Chest 1" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance')
end
if v.Name == "Chest2" then
name.TextColor3 = Color3.fromRGB(173, 158, 21)
name.Text = ("Chest 2" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance')
end
if v.Name == "Chest3" then
name.TextColor3 = Color3.fromRGB(85, 255, 255)
name.Text = ("Chest 3" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance')
end
else
v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance')
end
end
else
if v:FindFirstChild('NameEsp'..Number) then
v:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateDevilChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if DevilFruitESP then
if string.find(v.Name, "Fruit") then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 255, 255)
name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance')
end
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end)
end
end
function UpdateFlowerChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if v.Name == "Flower2" or v.Name == "Flower1" then
if FlowerESP then
if not v:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 0, 0)
if v.Name == "Flower1" then
name.Text = ("Blue Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance')
name.TextColor3 = Color3.fromRGB(0, 0, 255)
end
if v.Name == "Flower2" then
name.Text = ("Red Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance')
name.TextColor3 = Color3.fromRGB(255, 0, 0)
end
else
v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance')
end
else
if v:FindFirstChild('NameEsp'..Number) then
v:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
function UpdateRealFruitChams()
for i,v in pairs(game.Workspace.AppleSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 0, 0)
name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
for i,v in pairs(game.Workspace.PineappleSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 174, 0)
name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
for i,v in pairs(game.Workspace.BananaSpawner:GetChildren()) do
if v:IsA("Tool") then
if RealFruitESP then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(251, 255, 0)
name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance')
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end
end
spawn(function() while wait() do pcall(function() if MobESP then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild('HumanoidRootPart') then if not v:FindFirstChild("MobEap") then local BillboardGui = Instance.new("BillboardGui") local TextLabel = Instance.new("TextLabel")
BillboardGui.Parent = v
BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BillboardGui.Active = true
BillboardGui.Name = "MobEap"
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1.000
BillboardGui.Size = UDim2.new(0, 200, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.Size = UDim2.new(0, 200, 0, 50)
TextLabel.Font = Enum.Font.GothamBold
TextLabel.TextColor3 = Color3.fromRGB(7, 236, 240)
TextLabel.Text.Size = 35
end
local Dis = math.floor((game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.HumanoidRootPart.Position).Magnitude)
v.MobEap.TextLabel.Text = v.Name.." - "..Dis.." Distance"
end
end
else
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("MobEap") then
v.MobEap:Destroy()
end
end
end
end)
end end)
spawn(function() while wait() do pcall(function() if SeaESP then for i,v in pairs(game:GetService("Workspace").SeaBeasts:GetChildren()) do if v:FindFirstChild('HumanoidRootPart') then if not v:FindFirstChild("Seaesps") then local BillboardGui = Instance.new("BillboardGui") local TextLabel = Instance.new("TextLabel")
BillboardGui.Parent = v
BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BillboardGui.Active = true
BillboardGui.Name = "Seaesps"
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1.000
BillboardGui.Size = UDim2.new(0, 200, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.Size = UDim2.new(0, 200, 0, 50)
TextLabel.Font = Enum.Font.GothamBold
TextLabel.TextColor3 = Color3.fromRGB(7, 236, 240)
TextLabel.Text.Size = 35
end
local Dis = math.floor((game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.HumanoidRootPart.Position).Magnitude)
v.Seaesps.TextLabel.Text = v.Name.." - "..Dis.." Distance"
end
end
else
for i,v in pairs (game:GetService("Workspace").SeaBeasts:GetChildren()) do
if v:FindFirstChild("Seaesps") then
v.Seaesps:Destroy()
end
end
end
end)
end end)
spawn(function() while wait() do pcall(function() if NpcESP then for i,v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do if v:FindFirstChild('HumanoidRootPart') then if not v:FindFirstChild("NpcEspes") then local BillboardGui = Instance.new("BillboardGui") local TextLabel = Instance.new("TextLabel")
BillboardGui.Parent = v
BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
BillboardGui.Active = true
BillboardGui.Name = "NpcEspes"
BillboardGui.AlwaysOnTop = true
BillboardGui.LightInfluence = 1.000
BillboardGui.Size = UDim2.new(0, 200, 0, 50)
BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)
TextLabel.Parent = BillboardGui
TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
TextLabel.BackgroundTransparency = 1.000
TextLabel.Size = UDim2.new(0, 200, 0, 50)
TextLabel.Font = Enum.Font.GothamBold
TextLabel.TextColor3 = Color3.fromRGB(7, 236, 240)
TextLabel.Text.Size = 35
end
local Dis = math.floor((game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.HumanoidRootPart.Position).Magnitude)
v.NpcEspes.TextLabel.Text = v.Name.." - "..Dis.." Distance"
end
end
else
for i,v in pairs (game:GetService("Workspace").NPCs:GetChildren()) do
if v:FindFirstChild("NpcEspes") then
v.NpcEspes:Destroy()
end
end
end
end)
end end)
function isnil(thing) return (thing == nil) end local function round(n) return math.floor(tonumber(n) + 0.5) end Number = math.random(1, 1000000)
function UpdateIslandMirageESP() for i,v in pairs(game:GetService("Workspace")["_WorldOrigin"].Locations:GetChildren()) do pcall(function() if MirageIslandESP then if v.Name == "Mirage Island" then if not v:FindFirstChild('NameEsp') then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp' bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "Code" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(80, 245, 245) else v['NameEsp'].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end end else if v:FindFirstChild('NameEsp') then v:FindFirstChild('NameEsp'):Destroy() end end end) end end
function isnil(thing) return (thing == nil) end local function round(n) return math.floor(tonumber(n) + 0.5) end Number = math.random(1, 1000000)
function UpdateAfdESP() for i,v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do pcall(function() if AfdESP then if v.Name == "Advanced Fruit Dealer" then if not v:FindFirstChild('NameEsp') then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp' bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "Code" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(80, 245, 245) else v['NameEsp'].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end end else if v:FindFirstChild('NameEsp') then v:FindFirstChild('NameEsp'):Destroy() end end end) end end
function InfAb() if InfAbility then if not game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility") then local inf = Instance.new("ParticleEmitter") inf.Acceleration = Vector3.new(0,0,0) inf.Archivable = true inf.Drag = 20 inf.EmissionDirection = Enum.NormalId.Top inf.Enabled = true inf.Lifetime = NumberRange.new(0,0) inf.LightInfluence = 0 inf.LockedToPart = true inf.Name = "Agility" inf.Rate = 500 local numberKeypoints2 = { NumberSequenceKeypoint.new(0, 0); NumberSequenceKeypoint.new(1, 4); } inf.Size = NumberSequence.new(numberKeypoints2) inf.RotSpeed = NumberRange.new(9999, 99999) inf.Rotation = NumberRange.new(0, 0) inf.Speed = NumberRange.new(30, 30) inf.SpreadAngle = Vector2.new(0,0,0,0) inf.Texture = "" inf.VelocityInheritance = 0 inf.ZOffset = 2 inf.Transparency = NumberSequence.new(0) inf.Color = ColorSequence.new(Color3.fromRGB(0,0,0),Color3.fromRGB(0,0,0)) inf.Parent = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart end else if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility") then game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility"):Destroy() end end end
local LocalPlayer = game:GetService'Players'.LocalPlayer local originalstam = LocalPlayer.Character.Energy.Value function infinitestam() LocalPlayer.Character.Energy.Changed:connect(function() if InfiniteEnergy then LocalPlayer.Character.Energy.Value = originalstam end end) end
spawn(function() pcall(function() while wait(.1) do if InfiniteEnergy then wait(0.1) originalstam = LocalPlayer.Character.Energy.Value infinitestam() end end end) end)
function NoDodgeCool() if nododgecool then for i,v in next, getgc() do if game:GetService("Players").LocalPlayer.Character.Dodge then if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.Character.Dodge then for i2,v2 in next, getupvalues(v) do if tostring(v2) == "0.1" then repeat wait(.1) setupvalue(v,i2,0) until not nododgecool end end end end end end end
function fly() local mouse=game:GetService("Players").LocalPlayer:GetMouse'' localplayer=game:GetService("Players").LocalPlayer game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart") local torso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart local speedSET=25 local keys={a=false,d=false,w=false,s=false} local e1 local e2 local function start() local pos = Instance.new("BodyPosition",torso) local gyro = Instance.new("BodyGyro",torso) pos.Name="EPIXPOS" pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) pos.position = torso.Position gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9) gyro.CFrame = torso.CFrame repeat wait() localplayer.Character.Humanoid.PlatformStand=true local new=gyro.CFrame - gyro.CFrame.p + pos.position if not keys.w and not keys.s and not keys.a and not keys.d then speed=1 end if keys.w then new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed speed=speed+speedSET end if keys.s then new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed speed=speed+speedSET end if keys.d then new = new * CFrame.new(speed,0,0) speed=speed+speedSET end if keys.a then new = new * CFrame.new(-speed,0,0) speed=speed+speedSET end if speed>speedSET then speed=speedSET end pos.position=new.p if keys.w then gyro.CFrame = workspace.CurrentCamera.CoordinateFrameCFrame.Angles(-math.rad(speed15),0,0) elseif keys.s then gyro.CFrame = workspace.CurrentCamera.CoordinateFrameCFrame.Angles(math.rad(speed15),0,0) else gyro.CFrame = workspace.CurrentCamera.CoordinateFrame end until not Fly if gyro then gyro:Destroy() end if pos then pos:Destroy() end flying=false localplayer.Character.Humanoid.PlatformStand=false speed=0 end e1=mouse.KeyDown:connect(function(key) if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end if key=="w" then keys.w=true elseif key=="s" then keys.s=true elseif key=="a" then keys.a=true elseif key=="d" then keys.d=true end end) e2=mouse.KeyUp:connect(function(key) if key=="w" then keys.w=false elseif key=="s" then keys.s=false elseif key=="a" then keys.a=false elseif key=="d" then keys.d=false end end) start() end
function Click() wait(.1) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) end
function AutoHaki() if not game:GetService("Players").LocalPlayer.Character:FindFirstChild("HasBuso") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso") end end
function UnEquipWeapon(Weapon) if game.Players.LocalPlayer.Character:FindFirstChild(Weapon) then _G.NotAutoEquip = true wait(.5) game.Players.LocalPlayer.Character:FindFirstChild(Weapon).Parent = game.Players.LocalPlayer.Backpack wait(.1) _G.NotAutoEquip = false end end
function EquipWeapon(ToolSe) if not _G.NotAutoEquip then if game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe) then Tool = game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe) wait(.1) game.Players.LocalPlayer.Character.Humanoid:EquipTool(Tool) end end end
spawn(function() while wait() do for i,v in pairs(game:GetService("Workspace")["_WorldOrigin"]:GetChildren()) do pcall(function() if v.Name == ("CurvedRing") or v.Name == ("FoxGhostshHit") or v.Name == ("SwordFoxGhostsh") or v.Name == ("FoxGhostshTail") or v.Name == ("Sounds") then v:Destroy() end end) end end end)
function Check_Sword(Sword_Name) for i, v in pairs(game:GetService("ReplicatedStorage").Remotes['CommF_']:InvokeServer("getInventory")) do if (v.Type == "Sword") then if v.Name == Sword_Name then return true end end end end
function GetDistance(target) return math.floor((target.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude) end
function BTP(P) repeat wait(1) game.Players.LocalPlayer.Character.Humanoid:ChangeState(15) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = P task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = P until (P.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 1500 end
function TelePPlayer(P) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = P end
function TP(Pos)
Distance = (Pos.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
if Distance < 25 then
Speed = 10000
elseif Distance < 50 then
Speed = 2000
elseif Distance < 150 then
Speed = 800
elseif Distance < 250 then
Speed = 600
elseif Distance < 500 then
Speed = 400
elseif Distance < 750 then
Speed = 250
elseif Distance >= 1000 then
Speed = 200
end
game:GetService("TweenService"):Create(
game.Players.LocalPlayer.Character.HumanoidRootPart,
TweenInfo.new(Distance/Speed, Enum.EasingStyle.Linear),
{CFrame = Pos}
):Play()
end
function TP1(Pos)
Distance = (Pos.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
if Distance < 25 then
Speed = 5000
elseif Distance < 50 then
Speed = 2000
elseif Distance < 150 then
Speed = 800
elseif Distance < 250 then
Speed = 600
elseif Distance < 500 then
Speed = 300
elseif Distance < 750 then
Speed = 250
elseif Distance >= 1000 then
Speed = 200
end
game:GetService("TweenService"):Create(
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,
TweenInfo.new(Distance/Speed, Enum.EasingStyle.Linear),
{CFrame = Pos}
):Play()
end
function topos(Pos)
Distance = (Pos.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
if Distance < 25 then
Speed = 5000
elseif Distance < 50 then
Speed = 2000
elseif Distance < 150 then
Speed = 800
elseif Distance < 250 then
Speed = 600
elseif Distance < 500 then
Speed = 300
elseif Distance < 750 then
Speed = 250
elseif Distance >= 1000 then
Speed = 200
end
game:GetService("TweenService"):Create(
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,
TweenInfo.new(Distance/Speed, Enum.EasingStyle.Linear),
{CFrame = Pos}
):Play()
end
function TPB(CFgo) local tween_s = game:service"TweenService" local info = TweenInfo.new((game:GetService("Workspace").Boats.MarineBrigade.VehicleSeat.CFrame.Position - CFgo.Position).Magnitude/300, Enum.EasingStyle.Linear) tween = tween_s:Create(game:GetService("Workspace").Boats.MarineBrigade.VehicleSeat, info, {CFrame = CFgo}) tween:Play()
local tweenfunc = {}
function tweenfunc:Stop()
tween:Cancel()
end
return tweenfunc
end
function TPP(CFgo) if game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Health <= 0 or not game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid") then tween:Cancel() repeat wait() until game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid") and game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid").Health > 0 wait(7) return end local tween_s = game:service"TweenService" local info = TweenInfo.new((game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart.Position - CFgo.Position).Magnitude/325, Enum.EasingStyle.Linear) tween = tween_s:Create(game.Players.LocalPlayer.Character["HumanoidRootPart"], info, {CFrame = CFgo}) tween:Play()
local tweenfunc = {}
function tweenfunc:Stop()
tween:Cancel()
end
return tweenfunc
end
getgenv().ToTargets = function(p) task.spawn(function() pcall(function() if game:GetService("Players").LocalPlayer:DistanceFromCharacter(p.Position) <= 250 then game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = p elseif not game.Players.LocalPlayer.Character:FindFirstChild("Root")then local K = Instance.new("Part",game.Players.LocalPlayer.Character) K.Size = Vector3.new(1,0.5,1) K.Name = "Root" K.Anchored = true K.Transparency = 1 K.CanCollide = false K.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0) end local U = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-p.Position).Magnitude local z = game:service("TweenService") local B = TweenInfo.new((p.Position-game.Players.LocalPlayer.Character.Root.Position).Magnitude/300,Enum.EasingStyle.Linear) local S,g = pcall(function() local q = z:Create(game.Players.LocalPlayer.Character.Root,B,{CFrame = p}) q:Play() end) if not S then return g end game.Players.LocalPlayer.Character.Root.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame if S and game.Players.LocalPlayer.Character:FindFirstChild("Root") then pcall(function() if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-p.Position).Magnitude >= 20 then spawn(function() pcall(function() if (game.Players.LocalPlayer.Character.Root.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 150 then game.Players.LocalPlayer.Character.Root.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame else game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game.Players.LocalPlayer.Character.Root.CFrame end end) end) elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-p.Position).Magnitude >= 10 and(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-p.Position).Magnitude < 20 then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = p elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-p.Position).Magnitude < 10 then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = p end end) end end) end) end
Type = 1 spawn(function() while wait(.1) do if Type == 1 then Pos = CFrame.new(0,PosY,0) elseif Type == 2 then Pos = CFrame.new(0,PosY,-30) elseif Type == 3 then Pos = CFrame.new(30,PosY,0) elseif Type == 4 then Pos = CFrame.new(0,PosY,30) elseif Type == 5 then Pos = CFrame.new(-30,PosY,0) elseif Type == 6 then Pos = CFrame.new(0,35,0) end end end)
spawn(function() while wait(.1) do Type = 1 wait(0.5) Type = 2 wait(0.5) Type = 3 wait(0.5) Type = 4 wait(0.5) Type = 5 wait(0.5) end end)
task.spawn(function() while task.wait() do pcall(function() if _G.AutoFarmNearest and AutoFarmNearestMagnet or SelectMag and _G.BringMonster then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if not string.find(v.Name,"Boss") and (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= _G.BringMode then if InMyNetWork(v.HumanoidRootPart) then v.HumanoidRootPart.CFrame = PosMon v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(60,60,60) v.HumanoidRootPart.Transparency = 1 v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end v.Humanoid:ChangeState(11) v.Humanoid:ChangeState(14) end end end end end) end end)
spawn(function() game:GetService("RunService").Heartbeat:Connect(function() if _G.AutoVampire or AutoFarmChest or _G.AutoAdvanceDungeon or _G.AutoDoughtBoss or _G.Auto_DungeonMobAura or _G.AutoFarmChest or _G.AutoFactory or _G.AutoFarmBossHallow or _G.AutoFarmSwanGlasses or _G.AutoLongSword or _G.AutoBlackSpikeycoat or _G.AutoElectricClaw or _G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid or _G.AutoFarmBoss or _G.AutoTwinHooks or _G.AutoOpenSwanDoor or _G.AutoDragon_Trident or _G.AutoSaber or _G.NOCLIP or _G.AutoFarmFruitMastery or _G.AutoFarmGunMastery or _G.TeleportIsland or _G.Auto_EvoRace or _G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or _G.AutoMusketeerHat or _G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki or _G.AutoObservation or _G.AutoDarkDagger or _G.Safe_Mode or _G.MasteryFruit or _G.AutoBudySword or _G.AutoOderSword or _G.AutoBounty or _G.AutoAllBoss or _G.Auto_Bounty or _G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon or _G.Auto_Cavender or _G.Auto_Pole or _G.Auto_Kill_Ply or _G.Auto_Factory or _G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or _G.Auto_DarkBoss or _G.GrabChest or _G.AutoFarmBounty or _G.Holy_Torch or _G.AutoFarm or _G.Clip or _G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or _G.Autoheart or _G.Autodoughking or _G.AutoFarmMaterial or _G.AutoNevaSoulGuitar or _G.Auto_Dragon_Trident or _G.Autotushita or _G.d or _G.Autowaden or _G.Autogay or _G.Autopole or _G.Autosaw or _G.AutoObservationHakiV2 or _G.AutoFarmNearest or AutoFarmChest or _G.AutoCarvender or _G.AutoTwinHook or AutoMobAura or _G.Tweenfruit or _G.AutoKai or _G.TeleportNPC or _G.Leather or _G.Auto_Wing or _G.Umm or _G.Makori_gay or Radioactive or Fish or Gunpowder or Dragon_Scale or Cocoafarm or Scrap or MiniHee or _G.AutoFarmSeabaest or Auto_Cursed_Dual_Katana or _G.AutoFarmMob or _G.AutoMysticIsland or _G.AutoFarmDungeon or _G.AutoRaidPirate or _G.AutoQuestRace or _G.TweenMGear or getgenv().AutoFarm or _G.AutoPlayerHunter or _G.AutoFactory or Grab_Chest or _G.Namfon or _G.AutoSwordMastery or _G.AutoSeaBest or _G.AutoKillTial or _G.Auto_Saber or _G.Position_Spawn or _G.Farmfast or _G.AutoRace or _G.RaidPirate then if not game:GetService("Workspace"):FindFirstChild("LOL") then local LOL = Instance.new("Part") LOL.Name = "LOL" LOL.Parent = game.Workspace LOL.Anchored = true LOL.Transparency = 1 LOL.Size = Vector3.new(30,-0.5,30) elseif game:GetService("Workspace"):FindFirstChild("LOL") then game.Workspace["LOL"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, -3.6, 0) end else if game:GetService("Workspace"):FindFirstChild("LOL") then game:GetService("Workspace"):FindFirstChild("LOL"):Destroy() end end end) end)
spawn(function() pcall(function() while wait() do if _G.AutoVampire or AutoFarmChest or _G.AutoAdvanceDungeon or _G.AutoDoughtBoss or _G.Auto_DungeonMobAura or _G.AutoFarmChest or _G.AutoFactory or _G.AutoFarmBossHallow or _G.AutoFarmSwanGlasses or _G.AutoLongSword or _G.AutoBlackSpikeycoat or _G.AutoElectricClaw or _G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid or _G.AutoFarmBoss or _G.AutoTwinHooks or _G.AutoOpenSwanDoor or _G.AutoDragon_Trident or _G.AutoSaber or _G.AutoFarmFruitMastery or _G.AutoFarmGunMastery or _G.TeleportIsland or _G.Auto_EvoRace or _G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or _G.AutoMusketeerHat or _G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki or _G.AutoObservation or _G.AutoDarkDagger or _G.Safe_Mode or _G.MasteryFruit or _G.AutoBudySword or _G.AutoOderSword or _G.AutoBounty or _G.AutoAllBoss or _G.Auto_Bounty or _G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon or _G.Auto_Cavender or _G.Auto_Pole or _G.Auto_Kill_Ply or _G.Auto_Factory or _G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or _G.Auto_DarkBoss or _G.GrabChest or _G.AutoFarmBounty or _G.Holy_Torch or _G.AutoFarm or _G.Clip or FarmBoss or _G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or _G.Autoheart or _G.Autodoughking or _G.AutoFarmMaterial or _G.AutoNevaSoulGuitar or _G.Auto_Dragon_Trident or _G.Autotushita or _G.d or _G.Autowaden or _G.Autogay or _G.Autopole or _G.Autosaw or _G.AutoObservationHakiV2 or _G.AutoFarmNearest or AutoFarmChest or _G.AutoCarvender or _G.AutoTwinHook or AutoMobAura or _G.Tweenfruit or _G.TeleportNPC or _G.Leather or _G.Auto_Wing or _G.Umm or _G.Makori_gay or Radioactive or Fish or Gunpowder or Dragon_Scale or Cocoafarm or Scrap or MiniHee or _G.AutoFarmSeabaest or Auto_Cursed_Dual_Katana or _G.AutoFarmMob or _G.AutoMysticIsland or _G.AutoFarmDungeon or _G.AutoRaidPirate or _G.AutoQuestRace or _G.TweenMGear or getgenv().AutoFarm or _G.AutoPlayerHunter or _G.AutoFactory or Grab_Chest or _G.Namfon or _G.AutoSwordMastery or _G.Auto_Seabest or _G.AutoSeaBest or _G.AutoKillTial or _G.Auto_Saber or _G.Position_Spawn or _G.Farmfast or _G.AutoRace or _G.RaidPirate == true then if not game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip") then local Noclip = Instance.new("BodyVelocity") Noclip.Name = "BodyClip" Noclip.Parent = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart Noclip.MaxForce = Vector3.new(100000,100000,100000) Noclip.Velocity = Vector3.new(0,0,0) end end end end) end)
spawn(function()
pcall(function()
game:GetService("RunService").Stepped:Connect(function()
if _G.AutoVampire or AutoFarmChest or _G.AutoAdvanceDungeon or _G.AutoDoughtBoss or _G.Auto_DungeonMobAura or _G.AutoFarmChest or _G.AutoFactory or _G.AutoFarmBossHallow or _G.AutoFarmSwanGlasses or _G.AutoLongSword or _G.AutoBlackSpikeycoat or _G.AutoElectricClaw or _G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid or _G.AutoFarmBoss or _G.AutoTwinHooks or _G.AutoOpenSwanDoor or _G.AutoDragon_Trident or _G.AutoSaber or _G.NOCLIP or _G.AutoFarmFruitMastery or _G.AutoFarmGunMastery or _G.TeleportIsland or _G.Auto_EvoRace or _G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or _G.AutoMusketeerHat or _G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki or _G.AutoObservation or _G.AutoDarkDagger or _G.Safe_Mode or _G.MasteryFruit or _G.AutoBudySword or _G.AutoOderSword or _G.AutoBounty or _G.AutoAllBoss or _G.Auto_Bounty or _G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon or _G.Auto_Cavender or _G.Auto_Pole or _G.Auto_Kill_Ply or _G.Auto_Factory or _G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or _G.Auto_DarkBoss or _G.GrabChest or _G.AutoFarmBounty or _G.Holy_Torch or _G.AutoFarm or _G.Clip or _G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or _G.Autoheart or _G.Autodoughking or _G.AutoFarmMaterial or _G.AutoNevaSoulGuitar or _G.Auto_Dragon_Trident or _G.Autotushita or _G.Autowaden or _G.Autogay or _G.Autopole or _G.Autosaw or _G.AutoObservationHakiV2 or _G.AutoFarmNearest or _G.AutoCarvender or _G.AutoTwinHook or AutoMobAura or _G.Tweenfruit or _G.TeleportNPC or _G.AutoKai or _G.Leather or _G.Auto_Wing or _G.Umm or _G.Makori_gay or Radioactive or Fish or Gunpowder or Dragon_Scale or Cocoafarm or Scrap or MiniHee or _G.AutoFarmSeabaest or Auto_Cursed_Dual_Katana or _G.AutoFarmMob or _G.AutoMysticIsland or _G.AutoFarmDungeon or _G.AutoRaidPirate or _G.AutoQuestRace or _G.TweenMGear or getgenv().AutoFarm or _G.AutoPlayerHunter or _G.AutoFactory or _G.Namfon or _G.AutoSwordMastery or _G.Auto_Seabest or _G.AutoSeaBest or _G.AutoKillTial or _G.Auto_Saber or _G.Position_Spawn or _G.TPB or _G.Farmfast or _G.AutoRace or _G.RaidPirate == true then
for _, v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
if v:IsA("BasePart") then
v.CanCollide = false
end
end
end
end)
end)
end)
function InstancePos(pos) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos end
function TP3(pos) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos end
spawn(function()
while wait() do
if _G.AutoDoughtBoss or _G.Auto_DungeonMobAura or _G.AutoFarmChest or _G.AutoFarmBossHallow or _G.AutoFactory or _G.AutoFarmSwanGlasses or _G.AutoLongSword or _G.AutoBlackSpikeycoat or _G.AutoElectricClaw or _G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid or _G.AutoFarmBoss or _G.AutoTwinHooks or _G.AutoOpenSwanDoor or _G.AutoDragon_Trident or _G.AutoSaber or _G.NOCLIP or _G.AutoFarmFruitMastery or _G.AutoFarmGunMastery or _G.TeleportIsland or _G.Auto_EvoRace or _G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or _G.AutoMusketeerHat or _G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki or _G.AutoObservation or _G.AutoDarkDagger or _G.Safe_Mode or _G.MasteryFruit or _G.AutoBudySword or _G.AutoOderSword or _G.AutoAllBoss or _G.Auto_Bounty or _G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon or _G.Auto_Cavender or _G.Auto_Pole or _G.Auto_Kill_Ply or _G.Auto_Factory or _G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or _G.Auto_DarkBoss or _G.AutoFarm or _G.Clip or _G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or _G.Autoheart or _G.Autodoughking or _G.d or _G.Autowaden or _G.Autogay or _G.AutoObservationHakiV2 or _G.AutoFarmMaterial or _G.AutoFarmNearest or _G.AutoCarvender or _G.AutoTwinHook or AutoMobAura or _G.Leather or _G.Auto_Wing or _G.Umm or _G.Makori_gay or Radioactive or Fish or Gunpowder or Dragon_Scale or Cocoafarm or Scrap or MiniHee or _G.AutoFarmSeabaest or Auto_Cursed_Dual_Katana or _G.AutoFarmMob or _G.AutoRaidPirate or getgenv().AutoFarm or _G.AutoPlayerHunter or _G.AutoFactory or _G.AttackDummy or _G.AutoSwordMastery or _G.Auto_Seabest or _G.AutoSeaBest or _G.AutoKillTial or _G.Auto_Saber or _G.Farmfast or _G.RaidPirate == true then
pcall(function()
game:GetService("ReplicatedStorage").Remotes.CommE:FireServer("Ken",true)
end)
end
end
end)
spawn(function() game:GetService("RunService").RenderStepped:Connect(function() if _G.AutoClick or Fastattack then pcall(function() game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(0,1,0,1)) end) end end) end)
function StopTween(target) if not target then _G.StopTween = true wait() topos(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame) wait() if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip") then game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip"):Destroy() end _G.StopTween = false _G.Clip = false end end
spawn(function()
pcall(function()
while wait() do
for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then
if v:FindFirstChild("RemoteFunctionShoot") then
SelectWeaponGun = v.Name
end
end
end
end
end)
end)
game:GetService("Players").LocalPlayer.Idled:connect(function() game:GetService("VirtualUser"):Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame) wait(1) game:GetService("VirtualUser"):Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame) end)
function CheckItem(ah) for k, v in pairs(game:GetService("ReplicatedStorage").Remotes["CommF_"]:InvokeServer("getInventory")) do if v.Name == ah then return v end end end
function CheckSea(e) if game.PlaceId == 2753915549 then if e == 1 then return true end elseif game.PlaceId == 4442272183 then if e == 2 then return true end elseif game.PlaceId == 7449423635 then if e == 3 then return true end end return false end w = task.wait t = task
TempleOfTimeCFrame = CFrame.new( 28734.3945, 14888.2324, -109.071777, -0.650207579, 4.1780531e-08, -0.759756625, 1.97876595e-08, 1, 3.80575109e-08, 0.759756625, 9.71147784e-09, -0.650207579 )
spawn( function() while task.wait() do if G.AutoDooHee then MoveCamtoMoon() end end end ) Memayto = false DaGatCan = false if game.ReplicatedStorage.Remotes.CommF:InvokeServer("CheckTempleDoor") then DaGatCan = true end function PullLever() local bn = CFrame.new( 28576.4688, 14939.2832, 76.5164413, -1, 0, 0, 0, 0.707134247, -0.707079291, -0, -0.707079291, -0.707134247 ) local bo = CFrame.new( 28576.4688, 14935.9512, 75.469101, -1, -4.22219593e-08, 1.13133396e-08, 0, -0.258819044, -0.965925813, 4.37113883e-08, -0.965925813, 0.258819044 ) local bp = 0.2 if game:GetService("Workspace").Map["Temple of Time"].Lever.Lever.CFrame.Z > bo.Z + bp or game:GetService("Workspace").Map["Temple of Time"].Lever.Lever.CFrame.Z < bo.Z - bp then CheckAndTweenTemple() topos(game:GetService("Workspace").Map["Temple of Time"].Lever.Part.CFrame) for r, v in pairs(game:GetService("Workspace").Map["Temple of Time"].Lever:GetDescendants()) do if v.Name == "ProximityPrompt" then fireproximityprompt(v) end end end end function IsMirageIsland2() if game:GetService("Workspace").Map:FindFirstChild("MysticIsland") then return true else return false end end function TweenTemple() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer( "requestEntrance", Vector3.new(28282.5703125, 14896.8505859375, 105.1042709350586) ) end function TweenTempleLegit() AllNPCS = getnilinstances() for r, v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do table.insert(AllNPCS, v) end for r, v in pairs(AllNPCS) do if v.Name == "Mysterious Force" then TempleMysteriousNPC1 = v end if v.Name == "Mysterious Force3" then TempleMysteriousNPC2 = v end end topos(TempleMysteriousNPC2.HumanoidRootPart.CFrame) wait(0.5) if (TempleMysteriousNPC2.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 15 then game.ReplicatedStorage.Remotes.CommF_:InvokeServer("RaceV4Progress", "TeleportBack") end if (TempleMysteriousNPC1.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 15 then game.ReplicatedStorage.Remotes.CommF_:InvokeServer("RaceV4Progress", "Teleport") end end function CheckAndTweenTemple() if (TempleOfTimeCFrame.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 1200 then TweenTemple() end if (TempleOfTimeCFrame.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 1200 then TweenTemple() end end function MoonTextureId() if Sea1 then return game:GetService("Lighting").FantasySky.MoonTextureId elseif Sea2 then return game:GetService("Lighting").FantasySky.MoonTextureId elseif Sea3 then return game:GetService("Lighting").Sky.MoonTextureId end end function CheckMoon() moon8 = "http://www.roblox.com/asset/?id=9709150401" moon7 = "http://www.roblox.com/asset/?id=9709150086" moon6 = "http://www.roblox.com/asset/?id=9709149680" moon5 = "http://www.roblox.com/asset/?id=9709149431" moon4 = "http://www.roblox.com/asset/?id=9709149052" moon3 = "http://www.roblox.com/asset/?id=9709143733" moon2 = "http://www.roblox.com/asset/?id=9709139597" moon1 = "http://www.roblox.com/asset/?id=9709135895" moonreal = MoonTextureId() cofullmoonkothangbeo = "Bad Moon" if moonreal == moon5 or moonreal == moon4 then if moonreal == moon5 then cofullmoonkothangbeo = "Full Moon" elseif moonreal == moon4 then cofullmoonkothangbeo = "Next Night" end end return cofullmoonkothangbeo end function getBlueGear() if game.workspace.Map:FindFirstChild("MysticIsland") then for r, v in pairs(game.workspace.Map.MysticIsland:GetChildren()) do if v:IsA("MeshPart") and v.MeshId == "rbxassetid://10153114969" then return v end end end end function getHighestPoint() if not game.workspace.Map:FindFirstChild("MysticIsland") then return nil end for r, v in pairs(game:GetService("Workspace").Map.MysticIsland:GetDescendants()) do if v:IsA("MeshPart") then if v.MeshId == "rbxassetid://6745037796" then return v end end end end spawn(function() if TwenetoHighestPoint then HighestPoint = getHighestPoint() if HighestPoint then topos(HighestPoint.CFrame * CFrame.new(0, 211.88, 0)) end end end) function MoveCamtoMoon() workspace.CurrentCamera.CFrame = CFrame.new( workspace.CurrentCamera.CFrame.Position, game:GetService("Lighting"):GetMoonDirection() + workspace.CurrentCamera.CFrame.Position ) end
spawn(function()
if TweentoBlueGear then
BlueGear = getBlueGear()
if BlueGear then
topos(BlueGear.CFrame)
end
end
end)
local Client = game.Players.LocalPlayer
local STOP = require(Client.PlayerScripts.CombatFramework.Particle)
local STOPRL = require(game:GetService("ReplicatedStorage").CombatFramework.RigLib)
spawn(function()
while task.wait() do
pcall(function()
if not shared.orl then shared.orl = STOPRL.wrapAttackAnimationAsync end
if not shared.cpc then shared.cpc = STOP.play end
STOPRL.wrapAttackAnimationAsync = function(a,b,c,d,func)
local Hits = STOPRL.getBladeHits(b,c,d)
if Hits then
if _G.FastAttack then
STOP.play = function() end
a:Play(0.01,0.01,0.01)
func(Hits)
STOP.play = shared.cpc
wait(a.length * 0.5)
a:Stop()
else
a:Play()
end
end
end
end)
end
end)
function GetBladeHit() local CombatFrameworkLib = debug.getupvalues(require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework)) local CmrFwLib = CombatFrameworkLib[2] local p13 = CmrFwLib.activeController local weapon = p13.blades[1] if not weapon then return weapon end while weapon.Parent ~= game.Players.LocalPlayer.Character do weapon = weapon.Parent end return weapon end function AttackHit() local CombatFrameworkLib = debug.getupvalues(require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework)) local CmrFwLib = CombatFrameworkLib[2] local plr = game.Players.LocalPlayer for i = 1, 1 do local bladehit = require(game.ReplicatedStorage.CombatFramework.RigLib).getBladeHits(plr.Character,{plr.Character.HumanoidRootPart},60) local cac = {} local hash = {} for k, v in pairs(bladehit) do if v.Parent:FindFirstChild("HumanoidRootPart") and not hash[v.Parent] then table.insert(cac, v.Parent.HumanoidRootPart) hash[v.Parent] = true end end bladehit = cac if #bladehit > 0 then pcall(function() CmrFwLib.activeController.timeToNextAttack = 1 CmrFwLib.activeController.attacking = false CmrFwLib.activeController.blocking = false CmrFwLib.activeController.timeToNextBlock = 0 CmrFwLib.activeController.increment = 3 CmrFwLib.activeController.hitboxMagnitude = 120 CmrFwLib.activeController.focusStart = 0 game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("weaponChange",tostring(GetBladeHit())) game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("hit", bladehit, i, "") end) end end end spawn(function() while wait(.1) do if _G.FastAttack then pcall(function() repeat task.wait(_G.FastAttackDelay) AttackHit() until not _G.FastAttack end) end end end)
local CamShake = require(game.ReplicatedStorage.Util.CameraShaker) CamShake:Stop()
HttpService = game:GetService("HttpService")
local i = "FoxGhost Hub"
local j = "-BloxFruit.json"
local l = game.Players.LocalPlayer.Name .. j
if Adel then
HttpService = game:GetService("HttpService")
local i = "FoxGhost Hub"
local j = "-BloxFruit.json"
local l = game.Players.LocalPlayer.Name .. j
end
function SaveSettings(m, n)
if m ~= nil then
h[m] = n
end
HttpService = game:GetService("HttpService")
if not isfolder(i) then
makefolder(i)
end
writefile(i .. "/" .. l, HttpService:JSONEncode(h))
end
function ReadSetting()
local s, o =
pcall(
function()
HttpService = game:GetService("HttpService")
if not isfolder(i) then
makefolder(i)
end
return HttpService:JSONDecode(readfile(i .. "/" .. l))
end
)
if s then
return o
else
SaveSettings()
return ReadSetting()
end
end
function MoonTextureId()
if Sea1 then
return game:GetService("Lighting").FantasySky.MoonTextureId
elseif Sea2 then
return game:GetService("Lighting").FantasySky.MoonTextureId
elseif Sea3 then
return game:GetService("Lighting").Sky.MoonTextureId
end
end
function CheckMoon()
moon8 = "http://www.roblox.com/asset/?id=9709150401"
moon7 = "http://www.roblox.com/asset/?id=9709150086"
moon6 = "http://www.roblox.com/asset/?id=9709149680"
moon5 = "http://www.roblox.com/asset/?id=9709149431"
moon4 = "http://www.roblox.com/asset/?id=9709149052"
moon3 = "http://www.roblox.com/asset/?id=9709143733"
moon2 = "http://www.roblox.com/asset/?id=9709139597"
moon1 = "http://www.roblox.com/asset/?id=9709135895"
moonreal = MoonTextureId()
cofullmoonkothangbeo = "Bad Moon"
if moonreal == moon5 or moonreal == moon4 then
if moonreal == moon5 then
cofullmoonkothangbeo = "Full Moon"
elseif moonreal == moon4 then
cofullmoonkothangbeo = "Next Night"
end
end
return cofullmoonkothangbeo
end
function function7()
GameTime = "Error"
local c = game.Lighting
local ao = c.ClockTime
if ao >= 18 or ao < 5 then
GameTime = "Night"
else
GameTime = "Day"
end
return GameTime
end
function function6()
return math.floor(game.Lighting.ClockTime)
end
function getServerTime()
RealTime = tostring(math.floor(game.Lighting.ClockTime * 100) / 100)
RealTime = tostring(game.Lighting.ClockTime)
RealTimeTable = RealTime:split(".")
