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if game.PlaceId == 2753915549 then World1 = true elseif game.PlaceId == 4442272183 then World2 = true elseif game.PlaceId == 7449423635 then World3 = true else game:GetService("Players").LocalPlayer:Kick("Do not Support, Please wait...") end

function CheckQuest() MyLevel = game:GetService("Players").LocalPlayer.Data.Level.Value if World1 then if MyLevel == 1 or MyLevel <= 9 then Mon = "Bandit" LevelQuest = 1 NameQuest = "BanditQuest1" NameMon = "Bandit" CFrameQuest = CFrame.new(1059.37195, 15.4495068, 1550.4231, 0.939700544, -0, -0.341998369, 0, 1, -0, 0.341998369, 0, 0.939700544) CFrameMon = CFrame.new(1045.962646484375, 27.00250816345215, 1560.8203125) elseif MyLevel == 10 or MyLevel <= 14 then Mon = "Monkey" LevelQuest = 1 NameQuest = "JungleQuest" NameMon = "Monkey" CFrameQuest = CFrame.new(-1598.08911, 35.5501175, 153.377838, 0, 0, 1, 0, 1, -0, -1, 0, 0) CFrameMon = CFrame.new(-1448.51806640625, 67.85301208496094, 11.46579647064209) elseif MyLevel == 15 or MyLevel <= 29 then Mon = "Gorilla" LevelQuest = 2 NameQuest = "JungleQuest" NameMon = "Gorilla" CFrameQuest = CFrame.new(-1598.08911, 35.5501175, 153.377838, 0, 0, 1, 0, 1, -0, -1, 0, 0) CFrameMon = CFrame.new(-1129.8836669921875, 40.46354675292969, -525.4237060546875) elseif MyLevel == 30 or MyLevel <= 39 then Mon = "Pirate" LevelQuest = 1 NameQuest = "BuggyQuest1" NameMon = "Pirate" CFrameQuest = CFrame.new(-1141.07483, 4.10001802, 3831.5498, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627) CFrameMon = CFrame.new(-1103.513427734375, 13.752052307128906, 3896.091064453125) elseif MyLevel == 40 or MyLevel <= 59 then Mon = "Brute" LevelQuest = 2 NameQuest = "BuggyQuest1" NameMon = "Brute" CFrameQuest = CFrame.new(-1141.07483, 4.10001802, 3831.5498, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627) CFrameMon = CFrame.new(-1140.083740234375, 14.809885025024414, 4322.92138671875) elseif MyLevel == 60 or MyLevel <= 74 then Mon = "Desert Bandit" LevelQuest = 1 NameQuest = "DesertQuest" NameMon = "Desert Bandit" CFrameQuest = CFrame.new(894.488647, 5.14000702, 4392.43359, 0.819155693, -0, -0.573571265, 0, 1, -0, 0.573571265, 0, 0.819155693) CFrameMon = CFrame.new(924.7998046875, 6.44867467880249, 4481.5859375) elseif MyLevel == 75 or MyLevel <= 89 then Mon = "Desert Officer" LevelQuest = 2 NameQuest = "DesertQuest" NameMon = "Desert Officer" CFrameQuest = CFrame.new(894.488647, 5.14000702, 4392.43359, 0.819155693, -0, -0.573571265, 0, 1, -0, 0.573571265, 0, 0.819155693) CFrameMon = CFrame.new(1608.2822265625, 8.614224433898926, 4371.00732421875) elseif MyLevel == 90 or MyLevel <= 99 then Mon = "Snow Bandit" LevelQuest = 1 NameQuest = "SnowQuest" NameMon = "Snow Bandit" CFrameQuest = CFrame.new(1389.74451, 88.1519318, -1298.90796, -0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, -0.342042685) CFrameMon = CFrame.new(1354.347900390625, 87.27277374267578, -1393.946533203125) elseif MyLevel == 100 or MyLevel <= 119 then Mon = "Snowman" LevelQuest = 2 NameQuest = "SnowQuest" NameMon = "Snowman" CFrameQuest = CFrame.new(1389.74451, 88.1519318, -1298.90796, -0.342042685, 0, 0.939684391, 0, 1, 0, -0.939684391, 0, -0.342042685) CFrameMon = CFrame.new(1201.6412353515625, 144.57958984375, -1550.0670166015625) elseif MyLevel == 120 or MyLevel <= 149 then Mon = "Chief Petty Officer" LevelQuest = 1 NameQuest = "MarineQuest2" NameMon = "Chief Petty Officer" CFrameQuest = CFrame.new(-5039.58643, 27.3500385, 4324.68018, 0, 0, -1, 0, 1, 0, 1, 0, 0) CFrameMon = CFrame.new(-4881.23095703125, 22.65204429626465, 4273.75244140625) elseif MyLevel == 150 or MyLevel <= 174 then Mon = "Sky Bandit" LevelQuest = 1 NameQuest = "SkyQuest" NameMon = "Sky Bandit" CFrameQuest = CFrame.new(-4839.53027, 716.368591, -2619.44165, 0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268) CFrameMon = CFrame.new(-4953.20703125, 295.74420166015625, -2899.22900390625) elseif MyLevel == 175 or MyLevel <= 189 then Mon = "Dark Master" LevelQuest = 2 NameQuest = "SkyQuest" NameMon = "Dark Master" CFrameQuest = CFrame.new(-4839.53027, 716.368591, -2619.44165, 0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268) CFrameMon = CFrame.new(-5259.8447265625, 391.3976745605469, -2229.035400390625) elseif MyLevel == 190 or MyLevel <= 209 then Mon = "Prisoner" LevelQuest = 1 NameQuest = "PrisonerQuest" NameMon = "Prisoner" CFrameQuest = CFrame.new(5308.93115, 1.65517521, 475.120514, -0.0894274712, -5.00292918e-09, -0.995993316, 1.60817859e-09, 1, -5.16744869e-09, 0.995993316, -2.06384709e-09, -0.0894274712) CFrameMon = CFrame.new(5098.9736328125, -0.3204058110713959, 474.2373352050781) elseif MyLevel == 210 or MyLevel <= 249 then Mon = "Dangerous Prisoner" LevelQuest = 2 NameQuest = "PrisonerQuest" NameMon = "Dangerous Prisoner" CFrameQuest = CFrame.new(5308.93115, 1.65517521, 475.120514, -0.0894274712, -5.00292918e-09, -0.995993316, 1.60817859e-09, 1, -5.16744869e-09, 0.995993316, -2.06384709e-09, -0.0894274712) CFrameMon = CFrame.new(5654.5634765625, 15.633401870727539, 866.2991943359375) elseif MyLevel == 250 or MyLevel <= 274 then Mon = "Toga Warrior" LevelQuest = 1 NameQuest = "ColosseumQuest" NameMon = "Toga Warrior" CFrameQuest = CFrame.new(-1580.04663, 6.35000277, -2986.47534, -0.515037298, 0, -0.857167721, 0, 1, 0, 0.857167721, 0, -0.515037298) CFrameMon = CFrame.new(-1820.21484375, 51.68385696411133, -2740.6650390625) elseif MyLevel == 275 or MyLevel <= 299 then Mon = "Gladiator" LevelQuest = 2 NameQuest = "ColosseumQuest" NameMon = "Gladiator" CFrameQuest = CFrame.new(-1580.04663, 6.35000277, -2986.47534, -0.515037298, 0, -0.857167721, 0, 1, 0, 0.857167721, 0, -0.515037298) CFrameMon = CFrame.new(-1292.838134765625, 56.380882263183594, -3339.031494140625) elseif MyLevel == 300 or MyLevel <= 324 then Mon = "Military Soldier" LevelQuest = 1 NameQuest = "MagmaQuest" NameMon = "Military Soldier" CFrameQuest = CFrame.new(-5313.37012, 10.9500084, 8515.29395, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469) CFrameMon = CFrame.new(-5411.16455078125, 11.081554412841797, 8454.29296875) elseif MyLevel == 325 or MyLevel <= 374 then Mon = "Military Spy" LevelQuest = 2 NameQuest = "MagmaQuest" NameMon = "Military Spy" CFrameQuest = CFrame.new(-5313.37012, 10.9500084, 8515.29395, -0.499959469, 0, 0.866048813, 0, 1, 0, -0.866048813, 0, -0.499959469) CFrameMon = CFrame.new(-5802.8681640625, 86.26241302490234, 8828.859375) elseif MyLevel == 375 or MyLevel <= 399 then Mon = "Fishman Warrior" LevelQuest = 1 NameQuest = "FishmanQuest" NameMon = "Fishman Warrior" CFrameQuest = CFrame.new(61122.65234375, 18.497442245483, 1569.3997802734) CFrameMon = CFrame.new(60878.30078125, 18.482830047607422, 1543.7574462890625) if G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(61163.8515625, 11.6796875, 1819.7841796875)) end elseif MyLevel == 400 or MyLevel <= 449 then Mon = "Fishman Commando" LevelQuest = 2 NameQuest = "FishmanQuest" NameMon = "Fishman Commando" CFrameQuest = CFrame.new(61122.65234375, 18.497442245483, 1569.3997802734) CFrameMon = CFrame.new(61922.6328125, 18.482830047607422, 1493.934326171875) if G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(61163.8515625, 11.6796875, 1819.7841796875)) end elseif MyLevel == 450 or MyLevel <= 474 then Mon = "God's Guard" LevelQuest = 1 NameQuest = "SkyExp1Quest" NameMon = "God's Guard" CFrameQuest = CFrame.new(-4721.88867, 843.874695, -1949.96643, 0.996191859, -0, -0.0871884301, 0, 1, -0, 0.0871884301, 0, 0.996191859) CFrameMon = CFrame.new(-4710.04296875, 845.2769775390625, -1927.3079833984375) if G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(-4607.82275, 872.54248, -1667.55688)) end elseif MyLevel == 475 or MyLevel <= 524 then Mon = "Shanda" LevelQuest = 2 NameQuest = "SkyExp1Quest" NameMon = "Shanda" CFrameQuest = CFrame.new(-7859.09814, 5544.19043, -381.476196, -0.422592998, 0, 0.906319618, 0, 1, 0, -0.906319618, 0, -0.422592998) CFrameMon = CFrame.new(-7678.48974609375, 5566.40380859375, -497.2156066894531) if G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047)) end elseif MyLevel == 525 or MyLevel <= 549 then Mon = "Royal Squad" LevelQuest = 1 NameQuest = "SkyExp2Quest" NameMon = "Royal Squad" CFrameQuest = CFrame.new(-7906.81592, 5634.6626, -1411.99194, 0, 0, -1, 0, 1, 0, 1, 0, 0) CFrameMon = CFrame.new(-7624.25244140625, 5658.13330078125, -1467.354248046875) elseif MyLevel == 550 or MyLevel <= 624 then Mon = "Royal Soldier" LevelQuest = 2 NameQuest = "SkyExp2Quest" NameMon = "Royal Soldier" CFrameQuest = CFrame.new(-7906.81592, 5634.6626, -1411.99194, 0, 0, -1, 0, 1, 0, 1, 0, 0) CFrameMon = CFrame.new(-7836.75341796875, 5645.6640625, -1790.6236572265625) elseif MyLevel == 625 or MyLevel <= 649 then Mon = "Galley Pirate" LevelQuest = 1 NameQuest = "FountainQuest" NameMon = "Galley Pirate" CFrameQuest = CFrame.new(5259.81982, 37.3500175, 4050.0293, 0.087131381, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, 0.087131381) CFrameMon = CFrame.new(5551.02197265625, 78.90135192871094, 3930.412841796875) elseif MyLevel >= 650 then Mon = "Galley Captain" LevelQuest = 2 NameQuest = "FountainQuest" NameMon = "Galley Captain" CFrameQuest = CFrame.new(5259.81982, 37.3500175, 4050.0293, 0.087131381, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, 0.087131381) CFrameMon = CFrame.new(5441.95166015625, 42.50205993652344, 4950.09375) end elseif World2 then if MyLevel == 700 or MyLevel <= 724 then Mon = "Raider" LevelQuest = 1 NameQuest = "Area1Quest" NameMon = "Raider" CFrameQuest = CFrame.new(-429.543518, 71.7699966, 1836.18188, -0.22495985, 0, -0.974368095, 0, 1, 0, 0.974368095, 0, -0.22495985) CFrameMon = CFrame.new(-728.3267211914062, 52.779319763183594, 2345.7705078125) elseif MyLevel == 725 or MyLevel <= 774 then Mon = "Mercenary" LevelQuest = 2 NameQuest = "Area1Quest" NameMon = "Mercenary" CFrameQuest = CFrame.new(-429.543518, 71.7699966, 1836.18188, -0.22495985, 0, -0.974368095, 0, 1, 0, 0.974368095, 0, -0.22495985) CFrameMon = CFrame.new(-1004.3244018554688, 80.15886688232422, 1424.619384765625) elseif MyLevel == 775 or MyLevel <= 799 then Mon = "Swan Pirate" LevelQuest = 1 NameQuest = "Area2Quest" NameMon = "Swan Pirate" CFrameQuest = CFrame.new(638.43811, 71.769989, 918.282898, 0.139203906, 0, 0.99026376, 0, 1, 0, -0.99026376, 0, 0.139203906) CFrameMon = CFrame.new(1068.664306640625, 137.61428833007812, 1322.1060791015625) elseif MyLevel == 800 or MyLevel <= 874 then Mon = "Factory Staff" NameQuest = "Area2Quest" LevelQuest = 2 NameMon = "Factory Staff" CFrameQuest = CFrame.new(632.698608, 73.1055908, 918.666321, -0.0319722369, 8.96074881e-10, -0.999488771, 1.36326533e-10, 1, 8.92172336e-10, 0.999488771, -1.07732087e-10, -0.0319722369) CFrameMon = CFrame.new(73.07867431640625, 81.86344146728516, -27.470672607421875) elseif MyLevel == 875 or MyLevel <= 899 then Mon = "Marine Lieutenant" LevelQuest = 1 NameQuest = "MarineQuest3" NameMon = "Marine Lieutenant" CFrameQuest = CFrame.new(-2440.79639, 71.7140732, -3216.06812, 0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268) CFrameMon = CFrame.new(-2821.372314453125, 75.89727783203125, -3070.089111328125) elseif MyLevel == 900 or MyLevel <= 949 then Mon = "Marine Captain" LevelQuest = 2 NameQuest = "MarineQuest3" NameMon = "Marine Captain" CFrameQuest = CFrame.new(-2440.79639, 71.7140732, -3216.06812, 0.866007268, 0, 0.500031412, 0, 1, 0, -0.500031412, 0, 0.866007268) CFrameMon = CFrame.new(-1861.2310791015625, 80.17658233642578, -3254.697509765625) elseif MyLevel == 950 or MyLevel <= 974 then Mon = "Zombie" LevelQuest = 1 NameQuest = "ZombieQuest" NameMon = "Zombie" CFrameQuest = CFrame.new(-5497.06152, 47.5923004, -795.237061, -0.29242146, 0, -0.95628953, 0, 1, 0, 0.95628953, 0, -0.29242146) CFrameMon = CFrame.new(-5657.77685546875, 78.96973419189453, -928.68701171875) elseif MyLevel == 975 or MyLevel <= 999 then Mon = "Vampire" LevelQuest = 2 NameQuest = "ZombieQuest" NameMon = "Vampire" CFrameQuest = CFrame.new(-5497.06152, 47.5923004, -795.237061, -0.29242146, 0, -0.95628953, 0, 1, 0, 0.95628953, 0, -0.29242146) CFrameMon = CFrame.new(-6037.66796875, 32.18463897705078, -1340.6597900390625) elseif MyLevel == 1000 or MyLevel <= 1049 then Mon = "Snow Trooper" LevelQuest = 1 NameQuest = "SnowMountainQuest" NameMon = "Snow Trooper" CFrameQuest = CFrame.new(609.858826, 400.119904, -5372.25928, -0.374604106, 0, 0.92718488, 0, 1, 0, -0.92718488, 0, -0.374604106) CFrameMon = CFrame.new(549.1473388671875, 427.3870544433594, -5563.69873046875) elseif MyLevel == 1050 or MyLevel <= 1099 then Mon = "Winter Warrior" LevelQuest = 2 NameQuest = "SnowMountainQuest" NameMon = "Winter Warrior" CFrameQuest = CFrame.new(609.858826, 400.119904, -5372.25928, -0.374604106, 0, 0.92718488, 0, 1, 0, -0.92718488, 0, -0.374604106) CFrameMon = CFrame.new(1142.7451171875, 475.6398010253906, -5199.41650390625) elseif MyLevel == 1100 or MyLevel <= 1124 then Mon = "Lab Subordinate" LevelQuest = 1 NameQuest = "IceSideQuest" NameMon = "Lab Subordinate" CFrameQuest = CFrame.new(-6064.06885, 15.2422857, -4902.97852, 0.453972578, -0, -0.891015649, 0, 1, -0, 0.891015649, 0, 0.453972578) CFrameMon = CFrame.new(-5707.4716796875, 15.951709747314453, -4513.39208984375) elseif MyLevel == 1125 or MyLevel <= 1174 then Mon = "Horned Warrior" LevelQuest = 2 NameQuest = "IceSideQuest" NameMon = "Horned Warrior" CFrameQuest = CFrame.new(-6064.06885, 15.2422857, -4902.97852, 0.453972578, -0, -0.891015649, 0, 1, -0, 0.891015649, 0, 0.453972578) CFrameMon = CFrame.new(-6341.36669921875, 15.951770782470703, -5723.162109375) elseif MyLevel == 1175 or MyLevel <= 1199 then Mon = "Magma Ninja" LevelQuest = 1 NameQuest = "FireSideQuest" NameMon = "Magma Ninja" CFrameQuest = CFrame.new(-5428.03174, 15.0622921, -5299.43457, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213) CFrameMon = CFrame.new(-5449.6728515625, 76.65874481201172, -5808.20068359375) elseif MyLevel == 1200 or MyLevel <= 1249 then Mon = "Lava Pirate" LevelQuest = 2 NameQuest = "FireSideQuest" NameMon = "Lava Pirate" CFrameQuest = CFrame.new(-5428.03174, 15.0622921, -5299.43457, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213) CFrameMon = CFrame.new(-5213.33154296875, 49.73788070678711, -4701.451171875) elseif MyLevel == 1250 or MyLevel <= 1274 then Mon = "Ship Deckhand" LevelQuest = 1 NameQuest = "ShipQuest1" NameMon = "Ship Deckhand" CFrameQuest = CFrame.new(1037.80127, 125.092171, 32911.6016)
CFrameMon = CFrame.new(1212.0111083984375, 150.79205322265625, 33059.24609375)
if G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)) end elseif MyLevel == 1275 or MyLevel <= 1299 then Mon = "Ship Engineer" LevelQuest = 2 NameQuest = "ShipQuest1" NameMon = "Ship Engineer" CFrameQuest = CFrame.new(1037.80127, 125.092171, 32911.6016)
CFrameMon = CFrame.new(919.4786376953125, 43.54401397705078, 32779.96875)
if G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)) end
elseif MyLevel == 1300 or MyLevel <= 1324 then Mon = "Ship Steward" LevelQuest = 1 NameQuest = "ShipQuest2" NameMon = "Ship Steward" CFrameQuest = CFrame.new(968.80957, 125.092171, 33244.125)
CFrameMon = CFrame.new(919.4385375976562, 129.55599975585938, 33436.03515625)
if G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)) end elseif MyLevel == 1325 or MyLevel <= 1349 then Mon = "Ship Officer" LevelQuest = 2 NameQuest = "ShipQuest2" NameMon = "Ship Officer" CFrameQuest = CFrame.new(968.80957, 125.092171, 33244.125) CFrameMon = CFrame.new(1036.0179443359375, 181.4390411376953, 33315.7265625) if G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(923.21252441406, 126.9760055542, 32852.83203125)) end elseif MyLevel == 1350 or MyLevel <= 1374 then Mon = "Arctic Warrior" LevelQuest = 1 NameQuest = "FrostQuest" NameMon = "Arctic Warrior" CFrameQuest = CFrame.new(5667.6582, 26.7997818, -6486.08984, -0.933587909, 0, -0.358349502, 0, 1, 0, 0.358349502, 0, -0.933587909) CFrameMon = CFrame.new(5966.24609375, 62.97002029418945, -6179.3828125) if G.AutoFarm and (CFrameQuest.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 10000 then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(-6508.5581054688, 5000.034996032715, -132.83953857422)) end elseif MyLevel == 1375 or MyLevel <= 1424 then Mon = "Snow Lurker" LevelQuest = 2 NameQuest = "FrostQuest" NameMon = "Snow Lurker" CFrameQuest = CFrame.new(5667.6582, 26.7997818, -6486.08984, -0.933587909, 0, -0.358349502, 0, 1, 0, 0.358349502, 0, -0.933587909) CFrameMon = CFrame.new(5407.07373046875, 69.19437408447266, -6880.88037109375) elseif MyLevel == 1425 or MyLevel <= 1449 then Mon = "Sea Soldier" LevelQuest = 1 NameQuest = "ForgottenQuest" NameMon = "Sea Soldier" CFrameQuest = CFrame.new(-3054.44458, 235.544281, -10142.8193, 0.990270376, -0, -0.13915664, 0, 1, -0, 0.13915664, 0, 0.990270376) CFrameMon = CFrame.new(-3028.2236328125, 64.67451477050781, -9775.4267578125) elseif MyLevel >= 1450 then Mon = "Water Fighter" LevelQuest = 2 NameQuest = "ForgottenQuest" NameMon = "Water Fighter" CFrameQuest = CFrame.new(-3054.44458, 235.544281, -10142.8193, 0.990270376, -0, -0.13915664, 0, 1, -0, 0.13915664, 0, 0.990270376) CFrameMon = CFrame.new(-3352.9013671875, 285.01556396484375, -10534.841796875) end elseif World3 then if MyLevel == 1500 or MyLevel <= 1524 then Mon = "Pirate Millionaire" LevelQuest = 1 NameQuest = "PiratePortQuest" NameMon = "Pirate Millionaire" CFrameQuest = CFrame.new(-290.074677, 42.9034653, 5581.58984, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627) CFrameMon = CFrame.new(-245.9963836669922, 47.30615234375, 5584.1005859375) elseif MyLevel == 1525 or MyLevel <= 1574 then Mon = "Pistol Billionaire" LevelQuest = 2 NameQuest = "PiratePortQuest" NameMon = "Pistol Billionaire" CFrameQuest = CFrame.new(-290.074677, 42.9034653, 5581.58984, 0.965929627, -0, -0.258804798, 0, 1, -0, 0.258804798, 0, 0.965929627) CFrameMon = CFrame.new(-187.3301544189453, 86.23987579345703, 6013.513671875) elseif MyLevel == 1575 or MyLevel <= 1599 then Mon = "Dragon Crew Warrior" LevelQuest = 1 NameQuest = "AmazonQuest" NameMon = "Dragon Crew Warrior" CFrameQuest = CFrame.new(5832.83594, 51.6806107, -1101.51563, 0.898790359, -0, -0.438378751, 0, 1, -0, 0.438378751, 0, 0.898790359) CFrameMon = CFrame.new(6141.140625, 51.35136413574219, -1340.738525390625) elseif MyLevel == 1600 or MyLevel <= 1624 then Mon = "Dragon Crew Archer" NameQuest = "AmazonQuest" LevelQuest = 2 NameMon = "Dragon Crew Archer" CFrameQuest = CFrame.new(5833.1147460938, 51.60498046875, -1103.0693359375) CFrameMon = CFrame.new(6616.41748046875, 441.7670593261719, 446.0469970703125) elseif MyLevel == 1625 or MyLevel <= 1649 then Mon = "Female Islander" NameQuest = "AmazonQuest2" LevelQuest = 1 NameMon = "Female Islander" CFrameQuest = CFrame.new(5446.8793945313, 601.62945556641, 749.45672607422) CFrameMon = CFrame.new(4685.25830078125, 735.8078002929688, 815.3425903320312) elseif MyLevel == 1650 or MyLevel <= 1699 then Mon = "Giant Islander" NameQuest = "AmazonQuest2" LevelQuest = 2 NameMon = "Giant Islander" CFrameQuest = CFrame.new(5446.8793945313, 601.62945556641, 749.45672607422) CFrameMon = CFrame.new(4729.09423828125, 590.436767578125, -36.97627639770508) elseif MyLevel == 1700 or MyLevel <= 1724 then Mon = "Marine Commodore" LevelQuest = 1 NameQuest = "MarineTreeIsland" NameMon = "Marine Commodore" CFrameQuest = CFrame.new(2180.54126, 27.8156815, -6741.5498, -0.965929747, 0, 0.258804798, 0, 1, 0, -0.258804798, 0, -0.965929747) CFrameMon = CFrame.new(2286.0078125, 73.13391876220703, -7159.80908203125) elseif MyLevel == 1725 or MyLevel <= 1774 then Mon = "Marine Rear Admiral" NameMon = "Marine Rear Admiral" NameQuest = "MarineTreeIsland" LevelQuest = 2 CFrameQuest = CFrame.new(2179.98828125, 28.731239318848, -6740.0551757813) CFrameMon = CFrame.new(3656.773681640625, 160.52406311035156, -7001.5986328125) elseif MyLevel == 1775 or MyLevel <= 1799 then Mon = "Fishman Raider" LevelQuest = 1 NameQuest = "DeepForestIsland3" NameMon = "Fishman Raider" CFrameQuest = CFrame.new(-10581.6563, 330.872955, -8761.18652, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213)
CFrameMon = CFrame.new(-10407.5263671875, 331.76263427734375, -8368.5166015625) elseif MyLevel == 1800 or MyLevel <= 1824 then Mon = "Fishman Captain" LevelQuest = 2 NameQuest = "DeepForestIsland3" NameMon = "Fishman Captain" CFrameQuest = CFrame.new(-10581.6563, 330.872955, -8761.18652, -0.882952213, 0, 0.469463557, 0, 1, 0, -0.469463557, 0, -0.882952213)
CFrameMon = CFrame.new(-10994.701171875, 352.38140869140625, -9002.1103515625) elseif MyLevel == 1825 or MyLevel <= 1849 then Mon = "Forest Pirate" LevelQuest = 1 NameQuest = "DeepForestIsland" NameMon = "Forest Pirate" CFrameQuest = CFrame.new(-13234.04, 331.488495, -7625.40137, 0.707134247, -0, -0.707079291, 0, 1, -0, 0.707079291, 0, 0.707134247) CFrameMon = CFrame.new(-13274.478515625, 332.3781433105469, -7769.58056640625) elseif MyLevel == 1850 or MyLevel <= 1899 then Mon = "Mythological Pirate" LevelQuest = 2 NameQuest = "DeepForestIsland" NameMon = "Mythological Pirate" CFrameQuest = CFrame.new(-13234.04, 331.488495, -7625.40137, 0.707134247, -0, -0.707079291, 0, 1, -0, 0.707079291, 0, 0.707134247)
CFrameMon = CFrame.new(-13680.607421875, 501.08154296875, -6991.189453125) elseif MyLevel == 1900 or MyLevel <= 1924 then Mon = "Jungle Pirate" LevelQuest = 1 NameQuest = "DeepForestIsland2" NameMon = "Jungle Pirate" CFrameQuest = CFrame.new(-12680.3818, 389.971039, -9902.01953, -0.0871315002, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, -0.0871315002) CFrameMon = CFrame.new(-12256.16015625, 331.73828125, -10485.8369140625) elseif MyLevel == 1925 or MyLevel <= 1974 then Mon = "Musketeer Pirate" LevelQuest = 2 NameQuest = "DeepForestIsland2" NameMon = "Musketeer Pirate" CFrameQuest = CFrame.new(-12680.3818, 389.971039, -9902.01953, -0.0871315002, 0, 0.996196866, 0, 1, 0, -0.996196866, 0, -0.0871315002) CFrameMon = CFrame.new(-13457.904296875, 391.545654296875, -9859.177734375) elseif MyLevel == 1975 or MyLevel <= 1999 then Mon = "Reborn Skeleton" LevelQuest = 1 NameQuest = "HauntedQuest1" NameMon = "Reborn Skeleton" CFrameQuest = CFrame.new(-9479.2168, 141.215088, 5566.09277, 0, 0, 1, 0, 1, -0, -1, 0, 0) CFrameMon = CFrame.new(-8763.7236328125, 165.72299194335938, 6159.86181640625) elseif MyLevel == 2000 or MyLevel <= 2024 then Mon = "Living Zombie" LevelQuest = 2 NameQuest = "HauntedQuest1" NameMon = "Living Zombie" CFrameQuest = CFrame.new(-9479.2168, 141.215088, 5566.09277, 0, 0, 1, 0, 1, -0, -1, 0, 0) CFrameMon = CFrame.new(-10144.1318359375, 138.62667846679688, 5838.0888671875) elseif MyLevel == 2025 or MyLevel <= 2049 then Mon = "Demonic Soul" LevelQuest = 1 NameQuest = "HauntedQuest2" NameMon = "Demonic Soul" CFrameQuest = CFrame.new(-9516.99316, 172.017181, 6078.46533, 0, 0, -1, 0, 1, 0, 1, 0, 0) CFrameMon = CFrame.new(-9505.8720703125, 172.10482788085938, 6158.9931640625) elseif MyLevel == 2050 or MyLevel <= 2074 then Mon = "Posessed Mummy" LevelQuest = 2 NameQuest = "HauntedQuest2" NameMon = "Posessed Mummy" CFrameQuest = CFrame.new(-9516.99316, 172.017181, 6078.46533, 0, 0, -1, 0, 1, 0, 1, 0, 0) CFrameMon = CFrame.new(-9582.0224609375, 6.251527309417725, 6205.478515625) elseif MyLevel == 2075 or MyLevel <= 2099 then Mon = "Peanut Scout" LevelQuest = 1 NameQuest = "NutsIslandQuest" NameMon = "Peanut Scout" CFrameQuest = CFrame.new(-2104.3908691406, 38.104167938232, -10194.21875, 0, 0, -1, 0, 1, 0, 1, 0, 0) CFrameMon = CFrame.new(-2143.241943359375, 47.72198486328125, -10029.9951171875) elseif MyLevel == 2100 or MyLevel <= 2124 then Mon = "Peanut President" LevelQuest = 2 NameQuest = "NutsIslandQuest" NameMon = "Peanut President" CFrameQuest = CFrame.new(-2104.3908691406, 38.104167938232, -10194.21875, 0, 0, -1, 0, 1, 0, 1, 0, 0) CFrameMon = CFrame.new(-1859.35400390625, 38.10316848754883, -10422.4296875) elseif MyLevel == 2125 or MyLevel <= 2149 then Mon = "Ice Cream Chef" LevelQuest = 1 NameQuest = "IceCreamIslandQuest" NameMon = "Ice Cream Chef" CFrameQuest = CFrame.new(-820.64825439453, 65.819526672363, -10965.795898438, 0, 0, -1, 0, 1, 0, 1, 0, 0) CFrameMon = CFrame.new(-872.24658203125, 65.81957244873047, -10919.95703125) elseif MyLevel == 2150 or MyLevel <= 2199 then Mon = "Ice Cream Commander" LevelQuest = 2 NameQuest = "IceCreamIslandQuest" NameMon = "Ice Cream Commander" CFrameQuest = CFrame.new(-820.64825439453, 65.819526672363, -10965.795898438, 0, 0, -1, 0, 1, 0, 1, 0, 0) CFrameMon = CFrame.new(-558.06103515625, 112.04895782470703, -11290.7744140625) elseif MyLevel == 2200 or MyLevel <= 2224 then Mon = "Cookie Crafter" LevelQuest = 1 NameQuest = "CakeQuest1" NameMon = "Cookie Crafter" CFrameQuest = CFrame.new(-2021.32007, 37.7982254, -12028.7295, 0.957576931, -8.80302053e-08, 0.288177818, 6.9301187e-08, 1, 7.51931211e-08, -0.288177818, -5.2032135e-08, 0.957576931) CFrameMon = CFrame.new(-2374.13671875, 37.79826354980469, -12125.30859375) elseif MyLevel == 2225 or MyLevel <= 2249 then Mon = "Cake Guard" LevelQuest = 2 NameQuest = "CakeQuest1" NameMon = "Cake Guard" CFrameQuest = CFrame.new(-2021.32007, 37.7982254, -12028.7295, 0.957576931, -8.80302053e-08, 0.288177818, 6.9301187e-08, 1, 7.51931211e-08, -0.288177818, -5.2032135e-08, 0.957576931) CFrameMon = CFrame.new(-1598.3070068359375, 43.773197174072266, -12244.5810546875) elseif MyLevel == 2250 or MyLevel <= 2274 then Mon = "Baking Staff" LevelQuest = 1 NameQuest = "CakeQuest2" NameMon = "Baking Staff" CFrameQuest = CFrame.new(-1927.91602, 37.7981339, -12842.5391, -0.96804446, 4.22142143e-08, 0.250778586, 4.74911062e-08, 1, 1.49904711e-08, -0.250778586, 2.64211941e-08, -0.96804446) CFrameMon = CFrame.new(-1887.8099365234375, 77.6185073852539, -12998.3505859375) elseif MyLevel == 2275 or MyLevel <= 2299 then Mon = "Head Baker" LevelQuest = 2 NameQuest = "CakeQuest2" NameMon = "Head Baker" CFrameQuest = CFrame.new(-1927.91602, 37.7981339, -12842.5391, -0.96804446, 4.22142143e-08, 0.250778586, 4.74911062e-08, 1, 1.49904711e-08, -0.250778586, 2.64211941e-08, -0.96804446) CFrameMon = CFrame.new(-2216.188232421875, 82.884521484375, -12869.2939453125) elseif MyLevel == 2300 or MyLevel <= 2324 then Mon = "Cocoa Warrior" LevelQuest = 1 NameQuest = "ChocQuest1" NameMon = "Cocoa Warrior" CFrameQuest = CFrame.new(233.22836303710938, 29.876001358032227, -12201.2333984375) CFrameMon = CFrame.new(-21.55328369140625, 80.57499694824219, -12352.3876953125) elseif MyLevel == 2325 or MyLevel <= 2349 then Mon = "Chocolate Bar Battler" LevelQuest = 2 NameQuest = "ChocQuest1" NameMon = "Chocolate Bar Battler" CFrameQuest = CFrame.new(233.22836303710938, 29.876001358032227, -12201.2333984375) CFrameMon = CFrame.new(582.590576171875, 77.18809509277344, -12463.162109375) elseif MyLevel == 2350 or MyLevel <= 2374 then Mon = "Sweet Thief" LevelQuest = 1 NameQuest = "ChocQuest2" NameMon = "Sweet Thief" CFrameQuest = CFrame.new(150.5066375732422, 30.693693161010742, -12774.5029296875) CFrameMon = CFrame.new(165.1884765625, 76.05885314941406, -12600.8369140625) elseif MyLevel == 2375 or MyLevel <= 2399 then Mon = "Candy Rebel" LevelQuest = 2 NameQuest = "ChocQuest2" NameMon = "Candy Rebel" CFrameQuest = CFrame.new(150.5066375732422, 30.693693161010742, -12774.5029296875) CFrameMon = CFrame.new(134.86563110351562, 77.2476806640625, -12876.5478515625) elseif MyLevel == 2400 or MyLevel <= 2424 then Mon = "Candy Pirate" LevelQuest = 1 NameQuest = "CandyQuest1" NameMon = "Candy Pirate" CFrameQuest = CFrame.new(-1150.0400390625, 20.378934860229492, -14446.3349609375) CFrameMon = CFrame.new(-1310.5003662109375, 26.016523361206055, -14562.404296875) elseif MyLevel == 2425 or MyLevel <= 2449 then Mon = "Snow Demon" LevelQuest = 2 NameQuest = "CandyQuest1" NameMon = "Snow Demon" CFrameQuest = CFrame.new(-1150.0400390625, 20.378934860229492, -14446.3349609375) CFrameMon = CFrame.new(-880.2006225585938, 71.24776458740234, -14538.609375) elseif MyLevel == 2450 or MyLevel <= 2474 then Mon = "Isle Outlaw" LevelQuest = 1 NameQuest = "TikiQuest1" NameMon = "Isle Outlaw" CFrameQuest = CFrame.new(-16545.9355, 55.6863556, -173.230499) CFrameMon = CFrame.new(-16120.6035, 116.520554, -103.038849) elseif MyLevel == 2475 or MyLevel <= 2499 then Mon = "Island Boy" LevelQuest = 2 NameQuest = "TikiQuest1" NameMon = "Island Boy" CFrameQuest = CFrame.new(-16545.9355, 55.6863556, -173.230499) CFrameMon = CFrame.new(-16751.3125, 121.226219, -264.015015) elseif MyLevel == 2500 or MyLevel <= 2524 then Mon = "Sun-kissed Warrio" LevelQuest = 1 NameQuest = "TikiQuest2" NameMon = "Sun-kissed Warrio" CFrameQuest = CFrame.new(-16539.078125, 55.68632888793945, 1051.5738525390625) CFrameMon = CFrame.new(-16294.6748, 32.7874393, 1062.4856) elseif MyLevel >= 2525 then Mon = "Isle Champion" LevelQuest = 2 NameQuest = "TikiQuest2" NameMon = "Isle Champion" CFrameQuest = CFrame.new(-16539.078125, 55.68632888793945, 1051.5738525390625) CFrameMon = CFrame.new(-16933.2129, 93.3503036, 999.450989) end end end