Minute, Second = RealTimeTable[1], tonumber(0 + tonumber(RealTimeTable[2] / 100)) * 60
return Minute, Second
end
function function8()
local c = game.Lighting
local ao = c.ClockTime
if CheckMoon() == "Full Moon" and ao <= 5 then
return tostring(function6()) .. " ( Will End Moon In " .. math.floor(5 - ao) .. " Minutes )"
elseif CheckMoon() == "Full Moon" and (ao > 5 and ao < 12) then
return tostring(function6()) .. " ( Fake Moon )"
elseif CheckMoon() == "Full Moon" and (ao > 12 and ao < 18) then
return tostring(function6()) .. " ( Will Full Moon In " .. math.floor(18 - ao) .. " Minutes )"
elseif CheckMoon() == "Full Moon" and (ao > 18 and ao <= 24) then
return tostring(function6()) .. " ( Will End Moon In " .. math.floor(24 + 6 - ao) .. " Minutes )"
end
if CheckMoon() == "Next Night" and ao < 12 then
return tostring(function6()) .. " ( Will Full Moon In " .. math.floor(18 - ao) .. " Minutes )"
elseif CheckMoon() == "Next Night" and ao > 12 then
return tostring(function6()) .. " ( Will Full Moon In " .. math.floor(18 + 12 - ao) .. " Minutes )"
end
return tostring(function6())
end
function CheckAcientOneStatus()
if not game.Players.LocalPlayer.Character:FindFirstChild("RaceTransformed") then
return "You have yet to achieve greatness"
end
local v227 = nil
local v228 = nil
local v229 = nil
v229, v228, v227 = game.ReplicatedStorage.Remotes.CommF_:InvokeServer("UpgradeRace", "Check")
if v229 == 1 then
return "Required Train More"
elseif v229 == 2 or v229 == 4 or v229 == 7 then
return "Can Buy Gear With " .. v227 .. " Fragments"
elseif v229 == 3 then
return "Required Train More"
elseif v229 == 5 then
return "You Are Done Your Race."
elseif v229 == 6 then
return "Upgrades completed: " .. v228 - 2 .. "/3, Need Trains More"
end
if v229 ~= 8 then
if v229 == 0 then
return "Ready For Trial"
else
return "You have yet to achieve greatness"
end
end
return "Remaining " .. 10 - v228 .. " training sessions."
end
local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))() local Window = OrionLib:MakeWindow({Name = "FoxGhost Hub", HidePremium = false, IntroText = "", SaveConfig = true, ConfigFolder = "FoxGhost Hub"})
OrionLib:MakeNotification({ Name = "FoxGhost Hub", Content = "Choose Teams Bro?", Image = "rbxassetid://108704603896105", Time = 7 })
OrionLib:MakeNotification({ Name = "FoxGhost Hub", Content = "FoxGhost Hub", Image = "rbxassetid://108704603896105", Time = 25 })
OrionLib:MakeNotification({ Name = "FoxGhost Hub", Content = "Please Wait loading script...,Do not enable any function", Image = "rbxassetid://108704603896105", Time = 5 })
-------------Tab-----------------------
local W = Window:MakeTab({ Name = "Welcome", Icon = "rbxassetid://108704603896105", PremiumOnly = false })
local M = Window:MakeTab({ Name = "General", Icon = "rbxassetid://108704603896105", PremiumOnly = false })
local ST = Window:MakeTab({ Name = "Setting", Icon = "rbxassetid://108704603896105", PremiumOnly = false })
local IQ = Window:MakeTab({ Name = "Item & Quest", Icon = "rbxassetid://108704603896105", PremiumOnly = false })
local S = Window:MakeTab({ Name = "Stats", Icon = "rbxassetid://108704603896105", PremiumOnly = false })
local E = Window:MakeTab({ Name = "ESP", Icon = "rbxassetid://108704603896105", PremiumOnly = false })
local RA = Window:MakeTab({ Name = "Raid", Icon = "rbxassetid://108704603896105", PremiumOnly = false })
local LC = Window:MakeTab({ Name = "Local Players", Icon = "rbxassetid://108704603896105", PremiumOnly = false })
local Wld = Window:MakeTab({ Name = "World Teleport", Icon = "rbxassetid://108704603896105", PremiumOnly = false })
local SV = Window:MakeTab({ Name = "Status Sever", Icon = "rbxassetid://108704603896105", PremiumOnly = false })
local D = Window:MakeTab({ Name = "Devil Fruit", Icon = "rbxassetid://108704603896105", PremiumOnly = false })
local R = Window:MakeTab({ Name = "Race V4", Icon = "rbxassetid://108704603896105", PremiumOnly = false })
local SH = Window:MakeTab({ Name = "Shop", Icon = "rbxassetid://108704603896105", PremiumOnly = false })
local C = Window:MakeTab({ Name = "Misc", Icon = "rbxassetid://108704603896105", PremiumOnly = false })
-----Label-------------------- local Section = W:AddSection({ Name = "Update" })
W:AddLabel("[+] FoxGhost Hub is HERE!") W:AddLabel("[+] Best AutoFarm!") W:AddLabel("[+] Up and Growing") W:AddLabel("[+] Smooth")
local Section = W:AddSection({ Name = "Status" })
local locallv = W:AddLabel("Level")
spawn(function()
while wait() do
pcall(function()
locallv:Set("Level :".." "..game:GetService("Players").LocalPlayer.Data.Level.Value)
end)
end
end)
local localrace = W:AddLabel("Race")
spawn(function()
while wait() do
pcall(function()
localrace:Set("Race :".." "..game:GetService("Players").LocalPlayer.Data.Race.Value)
end)
end
end)
local localbeli = W:AddLabel("Beli")
spawn(function()
while wait() do
pcall(function()
localbeli:Set("Beli :".." "..game:GetService("Players").LocalPlayer.Data.Beli.Value)
end)
end
end)
local localfrag = W:AddLabel("Fragment")
spawn(function()
while wait() do
pcall(function()
localfrag:Set("Fragments :".." "..game:GetService("Players").LocalPlayer.Data.Fragments.Value)
end)
end
end)
local localexp = W:AddLabel("ExP")
spawn(function()
while wait() do
pcall(function()
localexp:Set("ExP Points :".." "..game:GetService("Players").LocalPlayer.Data.Exp.Value)
end)
end
end)
local localstat = W:AddLabel("Stats Points")
spawn(function()
while wait() do
pcall(function()
localstat:Set("Stats Points :".." "..game:GetService("Players").LocalPlayer.Data.Points.Value)
end)
end
end)
local localbountyhornor = W:AddLabel("Bounty")
spawn(function()
while wait() do
pcall(function()
localbountyhornor:Set("Bounty / Honor :".." "..game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value)
end)
end
end)
local localDevil = W:AddLabel("Devil Fruit")
spawn(function()
while wait() do
pcall(function()
if game:GetService("Players").LocalPlayer.Character:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) then
localDevil:Set("Devil Fruit :".." "..game:GetService("Players").LocalPlayer.Data.DevilFruit.Value)
else
localDevil:Set("Not Have Devil Fruit")
end
end)
end
end)
local Section = W:AddSection({
Name = "Status Hack"
})
local LevelFarmFarm W:AddLabel("Kaitun: Coming Soon")
W:AddLabel("Config Save : Comming Son...")
local Farmfast = W:AddLabel("Farm Fast : ❌")
local Bypass = W:AddLabel("Bypass ❌")
local Section = W:AddSection({
Name = "World"
})
local WolrdSet3 = W:AddLabel("World 1 ❌ ")
local WolrdSet = W:AddLabel("Wolrd : 2 ❌")
local WolrdSet1 = W:AddLabel("Wolrd : 3 ❌")
local Section = W:AddSection({
Name = "Stats Point"
})
local StastMelee = W:AddLabel("")
local StastDefense = W:AddLabel("")
local StastSword = W:AddLabel("")
local StastGun = W:AddLabel("")
local StastDevilFruit = W:AddLabel("")
local PointsStast = W:AddLabel("")
local Section = W:AddSection({
Name = "Melee Check"
})
local Superhuman = W:AddLabel("❌ : Superhuman")
local DeathStep = W:AddLabel("❌ : Sharkman Karate")
local ElectricClaw = W:AddLabel("❌ : Electric Claw")
local DragonTalon = W:AddLabel("❌ : Dragon Talon")
local GodHuman = W:AddLabel("❌ : God Human")
local Section = W:AddSection({
Name = "Sword Legend Check"
})
local Shisui = W:AddLabel("❌ : Shisui")
local Saddi = W:AddLabel("❌ : Saddi")
local Wando = W:AddLabel("❌ : Wando")
local TrueTripleKatana W:AddLabel("❌ : True Triple Katana")
local Section = W:AddSection({
Name = "World 1 Weapon"
})
local Saber = W:AddLabel("❌ : Saber")
local Section = W:AddSection({
Name = "World 2 Weapon"
})
local Rengoku = W:AddLabel("❌ : Rengoku")
local MidnightBlade = W:AddLabel("❌ : Midnight Blade")
local DragonTrident = W:AddLabel("❌ : DragonTrident")
local Section = W:AddSection({
Name = "World 3 Weapon"
})
local Yama = W:AddLabel("❌ : Yama")
local BuddySword = W:AddLabel("❌ : Buddy Sword")
local Canvander = W:AddLabel("❌ : Canvander")
local TwinHooks = W:AddLabel("❌ : Twin Hooks")
local SpikeyTrident = W:AddLabel("❌ : Spikey Trident")
local HallowScythe = W:AddLabel("❌ : Hallow Scythe")
local DarkDagger = W:AddLabel("❌ : Dark Dagger")
local Tushita W:AddLabel("❌ : Tushita")
local Section = W:AddSection({
Name = "Gun"
})
local Kabucha = W:AddLabel("❌ : Kabucha")
local AcidumRifle = W:AddLabel("❌ : Acidum Rifle")
local BizarreRifle = W:AddLabel("❌ : Bizarre Rifle")
local Section = W:AddSection({
Name = "Quest"
})
local BartiloQuest = W:AddLabel("❌ : Bartilo Quest")
local DonSwanQuest = W:AddLabel("❌ : Don Swan Quest")
local KillDonSwan = W:AddLabel("❌ : Kill Don Swan")
local Section = W:AddSection({ Name = "Acessory" })
local Dark_Coat = W:AddLabel("❌: Dark Coat") local Ghoul_Mask = W:AddLabel("❌: Ghoul Mask") local Swan_Glass = W:AddLabel("❌: Swan Glass") local Pale_Scarf = W:AddLabel("❌: Pale Scarf") local Valkyrie_Helm = W:AddLabel("❌: Valkyrie Helm")
spawn(function() while task.wait() do pcall(function() for i,v in pairs(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventoryWeapons")) do if v.Name == "Saber" then Dark_Coat:Set("✅: Dark Coat") end if v.Name == "Ghoul Mask" then Ghoul_Mask:Set("✅: Ghoul Mask") end if v.Name == "Swan Glasses" then Swan_Glass:Set("✅: Swan Glass") end if v.Name == "Pale Scarf" then Pale_Scarf:Set("✅: Pale Scarf") end if v.Name == "Valkyrie Helmet" then Valkyrie_Helm:Set("✅: Valkyrie Helmet") end end end) end end)
local Section = M:AddSection({ Name = "Select Weapon" })
M:AddParagraph("Select Weapon","Please Select Weapon")
local WeaponList = {"Melee","Sword","Fruit","Gun"}
_G.SelectWeapon = "Melee"
M:AddDropdown({
Name = "Select Weapon",
Default = "",
Options = WeaponList,
Flag = "Select Weapon",
Save = true,
Callback = function(Value)
_G.SelectWeapon = Value
end
})
task.spawn(function()
while wait() do
pcall(function()
if _G.SelectWeapon == "Melee" then
for i ,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v.ToolTip == "Melee" then
if game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then
_G.SelectWeapon = v.Name
end
end
end
elseif _G.SelectWeapon == "Sword" then
for i ,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v.ToolTip == "Sword" then
if game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then
_G.SelectWeapon = v.Name
end
end
end
elseif _G.SelectWeapon == "Gun" then
for i ,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v.ToolTip == "Gun" then
if game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then
_G.SelectWeapon = v.Name
end
end
end
elseif _G.SelectWeapon == "Fruit" then
for i ,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v.ToolTip == "Blox Fruit" then
if game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then
_G.SelectWeapon = v.Name
end
end
end
end
end)
end
end)
if World2 and World1 then local Section = M:AddSection({ Name = "BOOTS" })
M:AddButton({
Name = "BOOST FPS",
Callback = function()
pcall(function()
game:GetService("Lighting").FantasySky:Destroy()
local g = game
local w = g.Workspace
local l = g.Lighting
local t = w.Terrain
t.WaterWaveSize = 0
t.WaterWaveSpeed = 0
t.WaterReflectance = 0
t.WaterTransparency = 0
l.GlobalShadows = false
l.FogEnd = 9e9
l.Brightness = 0
settings().Rendering.QualityLevel = "Level01"
for i, v in pairs(g:GetDescendants()) do
if v:IsA("Part") or v:IsA("Union") or v:IsA("CornerWedgePart") or v:IsA("TrussPart") then
v.Material = "Plastic"
v.Reflectance = 0
elseif v:IsA("Decal") or v:IsA("Texture") then
v.Transparency = 1
elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
v.Lifetime = NumberRange.new(0)
elseif v:IsA("Explosion") then
v.BlastPressure = 1
v.BlastRadius = 1
elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") or v:IsA("Sparkles") then
v.Enabled = false
elseif v:IsA("MeshPart") then
v.Material = "Plastic"
v.Reflectance = 0
v.TextureID = 10385902758728957
end
end
for i, e in pairs(l:GetChildren()) do
if e:IsA("BlurEffect") or e:IsA("SunRaysEffect") or e:IsA("ColorCorrectionEffect") or e:IsA("BloomEffect") or e:IsA("DepthOfFieldEffect") then
e.Enabled = false
end
end
for i, v in pairs(game:GetService("Workspace").Camera:GetDescendants()) do
if v.Name == ("Water;") then
v.Transparency = 1
v.Material = "Plastic"
end
end
end)
end
})
end
local Section = M:AddSection({
Name = "Other Farm"
})
M:AddParagraph("Redeem Code","Click to Button to Reddem All Code In Blox Fruits.")
local x2Code = {
"JULYUPDATE_RESET",
"staffbattle",
"Sub2CaptainMaui",
"SUB2GAMERROBOT_RESET1",
"KittGaming",
"Sub2Fer999",
"Enyu_is_Pro",
"Magicbus",
"ENYU_IS_PRO",
"FUDD10",
"BIGNEWS",
"THEGREATACE",
"SUB2GAMERROBOT_EXP1",
"STRAWHATMAIME",
"SUB2OFFICIALNOOBIE",
"SUB2NOOBMASTER123",
"SUB2DAIGROCK",
"AXIORE",
"TANTAIGAMIMG",
"STRAWHATMAINE",
"JCWK",
"FUDD10_V2",
"SUB2FER999",
"MAGICBIS",
"TY_FOR_WATCHING",
"STARCODEHEO"
}
M:AddButton({
Name = "Redeem all code",
Callback = function()
function RedeemCode(value)
game:GetService("ReplicatedStorage").Remotes.Redeem:InvokeServer(value)
end
for i,v in pairs(x2Code) do
RedeemCode(v)
end
end
})
local Section = M:AddSection({
Name = "Auto Farm Level"
})
M:AddParagraph("Main Farm","Click to Box to Farm, I ready update new mob farm!.")
ToggleFarm = M:AddToggle({
Name = "Auto Farm",
Default = false,
Flag = "LevelFarm",
Save = true,
Callback = function(Value)
_G.AutoFarm = Value
StopTween(_G.AutoFarm)
end
})
local Section = M:AddSection({ Name = "Mastery Menu" })
M:AddParagraph("Mastery Menu","Click To Box to Start Farm Mastery")
M:AddToggle({
Name = "Auto Farm BF Mastery",
Default = false,
Flag = "Mastery",
Save = true,
Callback = function(Value)
_G.AutoFarmFruitMastery = Value
StopTween(_G.AutoFarmFruitMastery)
if _G.AutoFarmFruitMastery == false then
UseSkill = false
end
end
})
M:AddToggle({
Name = "Auto Farm Gun Mastery",
Default = false,
Flag = "Gun Mastery",
Save = true,
Callback = function(Value)
_G.AutoFarmGunMastery = Value
StopTween(_G.AutoFarmGunMastery)
end
})
M:AddSlider({
Name = "Health Mob",
Min = 0,
Max = 100,
Default = 25,
Color = Color3.fromRGB(255,255,255),
Increment = 1,
ValueName = "Health",
Flag = "Health Mob",
Save = true,
Callback = function(Value)
_G.Kill_At = Value
end
})
M:AddToggle({
Name = "Skill Z",
Default = false,
Flag = "Skill Z",
Save = true,
Callback = function(Value)
_G.SkillZ = Value
end
})
M:AddToggle({
Name = "Skill! X",
Default = false,
Default = false,
Flag = "Skill X",
Save = true,
Callback = function(Value)
_G.SkillX = Value
end
})
M:AddToggle({
Name = "Skill C",
Default = false,
Default = false,
Flag = "Skill C",
Save = true,
Callback = function(Value)
_G.SkillC = Value
end
})
M:AddToggle({
Name = "Skill V",
Default = false,
Default = false,
Flag = "Skill V",
Save = true,
Callback = function(Value)
_G.SkillV = Value
end
})
M:AddToggle({
Name = "Skill F",
Default = false,
Default = false,
Flag = "Skill F",
Save = true,
Callback = function(Value)
_G.SkillF = Value
end
})
local Section = M:AddSection({
Name = "Bring Mob"
})
M:AddToggle({
Name = "Bring Mobs[Fix]",
Default = true,
Flag = "Bring Mobs",
Save = false,
Callback = function(Value)
_G.BringMonster = Value
end
})
local Bring = {"Low", "Normal", "Super Bring"}
_G.BringMode = "Normal"
M:AddDropdown({
Name = "Bring Mode",
Default = "Normal",
Options = Bring,
Default = false,
Flag = "Bring Mode",
Save = true,
Callback = function(Value)
_G.BringMode = Value
end
})
spawn(function()
while wait(.1) do
if _G.BringMode then
pcall(function()
if _G.BringMode == "Low" then
_G.BringMode = 300
elseif _G.BringMode == "Normal" then
_G.BringMode = 375
elseif _G.BringMode == "Super Bring" then
_G.BringMode = 450
end
end)
end
end
end)
local Section = M:AddSection({ Name = "FastAttack :" })
M:AddToggle({
Name = "FastAttack",
Default = true,
Flag = "FastAttack",
Save = false,
Callback = function(Value)
_G.FastAttack = Value
end
})
local CameraShaker = require(game.ReplicatedStorage.Util.CameraShaker)
CombatFrameworkR = require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework)
y = debug.getupvalues(CombatFrameworkR)[2]
spawn(function()
game:GetService("RunService").RenderStepped:Connect(function()
if _G.FastAttack then
if typeof(y) == "table" then
pcall(function()
CameraShaker:Stop()
y.activeController.timeToNextAttack = (math.huge^math.huge^math.huge)
y.activeController.timeToNextAttack = 0
y.activeController.hitboxMagnitude = 60
y.activeController.active = false
y.activeController.timeToNextBlock = 0
y.activeController.focusStart = 1655503339.0980349
y.activeController.increment = 1
y.activeController.blocking = false
y.activeController.attacking = false
y.activeController.humanoid.AutoRotate = true
end)
end
end
end)
end)
spawn(function()
game:GetService("RunService").RenderStepped:Connect(function()
if _G.FastAttack == true then
game.Players.LocalPlayer.Character.Stun.Value = 0
game.Players.LocalPlayer.Character.Busy.Value = false
end
end)
end)
local AttackList = {"0", "0.1", "0.175", "0.2", "0.25", "0.3", "0.35", "0.4", "0.45", "0.5", "0.55", "0.6", "0.65", "0.7", "0.75", "0.8", "0.85", "0.9", "0.95", "0.1"}
M:AddDropdown({
Name = "FastAttack Delay",
Default = "0.5",
Options = AttackList,
Flag = "FastAttack Delay",
Save = true,
Callback = function(Value)
_G.FastAttackDelay = Value
end
})
spawn(function()
while wait(.1) do
if _G.FastAttackDelay then
pcall(function()
if _G.FastAttackDelay == "0" then
_G.FastAttackDelay = 0
elseif _G.FastAttackDelay == "0.1" then
_G.FastAttackDelay = 0.1
elseif _G.FastAttackDelay == "0.175" then
_G.FastAttackDelay = 0.175
elseif _G.FastAttackDelay == "0.2" then
_G.FastAttackDelay = 0.2
elseif _G.FastAttackDelay == "0.25" then
_G.FastAttackDelay = 0.25
elseif _G.FastAttackDelay == "0.3" then
_G.FastAttackDelay = 0.3
elseif _G.FastAttackDelay == "0.35" then
_G.FastAttackDelay = 0.35
elseif _G.FastAttackDelay == "0.4" then
_G.FastAttackDelay = 0.5
elseif _G.FastAttackDelay == "0.45" then
_G.FastAttackDelay = 0.45
elseif _G.FastAttackDelay == "0.5" then
_G.FastAttackDelay = 0.5
elseif _G.FastAttackDelay == "0.55" then
_G.FastAttackDelay = 0.55
elseif _G.FastAttackDelay == "0.6" then
_G.FastAttackDelay = 0.6
elseif _G.FastAttackDelay == "0.65" then
_G.FastAttackDelay = 0.65
elseif _G.FastAttackDelay == "0.7" then
_G.FastAttackDelay = 0.7
elseif _G.FastAttackDelay == "0.75" then
_G.FastAttackDelay = 0.75
elseif _G.FastAttackDelay == "0.8" then
_G.FastAttackDelay = 0.8
elseif _G.FastAttackDelay == "0.85" then
_G.FastAttackDelay = 0.85
elseif _G.FastAttackDelay == "0.9" then
_G.FastAttackDelay = 0.9
elseif _G.FastAttackDelay == "0.95" then
_G.FastAttackDelay = 0.95
elseif _G.FastAttackDelay == "1" then
_G.FastAttackDelay = 1
end
end)
end
end
end)
local Section = M:AddSection({ Name = "Bypass Teleport" })
M:AddToggle({
Name = "Bypass TP[BETA]",
Default = false,
Flag = "Bypass TP",
Save = true,
Callback = function(Value)
BypassTP = true
end
})
local Section = M:AddSection({ Name = "Distance Mobs" })
PosY = 30
M:AddSlider({
Name = "Distance Mob",
Min = 0,
Max = 65,
Default = PosY,
Color = Color3.fromRGB(255,255,255),
Increment = 1,
ValueName = "Distance",
Default = false,
Flag = "Distance",
Save = true,
Callback = function(Value)
PosY = Value
end
})
local Section = M:AddSection({ Name = "Farm Fast : Lv 10 => 120" })
Farmfasttoggle = M:AddToggle({
Name = "Auto Farm Fast",
Default = false,
Flag = "Farm Fast",
Save = true,
Callback = function(Value)
_G.Farmfast = Value
StopTween(_G.Farmfast)
end
})
local Section = M:AddSection({ Name = "Kaitun Met Vaiz" })
M:AddParagraph("Kaitun/Cantay","Kaitun bản này đell khác gì bản kia.")