function Hop() local PlaceID = game.PlaceId local AllIDs = {} local foundAnything = "" local actualHour = os.date("!*t").hour local Deleted = false function TPReturner() local Site; if foundAnything == "" then Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100')) else Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything)) end local ID = "" if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then foundAnything = Site.nextPageCursor end local num = 0; for i,v in pairs(Site.data) do local Possible = true ID = tostring(v.id) if tonumber(v.maxPlayers) > tonumber(v.playing) then for _,Existing in pairs(AllIDs) do if num ~= 0 then if ID == tostring(Existing) then Possible = false end else if tonumber(actualHour) ~= tonumber(Existing) then local delFile = pcall(function() AllIDs = {} table.insert(AllIDs, actualHour) end) end end num = num + 1 end if Possible == true then table.insert(AllIDs, ID) wait() pcall(function() wait() game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer) end) wait(4) end end end end function Teleport() while wait() do pcall(function() TPReturner() if foundAnything ~= "" then TPReturner() end end) end end Teleport() end

function UpdateIslandESP() for i,v in pairs(game:GetService("Workspace")["_WorldOrigin"].Locations:GetChildren()) do pcall(function() if IslandESP then if v.Name ~= "Sea" then if not v:FindFirstChild('NameEsp') then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp' bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "GothamBold" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(7, 236, 240) else v['NameEsp'].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance') end end else if v:FindFirstChild('NameEsp') then v:FindFirstChild('NameEsp'):Destroy() end end end) end end

function isnil(thing) return (thing == nil) end local function round(n) return math.floor(tonumber(n) + 0.5) end Number = math.random(1, 1000000) function UpdatePlayerChams() for i,v in pairs(game:GetService'Players':GetChildren()) do pcall(function() if not isnil(v.Character) then if ESPPlayer then if not isnil(v.Character.Head) and not v.Character.Head:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Character.Head) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v.Character.Head bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = Enum.Font.GothamSemibold name.FontSize = "Size14" name.TextWrapped = true name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' Distance') name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 if v.Team == game.Players.LocalPlayer.Team then name.TextColor3 = Color3.new(0,255,0) else name.TextColor3 = Color3.new(255,0,0) end else v.Character.Head['NameEsp'..Number].TextLabel.Text = (v.Name ..' | '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' Distance\nHealth : ' .. round(v.Character.Humanoid.Health*100/v.Character.Humanoid.MaxHealth) .. '%') end else if v.Character.Head:FindFirstChild('NameEsp'..Number) then v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end function UpdateChestChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if string.find(v.Name,"Chest") then if ChestESP then if string.find(v.Name,"Chest") then if not v:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = Enum.Font.GothamSemibold name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 if v.Name == "Chest1" then name.TextColor3 = Color3.fromRGB(109, 109, 109) name.Text = ("Chest 1" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance') end if v.Name == "Chest2" then name.TextColor3 = Color3.fromRGB(173, 158, 21) name.Text = ("Chest 2" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance') end if v.Name == "Chest3" then name.TextColor3 = Color3.fromRGB(85, 255, 255) name.Text = ("Chest 3" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance') end else v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance') end end else if v:FindFirstChild('NameEsp'..Number) then v:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end function UpdateDevilChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if DevilFruitESP then if string.find(v.Name, "Fruit") then
if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Handle) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v.Handle bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = Enum.Font.GothamSemibold name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(255, 255, 255) name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance') else v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance') end end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end) end end function UpdateFlowerChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if v.Name == "Flower2" or v.Name == "Flower1" then if FlowerESP then if not v:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = Enum.Font.GothamSemibold name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(255, 0, 0) if v.Name == "Flower1" then name.Text = ("Blue Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance') name.TextColor3 = Color3.fromRGB(0, 0, 255) end if v.Name == "Flower2" then name.Text = ("Red Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance') name.TextColor3 = Color3.fromRGB(255, 0, 0) end else v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance') end else if v:FindFirstChild('NameEsp'..Number) then v:FindFirstChild('NameEsp'..Number):Destroy() end end end
end) end end function UpdateRealFruitChams() for i,v in pairs(game.Workspace.AppleSpawner:GetChildren()) do if v:IsA("Tool") then if RealFruitESP then if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Handle) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v.Handle bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = Enum.Font.GothamSemibold name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(255, 0, 0) name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance') else v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance') end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end end for i,v in pairs(game.Workspace.PineappleSpawner:GetChildren()) do if v:IsA("Tool") then if RealFruitESP then if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Handle) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v.Handle bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = Enum.Font.GothamSemibold name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(255, 174, 0) name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance') else v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance') end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end end for i,v in pairs(game.Workspace.BananaSpawner:GetChildren()) do if v:IsA("Tool") then if RealFruitESP then if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Handle) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v.Handle bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = Enum.Font.GothamSemibold name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(251, 255, 0) name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance') else v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance') end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end end end

function UpdateIslandESP() for i,v in pairs(game:GetService("Workspace")["_WorldOrigin"].Locations:GetChildren()) do pcall(function() if IslandESP then if v.Name ~= "Sea" then if not v:FindFirstChild('NameEsp') then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp' bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "GothamBold" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(7, 236, 240) else v['NameEsp'].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance') end end else if v:FindFirstChild('NameEsp') then v:FindFirstChild('NameEsp'):Destroy() end end end) end end

function isnil(thing) return (thing == nil) end local function round(n) return math.floor(tonumber(n) + 0.5) end Number = math.random(1, 1000000) function UpdatePlayerChams() for i,v in pairs(game:GetService'Players':GetChildren()) do pcall(function() if not isnil(v.Character) then if ESPPlayer then if not isnil(v.Character.Head) and not v.Character.Head:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Character.Head) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v.Character.Head bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = Enum.Font.GothamSemibold name.FontSize = "Size14" name.TextWrapped = true name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' Distance') name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 if v.Team == game.Players.LocalPlayer.Team then name.TextColor3 = Color3.new(0,255,0) else name.TextColor3 = Color3.new(255,0,0) end else v.Character.Head['NameEsp'..Number].TextLabel.Text = (v.Name ..' | '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' Distance\nHealth : ' .. round(v.Character.Humanoid.Health*100/v.Character.Humanoid.MaxHealth) .. '%') end else if v.Character.Head:FindFirstChild('NameEsp'..Number) then v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end function UpdateChestChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if string.find(v.Name,"Chest") then if ChestESP then if string.find(v.Name,"Chest") then if not v:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = Enum.Font.GothamSemibold name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 if v.Name == "Chest1" then name.TextColor3 = Color3.fromRGB(109, 109, 109) name.Text = ("Chest 1" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance') end if v.Name == "Chest2" then name.TextColor3 = Color3.fromRGB(173, 158, 21) name.Text = ("Chest 2" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance') end if v.Name == "Chest3" then name.TextColor3 = Color3.fromRGB(85, 255, 255) name.Text = ("Chest 3" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance') end else v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance') end end else if v:FindFirstChild('NameEsp'..Number) then v:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end function UpdateDevilChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if DevilFruitESP then if string.find(v.Name, "Fruit") then
if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Handle) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v.Handle bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = Enum.Font.GothamSemibold name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(255, 255, 255) name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance') else v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance') end end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end) end end function UpdateFlowerChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if v.Name == "Flower2" or v.Name == "Flower1" then if FlowerESP then if not v:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = Enum.Font.GothamSemibold name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(255, 0, 0) if v.Name == "Flower1" then name.Text = ("Blue Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance') name.TextColor3 = Color3.fromRGB(0, 0, 255) end if v.Name == "Flower2" then name.Text = ("Red Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance') name.TextColor3 = Color3.fromRGB(255, 0, 0) end else v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance') end else if v:FindFirstChild('NameEsp'..Number) then v:FindFirstChild('NameEsp'..Number):Destroy() end end end
end) end end function UpdateRealFruitChams() for i,v in pairs(game.Workspace.AppleSpawner:GetChildren()) do if v:IsA("Tool") then if RealFruitESP then if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Handle) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v.Handle bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = Enum.Font.GothamSemibold name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(255, 0, 0) name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance') else v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance') end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end end for i,v in pairs(game.Workspace.PineappleSpawner:GetChildren()) do if v:IsA("Tool") then if RealFruitESP then if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Handle) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v.Handle bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = Enum.Font.GothamSemibold name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(255, 174, 0) name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance') else v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance') end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end end for i,v in pairs(game.Workspace.BananaSpawner:GetChildren()) do if v:IsA("Tool") then if RealFruitESP then if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Handle) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v.Handle bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = Enum.Font.GothamSemibold name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(251, 255, 0) name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance') else v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance') end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end end end

spawn(function() while wait() do pcall(function() if MobESP then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild('HumanoidRootPart') then if not v:FindFirstChild("MobEap") then local BillboardGui = Instance.new("BillboardGui") local TextLabel = Instance.new("TextLabel")

                    BillboardGui.Parent = v
                    BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
                    BillboardGui.Active = true
                    BillboardGui.Name = "MobEap"
                    BillboardGui.AlwaysOnTop = true
                    BillboardGui.LightInfluence = 1.000
                    BillboardGui.Size = UDim2.new(0, 200, 0, 50)
                    BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)

                    TextLabel.Parent = BillboardGui
                    TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                    TextLabel.BackgroundTransparency = 1.000
                    TextLabel.Size = UDim2.new(0, 200, 0, 50)
                    TextLabel.Font = Enum.Font.GothamBold
                    TextLabel.TextColor3 = Color3.fromRGB(7, 236, 240)
                    TextLabel.Text.Size = 35
                end
                local Dis = math.floor((game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.HumanoidRootPart.Position).Magnitude)
                v.MobEap.TextLabel.Text = v.Name.." - "..Dis.." Distance"
            end
        end
    else
        for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
            if v:FindFirstChild("MobEap") then
                v.MobEap:Destroy()
            end
        end
    end
end)

end end)

spawn(function() while wait() do pcall(function() if SeaESP then for i,v in pairs(game:GetService("Workspace").SeaBeasts:GetChildren()) do if v:FindFirstChild('HumanoidRootPart') then if not v:FindFirstChild("Seaesps") then local BillboardGui = Instance.new("BillboardGui") local TextLabel = Instance.new("TextLabel")

                    BillboardGui.Parent = v
                    BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
                    BillboardGui.Active = true
                    BillboardGui.Name = "Seaesps"
                    BillboardGui.AlwaysOnTop = true
                    BillboardGui.LightInfluence = 1.000
                    BillboardGui.Size = UDim2.new(0, 200, 0, 50)
                    BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)

                    TextLabel.Parent = BillboardGui
                    TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                    TextLabel.BackgroundTransparency = 1.000
                    TextLabel.Size = UDim2.new(0, 200, 0, 50)
                    TextLabel.Font = Enum.Font.GothamBold
                    TextLabel.TextColor3 = Color3.fromRGB(7, 236, 240)
                    TextLabel.Text.Size = 35
                end
                local Dis = math.floor((game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.HumanoidRootPart.Position).Magnitude)
                v.Seaesps.TextLabel.Text = v.Name.." - "..Dis.." Distance"
            end
        end
    else
        for i,v in pairs (game:GetService("Workspace").SeaBeasts:GetChildren()) do
            if v:FindFirstChild("Seaesps") then
                v.Seaesps:Destroy()
            end
        end
    end
end)

end end)

spawn(function() while wait() do pcall(function() if NpcESP then for i,v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do if v:FindFirstChild('HumanoidRootPart') then if not v:FindFirstChild("NpcEspes") then local BillboardGui = Instance.new("BillboardGui") local TextLabel = Instance.new("TextLabel")

                    BillboardGui.Parent = v
                    BillboardGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
                    BillboardGui.Active = true
                    BillboardGui.Name = "NpcEspes"
                    BillboardGui.AlwaysOnTop = true
                    BillboardGui.LightInfluence = 1.000
                    BillboardGui.Size = UDim2.new(0, 200, 0, 50)
                    BillboardGui.StudsOffset = Vector3.new(0, 2.5, 0)