M:AddToggle({
Name = "Kaitun[Ko có kill players]",
Default = false,
Flag = "Kaitun",
Save = true,
Callback = function(Value)
_G.RedeemCode = Value
_G.AutoFarm = Value
_G.Farmfast = Value
_G.SelectWeapon = "Combat"
_G.AutoPlayerHunter = Value
_G.Auto_Stats_Kaitun = Value
_G.Auto_Saber = Value
_G.AutoSuperhuman = Value
_G.AutoBartilo = Value
_G.AutoBuyLegendarySword = Value
_G.BuyAllAib = Value
StopTween(_G.AutoFarm)
StopTween(_G.Hunter)
StopTween(_G.Farmfast)
StopTween(_G.Auto_Saber)
end
})
M:AddToggle({
Name = "Auto Click[Kick]",
Default = false,
Flag = "Auto Click",
Save = true,
Callback = function(Value)
_G.AutoClick = Value
end
})
spawn(function() game:GetService("RunService").RenderStepped:Connect(function() if _G.AutoClick or Fastattack then pcall(function() game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(0,1,0,1)) end) end end) end)
spawn(function() while wait() do if _G.RedeemCode then if MyLevel >= 10 then function RedeemCode(value) game:GetService("ReplicatedStorage").Remotes.Redeem:InvokeServer(value) end for i,v in pairs(x2Code) do RedeemCode(v) end end end end end)
local Section = M:AddSection({ Name = "Mob & Boss Farm" })
if World1 then
M:AddDropdown({
Name = "Select Mobs",
Default = "",
Options = {"Bandit","Monkey","Gorilla","Pirate","Brute","Desert Bandit","Desert Officer","Snow Bandit","Snowman","Chief Petty Officer","Sky Bandit","Dark Master","Prisoner", "Dangerous Prisoner","Toga Warrior","Gladiator","Military Soldier","Military Spy","Fishman Warrior","Fishman Commando","God's Guard","Shanda","Royal Squad","Royal Soldier","Galley Pirate ","Galley Captain"},
Callback = function(Value)
SelectMonster = Value
end
})
end
if World2 then
M:AddDropdown({
Name = "Select Mobs",
Default = "",
Options = {"Raider","Mercenary","Swan Pirate","Factory Staff","Marine Lieutenant","Marine Captain","Zombie","Vampire","Snow Trooper","Winter Warrior","Lab Subordinate","Horned Warrior","Magma Ninja","Lava Pirate","Ship Deckhand","Ship Engineer","Ship Steward","Ship Officer","Arctic Warrior","Snow Lurker","Sea Soldier","Water Fighter"},
Callback = function(Value)
SelectMonster = Value
end
})
end
if World3 then
M:AddDropdown({
Name = "Select Mobs",
Default = "",
Options = {"Pirate Millionaire","Dragon Crew Warrior","Dragon Crew Archer","Female Islander","Giant Islander","Marine Commodore","Marine Rear Admiral","Fishman Raider","Fishman Captain","Forest Pirate","Mythological Pirate","Jungle Pirate","Musketeer Pirate","Reborn Skeleton","Living Zombie","Demonic Soul","Posessed Mummy", "Peanut Scout", "Peanut President", "Ice Cream Chef", "Ice Cream Commander", "Cookie Crafter", "Cake Guard", "Baking Staff", "Head Baker", "Cocoa Warrior", "Chocolate Bar Battler", "Sweet Thief", "Candy Rebel", "Candy Pirate", "Snow Demon"},
Callback = function(Value)
SelectMonster = Value
end
})
end
M:AddToggle({
Name = "Farm Mob",
Default = false,
Callback = function(Value)
_G.AutoFarmSelectMonster = Value
end
})
local Section = M:AddSection({ Name = "Nearest Farm" })
M:AddToggle({
Name = "Auto Farm Nearest",
Default = false,
Flag = "Auto Farm Nearest",
Save = true,
Callback = function(Value)
_G.AutoFarmNearest = Value
StopTween(_G.AutoFarmNearest)
end
})
local Section = M:AddSection({
Name = "Chest Farm"
})
TweenChest = M:AddToggle({
Name = "Auto Chest [MUP]",
Default = false,
Flag = "Auto Chest",
Save = true,
Callback = function(Value)
AutoFarmChest = Value
StopTween(AutoFarmChest)
end
})
M:AddToggle({
Name = "Auto Chest[Bypass]",
Default = false,
Flag = "Auto Chest[Bypass]",
Save = true,
Callback = function(Value)
_G.ChestBypass = Value
end
})
M:AddToggle({
Name = "Stop Only Dark Key or God's Chalice",
Default = false,
Flag = "Stop Only Dark Key or God's Chalice",
Save = true,
Callback = function(Value)
_G.StopChest = Value
end
})
spawn(function()
while wait() do
if _G.StopChest then
if game.Players.LocalPlayer.Backpack:FindFirstChild("Fist of Darkness") or game.Players.LocalPlayer.Character:FindFirstChild("Fist of Darkness") or game.Players.LocalPlayer.Backpack:FindFirstChild("God's Chalice") or game.Players.LocalPlayer.Character:FindFirstChild("God's Chalice") then
AutoFarmChest = false
StopTween(AutoFarmChest)
TweenChest:Set(false)
end
end
end
end)
local Section = M:AddSection({ Name = "Bone Menu" })
local Bone = M:AddLabel("Bone : ")
spawn(function() while wait() do pcall(function() Bone:Set("Bone You Have : "..(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Check"))) end) end end)
ToggleBone = M:AddToggle({
Name = "Auto Farm Bone",
Default = false,
Flag = "Auto Farm Bone",
Save = true,
Callback = function(Value)
_G.Auto_Bone = Value
StopTween(_G.Auto_Bone)
end
})
ToggleRandom = M:AddToggle({
Name = "Auto Random Bone",
Default = false,
Flag = "Auto Random Bone",
Save = true,
Callback = function(Value)
_G.Auto_Random_Bone = Value
end
})
spawn(function()
pcall(function()
while wait(.1) do
if G.Auto_Random_Bone then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("Bones","Buy",1,1)
end
end
end)
end)
local Section = M:AddSection({
Name = "Other Menu"
})
local EliteProgress = M:AddLabel("")
spawn(function()
pcall(function()
while wait() do
EliteProgress:Set("Elite Progress : "..game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter","Progress"))
end
end)
end)
M:AddToggle({
Name = "Auto Elite",
Default = false,
Flag = "Auto Elite",
Save = true,
Callback = function(Value)
_G.AutoElitehunter = Value
StopTween(_G.AutoElitehunter)
end
})
M:AddToggle({
Name = "Auto Factory",
Default = false,
Flag = "Auto Factory",
Save = true,
Callback = function(Value)
_G.AutoFactory = Value
StopTween(_G.AutoFactory)
end
})
M:AddToggle({
Name = "Raid Castle",
Default = false,
Flag = "Auto Castle",
Save = true,
Callback = function(Value)
_G.RaidPirate = Value
StopTween(_G.RaidPirate)
end
})
local Section = M:AddSection({
Name = "Dough King Menu"
})
M:AddToggle({
Name = "Auto Katakuri",
Default = false,
Flag = "Auto Katakuri",
Save = true,
Callback = function(Value)
_G.AutoDoughtBoss = Value
StopTween(_G.AutoDoughtBoss)
end
})
M:AddToggle({
Name = "Auto Spawn Katakuri",
Default = true,
Callback = function(Value)
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner",Value)
end
})
M:AddToggle({
Name = "Auto Katakuri v2",
Default = false,
Flag = "Auto Katakuri v2",
Save = true,
Callback = function(Value)
_G.Autodoughking = Value
StopTween(_G.Autodoughking)
end
})
M:AddToggle({
Name = "Auto Katakuri v2[HOP]",
Default = false,
Flag = "Auto Katakuri v2[HOP]",
Save = true,
Callback = function(Value)
_G.Hop = Value
end
})
local Section = M:AddSection({ Name = "Boss" })
M:AddParagraph("Auto Farm Boss :","Chờ Update thôi ae!!!")
local Section = M:AddSection({
Name = "Observation Haki"
})
M:AddToggle({
Name = "Auto Farm Observation Haki",
Default = false,
Flag = "Auto Farm Observation Haki",
Save = true,
Callback = function(Value)
_G.AutoObservation = Value
StopTween(_G.AutoObservation)
end
})
M:AddToggle({
Name = "Auto Farm Observation Haki[HOP]",
Default = false,
Flag = "Auto Farm Observation Haki[HOP]",
Save = true,
Callback = function(Value)
_G.AutoObservation_Hop = Value
end
})
local Section = M:AddSection({
Name = "Melee v2"
})
M:AddToggle({
Name = "Auto Death Step",
Default = false,
Flag = "Auto Death Step",
Save = true,
Callback = function(Value)
_G.AutoDeathStep = Value
end
})
M:AddToggle({
Name = "Auto SharkMan Karate",
Default = false,
Flag = "Auto SharkMan",
Save = true,
Callback = function(Value)
_G.AutoSharkman = Value
StopTween(_G.AutoSharkman)
end
})
M:AddToggle({
Name = "Auto Electric Claw",
Default = false,
Flag = "Auto Electric Claw",
Save = true,
Callback = function(Value)
_G.AutoElectricClaw = Value
StopTween(_G.AutoElectricClaw)
end
})
M:AddToggle({
Name = "Auto Dragon Talon",
Default = false,
Flag = "Auto Dragon Talon",
Save = true,
Callback = function(Value)
_G.AutoDragonTalon = Value
end
})
M:AddToggle({
Name = "Auto GodHuman",
Default = false,
Flag = "Auto GodHuman",
Save = true,
Callback = function(Value)
_G.Auto_God_Human = Value
end
})
ST:AddToggle({
Name = "Auto Haki",
Default = true,
Callback = function(Value)
_G.AUTOHAKI = Value
end
})
spawn(function()
while wait(.1) do
if _G.AUTOHAKI then
if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then
local args = {
[1] = "Buso"
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
end
end
end)
ST:AddToggle({
Name = "Anti Afk",
Default = true,
Callback = function(Value)
local vu = game:GetService("VirtualUser")
repeat wait() until game:IsLoaded()
game:GetService("Players").LocalPlayer.Idled:connect(function()
game:GetService("VirtualUser"):ClickButton2(Vector2.new())
vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
wait(1)
vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
end)
end
})
ST:AddToggle({
Name = "White screen",
Default = false,
Flag = "White screen",
Save = true,
Callback = function(Value)
_G.WhiteScreen = Value
if _G.WhiteScreen == true then game:GetService("RunService"):Set3dRenderingEnabled(false) elseif _G.WhiteScreen == false then game:GetService("RunService"):Set3dRenderingEnabled(true) end end })
function CheckAntiCheatBypass()
for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
if v:IsA("LocalScript") then
if v.Name == "General" or v.Name == "Shiftlock" or v.Name == "FallDamage" or v.Name == "4444" or v.Name == "CamBob" or v.Name == "JumpCD" or v.Name == "Looking" or v.Name == "Run" then
v:Destroy()
end
end
end
for i,v in pairs(game:GetService("Players").LocalPlayer.PlayerScripts:GetDescendants()) do
if v:IsA("LocalScript") then
if v.Name == "RobloxMotor6DBugFix" or v.Name == "Clans" or v.Name == "Codes" or v.Name == "CustomForceField" or v.Name == "MenuBloodSp" or v.Name == "PlayerList" then
v:Destroy()
end
end
end
end
CheckAntiCheatBypass()
ST:AddToggle({
Name = "Antiban",
Default = true,
Callback = function(Value)
_G.AntiCheat = Value
CheckAntiCheatBypass()
end
})
local Section = IQ:AddSection({ Name = "Saber Menu" })
local SaberBoss = IQ:AddLabel("Boss Saber : ") spawn(function() while wait() do pcall(function() if game:GetService("ReplicatedStorage"):FindFirstChild("Saber Expert") or game:GetService("ReplicatedStorage"):FindFirstChild("Saber Expert") or game:GetService("ReplicatedStorage"):FindFirstChild("Saber Expert") or game:GetService("Workspace").Enemies:FindFirstChild("Saber Expert") or game:GetService("Workspace").Enemies:FindFirstChild("Saber Expert") or game:GetService("Workspace").Enemies:FindFirstChild("Saber Expert") then SaberBoss:Set("Boss Saber : ✅ Spawn") else SaberBoss:Set("Boss Saber : ❌ Not Spawn") end end) end end)
IQ:AddToggle({
Name = "Auto Saber",
Default = false,
Flag = "Auto Saber",
Save = true,
Callback = function(Value)
_G.Auto_Saber = Value
StopTween(_G.Auto_Saber)
end
})
IQ:AddToggle({
Name = "Auto Saber[HOP]",
Default = false,
Flag = "Auto Saber[HOP]",
Save = true,
Callback = function(Value)
_G.Hop = Value
end
})
local Section = IQ:AddSection({ Name = "Pole V.1" })
local PoleBoss = IQ:AddLabel("Boss Thunder God : ") spawn(function() while wait() do pcall(function() if game:GetService("ReplicatedStorage"):FindFirstChild("Thunder God") or game:GetService("ReplicatedStorage"):FindFirstChild("Thunder God") or game:GetService("ReplicatedStorage"):FindFirstChild("Thunder God") or game:GetService("Workspace").Enemies:FindFirstChild("Thunder God") or game:GetService("Workspace").Enemies:FindFirstChild("Thunder God") or game:GetService("Workspace").Enemies:FindFirstChild("Thunder God") then PoleBoss:Set("Boss Thunder : ✅ Spawn") else PoleBoss:Set("Boss Thunder : ❌ Not Spawn") end end) end end)
TogglePolev1 = IQ:AddToggle({
Name = "Auto Pole V.1",
Default = false,
Flag = "Auto Pole",
Save = true,
Callback = function(Value)
_G.Autopole = Value
StopTween(_G.AutoPole)
end
})
TogglePolev1Hop = IQ:AddToggle({
Name = "Auto Pole V.1[HOP]",
Default = false,
Flag = "Auto Pole[HOP]",
Save = true,
Callback = function(Value)
_G.AutopoleHop = Value
end
})
local Section = IQ:AddSection({ Name = "Second Sea" })
IQ:AddToggle({
Name = "Auto Second Sea",
Default = false,
Flag = "Auto Second",
Save = true,
Callback = function(Value)
_G.AutoSecondSea = Value
StopTween(_G.AutoSecondSea)
end
})
local Section = IQ:AddSection({
Name = "Vampire"
})
IQ:AddToggle({
Name = "Auto Vampire",
Default = false,
Flag = "Auto Vampire",
Save = true,
Callback = function(Value)
_G.AutoVampire = Value
StopTween(_G.AutoVampire)
end
})
local Section = IQ:AddSection({ Name = "SuperHuman" })
IQ:AddToggle({
Name = "Auto SuperHuman",
Default = false,
Flag = "Auto SuperHuman",
Save = true,
Callback = function(Value)
_G.AutoSuperhuman = Value
StopTween(_G.AutoSuperhuman)
end
})
local Section = IQ:AddSection({ Name = "Bartilo" })
BartiloToggle = IQ:AddToggle({
Name = "Auto Bartilo Quest",
Default = false,
Flag = "Auto Bartilo",
Save = true,
Callback = function(Value)
_G.AutoBartilo = Value
StopTween(_G.AutoBartilo)
StopTween(_G.AutoFarm)
end
})
local Section = IQ:AddSection({ Name = "Next Sea Third" })
IQ:AddToggle({
Name = "Auto Third Sea",
Default = false,
Flag = "Auto Third",
Save = true,
Callback = function(Value)
_G.AutoThirdSea = Value
StopTween(_G.AutoThirdSea)
end
})
IQ:AddToggle({
Name = "Auto Buy Legend Sword",
Default = false,
Flag = "Auto Legend",
Save = true,
Callback = function(Value)
_G.AutoBuyLegendarySword = Value
end
})
local Section = IQ:AddSection({ Name = "Buddy Sword" })
IQ:AddToggle({
Name = "Auto Buddy Sword",
Default = false,
Flag = "Auto Buddy",
Save = true,
Callback = function(Value)
_G.AutoBudySword = Value
StopTween(_G.AutoBudySword)
end
})
IQ:AddToggle({
Name = "Auto Buddy Sword[HOP]",
Default = false,
Flag = "Auto Buddy[HOP]",
Save = true,
Callback = function(Value)
_G.Hop = Value
end
})
local Section = IQ:AddSection({
Name = "Soul Guita"
})
IQ:AddToggle({
Name = "Auto Soul Guita",
Default = false,
Flag = "Auto Soul",
Save = true,
Callback = function(Value)
_G.AutoNevaSoulGuitar = Value
StopTween(_G.AutoNevaSoulGuitar)
end
})
IQ:AddToggle({
Name = "Auto Soul Guita[HOP]",
Default = false,
Flag = "Auto Soul[HOP]",
Save = true,
Callback = function(Value)
_G.Hop = Value
end
})
IQ:AddToggle({
Name = "Auto Auto Observation V2",
Default = false,
Flag = "Auto ObservationV2",
Save = true,
Callback = function(Value)
_G.AutoObservationHakiV2 = Value
StopTween(_G.AutoObservationHakiV2)
end
})
local Section = IQ:AddSection({ Name = "Auto Dual Curset Katana[Not Work]" })
IQ:AddToggle({
Name = "Auto Dual Curset Katana",
Default = false,
Flag = "Auto DualCursetKatana",
Save = true,
Callback = function(Value)
Auto_Cursed_Dual_Katana = Value
StopTween(Auto_Cursed_Dual_Katana)
end
})
local Section = IQ:AddSection({ Name = "Tushita" })
IQ:AddToggle({ Name = "Auto Tushita", Default = false, Flag = "Auto Tushita", Save = true, Callback = function(Value) _G.Autotushita = Value StopTween( _G.Autotushita)
end
})
IQ:AddToggle({
Name = "Auto Tushita[HOP]",
Default = false,
Flag = "Auto Tushita[HOP]",
Save = true,
Callback = function(Value)
_G.Hop = Value
end
})
local Section = IQ:AddSection({ Name = "Cavander" })
IQ:AddToggle({
Name = "Auto Cavander",
Default = false,
Flag = "Auto Cavander",
Save = true,
Callback = function(Value)
_G.AutoCarvender = Value
StopTween( _G.AutoCarvender)
end
})
IQ:AddToggle({
Name = "Auto Cavander[HOP]",
Default = false,
Flag = "Auto Cavander[HOP]",
Save = true,
Callback = function(Value)
_G.Hop = Value
end
})
local Section = IQ:AddSection({
Name = "Twin Hook"
})
IQ:AddToggle({
Name = "Auto Twin Hook",
Default = false,
Flag = "Auto Twin",
Save = true,
Callback = function(Value)
_G.AutoTwinHook = Value
StopTween( _G.AutoTwinHook)
end
})
IQ:AddToggle({
Name = "Auto Twin Hook[HOP]",
Default = false,
Flag = "Auto Twin[HOP]",
Save = true,
Callback = function(Value)
_G.Hop = Value
end
})
local Section = IQ:AddSection({
Name = "ArenaTrainer"
})
IQ:AddLabel("Cho thằng nào đell hiểu thì đây là tự động đánh hình nộm")
IQ:AddToggle({
Name = "Automatically hit the dummy",
Default = false,
Flag = "Auto dummy",
Save = true,
Callback = function(Value)
_G.Namfon = Value
StopTween(_G.Namfon)
end
})
IQ:AddToggle({
Name = "Automatically hit the dummy[HOP]",
Default = false,
Flag = "Auto dummy[HOP]",
Save = true,
Callback = function(Value)
_G.Hop = Value
end
})
local Section = IQ:AddSection({
Name = "Seperator Hallow Scythe"
})
IQ:AddToggle({
Name = "Auto Hallow Scythe",
Default = false,
Flag = "Auto Hallow",
Save = true,
Callback = function(Value)
_G.AutoFarmBossHallow = Value
StopTween(_G.AutoFarmBossHallow)
end
})
ToggleHallow = IQ:AddToggle({
Name = "Auto Hallow Scythe[HOP]",
Default = false,
Flag = "Auto Hallow[HOP]",
Save = true,
Callback = function(Value)
_G.Hop = Value
end
})
local Section = IQ:AddSection({
Name = "Dark Dragger"
})
IQ:AddToggle({
Name = "Auto Dark Dragger",
Default = false,
Flag = "Auto Dark",
Save = true,
Callback = function(Value)
_G.AutoDarkDagger = Value
StopTween(_G.AutoDarkDagger)
end
})
IQ:AddToggle({
Name = "Auto Dark Dragger[HOP]",
Default = false,
Flag = "Auto Dark[HOP]",
Save = true,
Callback = function(Value)
_G.Hop = Value
end
})
spawn(function()
pcall(function()
while wait() do
if (_G.AutoDarkDagger_Hop and _G.AutoDarkDagger) and World3 and not game:GetService("ReplicatedStorage"):FindFirstChild("rip_indra True Form") and not game:GetService("Workspace").Enemies:FindFirstChild("rip_indra True Form") then
Hop()
end
end
end)
end)
function EquipAllWeapon()
pcall(function()
for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v:IsA('Tool') and not (v.Name == "Summon Sea Beast" or v.Name == "Water Body" or v.Name == "Awakening") then
local ToolHumanoid = game.Players.LocalPlayer.Backpack:FindFirstChild(v.Name)
game.Players.LocalPlayer.Character.Humanoid:EquipTool(ToolHumanoid)
wait(1)
end
end
end)
end
local Section = IQ:AddSection({
Name = "SeaBeast"
})
IQ:AddToggle({
Name = "Auto Seabeast",
Default = false,
Flag = "Auto Seabeast",
Save = true,
Callback = function(Value)
_G.AutoSeaBest = Value
StopTween(_G.AutoSeaBest)
end
})
IQ:AddToggle({
Name = "Auto Seabeast[HOP]",
Default = false,
Flag = "Auto Seabeast[HOP]",
Save = true,
Callback = function(Value)
_G.Hop = Value
end
})
spawn(function() pcall(function() while wait() do if _G.Hop == true then Hop() elseif _G.Hop == false then end end end) end)
local Section = IQ:AddSection({ Name = "Mirrage Menu" })
IQ:AddToggle({ Name = "Auto Summon and Find Mirrage Island", Default = false, Flag = "Auto Mirrage", Save = true, Callback = function(Value) _G.dao = Value if Value then _G.dao = true else _G.dao = false end
if _G.dao then
local args = {
[1] = "requestEntrance",
[2] = Vector3.new(-12463.6025390625, 378.3270568847656, -7566.0830078125)
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
wait(1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-5411.22021, 778.609863, -2682.27759, 0.927179396, 0, 0.374617696, 0, 1, 0, -0.374617696, 0, 0.927179396)
wait(0)
-- Script generated by SimpleSpy - credits to exx#9394
local args = {
[1] = "BuyBoat",
[2] = "PirateBrigade"
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
function two(gotoCFrame) --- Tween
pcall(function()
game.Players.LocalPlayer.Character.Humanoid.Sit = false
game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false
end)
if (game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart.Position - gotoCFrame.Position).Magnitude <= 200 then
pcall(function()
tweenz:Cancel()
end)
game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart.CFrame = gotoCFrame
else
local tween_s = game:service"TweenService"
local info = TweenInfo.new((game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart.Position - gotoCFrame.Position).Magnitude/325, Enum.EasingStyle.Linear)
tween, err = pcall(function()
tweenz = tween_s:Create(game.Players.LocalPlayer.Character["HumanoidRootPart"], info, {CFrame = gotoCFrame})
tweenz:Play()
end)
if not tween then return err end
end
function _TweenCanCle()
tweenz:Cancel()
end
end
two(CFrame.new(-5100.7085, 29.968586, -6792.45459, -0.33648631, -0.0396691673, 0.940852463, -6.40461678e-07, 0.999112308, 0.0421253517, -0.941688359, 0.0141740013, -0.336187631))
wait(13)
for _,v in next, workspace.Boats.PirateBrigade:GetDescendants() do
if v.Name:find("VehicleSeat") then
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
if game:GetService("Workspace").Map:FindFirstChild("MysticIsland") then
topos(game:GetService("Workspace").Map:FindFirstChild("MysticIsland").HumanoidRootPart.CFrame * CFrame.new(0,500,-100))
end
end
end
end
end
})
IQ:AddToggle({
Name = "Find Mirrage[HOP]",
Default = false,
Flag = "Auto Mirrage2",
Save = true,
Callback = function(Value)
_G.Hop = Value
end
})
local Section = S:AddSection({ Name = "Stats Select" })
spawn(function() while wait() do local count10 = 0 local count = 0 for i,v in pairs(game.workspace:GetChildren()) do if string.find(v.Name,"Chest") and v:IsA("Part") then count10 = count10 + 1 end end for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "Blox Fruit Dealer" then else if string.find(v.Name, "Fruit") and v:IsA("Tool") then count = count + 1 end if string.find(v.Name, "Fruit") and v:IsA("Model") then count = count + 1 end end end Fruit:Set("Fruit : "..count) Chest:Set("Chest : "..count10) wait(5) end end)
Chest = S:AddLabel("Chest")
Fruit = S:AddLabel("Fruit")
local Pointstat = S:AddLabel("Stat Points")
spawn(function()
while wait() do
pcall(function()
Pointstat:Set("Stat Points : "..tostring(game:GetService("Players")["LocalPlayer"].Data.Points.Value))
end)
end
end)
local Melee = S:AddLabel("Melee : ") local Defense = S:AddLabel("Defense : ") local Sword = S:AddLabel("Sword : ") local Gun = S:AddLabel("Gun : ") local Fruit = S:AddLabel("Fruit : ")
spawn(function()
while wait() do
pcall(function()
Melee:Set("Melee : "..game.Players.localPlayer.Data.Stats.Melee.Level.Value)
end)
end
end)
spawn(function()
while wait() do
pcall(function()
Defense:Set("Defense : "..game.Players.localPlayer.Data.Stats.Defense.Level.Value)
end)
end
end)
spawn(function()
while wait() do
pcall(function()
Sword:Set("Sword : "..game.Players.localPlayer.Data.Stats.Sword.Level.Value)
end)
end
end)
spawn(function()
while wait() do
pcall(function()
Gun:Set("Gun : "..game.Players.localPlayer.Data.Stats.Gun.Level.Value)
end)
end
end)
spawn(function()
while wait() do
pcall(function()
Fruit:Set("Fruit : "..game.Players.localPlayer.Data.Stats["Demon Fruit"].Level.Value)
end)
end
end)
S:AddToggle({
Name = "Auto Stats Kaitun",
Default = false,
Flag = "Auto Kaitun",
Save = true,
Callback = function(Value)
_G.Auto_Stats_Kaitun = Value
end
})
S:AddToggle({
Name = "Melee",
Default = false,
Flag = "Auto Melee",
Save = true,
Callback = function(Value)
melee = Value
end
})
S:AddToggle({
Name = "Defense",
Default = false,
Flag = "Auto Defense",
Save = true,
Callback = function(Value)
defense = Value
end
})
S:AddToggle({
Name = "Sword",
Default = false,
Flag = "Auto Sword",
Save = true,
Callback = function(Value)
sword = Value
end
})
S:AddToggle({
Name = "Gun",
Default = false,
Flag = "Auto Gun",
Save = true,
Callback = function(Value)
gun = Value
end
})
S:AddToggle({
Name = "Devil Fruit",
Default = false,
Flag = "Auto Fruit",
Save = true,
Callback = function(Value)
demonfruit = Value
end
})
PointStats = 1
S:AddSlider({
Name = "Point",
Min = 1,
Max = 2450,
Default = 1,
Color = Color3.fromRGB(255,255,255),
Increment = 1,
ValueName = "Point",
Flag = "Auto Point",
Save = true,
Callback = function(Value)
PointStats = Value
end
})
local Section = E:AddSection({ Name = "ESP MENU" })
E:AddToggle({
Name = "ESP Players",
Default = false,
Flag = "ESP Players",
Save = true,
Callback = function(a)
ESPPlayer = a
UpdatePlayerChams()
end
})
function isnil(thing)
return (thing == nil)
end
local function round(n)
return math.floor(tonumber(n) + 0.5)
end
Number = math.random(1, 1000000)
function UpdatePlayerChams()
for i,v in pairs(game:GetService'Players':GetChildren()) do
pcall(function()
if not isnil(v.Character) then
if ESPPlayer then
if not isnil(v.Character.Head) and not v.Character.Head:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Character.Head)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Character.Head
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' Distance')
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
if v.Team == game.Players.LocalPlayer.Team then
name.TextColor3 = Color3.new(0,255,0)
else
name.TextColor3 = Color3.new(255,0,0)
end
else
v.Character.Head['NameEsp'..Number].TextLabel.Text = (v.Name ..' | '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' Distance\nHealth : ' .. round(v.Character.Humanoid.Health*100/v.Character.Humanoid.MaxHealth) .. '%')
end
else
if v.Character.Head:FindFirstChild('NameEsp'..Number) then
v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
E:AddToggle({
Name = "ESP Fruits",
Default = false,
Flag = "ESP Fruits",
Save = true,
Callback = function(b)
DevilFruitESP = b
while DevilFruitESP do wait()
UpdateDevilChams()
end
end
})
function UpdateDevilChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if DevilFruitESP then
if string.find(v.Name, "Fruit") then
if not v.Handle:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v.Handle)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v.Handle
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 255, 255)
name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance')
else
v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance')
end
end
else
if v.Handle:FindFirstChild('NameEsp'..Number) then
v.Handle:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end)
end
end
spawn(function() while wait(2) do if FlowerESP then UpdateFlowerChams() end if DevilFruitESP then UpdateDevilChams() end if ChestESP then UpdateChestChams() end if ESPPlayer then UpdatePlayerChams() end if RealFruitESP then UpdateRealFruitChams() end end end)