                    TextLabel.Parent = BillboardGui
                    TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
                    TextLabel.BackgroundTransparency = 1.000
                    TextLabel.Size = UDim2.new(0, 200, 0, 50)
                    TextLabel.Font = Enum.Font.GothamBold
                    TextLabel.TextColor3 = Color3.fromRGB(7, 236, 240)
                    TextLabel.Text.Size = 35
                end
                local Dis = math.floor((game.Players.LocalPlayer.Character.HumanoidRootPart.Position - v.HumanoidRootPart.Position).Magnitude)
                v.NpcEspes.TextLabel.Text = v.Name.." - "..Dis.." Distance"
            end
        end
    else
        for i,v in pairs (game:GetService("Workspace").NPCs:GetChildren()) do
            if v:FindFirstChild("NpcEspes") then
                v.NpcEspes:Destroy()
            end
        end
    end
end)

end end)

function isnil(thing) return (thing == nil) end local function round(n) return math.floor(tonumber(n) + 0.5) end Number = math.random(1, 1000000)

function UpdateIslandMirageESP() for i,v in pairs(game:GetService("Workspace")["_WorldOrigin"].Locations:GetChildren()) do pcall(function() if MirageIslandESP then if v.Name == "Mirage Island" then if not v:FindFirstChild('NameEsp') then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp' bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "Code" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(80, 245, 245) else v['NameEsp'].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end end else if v:FindFirstChild('NameEsp') then v:FindFirstChild('NameEsp'):Destroy() end end end) end end

function isnil(thing) return (thing == nil) end local function round(n) return math.floor(tonumber(n) + 0.5) end Number = math.random(1, 1000000)

function UpdateAfdESP() for i,v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do pcall(function() if AfdESP then if v.Name == "Advanced Fruit Dealer" then if not v:FindFirstChild('NameEsp') then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp' bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "Code" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(80, 245, 245) else v['NameEsp'].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' M') end end else if v:FindFirstChild('NameEsp') then v:FindFirstChild('NameEsp'):Destroy() end end end) end end

function InfAb() if InfAbility then if not game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility") then local inf = Instance.new("ParticleEmitter") inf.Acceleration = Vector3.new(0,0,0) inf.Archivable = true inf.Drag = 20 inf.EmissionDirection = Enum.NormalId.Top inf.Enabled = true inf.Lifetime = NumberRange.new(0,0) inf.LightInfluence = 0 inf.LockedToPart = true inf.Name = "Agility" inf.Rate = 500 local numberKeypoints2 = { NumberSequenceKeypoint.new(0, 0); NumberSequenceKeypoint.new(1, 4); } inf.Size = NumberSequence.new(numberKeypoints2) inf.RotSpeed = NumberRange.new(9999, 99999) inf.Rotation = NumberRange.new(0, 0) inf.Speed = NumberRange.new(30, 30) inf.SpreadAngle = Vector2.new(0,0,0,0) inf.Texture = "" inf.VelocityInheritance = 0 inf.ZOffset = 2 inf.Transparency = NumberSequence.new(0) inf.Color = ColorSequence.new(Color3.fromRGB(0,0,0),Color3.fromRGB(0,0,0)) inf.Parent = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart end else if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility") then game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("Agility"):Destroy() end end end

local LocalPlayer = game:GetService'Players'.LocalPlayer local originalstam = LocalPlayer.Character.Energy.Value function infinitestam() LocalPlayer.Character.Energy.Changed:connect(function() if InfiniteEnergy then LocalPlayer.Character.Energy.Value = originalstam end end) end

spawn(function() pcall(function() while wait(.1) do if InfiniteEnergy then wait(0.1) originalstam = LocalPlayer.Character.Energy.Value infinitestam() end end end) end)

function NoDodgeCool() if nododgecool then for i,v in next, getgc() do if game:GetService("Players").LocalPlayer.Character.Dodge then if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.Character.Dodge then for i2,v2 in next, getupvalues(v) do if tostring(v2) == "0.1" then repeat wait(.1) setupvalue(v,i2,0) until not nododgecool end end end end end end end

function fly() local mouse=game:GetService("Players").LocalPlayer:GetMouse'' localplayer=game:GetService("Players").LocalPlayer game:GetService("Players").LocalPlayer.Character:WaitForChild("HumanoidRootPart") local torso = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart local speedSET=25 local keys={a=false,d=false,w=false,s=false} local e1 local e2 local function start() local pos = Instance.new("BodyPosition",torso) local gyro = Instance.new("BodyGyro",torso) pos.Name="EPIXPOS" pos.maxForce = Vector3.new(math.huge, math.huge, math.huge) pos.position = torso.Position gyro.maxTorque = Vector3.new(9e9, 9e9, 9e9) gyro.CFrame = torso.CFrame repeat wait() localplayer.Character.Humanoid.PlatformStand=true local new=gyro.CFrame - gyro.CFrame.p + pos.position if not keys.w and not keys.s and not keys.a and not keys.d then speed=1 end if keys.w then new = new + workspace.CurrentCamera.CoordinateFrame.lookVector * speed speed=speed+speedSET end if keys.s then new = new - workspace.CurrentCamera.CoordinateFrame.lookVector * speed speed=speed+speedSET end if keys.d then new = new * CFrame.new(speed,0,0) speed=speed+speedSET end if keys.a then new = new * CFrame.new(-speed,0,0) speed=speed+speedSET end if speed>speedSET then speed=speedSET end pos.position=new.p if keys.w then gyro.CFrame = workspace.CurrentCamera.CoordinateFrameCFrame.Angles(-math.rad(speed15),0,0) elseif keys.s then gyro.CFrame = workspace.CurrentCamera.CoordinateFrameCFrame.Angles(math.rad(speed15),0,0) else gyro.CFrame = workspace.CurrentCamera.CoordinateFrame end until not Fly if gyro then gyro:Destroy() end if pos then pos:Destroy() end flying=false localplayer.Character.Humanoid.PlatformStand=false speed=0 end e1=mouse.KeyDown:connect(function(key) if not torso or not torso.Parent then flying=false e1:disconnect() e2:disconnect() return end if key=="w" then keys.w=true elseif key=="s" then keys.s=true elseif key=="a" then keys.a=true elseif key=="d" then keys.d=true end end) e2=mouse.KeyUp:connect(function(key) if key=="w" then keys.w=false elseif key=="s" then keys.s=false elseif key=="a" then keys.a=false elseif key=="d" then keys.d=false end end) start() end

function Click() wait(.1) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) end

function AutoHaki() if not game:GetService("Players").LocalPlayer.Character:FindFirstChild("HasBuso") then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Buso") end end

function UnEquipWeapon(Weapon) if game.Players.LocalPlayer.Character:FindFirstChild(Weapon) then _G.NotAutoEquip = true wait(.5) game.Players.LocalPlayer.Character:FindFirstChild(Weapon).Parent = game.Players.LocalPlayer.Backpack wait(.1) _G.NotAutoEquip = false end end

function EquipWeapon(ToolSe) if not _G.NotAutoEquip then if game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe) then Tool = game.Players.LocalPlayer.Backpack:FindFirstChild(ToolSe) wait(.1) game.Players.LocalPlayer.Character.Humanoid:EquipTool(Tool) end end end

spawn(function() while wait() do for i,v in pairs(game:GetService("Workspace")["_WorldOrigin"]:GetChildren()) do pcall(function() if v.Name == ("CurvedRing") or v.Name == ("FoxGhostshHit") or v.Name == ("SwordFoxGhostsh") or v.Name == ("FoxGhostshTail") or v.Name == ("Sounds") then v:Destroy() end end) end end end)

function Check_Sword(Sword_Name) for i, v in pairs(game:GetService("ReplicatedStorage").Remotes['CommF_']:InvokeServer("getInventory")) do if (v.Type == "Sword") then if v.Name == Sword_Name then return true end end end end

function GetDistance(target) return math.floor((target.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude) end

function BTP(P) repeat wait(1) game.Players.LocalPlayer.Character.Humanoid:ChangeState(15) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = P task.wait() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = P until (P.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 1500 end

function TelePPlayer(P) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = P end

function TP(Pos)
Distance = (Pos.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
if Distance < 25 then
    Speed = 10000
elseif Distance < 50 then
    Speed = 2000
elseif Distance < 150 then
    Speed = 800
elseif Distance < 250 then
    Speed = 600
elseif Distance < 500 then
    Speed = 400
elseif Distance < 750 then
    Speed = 250
elseif Distance >= 1000 then
    Speed = 200
end
game:GetService("TweenService"):Create(
    game.Players.LocalPlayer.Character.HumanoidRootPart,
    TweenInfo.new(Distance/Speed, Enum.EasingStyle.Linear),
    {CFrame = Pos}
):Play()

end

function TP1(Pos)
    Distance = (Pos.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
    if Distance < 25 then
        Speed = 5000
    elseif Distance < 50 then
        Speed = 2000
    elseif Distance < 150 then
        Speed = 800
    elseif Distance < 250 then
        Speed = 600
    elseif Distance < 500 then
        Speed = 300
    elseif Distance < 750 then
        Speed = 250
    elseif Distance >= 1000 then
        Speed = 200
    end
    game:GetService("TweenService"):Create(
        game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,
        TweenInfo.new(Distance/Speed, Enum.EasingStyle.Linear),
        {CFrame = Pos}
    ):Play()

end

function topos(Pos)
    Distance = (Pos.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude
    if Distance < 25 then
        Speed = 5000
    elseif Distance < 50 then
        Speed = 2000
    elseif Distance < 150 then
        Speed = 800
    elseif Distance < 250 then
        Speed = 600
    elseif Distance < 500 then
        Speed = 300
    elseif Distance < 750 then
        Speed = 250
    elseif Distance >= 1000 then
        Speed = 200
    end
    game:GetService("TweenService"):Create(
        game:GetService("Players").LocalPlayer.Character.HumanoidRootPart,
        TweenInfo.new(Distance/Speed, Enum.EasingStyle.Linear),
        {CFrame = Pos}
    ):Play()

end

function TPB(CFgo) local tween_s = game:service"TweenService" local info = TweenInfo.new((game:GetService("Workspace").Boats.MarineBrigade.VehicleSeat.CFrame.Position - CFgo.Position).Magnitude/300, Enum.EasingStyle.Linear) tween = tween_s:Create(game:GetService("Workspace").Boats.MarineBrigade.VehicleSeat, info, {CFrame = CFgo}) tween:Play()