E:AddToggle({
Name = "ESP Island",
Default = false,
Flag = "ESP Island",
Save = true,
Callback = function(Value)
IslandESP = Value
while IslandESP do wait()
UpdateIslandESP()
end
end
})
function UpdateIslandESP()
for i,v in pairs(game:GetService("Workspace")["_WorldOrigin"].Locations:GetChildren()) do
pcall(function()
if IslandESP then
if v.Name ~= "Sea" then
if not v:FindFirstChild('NameEsp') then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = "GothamBold"
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(7, 236, 240)
else
v['NameEsp'].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance')
end
end
else
if v:FindFirstChild('NameEsp') then
v:FindFirstChild('NameEsp'):Destroy()
end
end
end)
end
end
E:AddToggle({
Name = "ESP Flower",
Default = false,
Flag = "ESP Flower",
Save = true,
Callback = function(Value)
FlowerESP = Value
UpdateFlowerChams()
end
})
function UpdateFlowerChams()
for i,v in pairs(game.Workspace:GetChildren()) do
pcall(function()
if v.Name == "Flower2" or v.Name == "Flower1" then
if FlowerESP then
if not v:FindFirstChild('NameEsp'..Number) then
local bill = Instance.new('BillboardGui',v)
bill.Name = 'NameEsp'..Number
bill.ExtentsOffset = Vector3.new(0, 1, 0)
bill.Size = UDim2.new(1,200,1,30)
bill.Adornee = v
bill.AlwaysOnTop = true
local name = Instance.new('TextLabel',bill)
name.Font = Enum.Font.GothamSemibold
name.FontSize = "Size14"
name.TextWrapped = true
name.Size = UDim2.new(1,0,1,0)
name.TextYAlignment = 'Top'
name.BackgroundTransparency = 1
name.TextStrokeTransparency = 0.5
name.TextColor3 = Color3.fromRGB(255, 0, 0)
if v.Name == "Flower1" then
name.Text = ("Blue Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance')
name.TextColor3 = Color3.fromRGB(0, 0, 255)
end
if v.Name == "Flower2" then
name.Text = ("Red Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance')
name.TextColor3 = Color3.fromRGB(255, 0, 0)
end
else
v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance')
end
else
if v:FindFirstChild('NameEsp'..Number) then
v:FindFirstChild('NameEsp'..Number):Destroy()
end
end
end
end)
end
end
local TimeRaid = RA:AddLabel("Wait For Dungeon")
local checkisland = RA:AddLabel("Island : Not Raid")
_G.SelectChip = selectraids or "" Raidslist = {} RaidsModule = require(game.ReplicatedStorage.Raids) for i,v in pairs(RaidsModule.raids) do table.insert(Raidslist,v) end for i,v in pairs(RaidsModule.advancedRaids) do table.insert(Raidslist,v) end
RA:AddDropdown({
Name = "Select Chips",
Default = "",
Options = Raidslist,
Flag = "Select Chips",
Save = true,
Callback = function(Value)
_G.SelectChip = Value
end
})
RA:AddButton({
Name = "Buy Chip",
Callback = function()
_G.AutoBuyChip = value
end
})
RA:AddButton({
Name = "Buy Chips Select",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("RaidsNpc","Select",_G.SelectChip)
end
})
RA:AddToggle({
Name = "Auto Start Raid",
Default = false,
Flag = "Auto Start",
Save = true,
Callback = function(Value)
_G.Auto_StartRaid = Value
end
})
local Section = RA:AddSection({ Name = "Raid Menu" })
RA:AddToggle({
Name = "KillAura",
Default = false,
Flag = "Auto KillAura",
Save = true,
Callback = function(Value)
_G.Kill_Aura = Value
end
})
RA:AddToggle({
Name = "Next Island",
Default = false,
Flag = "Auto NextIsland",
Save = true,
Callback = function(Value)
_G.Auto_Dungeon = Value
StopTween(_G.Auto_Dungeon)
end
})
RA:AddToggle({
Name = "Auto Awakener",
Default = false,
Flag = "Auto Awakener",
Save = true,
Callback = function(Value)
_G.Auto_Awakener = Value
end
})
local Section = RA:AddSection({ Name = "Raid Law Menu" })
RA:AddToggle({
Name = "Auto Buy Chips Law[Raid]",
Default = false,
Flag = "Auto Chips Law",
Save = true,
Callback = function(Value)
_G.Auto_Buy_Law_Chip = Value
end
})
RA:AddToggle({
Name = "Start Raid Law",
Default = false,
Flag = "Auto Start Raid Law",
Save = true,
Callback = function(Value)
_G.Auto_Start_Law_Dungeon = Value
end
})
RA:AddToggle({
Name = "Auto Kill Law",
Default = false,
Flag = "Auto Kill Law",
Save = true,
Callback = function(Value)
_G.Auto_Kill_Law = Value
StopTween(_G.Auto_Kill_Law)
end
})
local Section = LC:AddSection({ Name = "Teleport Island" })
if World1 then
LC:AddDropdown({
Name = "Select Island",
Default = "",
Options = {"WindMill",
"Marine",
"Middle Town",
"Jungle",
"Pirate Village",
"Desert",
"Snow Island",
"MarineFord",
"Colosseum",
"Sky Island 1",
"Sky Island 2",
"Sky Island 3",
"Prison",
"Magma Village",
"Under Water Island",
"Fountain City",
"Shank Room",
"Mob Island",},
Flag = "Select Island",
Save = true,
Callback = function(Value)
_G.SelectIsland = Value
end
})
end
if World2 then
LC:AddDropdown({
Name = "Select Island",
Default = "",
Options = {"The Cafe",
"Frist Spot",
"Dark Area",
"Flamingo Mansion",
"Flamingo Room",
"Green Zone",
"Factory",
"Colossuim",
"Zombie Island",
"Two Snow Mountain",
"Punk Hazard",
"Cursed Ship",
"Ice Castle",
"Forgotten Island",
"Ussop Island",
"Mini Sky Island"},
Flag = "Select Island",
Save = true,
Callback = function(Value)
_G.SelectIsland = Value
end
})
end
if World3 then
LC:AddDropdown({
Name = "Select Island",
Default = "",
Options = {"Mansion",
"Port Town",
"Great Tree",
"Castle On The Sea",
"MiniSky",
"Hydra Island",
"Floating Turtle",
"Haunted Castle",
"Ice Cream Island",
"Peanut Island",
"Cake Island",
"Cocoa Island",
"Tiki Outpost New",
"Candy Island New⛄"},
Flag = "Select Island",
Save = true,
Callback = function(Value)
_G.SelectIsland = Value
end
})
end
LC:AddToggle({
Name = "Teleport To Island",
Default = false,
Callback = function(Value)
_G.TeleportIsland = Value
if _G.TeleportIsland == true then
repeat wait()
if _G.SelectIsland == "WindMill" then
topos(CFrame.new(979.79895019531, 16.516613006592, 1429.0466308594))
elseif _G.SelectIsland == "Marine" then
topos(CFrame.new(-2566.4296875, 6.8556680679321, 2045.2561035156))
elseif _G.SelectIsland == "Middle Town" then
topos(CFrame.new(-690.33081054688, 15.09425163269, 1582.2380371094))
elseif _G.SelectIsland == "Jungle" then
topos(CFrame.new(-1612.7957763672, 36.852081298828, 149.12843322754))
elseif _G.SelectIsland == "Pirate Village" then
topos(CFrame.new(-1181.3093261719, 4.7514905929565, 3803.5456542969))
elseif _G.SelectIsland == "Desert" then
topos(CFrame.new(944.15789794922, 20.919729232788, 4373.3002929688))
elseif _G.SelectIsland == "Snow Island" then
topos(CFrame.new(1347.8067626953, 104.66806030273, -1319.7370605469))
elseif _G.SelectIsland == "MarineFord" then
topos(CFrame.new(-4914.8212890625, 50.963626861572, 4281.0278320313))
elseif _G.SelectIsland == "Colosseum" then
topos( CFrame.new(-1427.6203613281, 7.2881078720093, -2792.7722167969))
elseif _G.SelectIsland == "Sky Island 1" then
topos(CFrame.new(-4869.1025390625, 733.46051025391, -2667.0180664063))
elseif G.SelectIsland == "Sky Island 2" then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(-4607.82275, 872.54248, -1667.55688))
elseif G.SelectIsland == "Sky Island 3" then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047))
elseif _G.SelectIsland == "Prison" then
topos( CFrame.new(4875.330078125, 5.6519818305969, 734.85021972656))
elseif _G.SelectIsland == "Magma Village" then
topos(CFrame.new(-5247.7163085938, 12.883934020996, 8504.96875))
elseif G.SelectIsland == "Under Water Island" then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(61163.8515625, 11.6796875, 1819.7841796875))
elseif _G.SelectIsland == "Fountain City" then
topos(CFrame.new(5127.1284179688, 59.501365661621, 4105.4458007813))
elseif _G.SelectIsland == "Shank Room" then
topos(CFrame.new(-1442.16553, 29.8788261, -28.3547478))
elseif _G.SelectIsland == "Mob Island" then
topos(CFrame.new(-2850.20068, 7.39224768, 5354.99268))
elseif _G.SelectIsland == "The Cafe" then
topos(CFrame.new(-380.47927856445, 77.220390319824, 255.82550048828))
elseif _G.SelectIsland == "Frist Spot" then
topos(CFrame.new(-11.311455726624, 29.276733398438, 2771.5224609375))
elseif _G.SelectIsland == "Dark Area" then
topos(CFrame.new(3780.0302734375, 22.652164459229, -3498.5859375))
elseif _G.SelectIsland == "Flamingo Mansion" then
topos(CFrame.new(-483.73370361328, 332.0383605957, 595.32708740234))
elseif _G.SelectIsland == "Flamingo Room" then
topos(CFrame.new(2284.4140625, 15.152037620544, 875.72534179688))
elseif _G.SelectIsland == "Green Zone" then
topos( CFrame.new(-2448.5300292969, 73.016105651855, -3210.6306152344))
elseif _G.SelectIsland == "Factory" then
topos(CFrame.new(424.12698364258, 211.16171264648, -427.54049682617))
elseif _G.SelectIsland == "Colossuim" then
topos( CFrame.new(-1503.6224365234, 219.7956237793, 1369.3101806641))
elseif _G.SelectIsland == "Zombie Island" then
topos(CFrame.new(-5622.033203125, 492.19604492188, -781.78552246094))
elseif _G.SelectIsland == "Two Snow Mountain" then
topos(CFrame.new(753.14288330078, 408.23559570313, -5274.6147460938))
elseif _G.SelectIsland == "Punk Hazard" then
topos(CFrame.new(-6127.654296875, 15.951762199402, -5040.2861328125))
elseif _G.SelectIsland == "Cursed Ship" then
topos(CFrame.new(923.40197753906, 125.05712890625, 32885.875))
elseif _G.SelectIsland == "Ice Castle" then
topos(CFrame.new(6148.4116210938, 294.38687133789, -6741.1166992188))
elseif _G.SelectIsland == "Forgotten Island" then
topos(CFrame.new(-3032.7641601563, 317.89672851563, -10075.373046875))
elseif _G.SelectIsland == "Ussop Island" then
topos(CFrame.new(4816.8618164063, 8.4599885940552, 2863.8195800781))
elseif _G.SelectIsland == "Mini Sky Island" then
topos(CFrame.new(-288.74060058594, 49326.31640625, -35248.59375))
elseif _G.SelectIsland == "Great Tree" then
topos(CFrame.new(2681.2736816406, 1682.8092041016, -7190.9853515625))
elseif G.SelectIsland == "Castle On The Sea" then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(-5071.82324, 314.858734, -3150.69922, -0.392243683, -1.68831065e-08, -0.919861317, 2.14809548e-09, 1, -1.9269951e-08, 0.919861317, -9.53446655e-09, -0.392243683))
elseif _G.SelectIsland == "MiniSky" then
topos(CFrame.new(-260.65557861328, 49325.8046875, -35253.5703125))
elseif _G.SelectIsland == "Port Town" then
topos(CFrame.new(-290.7376708984375, 6.729952812194824, 5343.5537109375))
elseif _G.SelectIsland == "Hydra Island" then
topos(CFrame.new(5228.8842773438, 604.23400878906, 345.0400390625))
elseif _G.SelectIsland == "Floating Turtle" then
topos(CFrame.new(-13274.528320313, 531.82073974609, -7579.22265625))
elseif G.SelectIsland == "Mansion" then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(-12471.169921875, 374.94024658203, -7551.677734375))
elseif _G.SelectIsland == "Haunted Castle" then
topos(CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562))
elseif _G.SelectIsland == "Ice Cream Island" then
topos(CFrame.new(-902.56817626953, 79.93204498291, -10988.84765625))
elseif _G.SelectIsland == "Peanut Island" then
topos(CFrame.new(-2062.7475585938, 50.473892211914, -10232.568359375))
elseif _G.SelectIsland == "Cake Island" then
topos(CFrame.new(-1884.7747802734375, 19.327526092529297, -11666.8974609375))
elseif _G.SelectIsland == "Cocoa Island" then
topos(CFrame.new(87.94276428222656, 73.55451202392578, -12319.46484375))
elseif _G.SelectIsland == "Candy Island New⛄" then
topos(CFrame.new(-1014.4241943359375, 149.11068725585938, -14555.962890625))
elseif _G.SelectIsland == "Tiki Outpost New" then
topos(CFrame.new(-16101.1885, 12.8422165, 380.942291, 0.194113985, 1.39194061e-08, -0.980978966, -9.82904691e-09, 1, 1.22443504e-08, 0.980978966, 7.26528837e-09, 0.194113985))
else
_G.TeleportIsland = false
StopTween(_G.TeleportIsland)
end
until not _G.TeleportIsland
end
StopTween(_G.TeleportIsland)
end
})
local Section = LC:AddSection({ Name = "Teleport NPC" })
NPC1 = { "Random Devil Fruit", "Blox Fruits Dealer", "Remove Devil Fruit", "Ability Teacher", "Dark Step", "Electro", "Fishman Karate" }
NPC2 = { "Dargon Berath", "Mtsterious Man", "Mysterious Scientist", "Awakening Expert", "Nerd", "Bar Manager", "Blox Fruits Dealer", "Trevor", "Enhancement Editor", "Pirate Recruiter", "Marines Recruiter", "Chemist", "Cyborg", "Ghoul Mark", "Guashiem", "El Admin", "El Rodolfo", "Arowe" }
NPC3 = { "Blox Fruits Dealer", "Remove Devil Fruit", "Horned Man", "Hungey Man", "Previous Hero", "Butler", "Lunoven", "Trevor", "Elite Hunter", "Player Hunter", "Uzoth", "Spy", "Beast Hunter", "Shafi" }
if World1 then
LC:AddDropdown({
Name = "Select NPC",
Default = "",
Options = NPC1,
Flag = "Select NPC",
Save = true,
Callback = function(Value)
_G.SelectNPC = Value
end
})
end
if World2 then
LC:AddDropdown({
Name = "Select NPC",
Default = "",
Options = NPC2,
Flag = "Select NPC",
Save = true,
Callback = function(Value)
_G.SelectNPC = Value
end
})
end
if World3 then
LC:AddDropdown({
Name = "Select NPC",
Default = "",
Options = NPC3,
Flag = "Select NPC",
Save = true,
Callback = function(Value)
_G.SelectNPC = Value
end
})
end
LC:AddToggle({
Name = "Teleport To NPC",
Default = false,
Callback = function(Value)
_G.TeleportNPC = Value
if _G.TeleportNPC == true then
repeat wait()
if _G.SelectNPC == "Dargon Berath" then
topos(CFrame.new(703.372986, 186.985519, 654.522034, 1, 0, 0, 0, 1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Mtsterious Man" then
topos(CFrame.new(-2574.43335, 1627.92371, -3739.35767, 0.378697902, -9.06400288e-09, 0.92552036, -8.95582009e-09, 1, 1.34578926e-08, -0.92552036, -1.33852689e-08, 0.378697902))
elseif _G.SelectNPC == "Mysterious Scientist" then
topos(CFrame.new(-6437.87793, 250.645355, -4498.92773, 0.502376854, -1.01223634e-08, -0.864648759, 2.34106086e-08, 1, 1.89508653e-09, 0.864648759, -2.11940012e-08, 0.502376854))
elseif _G.SelectNPC == "Awakening Expert" then
topos(CFrame.new(-408.098846, 16.0459061, 247.432846, 0.028394036, 6.17599138e-10, 0.999596894, -5.57905944e-09, 1, -4.59372484e-10, -0.999596894, -5.56376767e-09, 0.028394036))
elseif _G.SelectNPC == "Nerd" then
topos(CFrame.new(-401.783722, 73.0859299, 262.306702, 1, 0, 0, 0, 1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Bar Manager" then
topos(CFrame.new(-385.84726, 73.0458984, 316.088806, 1, 0, 0, 0, 1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Blox Fruits Dealer" then
topos(CFrame.new(-450.725464, 73.0458984, 355.636902, -0.780352175, -2.7266168e-08, 0.625340283, 9.78516468e-09, 1, 5.58128797e-08, -0.625340283, 4.96727601e-08, -0.780352175))
elseif _G.SelectNPC == "Trevor" then
topos(CFrame.new(-341.498322, 331.886444, 643.024963, 1, 0, 0, 0, 1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Plokster" then
topos( CFrame.new(-1885.16016, 88.3838196, -1912.28723, -0.513468027, 0, 0.858108759, 0, 1, 0, -0.858108759, 0, -0.513468027))
elseif _G.SelectNPC == "Enhancement Editor" then
topos(CFrame.new(-346.820221, 72.9856339, 1194.36218, 1, 0, 0, 0, 1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Pirate Recruiter" then
topos(CFrame.new(-428.072998, 72.9495239, 1445.32422, 1, 0, 0, 0, 1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Marines Recruiter" then
topos(CFrame.new(-1349.77295, 72.9853363, -1045.12964, 0.866493046, 0, -0.499189168, 0, 1, 0, 0.499189168, 0, 0.866493046))
elseif _G.SelectNPC == "Chemist" then
topos( CFrame.new(-2777.45288, 72.9919434, -3572.25732, 1, 0, 0, 0, 1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Ghoul Mark" then
topos(CFrame.new(635.172546, 125.976357, 33219.832, 1, 0, 0, 0, 1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Cyborg" then
topos(CFrame.new(629.146851, 312.307373, -531.624146, 1, 0, 0, 0, 1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Guashiem" then
topos(CFrame.new(937.953003, 181.083359, 33277.9297, 1, -8.60126406e-08, 3.81773896e-17, 8.60126406e-08, 1, -1.89969598e-16, -3.8177373e-17, 1.89969598e-16, 1))
elseif _G.SelectNPC == "El Admin" then
topos(CFrame.new(1322.80835, 126.345039, 33135.8789, 0.988783717, -8.69797603e-08, -0.149354503, 8.62223786e-08, 1, -1.15461916e-08, 0.149354503, -1.46101409e-09, 0.988783717))
elseif _G.SelectNPC == "El Rodolfo" then
topos(CFrame.new(941.228699, 40.4686775, 32778.9922, -0.818029106, -1.19524382e-08, 0.575176775, -1.28741648e-08, 1, 2.47053866e-09, -0.575176775, -5.38394795e-09, -0.818029106))
elseif _G.SelectNPC == "Arowe" then
topos(CFrame.new(-1994.51038, 125.519142, -72.2622986, -0.16715166, -6.55417338e-08, -0.985931218, -7.13315558e-08, 1, -5.43836585e-08, 0.985931218, 6.12376851e-08, -0.16715166))
elseif _G.SelectNPC == "Random Devil Fruit" then
topos(CFrame.new(-1436.19727, 61.8777695, 4.75247526, -0.557794094, 2.74216543e-08, 0.829979479, 5.83273234e-08, 1, 6.16037932e-09, -0.829979479, 5.18467118e-08, -0.557794094))
elseif _G.SelectNPC == "Blox Fruits Dealer" then
topos(CFrame.new(-923.255066, 7.67800522, 1608.61011, 1, 0, 0, 0, 1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Remove Devil Fruit" then
topos(CFrame.new(5664.80469, 64.677681, 867.85907, 1, 0, 0, 0, 1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Ability Teacher" then
topos(CFrame.new(-1057.67822, 9.65220833, 1799.49146, -0.865874112, -9.26330159e-08, 0.500262439, -7.33759435e-08, 1, 5.816689e-08, -0.500262439, 1.36579752e-08, -0.865874112))
elseif _G.SelectNPC == "Dark Step" then
topos( CFrame.new(-987.873047, 13.7778397, 3989.4978, 1, 0, 0, 0, 1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Electro" then
topos(CFrame.new(-5389.49561, 13.283, -2149.80151, 1, 0, 0, 0, 1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Fishman Karate" then
topos( CFrame.new(61581.8047, 18.8965912, 987.832703, 1, 0, 0, 0, 1, 0, 0, 0, 1))
elseif _G.SelectNPC == "Random Devil Fruit" then
topos(CFrame.new(-12491, 337, -7449))
elseif _G.SelectNPC == "Blox Fruits Dealer" then
topos(CFrame.new(-12511, 337, -7448))
elseif _G.SelectNPC == "Remove Devil Fruit" then
topos(CFrame.new(-5571, 1089, -2661))
elseif _G.SelectNPC == "Horned Man" then
topos(CFrame.new(-11890, 931, -8760))
elseif _G.SelectNPC == "Hungey Man" then
topos(CFrame.new(-10919, 624, -10268))
elseif _G.SelectNPC == "Previous Hero" then
topos(CFrame.new(-10368, 332, -10128))
elseif _G.SelectNPC == "Butler" then
topos(CFrame.new(-5125, 316, -3130))
elseif _G.SelectNPC == "Lunoven" then
topos(CFrame.new(-5117, 316, -3093))
elseif _G.SelectNPC == "Elite Hunter" then
topos(CFrame.new(-5420, 314, -2828))
elseif _G.SelectNPC == "Player Hunter" then
topos(CFrame.new(-5559, 314, -2840))
elseif _G.SelectNPC == "Uzoth" then
topos(CFrame.new(-9785, 852, 6667))
elseif _G.SelectNPC == "Spy" then
topos(CFrame.new(-16467.9727, 527.77948, 537.789185, -0.0820864514, -8.05455471e-08, 0.996625185, 7.25887404e-08, 1, 8.67970158e-08, -0.996625185, 7.94686343e-08, -0.0820864514))
elseif _G.SelectNPC == "Beast Hunter" then
topos(CFrame.new(-16283.6279, 72.7846222, 261.499695, 0.997676075, 8.0908265e-08, 0.0681359023, -7.95997366e-08, 1, -2.19196554e-08, -0.0681359023, 1.64451155e-08, 0.997676075))
elseif _G.SelectNPC == "Shafi" then
topos(CFrame.new(-16516.3965, 23.1659603, -190.191513, -0.978645384, 2.56767185e-09, -0.205555975, 8.21029023e-10, 1, 8.58245919e-09, 0.205555975, 8.23041635e-09, -0.978645384))
end
until not _G.TeleportNPC
end
StopTween(_G.TeleportNPC)
end
})
local Section = LC:AddSection({
Name = "Teleport SeSeabeast"
})
LC:AddToggle({
Name = "Teleport to Seabeast",
Default = false,
Flag = "Teleport to Seabeast",
Save = true,
Callback = function(Value)
for i,v in pairs(game:GetService("Workspace").SeaBeasts:GetChildren()) do
if v:FindFirstChild("HumanoidRootPart") then
topos(v.HumanoidRootPart.CFrame*CFrame.new(0,100,0))
end
end
end
})
local Section = LC:AddSection({ Name = "Teleport Mirrage" })
LC:AddButton({
Name = "Revome Frog",
Callback = function()
game:GetService("Lighting").LightingLayers:Destroy()
game:GetService("Lighting").Sky:Destroy()
end
})
LC:AddToggle({
Name = "Teleport To Mirage Island",
Default = false,
Flag = "Teleport to Mirage",
Save = true,
Callback = function(Value)
_G.AutoMysticIsland = Value
StopTween(_G.AutoMysticIsland)
end
})
local Section = LC:AddSection({ Name = "Players" })
spawn(function() while wait() do pcall(function() for i,v in pairs(game:GetService("Players"):GetPlayers()) do if i == 12 then plyserv:Set("Players :".." "..i.." ".."/".." ".."12".." ".."(Max)") elseif i == 1 then plyserv:Set("Player :".." "..i.." ".."/".." ".."12") else plyserv:Set("Players :".." "..i.." ".."/".." ".."12") end end end) end end)
Playerslist = {}
for i,v in pairs(game:GetService("Players"):GetChildren()) do
table.insert(Playerslist,v.Name)
end
local SelectedPly = LC:AddDropdown({
Name = "Select Players",
Default = "",
Options = Playerslist,
Callback = function(Value)
_G.SelectPly = Value
end
})
LC:AddButton({
Name = "Refresh Players",
Callback = function()
NewPlayerList = {}
for i,v in pairs(game.Players:GetChildren()) do
table.insert(Playerslist ,v.Name)
end
SelectedPly:Refresh(NewPlayerList)
end
})
LC:AddToggle({
Name = "Teleport To Players",
Default = false,
Callback = function(Value)
_G.TeleportPly = Value
pcall(function()
if _G.TeleportPly then
repeat topos(game:GetService("Players")[_G.SelectPly].Character.HumanoidRootPart.CFrame) wait() until _G.TeleportPly == false
end
StopTween(_G.TeleportPly)
end)
end
})
LC:AddToggle({
Name = "Auto Kill Players",
Default = false,
Callback = function(Value)
_G.Auto_Kill_Ply = Value
StopTween(_G.Auto_Kill_Ply)
end
})
local Section = LC:AddSection({ Name = "AimBot" })
LC:AddToggle({ Name = "AimBot", Default = false, Callback = function(Value) _G.Aimbot_Gun = Value _G.Aimbot_Skill = Value
end
})
LC:AddToggle({
Name = "Aimbot Skill Nearest",
Default = false,
Flag = "Aimbot Skill Nearest",
Save = true,
Callback = function(Value)
AimSkillNearest = Value
end
})
local Section = Wld:AddSection({ Name = "World Menu" })
Wld:AddButton({
Name = "Old World",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelMain")
end
})
Wld:AddButton({
Name = "Second World",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelDressrosa")
end
})
Wld:AddButton({
Name = "Third World",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelZou")
end
})
local Section = SV:AddSection({ Name = "FullMoon Check" })
local FM = SV:AddLabel("Server Time : " .. function8() .. " | ".. CheckMoon() .. " | " .. function7())
spawn(function() while wait() do SV:Set("Server Time : " .. function8() .. " | ".. CheckMoon() .. " | " .. function7()) end end)
local Section = SV:AddSection({
Name = "Anclient One Check"
})
local bL = SV:AddLabel("Anclient One Status : " .. tostring(CheckAcientOneStatus()))
local Section = SV:AddSection({ Name = "Elite Check" })
local Elite_Hunter_Status = SV:AddLabel("Only Third Sea")
spawn(function()
while wait() do
pcall(function()
if game:GetService("ReplicatedStorage"):FindFirstChild("Diablo") or game:GetService("ReplicatedStorage"):FindFirstChild("Deandre") or game:GetService("ReplicatedStorage"):FindFirstChild("Urban") or game:GetService("Workspace").Enemies:FindFirstChild("Diablo") or game:GetService("Workspace").Enemies:FindFirstChild("Deandre") or game:GetService("Workspace").Enemies:FindFirstChild("Urban") then
Elite_Hunter_Status:Set("Elite : ✅ Spawn")
else
Elite_Hunter_Status:Set("Elite : ❌ not Spawn")
end
end)
end
end)
local Section = SV:AddSection({
Name = "Elite Hunter"
})
local EliteProgress = SV:AddLabel("")
spawn(function()
pcall(function()
while wait() do
EliteProgress:Set("Elite Progress : "..game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter","Progress"))
end
end)
end)
local Section = SV:AddSection({
Name = "Mirage Check"
})
if World3 then
spawn(function()
pcall(function()
while wait() do
if game.Workspace._WorldOrigin.Locations:FindFirstChild('Mirage Island') then
Mirragecheck:Set('Mirrage: ✅')
else
Mirragecheck:Set('Mirrage: ❌ ' )end
end
end)
end)
end
Mirragecheck = SV:AddLabel("Only Third Sea")
local Section = SV:AddSection({ Name = "Dough King Check" })
local MobKilled = SV:AddLabel("Only Third Sea")
spawn(function() while wait() do pcall(function() if string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 88 then MobKilled:Set("Defeat : "..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,41)) elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 87 then MobKilled:Set("Defeat : "..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,40)) elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 86 then MobKilled:Set("Defeat : "..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,39)) else MobKilled:Set("Dough King V1 : ✅") end end) end end)
local Section = SV:AddSection({ Name = "Hop Find" })
SV:AddToggle({
Name = "Hop Find Moon 3/4 or 4/4",
Default = false,
Flag = "FindFM",
Save = true,
Callback = function(Value)
_G.Hopfindmoon = Value
end
})
SV:AddToggle({
Name = "Hop Find Mirrage",
Default = false,
Flag = "FindMrg",
Save = true,
Callback = function(Value)
_G.Hopfinddao = Value
end
})
local Section = SV:AddSection({ Name = "Misc Sever" })
SV:AddTextbox({
Name = "Job Id Placed",
Default = "",
TextDisappear = true,
Callback = function(Value)
_G.Job = Value
end
})
SV:AddButton({
Name = "Join Id",
Callback = function()
_G.AutoRejoin = false
game:GetService("TeleportService"):TeleportToPlaceInstance(game.placeId,_G.Job, game.Players.LocalPlayer)
end
})
SV:AddButton({
Name = "Copy Job Id",
Callback = function()
setclipboard(tostring(game.JobId))
end
})
SV:AddButton({
Name = "Hop Sever",
Callback = function()
_G.AutoRejoin = false
Hop()
end
})
SV:AddButton({
Name = "Rejoin Sever",
Callback = function()
game:GetService("TeleportService"):Teleport(game.PlaceId, game:GetService("Players").LocalPlayer)
end
})
SV:AddButton({
Name = "Hop Sever Low Players",
Callback = function()
_G.AutoRejoin = false
getgenv().AutoTeleport = true
getgenv().DontTeleportTheSameNumber = true
getgenv().CopytoClipboard = false
if not game:IsLoaded() then
print("Game is loading waiting...")
end
local maxplayers = math.huge
local serversmaxplayer;
local goodserver;
local gamelink = "https://games.roblox.com/v1/games/" .. game.PlaceId .. "/servers/Public?sortOrder=Asc&limit=100"
function serversearch()
for _, v in pairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync(gamelink)).data) do
if type(v) == "table" and v.playing ~= nil and maxplayers > v.playing then
serversmaxplayer = v.maxPlayers
maxplayers = v.playing
goodserver = v.id
end
end
end
function getservers()
serversearch()
for i,v in pairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync(gamelink))) do
if i == "nextPageCursor" then
if gamelink:find("&cursor=") then
local a = gamelink:find("&cursor=")
local b = gamelink:sub(a)
gamelink = gamelink:gsub(b, "")
end
gamelink = gamelink .. "&cursor=" ..v
getservers()
end
end
end
getservers()
if AutoTeleport then
if DontTeleportTheSameNumber then
if #game:GetService("Players"):GetPlayers() - 4 == maxplayers then
return warn("It has same number of players (except you)")
elseif goodserver == game.JobId then
return warn("Your current server is the most empty server atm")
end
end
game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, goodserver)
end
end
})
D:AddButton({
Name = "Random Fruits",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Cousin","Buy")
end
})
D:AddToggle({
Name = "Auto Random Fruits",
Default = false,
Flag = "Auto Random Fruits",
Save = true,
Callback = function(Value)
_G.Random_Auto = Value
end
})
spawn(function() pcall(function() while wait(.1) do if G.Random_Auto then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("Cousin","Buy") end end end) end)
FruitList = { "Rocket-Rocket", "Spike-Spike", "Chop-Chop", "Spring-Spring", "Kilo-Kilo", "Spin-Spin", "Bird: Falcon", "Smoke-Smoke", "Flame-Flame", "Ice-Ice", "Sand-Sand", "Dark-Dark", "Revive-Revive", "Diamond-Diamond", "Light-Light", "Rubber-Rubber", "Barrier-Barrier", "Magma-Magma", "Quake-Quake", "Human-Human: Buddha", "Love-Love", "String-String", "Bird-Bird: Phoenix", "Soul-Soul", "Potal-Potal", "Rumble-Rumble", "Pain-Pain", "Gravity-Gravity", "Dough-Dough", "Venom-Venom", "Shadow-Shadow", "Control-Control", "Spirit-Spirit", "Dragon-Dragon", "Leopard-Leopard" }
D:AddToggle({
Name = "Auto Store Fruits",
Default = false,
Flag = "Auto Store Fruits",
Save = true,
Callback = function(Value)
_G.AutoStoreFruit = Value
end
})
function DropFruit()
pcall(function()
game.Players.LocalPlayer.PlayerGui.Main.FruitInventory.Position = UDim2.new(10.100, 0, 0.100, 0) -- HideUi
game.Players.LocalPlayer.PlayerGui.Main.FruitInventory.Visible = true -- เปิดไว้ถึงจะเช็คได้
local invenfruit = game.Players.LocalPlayer.PlayerGui.Main.FruitInventory.Container.Stored.ScrollingFrame.Frame
wait(.3)
for i,v in pairs(invenfruit:GetChildren()) do
if string.find(v.Name,"-") then
for _,Backpack in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
FruitStoreF = string.split(Backpack.Name, " ")[1]
FruitStoreR = FruitStoreF.."-"..FruitStoreF
if v.Name == FruitStoreR then
game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(Backpack.Name):Destroy()
end
end
end
end
for i,v in pairs(invenfruit:GetChildren()) do
if string.find(v.Name,"-") then
for _,Character in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do
FruitStoreF = string.split(Character.Name, " ")[1]
FruitStoreR = FruitStoreF.."-"..FruitStoreF
if v.Name == FruitStoreR then
game:GetService("Players").LocalPlayer.Character:FindFirstChild(Character.Name):Destroy()
end
end
end
end
end)
end
D:AddToggle({
Name = "Teleport To Fruit Spawn",
Default = false,
Flag = "Teleport To Fruit Spawn",
Save = true,
Callback = function(Value)
_G.Tweenfruit = Value
StopTween(_G.Tweenfruit)
end
})
spawn(function()
while wait(.1) do
if _G.Tweenfruit then
for i,v in pairs(game.Workspace:GetChildren()) do
if string.find(v.Name, "Fruit") then
topos(v.Handle.CFrame)
end
end
end
end
end)
D:AddToggle({
Name = "Auto Drop Fruit",
Default = false,
Flag = "Auto Drop Fruit",
Save = true,
Callback = function(Value)
_G.DropFruit = Value
end
})
spawn(function()
while wait() do
if _G.DropFruit then
pcall(function()
for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
if string.find(v.Name, "Fruit") then
EquipWeapon(v.Name)
wait(.1)
if game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible == true then
game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible = false
end
EquipWeapon(v.Name)
game:GetService("Players").LocalPlayer.Character:FindFirstChild(SelectFruit).EatRemote:InvokeServer("Drop")
end
end
for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do
if string.find(v.Name, "Fruit") then
EquipWeapon(v.Name)
wait(.1)
if game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible == true then
game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible = false
end
EquipWeapon(v.Name)
game:GetService("Players").LocalPlayer.Character:FindFirstChild(SelectFruit).EatRemote:InvokeServer("Drop")
end
end
end)
end
end
end)
D:AddToggle({
Name = "Bring All Fruit[75% Kick]",
Default = false,
Flag = "Bring All Fruit[75% Kick]",
Save = true,
Callback = function(Value)
_G.BringFruitBF = Value
end
})
spawn(function()
while wait() do
if _G.BringFruitBF then
pcall(function()
for i,v in pairs(game.Workspace:GetChildren()) do
if v:IsA("Tool") then
v.Handle.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
end
end
end)
end
end
end)
local Section = R:AddSection({ Name = "Race v2" })
R:AddToggle({
Name = "Auto Race(V1 - V2 - V3)",
Default = false,
Flag = "Auto Race",
Save = true,
Callback = function(Value)
print("co con ckc")
end
})
local Section = R:AddSection({ Name = "Pull Lever" })
AutoPullLever = R:AddToggle({
Name = "Auto Pull Lever",
Default = false,
Flag = "Auto Pull Lever",
Save = true,
Callback = function(Value)
_G.AutoPullLever = Value
StopTween("AutoPullLever")
end
})
R:AddToggle({
Name = "Auto Turn On Race v3",
Default = false,
Flag = "Auto Turn On Race v3",
Save = true,
Callback = function(Value)
_G.V3 = Value
end
})
spawn(function()
while wait() do
pcall(function()
if _G.V3 then
game:GetService("VirtualInputManager"):SendKeyEvent(true,"T",false,game)
wait(0.1)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"T",false,game)
end
end)
end
end)
R:AddToggle({
Name = "Auto Turn On Race v4",
Default = false,
Flag = "Auto Turn On Race v4",
Save = true,
Callback = function(Value)
_G.V4 = Value
end
})
spawn(function()
while wait() do
pcall(function()
if _G.V4 then
game:GetService("VirtualInputManager"):SendKeyEvent(true,"Y",false,game)
wait(0.1)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"Y",false,game)
end
end)
end
end)
MoveCamTooMoonToggle = R:AddToggle({
Name = "Move Cam to Moon",
Default = false,
Flag = "Move Cam to Moon",
Save = true,
Callback = function(Value)
_G.AutoDooHee = Value
end
})
spawn(function()
while wait() do
pcall(function()
if _G.AutoDooHee then
local moonDir = game.Lighting:GetMoonDirection()
local lookAtPos = game.Workspace.CurrentCamera.CFrame.p + moonDir * 100
game.Workspace.CurrentCamera.CFrame = CFrame.lookAt(game.Workspace.CurrentCamera.CFrame.p, lookAtPos)
end
end)
end
end)
R:AddButton({
Name = "Teleport to Gear",
Callback = function()
_G.TweenMGear = Value
StopTween(_G.TweenMGear)
end
})
local Section = R:AddSection({ Name = "Race v4" })
R:AddToggle({
Name = "Auto Buy Gear",
Default = false,
Flag = "Auto Buy Gear",
Save = true,
Callback = function(Value)
_G.Auto_Farm_Bone4 = Value
StopTween(_G.Auto_Farm_Bone4)
end
})
spawn(function()
pcall(function()
while wait(0.1) do
if _G.Auto_Farm_Bone4 then
local args = {
[1] = true
}
local args = { [1] = "UpgradeRace", [2] = "Buy" }
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("CommF_"):InvokeServer(unpack(args))
end
end
end)
end)
R:AddToggle({
Name = "Auto Train Race",
Default = false,
Flag = "Auto Train Race",
Save = true,
Callback = function(Value)
_G.AutoRace = Value
StardFarm = Value
StopTween(StardFarm)
StopTween(_G.AutoRace)
end
})
local Section = R:AddSection({ Name = "Temple Of Time" })
R:AddButton({
Name = "Teleport to Top On Great Tree",
Callback = function()
TweenTempleLegit()
end
})
R:AddButton({
Name = "Teleport to Temple of Time",
Callback = function()
Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875)
end
})
R:AddButton({
Name = "Teleport to Lever Pull",
Callback = function()
PullLever()
end
})
R:AddButton({
Name = "Teleport to Anclient One",
Callback = function()
Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875)
Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875)
wait(.1)
topos(CFrame.new(28973.0879, 14889.9756, -120.298691, -0.85230273, -9.83552173e-09, -0.523048818, -7.0291172e-08, 1, 9.5734535e-08, 0.523048818, 1.18360518e-07, -0.85230273))
end
})
R:AddButton({
Name = "Teleport to Clock",
Callback = function()
Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875)
Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875)
wait(.1)
topos(CFrame.new(29551.9941, 15069.002, -85.5179291, 0.603725016, 4.74354529e-08, -0.797192633, -3.64676893e-08, 1, 3.18856408e-08, 0.797192633, 9.82161463e-09, 0.603725016))
end
})
R:AddButton({ Name = "Teleport to Trials Doors", Callback = function() Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875) wait(.1) Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875) wait(.1) Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875) wait(.1) Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875) wait(.1) Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875) wait(.1) Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875) wait(.1) Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875) wait(.1) Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875) if game:GetService("Players").LocalPlayer.Data.Race.Value == "Fishman" then wait(1) topos(CFrame.new(28224.056640625, 14889.4267578125, -210.5872039794922)) elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Human" then wait(1) topos(CFrame.new(29237.294921875, 14889.4267578125, -206.94955444335938)) elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Cyborg" then wait(1) topos(CFrame.new(28492.4140625, 14894.4267578125, -422.1100158691406)) elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Skypiea" then wait(1) topos(CFrame.new(28967.408203125, 14918.0751953125, 234.31198120117188)) elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Ghoul" then wait(1) topos(CFrame.new(28672.720703125, 14889.1279296875, 454.5961608886719)) elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Mink" then wait(1) topos(CFrame.new(29020.66015625, 14889.4267578125, -379.2682800292969)) end end })
local Section = R:AddSection({ Name = "Other Trials" })
R:AddToggle({
Name = "Auto Complete Trials",
Default = false,
Flag = "Auto Complete Trials",
Save = true,
Callback = function(Value)
_G.AutoQuestRace = Value
StopTween(_G.AutoQuestRace)
end
})
R:AddToggle({ Name = "Auto Kill Players After Trials", Default = false, Flag = "KillTrials", Save = true, Callback = function(Value) KillPlayer = Value StopTween(KillPlayer) _G.TurnKen = Value end })
local Section = SH:AddSection({ Name = "Melee" })
SH:AddButton({
Name = "Black Leg",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBlackLeg")
end
})
SH:AddButton({
Name = "Electrol",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro")
end
})
SH:AddButton({
Name = "FishMan Karate",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate")
end
})
SH:AddButton({
Name = "Dragon Claw",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","1")
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","2")
end
})
SH:AddButton({
Name = "SuperHuman",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman")
end
})
SH:AddButton({
Name = "Death Step",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep")
end
})
SH:AddButton({
Name = "Electric Claw",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw")
end
})
SH:AddButton({
Name = "SharkMan Karate",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate",true)
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate")
end
})
SH:AddButton({
Name = "Dragon Talon",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon")
end
})
SH:AddButton({
Name = "Godhuman",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyGodhuman")
end
})
local Section = SH:AddSection({ Name = "Haki :" })
SH:AddButton({
Name = "Buy Buso Haki",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Buso")
end
})
SH:AddButton({
Name = "Buy Geppo Haki",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Geppo")
end
})
SH:AddButton({
Name = "Buy Flash Step(Soru)",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Soru")
end
})
SH:AddButton({
Name = "Buy Observation(Ken) Haki",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk","Buy")
end
})
local Section = SH:AddSection({ Name = "Race :" })
SH:AddButton({
Name = "Buy Ghoul Race :",
Callback = function()
local a = {
[1] = "Ectoplasm",
[2] = "BuyCheck",
[3] = 4
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(a))
local a = {
[1] = "Ectoplasm",
[2] = "Change",
[3] = 4
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(a))
end
})
SH:AddButton({
Name = "Buy Ghoul Race :",
Callback = function()
local a = {
[1] = "CyborgTrainer",
[2] = "Buy"
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(a))
end
})
local Section = SH:AddSection({ Name = "Other" })
SH:AddButton({
Name = "Cutlass Katana",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Cutlass")
end
})
SH:AddButton({
Name = "Katana",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Katana")
end
})
SH:AddButton({
Name = "Iron Mace",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Iron Mace")
end
})
SH:AddButton({
Name = "Dual Katana",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Duel Katana")
end
})
SH:AddButton({
Name = "Triple Katana",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Triple Katana")
end
})
SH:AddButton({
Name = "Pipe",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Pipe")
end
})
SH:AddButton({
Name = "Dual-Headed Blade ",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Dual-Headed Blade")
end
})
SH:AddButton({
Name = "Bisento",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Bisento")
end
})
SH:AddButton({
Name = "Soul Cane",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Soul Cane")
end
})
SH:AddButton({
Name = "Pole v.2 [ 5,000 Fragments ]",
Callback = function()
game.ReplicatedStorage.Remotes.CommF_:InvokeServer("ThunderGodTalk")
end
})
local Section = SH:AddSection({ Name = "Gun" })
SH:AddButton({
Name = "Slingshot",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Slingshot")
end
})
SH:AddButton({
Name = "Musket",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Musket")
end
})
SH:AddButton({
Name = "Flintlock",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Flintlock")
end
})
SH:AddButton({
Name = "Refined Slingshot",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Refined Flintlock")
end
})
SH:AddButton({
Name = "Refined Flintlock",
Callback = function()
local args = {
[1] = "BuyItem",
[2] = "Refined Flintlock"
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
})
SH:AddButton({
Name = "Cannon",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Cannon")
end
})
SH:AddButton({
Name = "Kabucha [ 1,500 Fragments]",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Slingshot","1")
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Slingshot","2")
end
})
SH:AddButton({
Name = "Bizarre Rifle [ 250 Ectoplasm ]",
Callback = function()
local A_1 = "Ectoplasm"
local A_2 = "Buy"
local A_3 = 1
local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
Event:InvokeServer(A_1, A_2, A_3)
local A_1 = "Ectoplasm"
local A_2 = "Buy"
local A_3 = 1
local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"]
Event:InvokeServer(A_1, A_2, A_3)
end
})
SH:AddButton({
Name = "Refund Stats[2,500 fragment]",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Refund","1")
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Refund","2")
end
})
SH:AddButton({
Name = "Race Random[3,000 fragment]",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Reroll","1")
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Reroll","2")
end
})
local Section = C:AddSection({ Name = "Open Tab" })
C:AddButton({
Name = "Open Devil Fruit Shop",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("GetFruits")
game:GetService("Players").LocalPlayer.PlayerGui.Main.FruitShop.Visible = true
end
})
C:AddButton({
Name = "Open Inventory[Old]",
Callback = function()
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventoryWeapons")
wait(1)
game:GetService("Players").LocalPlayer.PlayerGui.Main.Inventory.Visible = true
end
})
C:AddButton({
Name = "Title Tab",
Callback = function()
local args = {
[1] = "getTitles"
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
game.Players.localPlayer.PlayerGui.Main.Titles.Visible = true
end
})
local Section = C:AddSection({ Name = "Color Haki" })
C:AddButton({
Name = "Color Haki",
Callback = function()
game.Players.localPlayer.PlayerGui.Main.Colors.Visible = true
end
})
C:AddToggle({
Name = "Buy Haki Color(Random)",
Default = false,
Callback = function(Value)
_G.AutoBuyEnchancementColour = Value
end
})
spawn(function()
while wait() do
if G.AutoBuyEnchancementColour then
local args = {
[1] = "ColorsDealer",
[2] = "2"
}
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer(unpack(args))
if _G.AutoBuyEnchancementColour_Hop and _G.AutoBuyEnchancementColour and not World1 then
wait(10)
Hop()
end
end
end
end)
local Section = C:AddSection({ Name = "Level Lock" })
C:AddToggle({
Name = "Lock Level",
Default = false,
Flag = "Lock Level",
Save = true,
Callback = function(Value)
LockLevel = Value
end
})
LockLevelValue = 2450
OldLevel = game.Players.localPlayer.Data.Level.Value
C:AddSlider({
Name = "Level To Lock",
Min = 1,
Max = 2550,
Default = 2550,
Color = Color3.fromRGB(255,255,255),
Increment = 1,
ValueName = "Level",
Flag = "Level To Lock",
Save = true,
Callback = function(Value)
LockLevelValue = Value
end
})
spawn(function()
while wait(.1) do
if LockLevel then
if game.Players.localPlayer.Data.Level.Value >= LockLevelValue then
game.Players.localPlayer:Kick("Lock Level : Done[Đúng Level mày nói rồi!]")
end
end
end
end)
_G.Remove_Effect = true
spawn(function() game:GetService('RunService').Stepped:Connect(function() if _G.Remove_Effect then for i, v in pairs(game:GetService("ReplicatedStorage").Effect.Container:GetChildren()) do if v.Name == "Death" then v:Destroy() end end end end) end)
local Section = C:AddSection({
Name = "Rejoin"
})
C:AddToggle({
Name = "Auto Rejoin",
Default = false,
Callback = function(Value)
_G.AutoRejoin = Value
end
})
spawn(function()
while wait() do
if _G.AutoRejoin then
getgenv().rejoin = game:GetService("CoreGui").RobloxPromptGui.promptOverlay.ChildAdded:Connect(function(child)
if child.Name == 'ErrorPrompt' and child:FindFirstChild('MessageArea') and child.MessageArea:FindFirstChild("ErrorFrame") then
game:GetService("TeleportService"):Teleport(game.PlaceId)
end
end)
end
end
end)
local Section = C:AddSection({
Name = "Players"
})
C:AddToggle({
Name = "Walk On Water",
Default = true,
Callback = function(Value)
_G.WalkWater = Value
end
})
spawn(function()
while task.wait() do
pcall(function()
if _G.WalkWater then
game:GetService("Workspace").Map["WaterBase-Plane"].Size = Vector3.new(1000,112,1000)
else
game:GetService("Workspace").Map["WaterBase-Plane"].Size = Vector3.new(1000,80,1000)
end
end)
end
end)
local Section = C:AddSection({
Name = "Misc Players"
})
C:AddToggle({
Name = "Infinity Soru",
Default = false,
Callback = function(Value)
getgenv().InfSoru = Value
end
})
spawn(function()
while wait() do
pcall(function()
if getgenv().InfSoru and game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil then
for i,v in next, getgc() do
if game:GetService("Players").LocalPlayer.Character.Soru then
if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.Character.Soru then
for i2,v2 in next, getupvalues(v) do
if typeof(v2) == "table" then
repeat wait(0.1)
v2.LastUse = 0
until not getgenv().InfSoru or game:GetService("Players").LocalPlayer.Character.Humanoid.Health <= 0
end
end
end
end
end
end
end)
end
end)
C:AddToggle({
Name = "No Clip",
Default = false,
Callback = function(Value)
_G.NOCLIP = Value
end
})
spawn(function()
while wait() do
if sethiddenproperty then
sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",100)
end
if setscriptable then
setscriptable(game.Players.LocalPlayer, "SimulationRadius", true)
game.Players.LocalPlayer.SimulationRadius = math.huge * math.huge, math.huge * math.huge * 0 / 0 * 0 / 0 * 0 / 0 * 0 / 0 * 0 / 0
end
end
end)
C:AddButton({
Name = "Remove Lava",
Callback = function()
for i,v in pairs(game.Workspace:GetDescendants()) do
if v.Name == "Lava" then
v:Destroy()
end
end
for i,v in pairs(game.ReplicatedStorage:GetDescendants()) do
if v.Name == "Lava" then
v:Destroy()
end
end
end
})
C:AddToggle({
Name = "Infinity Geppo",
Default = false,
Callback = function(Value)
getgenv().InfGeppo = Value
end
})
spawn(function()
while wait() do
pcall(function()
if getgenv().InfGeppo then
for i,v in next, getgc() do
if game:GetService("Players").LocalPlayer.Character.Geppo then
if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.Character.Geppo then
for i2,v2 in next, getupvalues(v) do
if tostring(i2) == "9" then
repeat wait(.1)
setupvalue(v,i2,0)
until not getgenv().InfGeppo or game:GetService("Players").LocalPlayer.Character.Humanoid.Health <= 0
end
end
end
end
end
end
end)
end
end)
spawn(function()
while wait() do
if G.AutoFarm then
pcall(function()
local QuestTitle = game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text
if not string.find(QuestTitle, NameMon) then
StartMagnet = false
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("AbandonQuest")
end
if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
StartMagnet = false
CheckQuest()
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - CFrameQuest.Position).Magnitude > 1500 then
BTP(CFrameQuest)
elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - CFrameQuest.Position).Magnitude < 1500 then
topos(CFrameQuest)
end
else
topos(CFrameQuest)
end
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - CFrameQuest.Position).Magnitude <= 20 then
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest",NameQuest,LevelQuest)
end
elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
CheckQuest()
if game:GetService("Workspace").Enemies:FindFirstChild(Mon) then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
if v.Name == Mon then
if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then
repeat task.wait()
EquipWeapon(_G.SelectWeapon)
AutoHaki()
PosMon = v.HumanoidRootPart.CFrame
TP1(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(100,100,100)
StartMagnet = true
game:GetService'VirtualUser':CaptureController()
game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
until not G.AutoFarm or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
else
StartMagnet = false
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("AbandonQuest")
end
end
end
end
else
TP1(CFrameMon)
StartMagnet = false
if game:GetService("ReplicatedStorage"):FindFirstChild(Mon) then
TP1(game:GetService("ReplicatedStorage"):FindFirstChild(Mon).HumanoidRootPart.CFrame * CFrame.new(0,10,0))
end
end
end
end)
end
end
end)
spawn(function() game:GetService("RunService").RenderStepped:Connect(function() pcall(function() if _G.AutoFarm then CheckQuest() if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then local a = { [1] = "StartQuest", [2] = NameQuest, [3] = LevelQuest }
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(a))
end end end) end) end)
spawn(function()
while wait() do
if G.AutoFarmFruitMastery then
pcall(function()
local QuestTitle = game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text
if not string.find(QuestTitle, NameMon) then
Magnet = false
UseSkill = false
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("AbandonQuest")
end
if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
StartMasteryFruitMagnet = false
UseSkill = false
CheckQuest()
repeat wait()
TP1(CFrameQuest)
until (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not G.AutoFarmFruitMastery
if (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 5 then
wait(0.1)
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("StartQuest",NameQuest,LevelQuest)
wait(0.1)
end
elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
CheckQuest()
if game:GetService("Workspace").Enemies:FindFirstChild(Mon) then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
if v.Name == Mon then
if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then
HealthMs = v.Humanoid.MaxHealth * _G.Kill_At/100
repeat task.wait()
if v.Humanoid.Health <= HealthMs then
AutoHaki()
EquipWeapon(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value)
TP1(v.HumanoidRootPart.CFrame * CFrame.new(0,20,0))
v.HumanoidRootPart.CanCollide = false
PosMonMasteryFruit = v.HumanoidRootPart.CFrame
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
UseSkill = true
else
UseSkill = false
AutoHaki()
EquipWeapon(_G.SelectWeapon)
TP1(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(100,100,100)
PosMonMasteryFruit = v.HumanoidRootPart.CFrame
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
end
StartMasteryFruitMagnet = true
game:GetService'VirtualUser':CaptureController()
game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
until not G.AutoFarmFruitMastery or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
else
UseSkill = false
StartMasteryFruitMagnet = false
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("AbandonQuest")
end
end
end
end
else
TP1(CFrameMon)
StartMasteryFruitMagnet = false
UseSkill = false
local Mob = game:GetService("ReplicatedStorage"):FindFirstChild(Mon)
if Mob then
TP1(Mob.HumanoidRootPart.CFrame * CFrame.new(0,0,10))
else
if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y <= 1 then
game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = true
task.wait()
game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = false
end
end
end
end
end)
end
end
end)
spawn(function()
while wait() do
if UseSkill then
pcall(function()
CheckQuest()
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if game:GetService("Players").LocalPlayer.Character:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) then
MasBF = game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Data.DevilFruit.Value].Level.Value
elseif game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) then
MasBF = game:GetService("Players").LocalPlayer.Backpack[game:GetService("Players").LocalPlayer.Data.DevilFruit.Value].Level.Value
end
if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon-Dragon") then
if _G.SkillZ then
local args = {
[1] = PosMonMasteryFruit.Position
}
game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
end
if _G.SkillX then
local args = {
[1] = PosMonMasteryFruit.Position
}
game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
end
if _G.SkillC then
local args = {
[1] = PosMonMasteryFruit.Position
}
game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)
wait(2)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
end
elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Venom-Venom") then
if _G.SkillZ then
local args = {
[1] = PosMonMasteryFruit.Position
}
game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
end
if _G.SkillX then
local args = {
[1] = PosMonMasteryFruit.Position
}
game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
end
if _G.SkillC then
local args = {
[1] = PosMonMasteryFruit.Position
}
game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)
wait(2)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
end
elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Human-Human: Buddha") then
if _G.SkillZ and game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Size == Vector3.new(2, 2.0199999809265, 1) then
local args = {
[1] = PosMonMasteryFruit.Position
}
game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
end
if _G.SkillX then
local args = {
[1] = PosMonMasteryFruit.Position
}
game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
end
if _G.SkillC then
local args = {
[1] = PosMonMasteryFruit.Position
}
game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
end
if _G.SkillV then
local args = {
[1] = PosMonMasteryFruit.Position
}
game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"V",false,game)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"V",false,game)
end
if _G.SkillF then
local args = {
[1] = PosMonMasteryFruit.Position
}
game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"F",false,game)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"F",false,game)
end
elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) then
if _G.SkillZ then
local args = {
[1] = PosMonMasteryFruit.Position
}
game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game)
end
if _G.SkillX then
local args = {
[1] = PosMonMasteryFruit.Position
}
game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game)
end
if _G.SkillC then
local args = {
[1] = PosMonMasteryFruit.Position
}
game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game)
end
if _G.SkillV then
local args = {
[1] = PosMonMasteryFruit.Position
}
game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"V",false,game)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"V",false,game)
if _G.SkillF then
local args = {
[1] = PosMonMasteryFruit.Position
}
game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"F",false,game)
game:GetService("VirtualInputManager"):SendKeyEvent(false,"F",false,game)
end
end
end
end
end)
end
end
end)
spawn(function() game:GetService("RunService").RenderStepped:Connect(function() pcall(function() if UseSkill then for i,v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Notifications:GetChildren()) do if v.Name == "NotificationTemplate" then if string.find(v.Text,"Skill locked!") then v:Destroy() end end end end end) end) end)
spawn(function() pcall(function() game:GetService("RunService").RenderStepped:Connect(function() if UseSkill then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Data.DevilFruit.Value].RemoteEvent:FireServer(unpack(args)) end end) end) end)
spawn(function()
pcall(function()
while wait() do
if G.AutoFarmGunMastery then
local QuestTitle = game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text
if not string.find(QuestTitle, NameMon) then
Magnet = false
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("AbandonQuest")
end
if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
StartMasteryGunMagnet = false
CheckQuest()
TP1(CFrameQuest)
if (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 10 then
wait(0.1)
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest", NameQuest, LevelQuest)
end
elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
CheckQuest()
if game:GetService("Workspace").Enemies:FindFirstChild(Mon) then
pcall(function()
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == Mon then
repeat task.wait()
if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then
HealthMin = v.Humanoid.MaxHealth * _G.Kill_At/100
if v.Humanoid.Health <= HealthMin then
EquipWeapon(SelectWeaponGun)
TP1(v.HumanoidRootPart.CFrame * CFrame.new(0,10,0))
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(2,2,1)
v.Head.CanCollide = false
local args = {
[1] = v.HumanoidRootPart.Position,
[2] = v.HumanoidRootPart
}
game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].RemoteFunctionShoot:InvokeServer(unpack(args))
else
AutoHaki()
EquipWeapon(G.SelectWeapon)
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
v.Head.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
TP1(v.HumanoidRootPart.CFrame * Pos)
game:GetService'VirtualUser':CaptureController()
game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
end
StartMasteryGunMagnet = true
PosMonMasteryGun = v.HumanoidRootPart.CFrame
else
StartMasteryGunMagnet = false
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("AbandonQuest")
end
until v.Humanoid.Health <= 0 or _G.AutoFarmGunMastery == false or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false
StartMasteryGunMagnet = false
end
end
end)
else
TP1(CFrameMon)
AutoFarmNearestMagnet = false
local Mob = game:GetService("ReplicatedStorage"):FindFirstChild(Mon)
if Mob then
TP1(Mob.HumanoidRootPart.CFrame * CFrame.new(0,0,10))
else
if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y <= 1 then
game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = true
task.wait()
game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = false
end
end
end
end
end
end
end)
end)
spawn(function() while wait() do if G.BuyAllSword then pcall(function() game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyItem","Cutlass") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Katana") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Iron Mace") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Duel Katana") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Triple Katana") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Pipe") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Bisento") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Dual-Headed Blade") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Soul Cane") if _G.BuyHop then wait(10) Hop() end end) end end end)
spawn(function() while wait() do if G.BuyAllAib then pcall(function() game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("KenTalk","Buy") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Geppo") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Buso") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Soru") if _G.HopBuy then wait(10) Hop() end end) end end end)
spawn(function()
pcall(function()
while wait() do
if G.AutoSuperhuman then
if game.Players.LocalPlayer.Backpack:FindFirstChild("Combat") or game.Players.LocalPlayer.Character:FindFirstChild("Combat") and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 150000 then
UnEquipWeapon("Combat")
wait(.1)
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyBlackLeg")
end
if game.Players.LocalPlayer.Character:FindFirstChild("Superhuman") or game.Players.LocalPlayer.Backpack:FindFirstChild("Superhuman") then
G.SelectWeapon = "Superhuman"
end
if game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") or game.Players.LocalPlayer.Character:FindFirstChild("Black Leg") or game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") or game.Players.LocalPlayer.Character:FindFirstChild("Electro") or game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") or game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate") or game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw") or game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw") then
if game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") and game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value <= 299 then
G.SelectWeapon = "Black Leg"
end
if game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") and game.Players.LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value <= 299 then
G.SelectWeapon = "Electro"
end
if game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value <= 299 then
G.SelectWeapon = "Fishman Karate"
end
if game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value <= 299 then
G.SelectWeapon = "Dragon Claw"
end
if game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") and game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 300000 then
UnEquipWeapon("Black Leg")
wait(.1)
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyElectro")
end
if game.Players.LocalPlayer.Character:FindFirstChild("Black Leg") and game.Players.LocalPlayer.Character:FindFirstChild("Black Leg").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 300000 then
UnEquipWeapon("Black Leg")
wait(.1)
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyElectro")