local tweenfunc = {}

function tweenfunc:Stop()
	tween:Cancel()
end

return tweenfunc

end

function TPP(CFgo) if game.Players.LocalPlayer.Character:WaitForChild("Humanoid").Health <= 0 or not game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid") then tween:Cancel() repeat wait() until game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid") and game:GetService("Players").LocalPlayer.Character:WaitForChild("Humanoid").Health > 0 wait(7) return end local tween_s = game:service"TweenService" local info = TweenInfo.new((game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart.Position - CFgo.Position).Magnitude/325, Enum.EasingStyle.Linear) tween = tween_s:Create(game.Players.LocalPlayer.Character["HumanoidRootPart"], info, {CFrame = CFgo}) tween:Play()

local tweenfunc = {}

function tweenfunc:Stop()
	tween:Cancel()
end

return tweenfunc

end

getgenv().ToTargets = function(p) task.spawn(function() pcall(function() if game:GetService("Players").LocalPlayer:DistanceFromCharacter(p.Position) <= 250 then game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = p elseif not game.Players.LocalPlayer.Character:FindFirstChild("Root")then local K = Instance.new("Part",game.Players.LocalPlayer.Character) K.Size = Vector3.new(1,0.5,1) K.Name = "Root" K.Anchored = true K.Transparency = 1 K.CanCollide = false K.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0) end local U = (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-p.Position).Magnitude local z = game:service("TweenService") local B = TweenInfo.new((p.Position-game.Players.LocalPlayer.Character.Root.Position).Magnitude/300,Enum.EasingStyle.Linear) local S,g = pcall(function() local q = z:Create(game.Players.LocalPlayer.Character.Root,B,{CFrame = p}) q:Play() end) if not S then return g end game.Players.LocalPlayer.Character.Root.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame if S and game.Players.LocalPlayer.Character:FindFirstChild("Root") then pcall(function() if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-p.Position).Magnitude >= 20 then spawn(function() pcall(function() if (game.Players.LocalPlayer.Character.Root.Position-game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 150 then game.Players.LocalPlayer.Character.Root.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame else game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame=game.Players.LocalPlayer.Character.Root.CFrame end end) end) elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-p.Position).Magnitude >= 10 and(game.Players.LocalPlayer.Character.HumanoidRootPart.Position-p.Position).Magnitude < 20 then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = p elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-p.Position).Magnitude < 10 then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = p end end) end end) end) end

Type = 1 spawn(function() while wait(.1) do if Type == 1 then Pos = CFrame.new(0,PosY,0) elseif Type == 2 then Pos = CFrame.new(0,PosY,-30) elseif Type == 3 then Pos = CFrame.new(30,PosY,0) elseif Type == 4 then Pos = CFrame.new(0,PosY,30) elseif Type == 5 then Pos = CFrame.new(-30,PosY,0) elseif Type == 6 then Pos = CFrame.new(0,35,0) end end end)

spawn(function() while wait(.1) do Type = 1 wait(0.5) Type = 2 wait(0.5) Type = 3 wait(0.5) Type = 4 wait(0.5) Type = 5 wait(0.5) end end)

task.spawn(function() while task.wait() do pcall(function() if _G.AutoFarmNearest and AutoFarmNearestMagnet or SelectMag and _G.BringMonster then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if not string.find(v.Name,"Boss") and (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= _G.BringMode then if InMyNetWork(v.HumanoidRootPart) then v.HumanoidRootPart.CFrame = PosMon v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(60,60,60) v.HumanoidRootPart.Transparency = 1 v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end v.Humanoid:ChangeState(11) v.Humanoid:ChangeState(14) end end end end end) end end)

spawn(function() game:GetService("RunService").Heartbeat:Connect(function() if _G.AutoVampire or AutoFarmChest or _G.AutoAdvanceDungeon or _G.AutoDoughtBoss or _G.Auto_DungeonMobAura or _G.AutoFarmChest or _G.AutoFactory or _G.AutoFarmBossHallow or _G.AutoFarmSwanGlasses or _G.AutoLongSword or _G.AutoBlackSpikeycoat or _G.AutoElectricClaw or _G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid or _G.AutoFarmBoss or _G.AutoTwinHooks or _G.AutoOpenSwanDoor or _G.AutoDragon_Trident or _G.AutoSaber or _G.NOCLIP or _G.AutoFarmFruitMastery or _G.AutoFarmGunMastery or _G.TeleportIsland or _G.Auto_EvoRace or _G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or _G.AutoMusketeerHat or _G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki or _G.AutoObservation or _G.AutoDarkDagger or _G.Safe_Mode or _G.MasteryFruit or _G.AutoBudySword or _G.AutoOderSword or _G.AutoBounty or _G.AutoAllBoss or _G.Auto_Bounty or _G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon or _G.Auto_Cavender or _G.Auto_Pole or _G.Auto_Kill_Ply or _G.Auto_Factory or _G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or _G.Auto_DarkBoss or _G.GrabChest or _G.AutoFarmBounty or _G.Holy_Torch or _G.AutoFarm or _G.Clip or _G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or _G.Autoheart or _G.Autodoughking or _G.AutoFarmMaterial or _G.AutoNevaSoulGuitar or _G.Auto_Dragon_Trident or _G.Autotushita or _G.d or _G.Autowaden or _G.Autogay or _G.Autopole or _G.Autosaw or _G.AutoObservationHakiV2 or _G.AutoFarmNearest or AutoFarmChest or _G.AutoCarvender or _G.AutoTwinHook or AutoMobAura or _G.Tweenfruit or _G.AutoKai or _G.TeleportNPC or _G.Leather or _G.Auto_Wing or _G.Umm or _G.Makori_gay or Radioactive or Fish or Gunpowder or Dragon_Scale or Cocoafarm or Scrap or MiniHee or _G.AutoFarmSeabaest or Auto_Cursed_Dual_Katana or _G.AutoFarmMob or _G.AutoMysticIsland or _G.AutoFarmDungeon or _G.AutoRaidPirate or _G.AutoQuestRace or _G.TweenMGear or getgenv().AutoFarm or _G.AutoPlayerHunter or _G.AutoFactory or Grab_Chest or _G.Namfon or _G.AutoSwordMastery or _G.AutoSeaBest or _G.AutoKillTial or _G.Auto_Saber or _G.Position_Spawn or _G.Farmfast or _G.AutoRace or _G.RaidPirate then if not game:GetService("Workspace"):FindFirstChild("LOL") then local LOL = Instance.new("Part") LOL.Name = "LOL" LOL.Parent = game.Workspace LOL.Anchored = true LOL.Transparency = 1 LOL.Size = Vector3.new(30,-0.5,30) elseif game:GetService("Workspace"):FindFirstChild("LOL") then game.Workspace["LOL"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, -3.6, 0) end else if game:GetService("Workspace"):FindFirstChild("LOL") then game:GetService("Workspace"):FindFirstChild("LOL"):Destroy() end end end) end)

spawn(function() pcall(function() while wait() do if _G.AutoVampire or AutoFarmChest or _G.AutoAdvanceDungeon or _G.AutoDoughtBoss or _G.Auto_DungeonMobAura or _G.AutoFarmChest or _G.AutoFactory or _G.AutoFarmBossHallow or _G.AutoFarmSwanGlasses or _G.AutoLongSword or _G.AutoBlackSpikeycoat or _G.AutoElectricClaw or _G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid or _G.AutoFarmBoss or _G.AutoTwinHooks or _G.AutoOpenSwanDoor or _G.AutoDragon_Trident or _G.AutoSaber or _G.AutoFarmFruitMastery or _G.AutoFarmGunMastery or _G.TeleportIsland or _G.Auto_EvoRace or _G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or _G.AutoMusketeerHat or _G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki or _G.AutoObservation or _G.AutoDarkDagger or _G.Safe_Mode or _G.MasteryFruit or _G.AutoBudySword or _G.AutoOderSword or _G.AutoBounty or _G.AutoAllBoss or _G.Auto_Bounty or _G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon or _G.Auto_Cavender or _G.Auto_Pole or _G.Auto_Kill_Ply or _G.Auto_Factory or _G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or _G.Auto_DarkBoss or _G.GrabChest or _G.AutoFarmBounty or _G.Holy_Torch or _G.AutoFarm or _G.Clip or FarmBoss or _G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or _G.Autoheart or _G.Autodoughking or _G.AutoFarmMaterial or _G.AutoNevaSoulGuitar or _G.Auto_Dragon_Trident or _G.Autotushita or _G.d or _G.Autowaden or _G.Autogay or _G.Autopole or _G.Autosaw or _G.AutoObservationHakiV2 or _G.AutoFarmNearest or AutoFarmChest or _G.AutoCarvender or _G.AutoTwinHook or AutoMobAura or _G.Tweenfruit or _G.TeleportNPC or _G.Leather or _G.Auto_Wing or _G.Umm or _G.Makori_gay or Radioactive or Fish or Gunpowder or Dragon_Scale or Cocoafarm or Scrap or MiniHee or _G.AutoFarmSeabaest or Auto_Cursed_Dual_Katana or _G.AutoFarmMob or _G.AutoMysticIsland or _G.AutoFarmDungeon or _G.AutoRaidPirate or _G.AutoQuestRace or _G.TweenMGear or getgenv().AutoFarm or _G.AutoPlayerHunter or _G.AutoFactory or Grab_Chest or _G.Namfon or _G.AutoSwordMastery or _G.Auto_Seabest or _G.AutoSeaBest or _G.AutoKillTial or _G.Auto_Saber or _G.Position_Spawn or _G.Farmfast or _G.AutoRace or _G.RaidPirate == true then if not game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip") then local Noclip = Instance.new("BodyVelocity") Noclip.Name = "BodyClip" Noclip.Parent = game:GetService("Players").LocalPlayer.Character.HumanoidRootPart Noclip.MaxForce = Vector3.new(100000,100000,100000) Noclip.Velocity = Vector3.new(0,0,0) end end end end) end)