end
if game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") and game.Players.LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 750000 then
UnEquipWeapon("Electro")
wait(.1)
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyFishmanKarate")
end
if game.Players.LocalPlayer.Character:FindFirstChild("Electro") and game.Players.LocalPlayer.Character:FindFirstChild("Electro").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 750000 then
UnEquipWeapon("Electro")
wait(.1)
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyFishmanKarate")
end
if game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value >= 300 and game:GetService("Players")["Localplayer"].Data.Fragments.Value >= 1500 then
UnEquipWeapon("Fishman Karate")
wait(.1)
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BlackbeardReward","DragonClaw","1")
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","2")
end
if game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate").Level.Value >= 300 and game:GetService("Players")["Localplayer"].Data.Fragments.Value >= 1500 then
UnEquipWeapon("Fishman Karate")
wait(.1)
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","1")
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","2")
end
if game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 3000000 then
UnEquipWeapon("Dragon Claw")
wait(.1)
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman")
end
if game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw") and game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 3000000 then
UnEquipWeapon("Dragon Claw")
wait(.1)
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman")
end
end
end
end
end)
end)
spawn(function() while wait() do if _G.AutoSecondSea then pcall(function() if game.Players.LocalPlayer.Data.Level.Value >= 700 and World1 then _G.AutoFarm = false if game.Workspace.Map.Ice.Door.CanCollide == true and game.Workspace.Map.Ice.Door.Transparency == 0 then repeat wait() topos(CFrame.new(4851.8720703125, 5.6514348983765, 718.47094726563)) until (CFrame.new(4851.8720703125, 5.6514348983765, 718.47094726563).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not G.AutoSecondSea wait(1) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("DressrosaQuestProgress","Detective") EquipWeapon("Key") local pos2 = CFrame.new(1347.7124, 37.3751602, -1325.6488) repeat wait() topos(pos2) until (pos2.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not _G.AutoSecondSea wait(3) elseif game.Workspace.Map.Ice.Door.CanCollide == false and game.Workspace.Map.Ice.Door.Transparency == 1 then if game:GetService("Workspace").Enemies:FindFirstChild("Ice Admiral") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Ice Admiral" and v.Humanoid.Health > 0 then repeat wait() AutoHaki() EquipWeapon(G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(60,60,60) v.HumanoidRootPart.Transparency = 1 topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 870),workspace.CurrentCamera.CFrame) until v.Humanoid.Health <= 0 or not v.Parent or not G.AutoSecondSea game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("TravelDressrosa") end end else topos(CFrame.new(1347.7124, 37.3751602, -1325.6488)) end else game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("TravelDressrosa") end end end) end end end)
spawn(function() while task.wait() do pcall(function() if _G.BringMonster then CheckQuest() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.AutoFarm and StartMagnet and v.Name == Mon and (Mon == "Factory Staff" or Mon == "Monkey" or Mon == "Dragon Crew Warrior" or Mon == "Dragon Crew Archer") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 220 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = PosMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) elseif _G.AutoFarm and StartMagnet and v.Name == Mon and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= _G.BringMode then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = PosMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) end end end end) end end)
spawn(function() while task.wait() do pcall(function() if _G.BringMonster then CheckQuest() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.AutoFarm and StartMagnet and v.Name == Mon and (Mon == "Factory Staff" or Mon == "Monkey" or Mon == "Dragon Crew Warrior" or Mon == "Dragon Crew Archer") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 250 then v.HumanoidRootPart.Size = Vector3.new(150,150,150) v.HumanoidRootPart.CFrame = PosMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) elseif _G.AutoFarm and StartMagnet and v.Name == Mon and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= _G.BringMode then v.HumanoidRootPart.Size = Vector3.new(150,150,150) v.HumanoidRootPart.CFrame = PosMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) end if _G.Farmfast and StardMag then if (v.Name == "Shanda") and (v.HumanoidRootPart.Position - FastMon.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = FastMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) end if _G.AutoVampire and YouSkidder then if (v.Name == "Vampire") and (v.HumanoidRootPart.Position - PosVui.Position).Magnitude <= 500 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = PosVui v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) end if _G.AutoEctoplasm and StartEctoplasmMagnet then if string.find(v.Name, "Ship") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - EctoplasmMon.Position).Magnitude <= _G.BringMode then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = EctoplasmMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoRengoku and StartRengokuMagnet then if (v.Name == "Snow Lurker" or v.Name == "Arctic Warrior") and (v.HumanoidRootPart.Position - RengokuMon.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(1500,1500,1500) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = RengokuMon if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoMusketeerHat and StartMagnetMusketeerhat then if v.Name == "Forest Pirate" and (v.HumanoidRootPart.Position - MusketeerHatMon.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = MusketeerHatMon if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoObservationHakiV2 and Mangnetcitzenmon then if v.Name == "Forest Pirate" and (v.HumanoidRootPart.Position - MusketeerHatMon.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosHee if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.Auto_EvoRace and StartEvoMagnet then if v.Name == "Zombie" and (v.HumanoidRootPart.Position - PosMonEvo.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonEvo if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoBartilo and AutoBartiloBring then if v.Name == "Swan Pirate" and (v.HumanoidRootPart.Position - PosMonBarto.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonBarto if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoFarmFruitMastery and StartMasteryFruitMagnet then if v.Name == "Monkey" then if (v.HumanoidRootPart.Position - PosMonMasteryFruit.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryFruit if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end elseif v.Name == "Factory Staff" then if (v.HumanoidRootPart.Position - PosMonMasteryFruit.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryFruit if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end elseif v.Name == Mon then if (v.HumanoidRootPart.Position - PosMonMasteryFruit.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryFruit if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end end if _G.AutoFarmGunMastery and StartMasteryGunMagnet then if v.Name == "Monkey" then if (v.HumanoidRootPart.Position - PosMonMasteryGun.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryGun if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end elseif v.Name == "Factory Staff" then if (v.HumanoidRootPart.Position - PosMonMasteryGun.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryGun if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end elseif v.Name == Mon then if (v.HumanoidRootPart.Position - PosMonMasteryGun.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryGun if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end end if _G.Auto_Bone and StartMagnetBoneMon then if (v.Name == "Reborn Skeleton" or v.Name == "Living Zombie" or v.Name == "Demonic Soul" or v.Name == "Posessed Mummy") and (v.HumanoidRootPart.Position - PosMonBone.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonBone if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.Auto_Bone2 and StartMagnetBoneMon2 then if (v.Name == "Reborn Skeleton" or v.Name == "Living Zombie" or v.Name == "Demonic Soul" or v.Name == "Posessed Mummy") and (v.HumanoidRootPart.Position - PosMonBone.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonBone if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoFarmCandy and StartCandyMagnet then if (v.Name == "Ice Cream Chef" or v.Name == "Ice Cream Commander") and (v.HumanoidRootPart.Position - CandyMon.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = CandyMon if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoDoughtBoss and MagnetDought then if (v.Name == "Cookie Crafter" or v.Name == "Cake Guard" or v.Name == "Baking Staff" or v.Name == "Head Baker") and (v.HumanoidRootPart.Position - PosMonDoughtOpenDoor.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonDoughtOpenDoor if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end if StardFarm and FarmMag then if (v.Name == "Sweet Thief" or v.Name == "Candy Rebel" or v.Name == "Cocoa Warrior" or v.Name == "Chocolate Bar Battler") and (v.HumanoidRootPart.Position - PosMonDoughtOpenDoor.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosGG if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end end end end end end end) end end)
function GetBladeHit() local CombatFrameworkLib = debug.getupvalues(require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework)) local CmrFwLib = CombatFrameworkLib[2] local p13 = CmrFwLib.activeController local weapon = p13.blades[1] if not weapon then return weapon end while weapon.Parent ~= game.Players.LocalPlayer.Character do weapon = weapon.Parent end return weapon end function AttackHit() local CombatFrameworkLib = debug.getupvalues(require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework)) local CmrFwLib = CombatFrameworkLib[2] local plr = game.Players.LocalPlayer for i = 1, 1 do local bladehit = require(game.ReplicatedStorage.CombatFramework.RigLib).getBladeHits(plr.Character,{plr.Character.HumanoidRootPart},60) local cac = {} local hash = {} for k, v in pairs(bladehit) do if v.Parent:FindFirstChild("HumanoidRootPart") and not hash[v.Parent] then table.insert(cac, v.Parent.HumanoidRootPart) hash[v.Parent] = true end end bladehit = cac if #bladehit > 0 then pcall(function() CmrFwLib.activeController.timeToNextAttack = 1 CmrFwLib.activeController.attacking = false CmrFwLib.activeController.blocking = false CmrFwLib.activeController.timeToNextBlock = 0 CmrFwLib.activeController.increment = 3 CmrFwLib.activeController.hitboxMagnitude = 120 CmrFwLib.activeController.focusStart = 0 game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("weaponChange",tostring(GetBladeHit())) game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("hit", bladehit, i, "") end) end end end spawn(function() while wait(.1) do if _G.FastAttack then pcall(function() repeat task.wait(_G.FastAttackDelay) AttackHit() until not _G.FastAttack end) end end end)
spawn(function() pcall(function() while wait() do if _G.Farmfast and World1 then if game.Players.LocalPlayer.Data.Level.Value >= 10 then ToggleFarm:Set(false) _G.Farmfast = true end end end end) end)
spawn(function()
while wait() do
if G.Farmfast and World1 then
pcall(function()
if game.Players.LocalPlayer.Data.Level.Value >= 10 then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047))
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Shanda" then
if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
StardMag = true
FastMon = v.HumanoidRootPart.CFrame
v.HumanoidRootPart.Size = Vector3.new(80,80,80)
TP1(v.HumanoidRootPart.CFrame * Pos)
game:GetService("VirtualUser"):CaptureController()
game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not _G.Farmfast or not v.Parent or v.Humanoid.Health <= 0
StardMag = false
TP1(CFrame.new(-7678.48974609375, 5566.40380859375, -497.2156066894531))
end
end
end
else
if game:GetService("ReplicatedStorage"):FindFirstChild("Shanda") then
TP1(game:GetService("ReplicatedStorage"):FindFirstChild("Shanda").HumanoidRootPart.CFrame * CFrame.new(5,10,2))
end
end
end)
end
end
end)
spawn(function() pcall(function() while wait() do if _G.Farmfast and World1 then if game.Players.LocalPlayer.Data.Level.Value >= 50 then Farmfasttoggle:Set(false) _G.AutoPlayerHunter = true end end end end) end)
spawn(function() while wait(.1) do if _G.AutoFarmSelectMonster then pcall(function() CheckQuest(SelectMonster) if game:GetService("Workspace").Enemies:FindFirstChild(SelectMonster) then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == SelectMonster then if v:FindFirstChild("Humanoid") then if v.Humanoid.Health > 0 then repeat game:GetService("RunService").Heartbeat:wait() EquipWeapon(G.SelectWeapon) if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then local args = { [1] = "Buso" } game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer(unpack(args)) end topos(v.HumanoidRootPart.CFrame * CFrame.new(0,30,0)) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672), game.Workspace.CurrentCamera.CFrame) PosMonSelectMonster = v.HumanoidRootPart.CFrame SelectMonsterMagnet = true until not _G.AutoFarmSelectMonster or not v.Parent or v.Humanoid.Health == 0 or not game:GetService("Workspace").Enemies:FindFirstChild(v.Name) end end end end else CheckQuest(SelectMonster)
SelectMonsterMagnet = false
topos(CFrameMon)
end
end)
end
end
end)
spawn(function() while wait() do if _G.AutoFarmNearest then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name and v:FindFirstChild("Humanoid") then if v.Humanoid.Health > 0 then repeat wait() EquipWeapon(G.SelectWeapon) if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then local args = { [1] = "Buso" } game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer(unpack(args)) end topos(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.CanCollide = false Fastattack = true v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672), game.Workspace.CurrentCamera.CFrame) AutoFarmNearestMagnet = true PosMon = v.HumanoidRootPart.CFrame until not _G.AutoFarmNearest or not v.Parent or v.Humanoid.Health <= 0 AutoFarmNearestMagnet = false Fastattack = false end end end end end end)
_G.MagnitudeAdd = 0
spawn(function()
while wait() do
if AutoFarmChest then
for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
if v.Name:find("Chest") then
if game:GetService("Workspace"):FindFirstChild(v.Name) then
if (v.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 5000+_G.MagnitudeAdd then
repeat wait()
if game:GetService("Workspace"):FindFirstChild(v.Name) then
topos(v.CFrame)
end
until AutoFarmChest == false or not v.Parent
topos(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame)
_G.MagnitudeAdd = _G.MagnitudeAdd+1500
break
end
end
end
end
end
end
end)
spawn(function()
while wait() do
if _G.ChestBypass then
pcall(function()
for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
if string.find(v.Name, "Chest") then
print(v.Name)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
wait(.15)
end
end
game.Players.LocalPlayer.Character.Head:Destroy()
for _,v in pairs(game:GetService("Workspace"):GetDescendants()) do
if string.find(v.Name, "Chest") and v:IsA("TouchTransmitter") then
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 0) --0 is touch
wait()
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 1) -- 1 is untouch
end
end
end)
end
end
end)
spawn(function()
while task.wait() do
if _G.ChestBypass then
local ohString1 = "SetTeam"
local ohString2 = "Pirates"
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(ohString1, ohString2)
end
end
end)
spawn(function()
while wait() do
pcall(function()
if _G.AutoFactory and World2 then
if game:GetService("Workspace").Enemies:FindFirstChild("Core") then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Core" and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
topos(CFrame.new(448.46756, 199.356781, -441.389252))
game:GetService("VirtualUser"):CaptureController()
game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until v.Humanoid.Health <= 0 or _G.AutoFactory == false
end
end
else
topos(CFrame.new(448.46756, 199.356781, -441.389252))
end
end
end)
end
end)
spawn(function()
while wait() do
if _G.RaidPirate then
pcall(function()
local CFrameBoss = CFrame.new(-5496.17432, 313.768921, -2841.53027, 0.924894512, 7.37058015e-09, 0.380223751, 3.5881019e-08, 1, -1.06665446e-07, -0.380223751, 1.12297109e-07, 0.924894512)
if (CFrame.new(-5539.3115234375, 313.800537109375, -2972.372314453125).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 500 then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if _G.RaidPirate and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
if (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 2000 then
repeat wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(60, 60, 60)
topos(v.HumanoidRootPart.CFrame * Pos)
Click()
until v.Humanoid.Health <= 0 or not v.Parent or not _G.RaidPirate
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - CFrameBoss.Position).Magnitude > 1500 then
BTP(CFrameBoss)
elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - CFrameBoss.Position).Magnitude < 1500 then
topos(CFrameBoss)
end
end
end
end)
end
end
end)
spawn(function()
while wait() do
if _G.AutoBuyLegendarySword then
pcall(function()
local args = {
[1] = "LegendarySwordDealer",
[2] = "1"
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
local args = {
[1] = "LegendarySwordDealer",
[2] = "2"
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
local args = {
[1] = "LegendarySwordDealer",
[2] = "3"
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
if _G.AutoBuyLegendarySword_Hop and _G.AutoBuyLegendarySword and World2 then
wait(10)
Hop()
end
end)
end
end
end)
spawn(function()
while wait() do
pcall(function()
if _G.Auto_Stats_Kaitun then
if World1 then
local args = {
[1] = "AddPoint",
[2] = "Melee",
[3] = _G.Point
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
elseif World2 then
local args = {
[1] = "AddPoint",
[2] = "Melee",
[3] = _G.Point
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
local args = {
[1] = "AddPoint",
[2] = "Defense",
[3] = _G.Point
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
end
end)
end
end)
spawn(function()
while wait() do
if game.Players.localPlayer.Data.Points.Value >= PointStats then
if melee then
local args = {
[1] = "AddPoint",
[2] = "Melee",
[3] = PointStats
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
if defense then
local args = {
[1] = "AddPoint",
[2] = "Defense",
[3] = PointStats
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
if sword then
local args = {
[1] = "AddPoint",
[2] = "Sword",
[3] = PointStats
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
if gun then
local args = {
[1] = "AddPoint",
[2] = "Gun",
[3] = PointStats
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
if demonfruit then
local args = {
[1] = "AddPoint",
[2] = "Blox Fruit",
[3] = PointStats
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
end
end
end)
spawn(function()
pcall(function()
while wait() do
if game.Workspace._WorldOrigin.Locations:FindFirstChild('Island 1') then
checkisland:Set(' Island : 1')
end
end
end)
end)
spawn(function()
pcall(function()
while wait() do
if game.Workspace._WorldOrigin.Locations:FindFirstChild('Island 2') then
checkisland:Set('Island : 2')
end
end
end)
end)
spawn(function()
pcall(function()
while wait() do
if game.Workspace._WorldOrigin.Locations:FindFirstChild('Island 3') then
checkisland:Set('Island : 3')
end
end
end)
end)
spawn(function()
pcall(function()
while wait() do
if game.Workspace._WorldOrigin.Locations:FindFirstChild('Island 4') then
checkisland:Set('Island : 4')
end
end
end)
end)
spawn(function()
pcall(function()
while wait() do
if game.Workspace._WorldOrigin.Locations:FindFirstChild('Island 5') then
checkisland:Set('Island : 5')
end
end
end)
end)
spawn(function()
pcall(function()
while wait() do
if game:GetService("Players").LocalPlayer.PlayerGui.Main.Timer.Visible == true then
TimeRaid:Set(game:GetService("Players").LocalPlayer.PlayerGui.Main.Timer.Text)
else
TimeRaid:Set("Wait For Dungeon")
end
end
end)
end)
spawn(function()
pcall(function()
while wait() do
if _G.AutoBuyChip then
if not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Special Microchip") or not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Special Microchip") then
if not game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") then
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("RaidsNpc", "Select", _G.SelectChip)
end
end
end
end
end)
end)
spawn(function()
while wait(.1) do
pcall(function()
if _G.Auto_StartRaid then
if game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Timer.Visible == false then
if not game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Special Microchip") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Special Microchip") then
if World2 then
fireclickdetector(game:GetService("Workspace").Map.CircleIsland.RaidSummon2.Button.Main.ClickDetector)
elseif World3 then
fireclickdetector(game:GetService("Workspace").Map["Boat Castle"].RaidSummon2.Button.Main.ClickDetector)
end
end
end
end
end)
end
end)
spawn(function()
while wait() do
if _G.Kill_Aura then
for i,v in pairs(game.Workspace.Enemies:GetDescendants()) do
if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
pcall(function()
repeat wait(.1)
v.Humanoid.Health = 0
v.HumanoidRootPart.CanCollide = false
sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)
until not _G.Kill_Aura or not v.Parent or v.Humanoid.Health <= 0
end)
end
end
end
end
end)
spawn(function()
pcall(function()
while wait() do
if _G.Auto_Dungeon then
if game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Timer.Visible == true then
if game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 5") then
topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 5").CFrame*RaidPos)
elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 4") then
topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 4").CFrame*RaidPos)
elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 3") then
topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 3").CFrame*RaidPos)
elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 2") then
topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 2").CFrame*RaidPos)
elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") then
topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1").CFrame*RaidPos)
end
end
end
end
end)
end)
Type = 1
spawn(function()
while wait(.1) do
if Type == 1 then
RaidPos = CFrame.new(0,25,0)
elseif Type == 2 then
RaidPos = CFrame.new(0,25,-40)
elseif Type == 3 then
RaidPos = CFrame.new(40,25,0)
elseif Type == 4 then
RaidPos = CFrame.new(0,25,40)
elseif Type == 5 then
RaidPos = CFrame.new(-40,25,0)
elseif Type == 6 then
RaidPos = CFrame.new(0,25,0)
end
end
end)
spawn(function()
while wait(.1) do
Type = 1
wait(0.9)
Type = 2
wait(0.9)
Type = 3
wait(0.9)
Type = 4
wait(0.9)
Type = 5
wait(0.9)
end
end)
spawn(function()
pcall(function()
while wait(.1) do
if _G.Auto_Awakener then
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Awakener","Check")
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Awakener","Awaken")
end
end
end)
end)
spawn(function()
while wait() do
if _G.Auto_Buy_Law_Chip then
pcall(function()
if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Microchip") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Microchip") or game:GetService("Workspace").Enemies:FindFirstChild("Order") or game:GetService("ReplicatedStorage"):FindFirstChild("Order") then
else
local args = {
[1] = "BlackbeardReward",
[2] = "Microchip",
[3] = "2"
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
end)
end
end
end)
spawn(function()
while wait() do
if _G.Auto_Start_Law_Dungeon then
pcall(function()
if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Microchip") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Microchip") then
fireclickdetector(game:GetService("Workspace").Map.CircleIsland.RaidSummon.Button.Main.ClickDetector)
end
end)
end
end
end)
spawn(function()
while wait() do
if _G.Auto_Kill_Law then
pcall(function()
if game:GetService("ReplicatedStorage"):FindFirstChild("Order") or game:GetService("Workspace").Enemies:FindFirstChild("Order") then
for i,v in pairs(game.Workspace.Enemies:GetChildren()) do
if _G.Auto_Kill_Law and v.Name == "Order" and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(80,80,80)
topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
game:GetService'VirtualUser':CaptureController()
game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
until not _G.Auto_Kill_Law or v.Humanoid.Health <= 0 or not v.Parent
end
end
end
end)
end
end
end)
spawn(function()
pcall(function()
while wait() do
if _G.AutoMysticIsland then
repeat
wait()
until game:GetService("Workspace").Map:FindFirstChild("MysticIsland")
if game:GetService("Workspace").Map:FindFirstChild("MysticIsland") then
AllNPCS = getnilinstances()
for r, v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do
table.insert(AllNPCS, v)
end
for r, v in pairs(AllNPCS) do
if v.Name == "Advanced Fruit Dealer" then
topos(v.HumanoidRootPart.CFrame)
end
end
end
end
end
end)
end)
spawn(function()
pcall(function()
while wait(.1) do
if _G.AutoStoreFruit then
for i,v in pairs(FruitList) do
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Store",v)
end
end
end
end)
end)
spawn(function()
pcall(function()
while wait() do
if _G.TweenMGear then
if game:GetService("Workspace").Map:FindFirstChild("MysticIsland") then
for i,v in pairs(game:GetService("Workspace").Map.MysticIsland:GetChildren()) do
if v:IsA("MeshPart")then
if v.Material == Enum.Material.Neon then
topos(v.CFrame)
end
end
end
end
end
end
end)
end)
spawn(function() while wait() do local boneframe = CFrame.new(-9508.5673828125, 142.1398468017578, 5737.3603515625) if G.Auto_Bone and World3 then pcall(function() if BypassTP then if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - boneframe.Position).Magnitude > 2000 then BTP(boneframe) wait(.1) game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("SetSpawnPoint") wait(.1) game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") wait(.1) game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562) wait(.1) game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562) wait(3) elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - boneframe.Position).Magnitude < 2000 then TP1(boneframe) end else TP1(boneframe) end if game:GetService("Workspace").Enemies:FindFirstChild("Reborn Skeleton") or game:GetService("Workspace").Enemies:FindFirstChild("Living Zombie") or game:GetService("Workspace").Enemies:FindFirstChild("Demonic Soul") or game:GetService("Workspace").Enemies:FindFirstChild("Posessed Mummy") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Reborn Skeleton" or v.Name == "Living Zombie" or v.Name == "Demonic Soul" or v.Name == "Posessed Mummy" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.Head.CanCollide = false StartMagnetBoneMon = true PosMonBone = v.HumanoidRootPart.CFrame topos(v.HumanoidRootPart.CFrame * CFrame.new(PosX,PosY,PosZ)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) until not _G.Auto_Bone or not v.Parent or v.Humanoid.Health <= 0 end end end else StartMagnetBoneMon = false topos(CFrame.new(-9506.234375, 172.130615234375, 6117.0771484375)) for i,v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do if v.Name == "Reborn Skeleton" then topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) elseif v.Name == "Living Zombie" then topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) elseif v.Name == "Demonic Soul" then topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) elseif v.Name == "Posessed Mummy" then topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) end end end end) end end end)
spawn(function()
while wait() do
if _G.AutoElitehunter and World3 then
pcall(function()
if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Diablo") or string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Deandre") or string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Urban") then
if game:GetService("Workspace").Enemies:FindFirstChild("Diablo") or game:GetService("Workspace").Enemies:FindFirstChild("Deandre") or game:GetService("Workspace").Enemies:FindFirstChild("Urban") then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Diablo" or v.Name == "Deandre" or v.Name == "Urban" then
if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * CFrame.new(PosX,PosY,PosZ))
game:GetService("VirtualUser"):CaptureController()
game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
until G.AutoElitehunter == false or v.Humanoid.Health <= 0 or not v.Parent
end
end
end
else
if game:GetService("ReplicatedStorage"):FindFirstChild("Diablo") then
topos(game:GetService("ReplicatedStorage"):FindFirstChild("Diablo").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
elseif game:GetService("ReplicatedStorage"):FindFirstChild("Deandre") then
topos(game:GetService("ReplicatedStorage"):FindFirstChild("Deandre").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
elseif game:GetService("ReplicatedStorage"):FindFirstChild("Urban") then
topos(game:GetService("ReplicatedStorage"):FindFirstChild("Urban").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
end
end
end
else
if G.AutoEliteHunterHop and game:GetService("ReplicatedStorage").Remotes["CommF"]:InvokeServer("EliteHunter") == "I don't have anything for you right now. Come back later." then
hop()
else
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("EliteHunter")
end
end
end)
end
end
end)
spawn(function() pcall(function() while wait() do if _G.AutoEliteHunter then if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then OrionLib:MakeNotification({ Name = "FoxGhost Hub(Noitification)", Content = "[EN] : Please cancel the farrm level quest (if any)", Image = "rbxassetid://108704603896105", Time = 9 }) OrionLib:MakeNotification({ Name = "FoxGhost Hub(Noitification)", Content = "[VN] : Làm ơn hủy nhiệm vụ farrm level(nếu có)", Image = "rbxassetid://108704603896105", Time = 9 }) end end end end) end)
spawn(function() while wait() do pcall(function() if string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 88 then KillMob = (tonumber(string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,41)) - 500) elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 87 then KillMob = (tonumber(string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),40,41)) - 500) elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 86 then KillMob = (tonumber(string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),41,41)) - 500) end end) end end)
spawn(function()
while wait() do
if _G.AutoDoughtBoss then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince") then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Cake Prince" then
if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size = Vector3.new(80,80,80)
topos(v.HumanoidRootPart.CFrame * CFrame.new(PosX,PosY,PosZ))
game:GetService("VirtualUser"):CaptureController()
game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
until not _G.AutoDoughtBoss or not v.Parent or v.Humanoid.Health <= 0
end
end
end
else
if game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince") then
topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if KillMob == 0 then
end
if game:GetService("Workspace").Map.CakeLoaf.BigMirror.Other.Transparency == 1 then
if game:GetService("Workspace").Enemies:FindFirstChild("Cookie Crafter") or game:GetService("Workspace").Enemies:FindFirstChild("Cake Guard") or game:GetService("Workspace").Enemies:FindFirstChild("Baking Staff") or game:GetService("Workspace").Enemies:FindFirstChild("Head Baker") then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Cookie Crafter" or v.Name == "Cake Guard" or v.Name == "Baking Staff" or v.Name == "Head Baker" then
if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(80,80,80)
MagnetDought = true
PosMonDoughtOpenDoor = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * Pos)
game:GetService("VirtualUser"):CaptureController()
game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not _G.AutoDoughtBoss or not v.Parent or v.Humanoid.Health <= 0 or game:GetService("Workspace").Map.CakeLoaf.BigMirror.Other.Transparency == 0 or game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince") or game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince") or KillMob == 0
end
end
end
else
MagnetDought = false
topos(CFrame.new(-2091.911865234375, 70.00884246826172, -12142.8359375))
if game:GetService("ReplicatedStorage"):FindFirstChild("Cookie Crafter") then
topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cookie Crafter").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if game:GetService("ReplicatedStorage"):FindFirstChild("Cake Guard") then
topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake Guard").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if game:GetService("ReplicatedStorage"):FindFirstChild("Baking Staff") then
topos(game:GetService("ReplicatedStorage"):FindFirstChild("Baking Staff").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if game:GetService("ReplicatedStorage"):FindFirstChild("Head Baker") then
topos(game:GetService("ReplicatedStorage"):FindFirstChild("Head Baker").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
end
end
end
end
end
else
if game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince") then
topos(game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince") then
topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
end
end
end
end
end
end)
end
end
end)
spawn(function() while wait() do if _G.Autodoughking and World3 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Dough King") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Dough King" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * Pos) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.Autodoughking or not v.Parent or v.Humanoid.Health <= 0 end end end else topos(CFrame.new(-2662.818603515625, 1062.3480224609375, -11853.6953125)) if game:GetService("ReplicatedStorage"):FindFirstChild("Dough King") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Dough King").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if _G.AutodoughkingHop then Hop() end end end end) end end end)
spawn(function() while wait() do pcall(function() if _G.AutoObservation then repeat task.wait() if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then game:GetService('VirtualUser'):CaptureController() game:GetService('VirtualUser'):SetKeyDown('0x65') wait(2) game:GetService('VirtualUser'):SetKeyUp('0x65') end until game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") or not _G.AutoObservation end end) end end)
spawn(function() pcall(function() while wait() do if _G.AutoObservation then if game:GetService("Players").LocalPlayer.VisionRadius.Value >= 3000 then OrionLib:MakeNotification({ Name = "FoxGhost Hub BOT", Content = "!!You Are Max Point!!", Image = "rbxassetid://14919714384", Time = 5 })
wait(2)
else
if World2 then
if game:GetService("Workspace").Enemies:FindFirstChild("Lava Pirate") then
if game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then
repeat task.wait()
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Lava Pirate").HumanoidRootPart.CFrame * CFrame.new(3,0,0)
until _G.AutoObservation == false or not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
else
repeat task.wait()
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Lava Pirate").HumanoidRootPart.CFrame * CFrame.new(0,50,0)+
wait(1)
if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") and _G.AutoObservation_Hop == true then
game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players").LocalPlayer)
end
until _G.AutoObservation == false or game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
end
else
topos(CFrame.new(-5478.39209, 15.9775667, -5246.9126))
end
elseif World1 then
if game:GetService("Workspace").Enemies:FindFirstChild("Galley Captain") then
if game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then
repeat task.wait()
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Galley Captain").HumanoidRootPart.CFrame * CFrame.new(3,0,0)
until _G.AutoObservation == false or not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
else
repeat task.wait()
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Galley Captain").HumanoidRootPart.CFrame * CFrame.new(0,50,0)
wait(1)
if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") and _G.AutoObservation_Hop == true then
game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players").LocalPlayer)
end
until _G.AutoObservation == false or game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
end
else
topos(CFrame.new(5533.29785, 88.1079102, 4852.3916))
end
elseif World3 then
if game:GetService("Workspace").Enemies:FindFirstChild("Giant Islander") then
if game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then
repeat task.wait()
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Giant Islander").HumanoidRootPart.CFrame * CFrame.new(3,0,0)
until _G.AutoObservation == false or not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
else
repeat task.wait()
game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Giant Islander").HumanoidRootPart.CFrame * CFrame.new(0,50,0)
wait(1)
if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") and _G.AutoObservation_Hop == true then
game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players").LocalPlayer)
end
until _G.AutoObservation == false or game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
end
else
topos(CFrame.new(4530.3540039063, 656.75695800781, -131.60952758789))
end
end
end
end
end
end)
end)
local PosVampire = CFrame.new(-6064.45459, 6.42848825, -1292.71606) spawn(function() while wait() do if _G.AutoVampire and World2 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Vampire") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Vampire" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(80,80,80) v.Head.CanCollide = false YouSkidder = true PosVui = v.HumanoidRootPart.CFrame topos(v.HumanoidRootPart.CFrame * Pos) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) until not _G.AutoVampire or not v.Parent or v.Humanoid.Health <= 0 YouSkidder = false end end end else if BypassTP then if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - PosVampire.Position).Magnitude > 1500 then BTP(PosVampire) elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - PosVampire.Position).Magnitude < 1500 then topos(PosVampire) end else topos(PosVampire) end topos(CFrame.new(-6064.45459, 6.42848825, -1292.71606)) if game:GetService("ReplicatedStorage"):FindFirstChild("Vampire") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Vampire").HumanoidRootPart.CFrame * CFrame.new(0,20,0)) else if _G.Vampire then Hop() end end end end) end end end)
spawn(function()
while wait() do wait()
if G.AutoDeathStep then
if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Death Step") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Death Step") then
if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value >= 450 then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyDeathStep")
G.SelectWeapon = "Death Step"
end
if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg") and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg").Level.Value >= 450 then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyDeathStep")
_G.SelectWeapon = "Death Step"
end
if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value <= 449 then
G.SelectWeapon = "Black Leg"
end
else
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyBlackLeg")
end
end
end
end)
local MyFragment = game.Players.LocalPlayer.Data.Fragments.Value local Mybeli = game.Players.LocalPlayer.Data.Beli.Value spawn(function() while wait() do if _G.AutoSharkman then if Mybeli <= 2500000 or MyFragment <= 5000 then wait(2.0) OrionLib:MakeNotification({ Name = "FoxGhost Hub", Content = "You not have beli or fragment!", Image = "rbxassetid://108704603896105", Time = 5 }) end end end end)
spawn(function()
while wait() do
if G.AutoSharkman then
pcall(function()
if not game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") or not game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate") then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyFishmanKarate")
end
if string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate"), "keys") then
if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Water Key") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Water Key") then
repeat wait() getgenv().ToTarget(-2604.6958, 239.432526, -10315.1982, 0.0425701365, 0, -0.999093413, 0, 1, 0, 0.999093413, 0, 0.0425701365) until (CFrame.new(-2604.6958, 239.432526, -10315.1982, 0.0425701365, 0, -0.999093413, 0, 1, 0, 0.999093413, 0, 0.0425701365).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not G.Auto_Fully_SharkMan_Karate
if (CFrame.new(-2604.6958, 239.432526, -10315.1982, 0.0425701365, 0, -0.999093413, 0, 1, 0, 0.999093413, 0, 0.0425701365).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 then
wait(1.2)
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuySharkmanKarate",true)
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate")
wait(0.5)
end
elseif game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value >= 400 or game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value >= 400 then
if game:GetService("ReplicatedStorage"):FindFirstChild("Tide Keeper") or game:GetService("Workspace").Enemies:FindFirstChild("Tide Keeper") then
if game:GetService("Workspace").Enemies:FindFirstChild("Tide Keeper") then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Tide Keeper" then
repeat wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.Head.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(80,80,80)
getgenv().ToTarget(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
game:GetService'VirtualUser':CaptureController()
game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
until not v.Parent or v.Humanoid.Health <= 0 or G.AutoSharkman == false or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Water Key") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Water Key")
end
end
else
repeat wait() getgenv().ToTarget(game:GetService("ReplicatedStorage"):FindFirstChild("Tide Keeper").HumanoidRootPart.CFrame) until game:GetService("Workspace").Enemies:FindFirstChild("Tide Keeper")
end
else
Hop()
end
end
else
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuySharkmanKarate")
end
end)
end
end
end)
spawn(function()
pcall(function()
while wait() do
if G.AutoElectricClaw then
if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electric Claw") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electric Claw") then
if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value >= 400 then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyElectricClaw")
G.SelectWeapon = "Electric Claw"
end
if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro").Level.Value >= 400 then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyElectricClaw")
_G.SelectWeapon = "Electric Claw"
end
if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value <= 399 then
G.SelectWeapon = "Electro"
end
else
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyElectro")
end
end
if _G.AutoElectricClaw then
if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") then
if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value >= 400 or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro").Level.Value >= 400 then
if _G.AutoFarm == false then
repeat task.wait()
topos(CFrame.new(-10371.4717, 330.764496, -10131.4199))
until not G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyElectricClaw","Start")
wait(2)
repeat task.wait()
topos(CFrame.new(-12550.532226563, 336.22631835938, -7510.4233398438))
until not _G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-12550.532226563, 336.22631835938, -7510.4233398438).Position).Magnitude <= 10
wait(1)
repeat task.wait()
topos(CFrame.new(-10371.4717, 330.764496, -10131.4199))
until not G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10
wait(1)
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyElectricClaw")
elseif _G.AutoFarm == true then
_G.AutoFarm = false
wait(1)
repeat task.wait()
topos(CFrame.new(-10371.4717, 330.764496, -10131.4199))
until not G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyElectricClaw","Start")
wait(2)
repeat task.wait()
topos(CFrame.new(-12550.532226563, 336.22631835938, -7510.4233398438))
until not _G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-12550.532226563, 336.22631835938, -7510.4233398438).Position).Magnitude <= 10
wait(1)
repeat task.wait()
topos(CFrame.new(-10371.4717, 330.764496, -10131.4199))
until not G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10
wait(1)
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyElectricClaw")
_G.SelectWeapon = "Electric Claw"
wait(.1)
_G.AutoFarm = true
end
end
end
end
end
end)
end)
spawn(function()
while wait() do
if G.AutoDragonTalon then
if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Talon") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Talon") then
if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value >= 400 then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyDragonTalon")
G.SelectWeapon = "Dragon Talon"
end
if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw") and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw").Level.Value >= 400 then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyDragonTalon")
_G.SelectWeapon = "Dragon Talon"
end
if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value <= 399 then
G.SelectWeapon = "Dragon Claw"
end
else
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BlackbeardReward","DragonClaw","2")
end
end
end
end)
spawn(function() while task.wait() do if G.Auto_God_Human then pcall(function() if game.Players.LocalPlayer.Character:FindFirstChild("Superhuman") or game.Players.LocalPlayer.Backpack:FindFirstChild("Superhuman") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Death Step") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Death Step") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Fishman Karate") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fishman Karate") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Sharkman Karate") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Sharkman Karate") or game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") or game.Players.LocalPlayer.Character:FindFirstChild("Electro") or game.Players.LocalPlayer.Backpack:FindFirstChild("Electric Claw") or game.Players.LocalPlayer.Character:FindFirstChild("Electric Claw") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Talon") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Talon") or game.Players.LocalPlayer.Character:FindFirstChild("Godhuman") or game.Players.LocalPlayer.Backpack:FindFirstChild("Godhuman") then if game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuySuperhuman",true) == 1 then if game.Players.LocalPlayer.Backpack:FindFirstChild("Superhuman") and game.Players.LocalPlayer.Backpack:FindFirstChild("Superhuman").Level.Value >= 400 or game.Players.LocalPlayer.Character:FindFirstChild("Superhuman") and game.Players.LocalPlayer.Character:FindFirstChild("Superhuman").Level.Value >= 400 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep") end else OrionLib:MakeNotification({ Name = "FoxGhost Hub BOT", Content = "Not Have Superhuman", Image = "rbxassetid://14919714384", Time = 5 })
end
if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep",true) == 1 then
if game.Players.LocalPlayer.Backpack:FindFirstChild("Death Step") and game.Players.LocalPlayer.Backpack:FindFirstChild("Death Step").Level.Value >= 400 or game.Players.LocalPlayer.Character:FindFirstChild("Death Step") and game.Players.LocalPlayer.Character:FindFirstChild("Death Step").Level.Value >= 400 then
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate")
end
else
OrionLib:MakeNotification({
Name = "FoxGhost Hub BOT",
Content = "Not Have Death Step",
Image = "rbxassetid://14919714384",
Time = 5
})
end
if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate",true) == 1 then
if game.Players.LocalPlayer.Backpack:FindFirstChild("Sharkman Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Sharkman Karate").Level.Value >= 400 or game.Players.LocalPlayer.Character:FindFirstChild("Sharkman Karate") and game.Players.LocalPlayer.Character:FindFirstChild("Sharkman Karate").Level.Value >= 400 then
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw")
end
else
OrionLib:MakeNotification({
Name = "FoxGhost Hub BOT",
Content = "Not Have SharkMan Karate",
Image = "rbxassetid://14919714384",
Time = 5
})
end
if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw",true) == 1 then
if game.Players.LocalPlayer.Backpack:FindFirstChild("Electric Claw") and game.Players.LocalPlayer.Backpack:FindFirstChild("Electric Claw").Level.Value >= 400 or game.Players.LocalPlayer.Character:FindFirstChild("Electric Claw") and game.Players.LocalPlayer.Character:FindFirstChild("Electric Claw").Level.Value >= 400 then
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon")
end
else
gOrionLib:MakeNotification({
Name = "FoxGhost Hub BOT",
Content = "Not Have Electric Claw",
Image = "rbxassetid://14919714384",
Time = 5
})
end
if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon",true) == 1 then
if game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Talon") and game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Talon").Level.Value >= 400 or game.Players.LocalPlayer.Character:FindFirstChild("Dragon Talon") and game.Players.LocalPlayer.Character:FindFirstChild("Dragon Talon").Level.Value >= 400 then
if string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyGodhuman",true), "Bring") then
OrionLib:MakeNotification({
Name = "FoxGhost Hub BOT",
Content = "Not Have Enough Material",
Image = "rbxassetid://14919714384",
Time = 5
})
else
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyGodhuman")
end
end
else
OrionLib:MakeNotification({
Name = "FoxGhost Hub BOT",
Content = "You Not Have Dragon Talon! ",
Image = "rbxassetid://14919714384",
Time = 5
})
end
else
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman")
end
end)
end
end
end)
spawn(function() while task.wait() do pcall(function() if _G.Auto_Saber and game.Players.LocalPlayer.Data.Level.Value >= 200 and not Check_Sword("Saber") and World1 then ToggleFarm:Set(false) _G.Auto_Saber = true end end) end end)
spawn(function()
while task.wait() do
if G.Auto_Saber and game.Players.LocalPlayer.Data.Level.Value >= 200 and not Check_Sword("Saber") and World1 then
pcall(function()
ToggleFarm:Set(false)
if game:GetService("Workspace").Map.Jungle.Final.Part.Transparency == 0 then
if game:GetService("Workspace").Map.Jungle.QuestPlates.Door.Transparency == 0 then
if (CFrame.new(-1612.55884, 36.9774132, 148.719543, 0.37091279, 3.0717151e-09, -0.928667724, 3.97099491e-08, 1, 1.91679348e-08, 0.928667724, -4.39869794e-08, 0.37091279).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 100 then
topos(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame)
wait(1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Jungle.QuestPlates.Plate1.Button.CFrame
wait(1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Jungle.QuestPlates.Plate2.Button.CFrame
wait(1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Jungle.QuestPlates.Plate3.Button.CFrame
wait(1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Jungle.QuestPlates.Plate4.Button.CFrame
wait(1)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Jungle.QuestPlates.Plate5.Button.CFrame
wait(1)
else
topos(CFrame.new(-1612.55884, 36.9774132, 148.719543, 0.37091279, 3.0717151e-09, -0.928667724, 3.97099491e-08, 1, 1.91679348e-08, 0.928667724, -4.39869794e-08, 0.37091279))
end
else
if game:GetService("Workspace").Map.Desert.Burn.Part.Transparency == 0 then
if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Torch") or game.Players.LocalPlayer.Character:FindFirstChild("Torch") then
EquipWeapon("Torch")
topos(CFrame.new(1114.61475, 5.04679728, 4350.22803, -0.648466587, -1.28799094e-09, 0.761243105, -5.70652914e-10, 1, 1.20584542e-09, -0.761243105, 3.47544882e-10, -0.648466587))
else
topos(CFrame.new(-1610.00757, 11.5049858, 164.001587, 0.984807551, -0.167722285, -0.0449818149, 0.17364943, 0.951244235, 0.254912198, 3.42372805e-05, -0.258850515, 0.965917408))
end
else
if game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("ProQuestProgress","SickMan") ~= 0 then
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress","GetCup")
wait(0.5)
EquipWeapon("Cup")
wait(0.5)
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress","FillCup",game:GetService("Players").LocalPlayer.Character.Cup)
wait(0)
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress","SickMan")
else
if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress","RichSon") == nil then
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress","RichSon")
elseif game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress","RichSon") == 0 then
if game:GetService("Workspace").Enemies:FindFirstChild("Mob Leader") or game:GetService("ReplicatedStorage"):FindFirstChild("Mob Leader [Lv. 120] [Boss]") then
topos(CFrame.new(-2967.59521, -4.91089821, 5328.70703, 0.342208564, -0.0227849055, 0.939347804, 0.0251603816, 0.999569714, 0.0150796166, -0.939287126, 0.0184739735, 0.342634559))
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Mob Leader" then
if game:GetService("Workspace").Enemies:FindFirstChild("Mob Leader") then
if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size = Vector3.new(80,80,80)
topos(v.HumanoidRootPart.CFrame * Pos)
game:GetService("VirtualUser"):CaptureController()
game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge)
until v.Humanoid.Health <= 0 or not G.Auto_Saber
end
end
if game:GetService("ReplicatedStorage"):FindFirstChild("Mob Leader") then
topos(game:GetService("ReplicatedStorage"):FindFirstChild("Mob Leader").HumanoidRootPart.CFrame * Farm_Mode)
end
end
end
end
elseif game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("ProQuestProgress","RichSon") == 1 then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("ProQuestProgress","RichSon")
wait(0.5)
EquipWeapon("Relic")
wait(0.5)
topos(CFrame.new(-1404.91504, 29.9773273, 3.80598116, 0.876514494, 5.66906877e-09, 0.481375456, 2.53851997e-08, 1, -5.79995607e-08, -0.481375456, 6.30572643e-08, 0.876514494))
end
end
end
end
else
if game:GetService("Workspace").Enemies:FindFirstChild("Saber Expert") or game:GetService("ReplicatedStorage"):FindFirstChild("Saber Expert") then
topos(CFrame.new(-1401.85046, 29.9773273, 8.81916237))
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
if v.Name == "Saber Expert" then
repeat task.wait()
EquipWeapon(_G.SelectWeapon)
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.Size = Vector3.new(80, 80, 80)
v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
--v.Humanoid:ChangeState(11)
--v.Humanoid:ChangeState(14)
FarmPos = v.HumanoidRootPart.CFrame
MonFarm = v.Name
game:GetService'VirtualUser':CaptureController()
game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672),workspace.CurrentCamera.CFrame)
until v.Humanoid.Health <= 0 or not G.Auto_Saber
if v.Humanoid.Health <= 0 then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("ProQuestProgress","PlaceRelic")
end
end
end
end
end
end
end)
end
end
end)
local PolePos = CFrame.new(-7748.0185546875, 5606.80615234375, -2305.898681640625) spawn(function() while wait() do if G.Autopole and World1 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Thunder God") then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047)) for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Thunder God" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * Pos) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not G.Autopole or not v.Parent or v.Humanoid.Health <= 0 end end end else if BypassTP then if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - PolePos.Position).Magnitude > 1500 then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047)) elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - PolePos.Position).Magnitude < 1500 then topos(PolePos) end else game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047)) end topos(CFrame.new(-7748.0185546875, 5606.80615234375, -2305.898681640625)) if game:GetService("ReplicatedStorage"):FindFirstChild("Thunder God") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Thunder God").HumanoidRootPart.CFrame * CFrame.new(2,-9,2)) else if not game:GetService("Workspace").Enemies:FindFirstChild("Thunder God") and _G.Autopolehop then Hop() end end end end) end end end)
spawn(function() while wait() do if _G.Autopolehop and _G.Autopole then if not string.find(game:GetService("Workspace").Enemies:FindFirstChild("Thunder God")) then Hop() end end end end)
spawn(function() pcall(function() while wait() do if _G.AutoBartilo then if game.Players.LocalPlayer.Data.Level.Value >= 800 then _G.AutoBartilo = true ToggleFarm:Set(false) end end end end) end)
spawn(function() pcall(function() while wait(.1) do if G.AutoBartilo then if game:GetService("Players").LocalPlayer.Data.Level.Value >= 800 and game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BartiloQuestProgress","Bartilo") == 0 then if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Swan Pirates") and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "50") and game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then if game:GetService("Workspace").Enemies:FindFirstChild("Swan Pirate") then Ms = "Swan Pirate" for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == Ms then pcall(function() repeat task.wait() sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) EquipWeapon(_G.SelectWeapon) AutoHaki() v.HumanoidRootPart.Transparency = 1 v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(PosX,PosY,PosZ)) PosMonBarto = v.HumanoidRootPart.CFrame game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) AutoBartiloBring = true until not v.Parent or v.Humanoid.Health <= 0 or _G.AutoBartilo == false or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false AutoBartiloBring = false end) end end else repeat topos(CFrame.new(932.624451, 156.106079, 1180.27466, -0.973085582, 4.55137119e-08, -0.230443969, 2.67024713e-08, 1, 8.47491108e-08, 0.230443969, 7.63147128e-08, -0.973085582)) wait() until not G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(932.624451, 156.106079, 1180.27466, -0.973085582, 4.55137119e-08, -0.230443969, 2.67024713e-08, 1, 8.47491108e-08, 0.230443969, 7.63147128e-08, -0.973085582)).Magnitude <= 10 end else repeat topos(CFrame.new(-456.28952, 73.0200958, 299.895966)) wait() until not G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-456.28952, 73.0200958, 299.895966)).Magnitude <= 10 wait(1.1) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("StartQuest","BartiloQuest",1) end elseif game:GetService("Players").LocalPlayer.Data.Level.Value >= 800 and game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BartiloQuestProgress","Bartilo") == 1 then if game:GetService("Workspace").Enemies:FindFirstChild("Jeremy") then Ms = "Jeremy" for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == Ms then OldCFrameBartlio = v.HumanoidRootPart.CFrame repeat task.wait() sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) EquipWeapon(_G.SelectWeapon) AutoHaki() v.HumanoidRootPart.Transparency = 1 v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = OldCFrameBartlio topos(v.HumanoidRootPart.CFrame * CFrame.new(PosX,PosY,PosZ)) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until not v.Parent or v.Humanoid.Health <= 0 or _G.AutoBartilo == false end end elseif game:GetService("ReplicatedStorage"):FindFirstChild("Jeremy") then repeat topos(CFrame.new(-456.28952, 73.0200958, 299.895966)) wait() until not G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-456.28952, 73.0200958, 299.895966)).Magnitude <= 10 wait(1.1) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BartiloQuestProgress","Bartilo") wait(1) repeat topos(CFrame.new(2099.88159, 448.931, 648.997375)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(2099.88159, 448.931, 648.997375)).Magnitude <= 10 wait(2) else repeat topos(CFrame.new(2099.88159, 448.931, 648.997375)) wait() until not G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(2099.88159, 448.931, 648.997375)).Magnitude <= 10 end elseif game:GetService("Players").LocalPlayer.Data.Level.Value >= 800 and game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BartiloQuestProgress","Bartilo") == 2 then repeat topos(CFrame.new(-1850.49329, 13.1789551, 1750.89685)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1850.49329, 13.1789551, 1750.89685)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1858.87305, 19.3777466, 1712.01807)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1858.87305, 19.3777466, 1712.01807)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1803.94324, 16.5789185, 1750.89685)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1803.94324, 16.5789185, 1750.89685)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1858.55835, 16.8604317, 1724.79541)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1858.55835, 16.8604317, 1724.79541)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1869.54224, 15.987854, 1681.00659)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1869.54224, 15.987854, 1681.00659)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1800.0979, 16.4978027, 1684.52368)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1800.0979, 16.4978027, 1684.52368)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1819.26343, 14.795166, 1717.90625)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1819.26343, 14.795166, 1717.90625)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1813.51843, 14.8604736, 1724.79541)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1813.51843, 14.8604736, 1724.79541)).Magnitude <= 10 end end end end) end)
spawn(function() pcall(function() while wait() do if G.AutoBartilo then if game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BartiloQuestProgress","Bartilo") == 3 then BartiloToggle:Set(false) ToggleFarm:Set(true) end end end end) end)
spawn(function() while task.wait() do pcall(function() if _G.BringMonster then CheckQuest() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.AutoFarm and StartMagnet and v.Name == Mon and (Mon == "Factory Staff" or Mon == "Monkey" or Mon == "Dragon Crew Warrior" or Mon == "Dragon Crew Archer") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 250 then v.HumanoidRootPart.Size = Vector3.new(150,150,150) v.HumanoidRootPart.CFrame = PosMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) elseif _G.AutoFarm and StartMagnet and v.Name == Mon and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= _G.BringMode then v.HumanoidRootPart.Size = Vector3.new(150,150,150) v.HumanoidRootPart.CFrame = PosMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) end if _G.AutoEctoplasm and StartEctoplasmMagnet then if string.find(v.Name, "Ship") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - EctoplasmMon.Position).Magnitude <= _G.BringMode then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = EctoplasmMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoRengoku and StartRengokuMagnet then if (v.Name == "Snow Lurker" or v.Name == "Arctic Warrior") and (v.HumanoidRootPart.Position - RengokuMon.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(1500,1500,1500) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = RengokuMon if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoMusketeerHat and StartMagnetMusketeerhat then if v.Name == "Forest Pirate" and (v.HumanoidRootPart.Position - MusketeerHatMon.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = MusketeerHatMon if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoObservationHakiV2 and Mangnetcitzenmon then if v.Name == "Forest Pirate" and (v.HumanoidRootPart.Position - MusketeerHatMon.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosHee if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.Auto_EvoRace and StartEvoMagnet then if v.Name == "Zombie" and (v.HumanoidRootPart.Position - PosMonEvo.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonEvo if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoBartilo and AutoBartiloBring then if v.Name == "Swan Pirate" and (v.HumanoidRootPart.Position - PosMonBarto.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonBarto if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoFarmFruitMastery and StartMasteryFruitMagnet then if v.Name == "Monkey" then if (v.HumanoidRootPart.Position - PosMonMasteryFruit.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryFruit if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end elseif v.Name == "Factory Staff" then if (v.HumanoidRootPart.Position - PosMonMasteryFruit.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryFruit if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end elseif v.Name == Mon then if (v.HumanoidRootPart.Position - PosMonMasteryFruit.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryFruit if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end end if _G.AutoFarmGunMastery and StartMasteryGunMagnet then if v.Name == "Monkey" then if (v.HumanoidRootPart.Position - PosMonMasteryGun.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryGun if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end elseif v.Name == "Factory Staff" then if (v.HumanoidRootPart.Position - PosMonMasteryGun.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryGun if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end elseif v.Name == Mon then if (v.HumanoidRootPart.Position - PosMonMasteryGun.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryGun if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end end if _G.Auto_Bone and StartMagnetBoneMon then if (v.Name == "Reborn Skeleton" or v.Name == "Living Zombie" or v.Name == "Demonic Soul" or v.Name == "Posessed Mummy") and (v.HumanoidRootPart.Position - PosMonBone.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonBone if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoFarmCandy and StartCandyMagnet then if (v.Name == "Ice Cream Chef" or v.Name == "Ice Cream Commander") and (v.HumanoidRootPart.Position - CandyMon.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = CandyMon if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoDoughtBoss and MagnetDought then if (v.Name == "Cookie Crafter" or v.Name == "Cake Guard" or v.Name == "Baking Staff" or v.Name == "Head Baker") and (v.HumanoidRootPart.Position - PosMonDoughtOpenDoor.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonDoughtOpenDoor if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end end end end) end end)
if World2 then spawn(function() while wait() do if G.AutoThirdSea then pcall(function() if game:GetService("Players").LocalPlayer.Data.Level.Value >= 1500 and World2 then G.AutoFarm = false if game:GetService("ReplicatedStorage").Remotes["CommF"]:InvokeServer("ZQuestProgress", "General") == 0 then topos(CFrame.new(-1926.3221435547, 12.819851875305, 1738.3092041016)) if (CFrame.new(-1926.3221435547, 12.819851875305, 1738.3092041016).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 10 then wait(1.5) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("ZQuestProgress","Begin") end wait(1.8) if game:GetService("Workspace").Enemies:FindFirstChild("rip_indra") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "rip_indra" then OldCFrameThird = v.HumanoidRootPart.CFrame repeat task.wait() AutoHaki() EquipWeapon(G.SelectWeapon) topos(v.HumanoidRootPart.CFrame * CFrame.new(PosX,PosY,PosZ)) v.HumanoidRootPart.CFrame = OldCFrameThird v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("TravelZou") sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until _G.AutoThirdSea == false or v.Humanoid.Health <= 0 or not v.Parent end end elseif not game:GetService("Workspace").Enemies:FindFirstChild("rip_indra") and (CFrame.new(-26880.93359375, 22.848554611206, 473.18951416016).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 1000 then topos(CFrame.new(-26880.93359375, 22.848554611206, 473.18951416016)) end end end end) end end end) end
local BigMomPos = CFrame.new(-731.2034301757812, 381.5658874511719, -11198.4951171875) spawn(function() while wait() do if _G.AutoBudySword and World3 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Cake Queen") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Cake Queen" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * Pos) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.AutoBudySword or not v.Parent or v.Humanoid.Health <= 0 end end end else if BypassTP then if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - BigMomPos.Position).Magnitude > 1500 then BTP(BigMomPos) elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - BigMomPos.Position).Magnitude < 1500 then topos(BigMomPos) end else topos(BigMomPos) end topos(CFrame.new(-731.2034301757812, 381.5658874511719, -11198.4951171875)) if game:GetService("ReplicatedStorage"):FindFirstChild("Cake Queen") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake Queen").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if _G.AutoBudySwordHop then Hop() end end end end) end end end)
spawn(function()
while wait() do
pcall(function()
if _G.AutoNevaSoulGuitar then
if GetWeaponInventory("Soul Guitar") == false then
if (CFrame.new(-9681.458984375, 6.139880657196045, 6341.3720703125).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 5000 then
if game:GetService("Workspace").NPCs:FindFirstChild("Skeleton Machine") then
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("soulGuitarBuy",true)
else
if game:GetService("Workspace").Map["Haunted Castle"].Candle1.Transparency == 0 then
if game:GetService("Workspace").Map["Haunted Castle"].Placard1.Left.Part.Transparency == 0 then
Quest2 = true
repeat wait() topos(CFrame.new(-8762.69140625, 176.84783935546875, 6171.3076171875)) until (CFrame.new(-8762.69140625, 176.84783935546875, 6171.3076171875).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not _G.AutoNevaSoulGuitar
wait(1)
fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard7.Left.ClickDetector)
wait(1)
fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard6.Left.ClickDetector)
wait(1)
fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard5.Left.ClickDetector)
wait(1)
fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard4.Right.ClickDetector)
wait(1)
fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard3.Left.ClickDetector)
wait(1)
fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard2.Right.ClickDetector)
wait(1)
fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard1.Right.ClickDetector)
wait(1)
elseif game:GetService("Workspace").Map["Haunted Castle"].Tablet.Segment1:FindFirstChild("ClickDetector") then
if game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part1:FindFirstChild("ClickDetector") then
Quest4 = true
repeat wait() topos(CFrame.new(-9553.5986328125, 65.62338256835938, 6041.58837890625)) until (CFrame.new(-9553.5986328125, 65.62338256835938, 6041.58837890625).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not _G.AutoNevaSoulGuitar
wait(1)
topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part3.CFrame)
wait(1)
fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part3.ClickDetector)
wait(1)
topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part4.CFrame)
wait(1)
fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part4.ClickDetector)
wait(1)
fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part4.ClickDetector)
wait(1)
fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part4.ClickDetector)
wait(1)
topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part6.CFrame)
wait(1)
fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part6.ClickDetector)
wait(1)
fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part6.ClickDetector)
wait(1)
topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part8.CFrame)
wait(1)
fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part8.ClickDetector)
wait(1)
topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part10.CFrame)
wait(1)
fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part10.ClickDetector)
wait(1)
fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part10.ClickDetector)
wait(1)
fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part10.ClickDetector)
else
Quest3 = true
--Not Work Yet
end
else
if game:GetService("Workspace").NPCs:FindFirstChild("FoxGhost") then
local args = {
[1] = "GuitarPuzzleProgress",
[2] = "FoxGhost"
}
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
end
if game.Workspace.Enemies:FindFirstChild("Living Zombie") then
for i,v in pairs(game.Workspace.Enemies:GetChildren()) do
if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
if v.Name == "Living Zombie" then
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.Size = Vector3.new(60,60,60)
v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
topos(CFrame.new(-10160.787109375, 138.6616973876953, 5955.03076171875))
game:GetService'VirtualUser':CaptureController()
game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
end
end
end
else
topos(CFrame.new(-10160.787109375, 138.6616973876953, 5955.03076171875))
end
end
else
if string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("gravestoneEvent",2), "Error") then
print("Go to Grave")
topos(CFrame.new(-8653.2060546875, 140.98487854003906, 6160.033203125))
elseif string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("gravestoneEvent",2), "Nothing") then
print("Wait Next Night")
else
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("gravestoneEvent",2,true)
end
end
end
else
topos(CFrame.new(-9681.458984375, 6.139880657196045, 6341.3720703125))
end
else
if _G.soulGuitarhop then hop() end end end end) end end)
spawn(function()
while wait() do
if G.AutoObservationHakiV2 then
if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then
repeat
topos(CFrame.new(-12444.78515625, 332.40396118164, -7673.1806640625))
wait()
until G.StopTween == true or not G.AutoObservationHakiV2 or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-12444.78515625, 332.40396118164, -7673.1806640625)).Magnitude <= 10
wait(.5)
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("CitizenQuestProgress","Citizen")
wait(1)
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("StartQuest","CitizenQuest",1)
else
if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Defeat 50 Forest Pirates") then
if game:GetService("Workspace").Enemies:FindFirstChild("Forest Pirate") then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Forest Pirate" then
repeat wait()
if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("Buso")
end
EquipWeapon(_G.SelectWeapon)
topos(v.HumanoidRootPart.CFrame * Pos)
PosHee = v.HumanoidRootPart.CFrame
v.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
game:GetService'VirtualUser':CaptureController()
game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
Mangnetcitzenmon = true
until _G.AutoObservationHakiV2 == false or v.Humanoid.Health <= 0
Mangnetcitzenmon = false
end
end
else
repeat
topos(CFrame.new(-13277.568359375, 370.34185791016, -7821.1572265625))
wait()
until _G.StopTween == true or not G.AutoObservationHakiV2 or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-13277.568359375, 370.34185791016, -7821.1572265625)).Magnitude <= 10
end
elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text == "Defeat Captain Elephant (0/1)" then
if game:GetService("Workspace").Enemies:FindFirstChild("Captain Elephant") then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Captain Elephant" then
repeat wait()
if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("Buso")
end
EquipWeapon(_G.SelectWeapon)
topos(v.HumanoidRootPart.CFrame * Pos)
if sethiddenproperty then
sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)
end
v.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
game:GetService'VirtualUser':CaptureController()
game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
until _G.AutoObservationHakiV2 == false or v.Humanoid.Health <= 0
end
end
else
repeat
topos(CFrame.new(-13493.12890625, 318.89553833008, -8373.7919921875))
wait()
until _G.StopTween == true or not _G.AutoObservationHakiV2 or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-13493.12890625, 318.89553833008, -8373.7919921875)).Magnitude <= 10
end
end
end
if game.Players.LocalPlayer.Backpack:FindFirstChild("Banana") and game.Players.LocalPlayer.Backpack:FindFirstChild("Apple") and game.Players.LocalPlayer.Backpack:FindFirstChild("Pineapple") then
repeat
topos(CFrame.new(-12444.78515625, 332.40396118164, -7673.1806640625))
wait()
until _G.StopTween == true or not G.AutoObservationHakiV2 or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-12444.78515625, 332.40396118164, -7673.1806640625)).Magnitude <= 10
wait(.5)
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("CitizenQuestProgress","Citizen")
elseif game.Players.LocalPlayer.Backpack:FindFirstChild("Fruit Bowl") or game.Players.LocalPlayer.Character:FindFirstChild("Fruit Bowl") then
repeat
topos(CFrame.new(-10920.125, 624.20275878906, -10266.995117188))
wait()
until G.StopTween == true or not G.AutoObservationHakiV2 or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-10920.125, 624.20275878906, -10266.995117188)).Magnitude <= 10
wait(.5)
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("KenTalk2","Start")
wait(1)
game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("KenTalk2","Buy")
else
for i,v in pairs(game.Workspace:GetDescendants()) do
if v.Name == "Apple" or v.Name == "Banana" or v.Name == "Pineapple" then
v.Handle.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,1,10)
wait()
firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Handle,0)
wait()
end
end
end
end
end
end)
spawn(function() while wait() do pcall(function() if _G.AutoObservationHakiV2 then if sethiddenproperty then sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end end end) game:GetService("RunService").Heartbeat:Wait() end end)
spawn(function() game:GetService("RunService").Heartbeat:connect(function() pcall(function() if _G.AutoObservationHakiV2 then if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Humanoid") then game:GetService("Players").LocalPlayer.Character.Humanoid:ChangeState(11) end end end) end) end)
spawn(function() pcall(function() game:GetService("RunService").Heartbeat:Connect(function() game:GetService("RunService").Heartbeat:Wait() if _G.AutoObservationHakiV2 and StatrMagnet then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == "Forest Pirate" and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then if v.Name == "Forest Pirate" then v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50, 50, 50) v.HumanoidRootPart.CFrame = PosHee end end end end end) end) end)
spawn(function() game:GetService("RunService").Heartbeat:connect(function() game:GetService("RunService").Heartbeat:Wait() pcall(function() if _G.AutoObservationHakiV2 and StatrMagnet then CheckQuest() for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == Ms then v.Humanoid:ChangeState(11) end end end end) game:GetService("RunService").Heartbeat:Wait() end) end)
spawn(function()
while wait() do
pcall(function()
if Auto_Cursed_Dual_Katana then
if game.Players.LocalPlayer.Character:FindFirstChild("Tushita") or game.Players.LocalPlayer.Backpack:FindFirstChild("Tushita") or game.Players.LocalPlayer.Character:FindFirstChild("Yama") or game.Players.LocalPlayer.Backpack:FindFirstChild("Yama") then
if game.Players.LocalPlayer.Character:FindFirstChild("Tushita") or game.Players.LocalPlayer.Backpack:FindFirstChild("Tushita") then
if game.Players.LocalPlayer.Backpack:FindFirstChild("Tushita") then
EquipWeapon("Tushita")
end
elseif game.Players.LocalPlayer.Character:FindFirstChild("Yama") or game.Players.LocalPlayer.Backpack:FindFirstChild("Yama") then
if game.Players.LocalPlayer.Backpack:FindFirstChild("Yama") then
EquipWeapon("Yama")
end
end
else
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("LoadItem","Tushita")
end
end
end)
end
end)
spawn(function()
while wait() do
pcall(function()
if Auto_Cursed_Dual_Katana then
if GetMaterial("Alucard Fragment") == 0 then
Auto_Quest_Yama_1 = true
Auto_Quest_Yama_2 = false
Auto_Quest_Yama_3 = false
Auto_Quest_Tushita_1 = false
Auto_Quest_Tushita_2 = false
Auto_Quest_Tushita_3 = false
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Evil")
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Evil")
elseif GetMaterial("Alucard Fragment") == 1 then
Auto_Quest_Yama_1 = false
Auto_Quest_Yama_2 = true
Auto_Quest_Yama_3 = false
Auto_Quest_Tushita_1 = false
Auto_Quest_Tushita_2 = false
Auto_Quest_Tushita_3 = false
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Evil")
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Evil")
elseif GetMaterial("Alucard Fragment") == 2 then
Auto_Quest_Yama_1 = false
Auto_Quest_Yama_2 = false
Auto_Quest_Yama_3 = true
Auto_Quest_Tushita_1 = false
Auto_Quest_Tushita_2 = false
Auto_Quest_Tushita_3 = false
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Evil")
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Evil")
elseif GetMaterial("Alucard Fragment") == 3 then
Auto_Quest_Yama_1 = false
Auto_Quest_Yama_2 = false
Auto_Quest_Yama_3 = false
Auto_Quest_Tushita_1 = true
Auto_Quest_Tushita_2 = false
Auto_Quest_Tushita_3 = false
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Good")
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Good")
elseif GetMaterial("Alucard Fragment") == 4 then
Auto_Quest_Yama_1 = false
Auto_Quest_Yama_2 = false
Auto_Quest_Yama_3 = false
Auto_Quest_Tushita_1 = false
Auto_Quest_Tushita_2 = true
Auto_Quest_Tushita_3 = false
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Good")
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Good")
elseif GetMaterial("Alucard Fragment") == 5 then
Auto_Quest_Yama_1 = false
Auto_Quest_Yama_2 = false
Auto_Quest_Yama_3 = false
Auto_Quest_Tushita_1 = false
Auto_Quest_Tushita_2 = false
Auto_Quest_Tushita_3 = true
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Good")
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Good")
elseif GetMaterial("Alucard Fragment") == 6 then
if game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton Boss") or game:GetService("Workspace").ReplicatedStorage:FindFirstChild("Cursed Skeleton Boss") then
Auto_Quest_Yama_1 = false
Auto_Quest_Yama_2 = false
Auto_Quest_Yama_3 = false
Auto_Quest_Tushita_1 = false
Auto_Quest_Tushita_2 = false
Auto_Quest_Tushita_3 = false
if game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton Boss") or game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton") then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Cursed Skeleton Boss" or v.Name == "Cursed Skeleton" then
if v.Humanoid.Health > 0 then
EquipWeapon(Sword)
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.Size = Vector3.new(60, 60, 60)
v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
--v.Humanoid:ChangeState(11)
--v.Humanoid:ChangeState(14)
PosMon = v.HumanoidRootPart.CFrame
MonFarm = v.Name
Click()
end
end
end
end
else
if (CFrame.new(-12361.7060546875, 603.3547973632812, -6550.5341796875).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 100 then
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Good")
wait(1)
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Evil")
wait(1)
topos(CFrame.new(-12361.7060546875, 603.3547973632812, -6550.5341796875))
wait(1.5)
game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game)
wait(1.5)
topos(CFrame.new(-12253.5419921875, 598.8999633789062, -6546.8388671875))
else
topos(CFrame.new(-12361.7060546875, 603.3547973632812, -6550.5341796875))
end
end
end
end
end)
end
end)
spawn(function() while wait() do if Auto_Quest_Yama_1 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Mythological Pirate") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Mythological Pirate" then repeat wait() topos(v.HumanoidRootPart.CFrame * CFrame.new(0,0,-2)) until Auto_Cursed_Dual_Katana == false or Auto_Quest_Yama_1 == false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Evil") end end else topos(CFrame.new(-13451.46484375, 543.712890625, -6961.0029296875)) end end) end end end)
spawn(function() while wait() do pcall(function() if Auto_Quest_Yama_2 then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("HazeESP") then v.HazeESP.Size = UDim2.new(50,50,50,50) v.HazeESP.MaxDistance = "inf" end end for i,v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do if v:FindFirstChild("HazeESP") then v.HazeESP.Size = UDim2.new(50,50,50,50) v.HazeESP.MaxDistance = "inf" end end end end) end end)
spawn(function() while wait() do pcall(function() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if Auto_Quest_Yama_2 and v:FindFirstChild("HazeESP") and (v.HumanoidRootPart.Position - PosMonsEsp.Position).magnitude <= 300 then v.HumanoidRootPart.CFrame = PosMonsEsp v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) if not v.HumanoidRootPart:FindFirstChild("BodyVelocity") then local vc = Instance.new("BodyVelocity", v.HumanoidRootPart) vc.MaxForce = Vector3.new(1, 1, 1) * math.huge vc.Velocity = Vector3.new(0, 0, 0) end end end end) end end)
spawn(function()
while wait() do
if Auto_Quest_Yama_2 then
pcall(function()
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v:FindFirstChild("HazeESP") then
repeat wait()
if (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 2000 then
topos(v.HumanoidRootPart.CFrame * Pos)
else
EquipWeapon(Sword)
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.Size = Vector3.new(60, 60, 60)
v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
--v.Humanoid:ChangeState(11)
--v.Humanoid:ChangeState(14)
PosMon = v.HumanoidRootPart.CFrame
MonFarm = v.Name
Click()
if v.Humanoid.Health <= 0 and v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end
end
until Auto_Cursed_Dual_Katana == false or Auto_Quest_Yama_2 == false or not v.Parent or v.Humanoid.Health <= 0 or not v:FindFirstChild("HazeESP")
else
for x,y in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
if y:FindFirstChild("HazeESP") then
if (y.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 2000 then
topos(y.HumanoidRootPart.CFrameMon* Farm_Mode)
else
topos(y.HumanoidRootPart.CFrame * Farm_Mode)
end
end
end
end
end
end)
end
end
end)
spawn(function()
while wait() do
if Auto_Quest_Yama_3 then
pcall(function()
if game.Players.LocalPlayer.Backpack:FindFirstChild("Hallow Essence") then
topos(game:GetService("Workspace").Map["Haunted Castle"].Summoner.Detection.CFrame)
elseif game:GetService("Workspace").Map:FindFirstChild("HellDimension") then
repeat wait()
if game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton") or game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton") or game:GetService("Workspace").Enemies:FindFirstChild("Hell's Messenger") then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Cursed Skeleton" or v.Name == "Cursed Skeleton" or v.Name == "Hell's Messenger]" then
if v.Humanoid.Health > 0 then
repeat wait()
EquipWeapon(Sword)
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.Size = Vector3.new(60, 60, 60)
v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
--v.Humanoid:ChangeState(11)
--v.Humanoid:ChangeState(14)
PosMon = v.HumanoidRootPart.CFrame
MonFarm = v.Name
Click()
if v.Humanoid.Health <= 0 and v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end
until v.Humanoid.Health <= 0 or not v.Parent or Auto_Quest_Yama_3 == false
end
end
end
else
wait(5)
topos(game:GetService("Workspace").Map.HellDimension.Torch1.CFrame)
wait(1.5)
game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game)
wait(1.5)
topos(game:GetService("Workspace").Map.HellDimension.Torch2.CFrame)
wait(1.5)
game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game)
wait(1.5)
topos(game:GetService("Workspace").Map.HellDimension.Torch3.CFrame)
wait(1.5)
game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game)
wait(1.5)
topos(game:GetService("Workspace").Map.HellDimension.Exit.CFrame)
end
until Auto_Cursed_Dual_Katana == false or Auto_Quest_Yama_3 == false or GetMaterial("Alucard Fragment") == 3
else
if game:GetService("Workspace").Enemies:FindFirstChild("Soul Reaper") or game.ReplicatedStorage:FindFirstChild("Soul Reaper") then
if game:GetService("Workspace").Enemies:FindFirstChild("Soul Reaper") then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Soul Reaper" then
if v.Humanoid.Health > 0 then
repeat wait()
topos(v.HumanoidRootPart.CFrame * CFrame.new(PosX,PosY,PosZ))
until Auto_Cursed_Dual_Katana == false or Auto_Quest_Yama_3 == false or game:GetService("Workspace").Map:FindFirstChild("HellDimension")
end
end
end
else
topos(CFrame.new(-9570.033203125, 315.9346923828125, 6726.89306640625))
end
else
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Buy",1,1)
end
end
end)
end
end
end)
spawn(function()
while wait() do
if Auto_Quest_Tushita_1 then
topos(CFrame.new(-9546.990234375, 21.139892578125, 4686.1142578125))
wait(5)
topos(CFrame.new(-6120.0576171875, 16.455780029296875, -2250.697265625))
wait(5)
topos(CFrame.new(-9533.2392578125, 7.254445552825928, -8372.69921875))
end
end
end)
spawn(function()
while wait() do
if Auto_Quest_Tushita_2 then
pcall(function()
if (CFrame.new(-5539.3115234375, 313.800537109375, -2972.372314453125).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 500 then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if Auto_Quest_Tushita_2 and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
if (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 2000 then
repeat wait()
EquipWeapon(Sword)
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.Size = Vector3.new(60, 60, 60)
v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
--v.Humanoid:ChangeState(11)
--v.Humanoid:ChangeState(14)
PosMon = v.HumanoidRootPart.CFrame
MonFarm = v.Name
Click()
if v.Humanoid.Health <= 0 and v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end
until v.Humanoid.Health <= 0 or not v.Parent or Auto_Quest_Tushita_2 == false
end
end
end
else
topos(CFrame.new(-5545.1240234375, 313.800537109375, -2976.616455078125))
end
end)
end
end
end)
spawn(function()
while wait() do
if Auto_Quest_Tushita_3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Cake Queen") or game.ReplicatedStorage:FindFirstChild("Cake Queen") then
if game:GetService("Workspace").Enemies:FindFirstChild("Cake Queen") then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Cake Queen" then
if v.Humanoid.Health > 0 then
repeat wait()
EquipWeapon(Sword)
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.Size = Vector3.new(60, 60, 60)
v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
--v.Humanoid:ChangeState(11)
--v.Humanoid:ChangeState(14)
PosMon = v.HumanoidRootPart.CFrame
MonFarm = v.Name
Click()
if v.Humanoid.Health <= 0 and v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end
until Auto_Cursed_Dual_Katana == false or Auto_Quest_Tushita_3 == false or game:GetService("Workspace").Map:FindFirstChild("HeavenlyDimension")
end
end
end
else
topos(CFrame.new(-709.3132934570312, 381.6005859375, -11011.396484375))
end
elseif game:GetService("Workspace").Map:FindFirstChild("HeavenlyDimension") then
repeat wait()
if game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton") or game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton") or game:GetService("Workspace").Enemies:FindFirstChild("Heaven's Guardian") then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Cursed Skeleton" or v.Name == "Cursed Skeleton" or v.Name == "Heaven's Guardian" then
if v.Humanoid.Health > 0 then
repeat wait()
EquipWeapon(Sword)
topos(v.HumanoidRootPart.CFrame * Pos)
v.HumanoidRootPart.Size = Vector3.new(60, 60, 60)
v.HumanoidRootPart.Transparency = 1
v.Humanoid.JumpPower = 0
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.CanCollide = false
--v.Humanoid:ChangeState(11)
--v.Humanoid:ChangeState(14)
PosMon = v.HumanoidRootPart.CFrame
MonFarm = v.Name
Click()
if v.Humanoid.Health <= 0 and v.Humanoid:FindFirstChild("Animator") then
v.Humanoid.Animator:Destroy()
end
until v.Humanoid.Health <= 0 or not v.Parent or Auto_Quest_Tushita_3 == false
end
end
end
else
wait(5)
topos(game:GetService("Workspace").Map.HeavenlyDimension.Torch1.CFrame)
wait(1.5)
game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game)
wait(1.5)
topos(game:GetService("Workspace").Map.HeavenlyDimension.Torch2.CFrame)
wait(1.5)
game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game)
wait(1.5)
topos(game:GetService("Workspace").Map.HeavenlyDimension.Torch3.CFrame)
wait(1.5)
game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game)
wait(1.5)
topos(game:GetService("Workspace").Map.HeavenlyDimension.Exit.CFrame)
end
until not Auto_Cursed_Dual_Katana or not Auto_Quest_Tushita_3 or GetMaterial("Alucard Fragment") == 6
end
end)
end
end
end)
local TushitaPos = CFrame.new(-10238.875976563, 389.7912902832, -9549.7939453125) spawn(function() while wait() do if _G.Autotushita and World3 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Longma") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Longma" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * Pos) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.Autotushita or not v.Parent or v.Humanoid.Health <= 0 end end end else if BypassTP then if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - TushitaPos.Position).Magnitude > 1500 then BTP(TushitaPos) elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - TushitaPos.Position).Magnitude < 1500 then topos(TushitaPos) end else topos(TushitaPos) end topos(CFrame.new(-10238.875976563, 389.7912902832, -9549.7939453125)) if game:GetService("ReplicatedStorage"):FindFirstChild("Longma") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Longma").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if _G.Autotushitahop then Hop() end end end end) end end end)
local CavandisPos = CFrame.new(5314.58203, 22.8796749, -125.942276, 1, 1.69639192e-10, 1.5617945e-15, -1.69639192e-10, 1, 5.38001999e-08, -1.55266783e-15, -5.38001999e-08, 1)
spawn(function()
while wait() do
if _G.AutoCarvender and World3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Beautiful Pirate") then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Beautiful Pirate" then
if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)
game:GetService("VirtualUser"):CaptureController()
game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
until not _G.AutoCarvender or not v.Parent or v.Humanoid.Health <= 0
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - CavandisPos.Position).Magnitude > 1500 then
BTP(CavandisPos)
elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - CavandisPos.Position).Magnitude < 1500 then
topos(CavandisPos)
end
else
topos(CavandisPos)
end
topos(CFrame.new(5311.07421875, 426.0243835449219, 165.12762451171875))
if game:GetService("ReplicatedStorage"):FindFirstChild("Beautiful Pirate") then
topos(game:GetService("ReplicatedStorage"):FindFirstChild("Beautiful Pirate").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.AutoCavanderhop then
Hop()
end
end
end
end)
end
end
end)
local ElephantPos = CFrame.new(-13348.0654296875, 405.8904113769531, -8570.62890625)
spawn(function()
while wait() do
if _G.AutoTwinHook and World3 then
pcall(function()
if game:GetService("Workspace").Enemies:FindFirstChild("Captain Elephant") then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Captain Elephant" then
if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)
game:GetService("VirtualUser"):CaptureController()
game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
until not _G.AutoTwinHook or not v.Parent or v.Humanoid.Health <= 0
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - ElephantPos.Position).Magnitude > 1500 then
BTP(ElephantPos)
elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - ElephantPos.Position).Magnitude < 1500 then
topos(ElephantPos)
end
else
topos(ElephantPos)
end
topos(CFrame.new(-13348.0654296875, 405.8904113769531, -8570.62890625))
if game:GetService("ReplicatedStorage"):FindFirstChild("Captain Elephant") then
topos(game:GetService("ReplicatedStorage"):FindFirstChild("Captain Elephant").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if _G.AutoTwinHook_Hop then
Hop()
end
end
end
end)
end
end
end)
local GGPos = CFrame.new(3757.732421875, 91.99540710449219, 253.65066528320312)
spawn(function()
while wait() do
if _G.Namfon and World3 then
pcall(function()
if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Training Dummy") or string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Training Dummy") or string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Training Dummy") then
if game:GetService("Workspace").Enemies:FindFirstChild("Training Dummy") or game:GetService("Workspace").Enemies:FindFirstChild("Training Dummy") or game:GetService("Workspace").Enemies:FindFirstChild("Training Dummy") then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Training Dummy" or v.Name == "Training Dummy" or v.Name == "Training Dummy" then
if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
Fastattack = true
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)
game:GetService("VirtualUser"):CaptureController()
game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until _G.Namfon == false or v.Humanoid.Health <= 0 or not v.Parent
Fastattack = false
end
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - GGPos.Position).Magnitude > 1500 then
BTP(GGPos)
elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - GGPos.Position).Magnitude < 1500 then
topos(GGPos)
end
else
topos(GGPos)
end
topos(CFrame.new(3757.732421875, 91.99540710449219, 253.65066528320312))
if game:GetService("ReplicatedStorage"):FindFirstChild("Diablo") then
topos(game:GetService("ReplicatedStorage"):FindFirstChild("Training Dummy").HumanoidRootPart.CFrame * MethodFarm)
elseif game:GetService("ReplicatedStorage"):FindFirstChild("Training Dummy") then
topos(game:GetService("ReplicatedStorage"):FindFirstChild("Training Dummy").HumanoidRootPart.CFrame * MethodFarm)
elseif game:GetService("ReplicatedStorage"):FindFirstChild("Training Dummy") then
topos(game:GetService("ReplicatedStorage"):FindFirstChild("Training Dummy").HumanoidRootPart.CFrame * MethodFarm)
end
end
end
else
if _G.AutoArenaTrainerHop and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ArenaTrainer") == "I don't have anything for you right now. Come back later." then
hop()
else
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ArenaTrainer")
end
end
end)
end
end
end)
spawn(function()
while wait() do
local boneframe = CFrame.new(-9508.5673828125, 142.1398468017578, 5737.3603515625)
if _G.Auto_Bone2 and World3 then
pcall(function()
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - boneframe.Position).Magnitude > 2000 then
BTP(boneframe)
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562)
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562)
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562)
wait(.1)
game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562)
wait(3)
elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - boneframe.Position).Magnitude < 2000 then
TP1(boneframe)
end
else
TP1(boneframe)
end
if game:GetService("Workspace").Enemies:FindFirstChild("Reborn Skeleton") or game:GetService("Workspace").Enemies:FindFirstChild("Living Zombie") or game:GetService("Workspace").Enemies:FindFirstChild("Demonic Soul") or game:GetService("Workspace").Enemies:FindFirstChild("Posessed Mummy") then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == "Reborn Skeleton" or v.Name == "Living Zombie" or v.Name == "Demonic Soul" or v.Name == "Posessed Mummy" then
if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
repeat task.wait()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.Humanoid.WalkSpeed = 0
v.Head.CanCollide = false
StartMagnetBoneMon2 = true
PosMonBone = v.HumanoidRootPart.CFrame
topos(v.HumanoidRootPart.CFrame * CFrame.new(PosX,PosY,PosZ))
game:GetService("VirtualUser"):CaptureController()
game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
until not _G.Auto_Bone2 or not v.Parent or v.Humanoid.Health <= 0
end
end
end
else
StartMagnetBoneMon = false
topos(CFrame.new(-9506.234375, 172.130615234375, 6117.0771484375))
for i,v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do
if v.Name == "Reborn Skeleton" then
topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
elseif v.Name == "Living Zombie" then
topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
elseif v.Name == "Demonic Soul" then
topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
elseif v.Name == "Posessed Mummy" then
topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
end
end
end
end)
end
end
end)
spawn(function()
pcall(function()
while wait(.1) do
if _G.Auto_Random_Bone2 then
game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Buy",1,1)
end
end
end)
end)
spawn(function()
while wait() do
if _G.AutoFarmBossHallow == true then
_G.Auto_Bone2 = true
_G.Auto_Random_Bone2 = true
end
end
end)
spawn(function()
while wait() do
if _G.AutoFarmBossHallow == false then
_G.Auto_Bone2 = false
_G.Auto_Random_Bone2 = false
end
end
end)
spawn(function()
while wait() do
if _G.AutoFarmBossHallow then
pcall(function()
if not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hallow Essence") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Hallow Essence") then
_G.Auto_Bone2 = true
_G.Auto_Random_Bone2 = true
elseif game:GetService("Workspace").Enemies:FindFirstChild("Soul Reaper") then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if string.find(v.Name , "Soul Reaper") then
repeat task.wait()
EquipWeapon(_G.SelectWeapon)
AutoHaki()
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame*Pos)
game:GetService("VirtualUser"):CaptureController()
game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 670))
v.HumanoidRootPart.Transparency = 1
sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
until v.Humanoid.Health <= 0 or _G.AutoFarmBossHallow == false
end
end
elseif game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hallow Essence") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Hallow Essence") then
_G.Auto_Bone2 = false
StopTween(_G.Auto_Bone2)
_G.Auto_Random_Bone2 = false
repeat topos(CFrame.new(-8932.322265625, 146.83154296875, 6062.55078125)) wait() until (CFrame.new(-8932.322265625, 146.83154296875, 6062.55078125).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 8
EquipWeapon("Hallow Essence")
else
if game:GetService("ReplicatedStorage"):FindFirstChild("Soul Reaper") then
topos(game:GetService("ReplicatedStorage"):FindFirstChild("Soul Reaper").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
else
if CheckItem("Hallow Scythe") then
ToggleHallow:Set(false)
_G.Auto_Bone2 = false
StopTween(_G.Auto_Bone)
_G.Auto_Random_Bone2 = false
end
end
end
end)
end
end
end)
local AdminPos = CFrame.new(-5344.822265625, 423.98541259766, -2725.0930175781)
spawn(function()
pcall(function()
while wait() do
if _G.AutoDarkDagger then
if game:GetService("Workspace").Enemies:FindFirstChild("rip_indra True Form") or game:GetService("Workspace").Enemies:FindFirstChild("rip_indra") then
for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
if v.Name == ("rip_indra True Form" or v.Name == "rip_indra") and v.Humanoid.Health > 0 and v:IsA("Model") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then
repeat task.wait()
pcall(function()
AutoHaki()
EquipWeapon(_G.SelectWeapon)
v.HumanoidRootPart.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(50,50,50)
topos(v.HumanoidRootPart.CFrame * Pos)
game:GetService("VirtualUser"):CaptureController()
game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 670),workspace.CurrentCamera.CFrame)
end)
until _G.AutoDarkDagger == false or v.Humanoid.Health <= 0
end
end
else
if BypassTP then
if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - AdminPos.Position).Magnitude > 1500 then
BTP(AdminPos)
elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - AdminPos.Position).Magnitude < 1500 then
topos(AdminPos)
end
else
topos(AdminPos)
end
topos(CFrame.new(-5344.822265625, 423.98541259766, -2725.0930175781))
end
end
end
end)
end)
spawn(function()
while wait() do
if _G.AutoSeaBest then
pcall(function()
for i,v in pairs(game:GetService("Workspace").SeaBeasts:GetChildren()) do
if v:FindFirstChild("HumanoidRootPart") then
AutoHaki()
EquipWeapon(_G.SelectWeapon)
TP1(v.HumanoidRootPart.CFrame * CFrame.new(0,300,0))
game:GetService("VirtualUser"):CaptureController()
game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
else
if _G.AutoSeaBestHop then
Hop()
end
end
end
end)
end
end
end)
local gg = getrawmetatable(game) local old = gg.__namecall setreadonly(gg,false) gg.__namecall = newcclosure(function(...) local method = getnamecallmethod() local args = {...} if tostring(method) == "FireServer" then if tostring(args[1]) == "RemoteEvent" then if tostring(args[2]) ~= "true" and tostring(args[2]) ~= "false" then if Skillaimbot then args[2] = AimBotSkillPosition return old(unpack(args)) end end end end return old(...) end)
Skillz = true Skillx = true Skillc = true Skillv = true
spawn(function() while wait() do pcall(function() if AutoSkill then if Skillz then game:service('VirtualInputManager'):SendKeyEvent(true, "Z", false, game) wait(.1) game:service('VirtualInputManager'):SendKeyEvent(false, "Z", false, game) end if Skillx then game:service('VirtualInputManager'):SendKeyEvent(true, "X", false, game) wait(.1) game:service('VirtualInputManager'):SendKeyEvent(false, "X", false, game) end if Skillc then game:service('VirtualInputManager'):SendKeyEvent(true, "C", false, game) wait(.1) game:service('VirtualInputManager'):SendKeyEvent(false, "C", false, game) end if Skillv then game:service('VirtualInputManager'):SendKeyEvent(true, "V", false, game) wait(.1) game:service('VirtualInputManager'):SendKeyEvent(false, "V", false, game) end end end) end end)
task.spawn(function() while wait() do pcall(function() if _G.Auto_Seabest then if not game:GetService("Workspace").SeaBeasts:FindFirstChild("SeaBeast1") then if not game:GetService("Workspace").Boats:FindFirstChild("PirateBrigade") then if not game:GetService("Workspace").Boats:FindFirstChild("PirateBasic") then if not game:GetService("Workspace").Boats:FindFirstChild("PirateBrigade") then buyb = TPP(CFrame.new(-11.78054428100586, 10.302456855773926, 2927.2255859375)) if (CFrame.new(-11.78054428100586, 10.302456855773926, 2927.2255859375).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 10 then if buyb then buyb:Stop() end local args = { [1] = "BuyBoat",