spawn(function() pcall(function() game:GetService("RunService").Stepped:Connect(function() if _G.AutoVampire or AutoFarmChest or _G.AutoAdvanceDungeon or _G.AutoDoughtBoss or _G.Auto_DungeonMobAura or _G.AutoFarmChest or _G.AutoFactory or _G.AutoFarmBossHallow or _G.AutoFarmSwanGlasses or _G.AutoLongSword or _G.AutoBlackSpikeycoat or _G.AutoElectricClaw or _G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid or _G.AutoFarmBoss or _G.AutoTwinHooks or _G.AutoOpenSwanDoor or _G.AutoDragon_Trident or _G.AutoSaber or _G.NOCLIP or _G.AutoFarmFruitMastery or _G.AutoFarmGunMastery or _G.TeleportIsland or _G.Auto_EvoRace or _G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or _G.AutoMusketeerHat or _G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki or _G.AutoObservation or _G.AutoDarkDagger or _G.Safe_Mode or _G.MasteryFruit or _G.AutoBudySword or _G.AutoOderSword or _G.AutoBounty or _G.AutoAllBoss or _G.Auto_Bounty or _G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon or _G.Auto_Cavender or _G.Auto_Pole or _G.Auto_Kill_Ply or _G.Auto_Factory or _G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or _G.Auto_DarkBoss or _G.GrabChest or _G.AutoFarmBounty or _G.Holy_Torch or _G.AutoFarm or _G.Clip or _G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or _G.Autoheart or _G.Autodoughking or _G.AutoFarmMaterial or _G.AutoNevaSoulGuitar or _G.Auto_Dragon_Trident or _G.Autotushita or _G.Autowaden or _G.Autogay or _G.Autopole or _G.Autosaw or _G.AutoObservationHakiV2 or _G.AutoFarmNearest or _G.AutoCarvender or _G.AutoTwinHook or AutoMobAura or _G.Tweenfruit or _G.TeleportNPC or _G.AutoKai or _G.Leather or _G.Auto_Wing or _G.Umm or _G.Makori_gay or Radioactive or Fish or Gunpowder or Dragon_Scale or Cocoafarm or Scrap or MiniHee or _G.AutoFarmSeabaest or Auto_Cursed_Dual_Katana or _G.AutoFarmMob or _G.AutoMysticIsland or _G.AutoFarmDungeon or _G.AutoRaidPirate or _G.AutoQuestRace or _G.TweenMGear or getgenv().AutoFarm or _G.AutoPlayerHunter or _G.AutoFactory or _G.Namfon or _G.AutoSwordMastery or _G.Auto_Seabest or _G.AutoSeaBest or _G.AutoKillTial or _G.Auto_Saber or _G.Position_Spawn or _G.TPB or _G.Farmfast or _G.AutoRace or _G.RaidPirate == true then for _, v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do if v:IsA("BasePart") then v.CanCollide = false
end end end end) end) end)

function InstancePos(pos) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos end

function TP3(pos) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos end

spawn(function() while wait() do if _G.AutoDoughtBoss or _G.Auto_DungeonMobAura or _G.AutoFarmChest or _G.AutoFarmBossHallow or _G.AutoFactory or _G.AutoFarmSwanGlasses or _G.AutoLongSword or _G.AutoBlackSpikeycoat or _G.AutoElectricClaw or _G.AutoFarmGunMastery or _G.AutoHolyTorch or _G.AutoLawRaid or _G.AutoFarmBoss or _G.AutoTwinHooks or _G.AutoOpenSwanDoor or _G.AutoDragon_Trident or _G.AutoSaber or _G.NOCLIP or _G.AutoFarmFruitMastery or _G.AutoFarmGunMastery or _G.TeleportIsland or _G.Auto_EvoRace or _G.AutoFarmAllMsBypassType or _G.AutoObservationv2 or _G.AutoMusketeerHat or _G.AutoEctoplasm or _G.AutoRengoku or _G.Auto_Rainbow_Haki or _G.AutoObservation or _G.AutoDarkDagger or _G.Safe_Mode or _G.MasteryFruit or _G.AutoBudySword or _G.AutoOderSword or _G.AutoAllBoss or _G.Auto_Bounty or _G.AutoSharkman or _G.Auto_Mastery_Fruit or _G.Auto_Mastery_Gun or _G.Auto_Dungeon or _G.Auto_Cavender or _G.Auto_Pole or _G.Auto_Kill_Ply or _G.Auto_Factory or _G.AutoSecondSea or _G.TeleportPly or _G.AutoBartilo or _G.Auto_DarkBoss or _G.AutoFarm or _G.Clip or _G.AutoElitehunter or _G.AutoThirdSea or _G.Auto_Bone or _G.Autoheart or _G.Autodoughking or _G.d or _G.Autowaden or _G.Autogay or _G.AutoObservationHakiV2 or _G.AutoFarmMaterial or _G.AutoFarmNearest or _G.AutoCarvender or _G.AutoTwinHook or AutoMobAura or _G.Leather or _G.Auto_Wing or _G.Umm or _G.Makori_gay or Radioactive or Fish or Gunpowder or Dragon_Scale or Cocoafarm or Scrap or MiniHee or _G.AutoFarmSeabaest or Auto_Cursed_Dual_Katana or _G.AutoFarmMob or _G.AutoRaidPirate or getgenv().AutoFarm or _G.AutoPlayerHunter or _G.AutoFactory or _G.AttackDummy or _G.AutoSwordMastery or _G.Auto_Seabest or _G.AutoSeaBest or _G.AutoKillTial or _G.Auto_Saber or _G.Farmfast or _G.RaidPirate == true then pcall(function() game:GetService("ReplicatedStorage").Remotes.CommE:FireServer("Ken",true) end) end
end end)

spawn(function() game:GetService("RunService").RenderStepped:Connect(function() if _G.AutoClick or Fastattack then pcall(function() game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(0,1,0,1)) end) end end) end)

function StopTween(target) if not target then _G.StopTween = true wait() topos(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame) wait() if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip") then game:GetService("Players").LocalPlayer.Character.HumanoidRootPart:FindFirstChild("BodyClip"):Destroy() end _G.StopTween = false _G.Clip = false end end

spawn(function() pcall(function() while wait() do for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do
if v:IsA("Tool") then if v:FindFirstChild("RemoteFunctionShoot") then SelectWeaponGun = v.Name end end end end end) end)

game:GetService("Players").LocalPlayer.Idled:connect(function() game:GetService("VirtualUser"):Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame) wait(1) game:GetService("VirtualUser"):Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame) end)

function CheckItem(ah) for k, v in pairs(game:GetService("ReplicatedStorage").Remotes["CommF_"]:InvokeServer("getInventory")) do if v.Name == ah then return v end end end

function CheckSea(e) if game.PlaceId == 2753915549 then if e == 1 then return true end elseif game.PlaceId == 4442272183 then if e == 2 then return true end elseif game.PlaceId == 7449423635 then if e == 3 then return true end end return false end w = task.wait t = task

TempleOfTimeCFrame = CFrame.new( 28734.3945, 14888.2324, -109.071777, -0.650207579, 4.1780531e-08, -0.759756625, 1.97876595e-08, 1, 3.80575109e-08, 0.759756625, 9.71147784e-09, -0.650207579 )

spawn( function() while task.wait() do if G.AutoDooHee then MoveCamtoMoon() end end end ) Memayto = false DaGatCan = false if game.ReplicatedStorage.Remotes.CommF:InvokeServer("CheckTempleDoor") then DaGatCan = true end function PullLever() local bn = CFrame.new( 28576.4688, 14939.2832, 76.5164413, -1, 0, 0, 0, 0.707134247, -0.707079291, -0, -0.707079291, -0.707134247 ) local bo = CFrame.new( 28576.4688, 14935.9512, 75.469101, -1, -4.22219593e-08, 1.13133396e-08, 0, -0.258819044, -0.965925813, 4.37113883e-08, -0.965925813, 0.258819044 ) local bp = 0.2 if game:GetService("Workspace").Map["Temple of Time"].Lever.Lever.CFrame.Z > bo.Z + bp or game:GetService("Workspace").Map["Temple of Time"].Lever.Lever.CFrame.Z < bo.Z - bp then CheckAndTweenTemple() topos(game:GetService("Workspace").Map["Temple of Time"].Lever.Part.CFrame) for r, v in pairs(game:GetService("Workspace").Map["Temple of Time"].Lever:GetDescendants()) do if v.Name == "ProximityPrompt" then fireproximityprompt(v) end end end end function IsMirageIsland2() if game:GetService("Workspace").Map:FindFirstChild("MysticIsland") then return true else return false end end function TweenTemple() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer( "requestEntrance", Vector3.new(28282.5703125, 14896.8505859375, 105.1042709350586) ) end function TweenTempleLegit() AllNPCS = getnilinstances() for r, v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do table.insert(AllNPCS, v) end for r, v in pairs(AllNPCS) do if v.Name == "Mysterious Force" then TempleMysteriousNPC1 = v end if v.Name == "Mysterious Force3" then TempleMysteriousNPC2 = v end end topos(TempleMysteriousNPC2.HumanoidRootPart.CFrame) wait(0.5) if (TempleMysteriousNPC2.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 15 then game.ReplicatedStorage.Remotes.CommF_:InvokeServer("RaceV4Progress", "TeleportBack") end if (TempleMysteriousNPC1.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 15 then game.ReplicatedStorage.Remotes.CommF_:InvokeServer("RaceV4Progress", "Teleport") end end function CheckAndTweenTemple() if (TempleOfTimeCFrame.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 1200 then TweenTemple() end if (TempleOfTimeCFrame.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 1200 then TweenTemple() end end function MoonTextureId() if Sea1 then return game:GetService("Lighting").FantasySky.MoonTextureId elseif Sea2 then return game:GetService("Lighting").FantasySky.MoonTextureId elseif Sea3 then return game:GetService("Lighting").Sky.MoonTextureId end end function CheckMoon() moon8 = "http://www.roblox.com/asset/?id=9709150401" moon7 = "http://www.roblox.com/asset/?id=9709150086" moon6 = "http://www.roblox.com/asset/?id=9709149680" moon5 = "http://www.roblox.com/asset/?id=9709149431" moon4 = "http://www.roblox.com/asset/?id=9709149052" moon3 = "http://www.roblox.com/asset/?id=9709143733" moon2 = "http://www.roblox.com/asset/?id=9709139597" moon1 = "http://www.roblox.com/asset/?id=9709135895" moonreal = MoonTextureId() cofullmoonkothangbeo = "Bad Moon" if moonreal == moon5 or moonreal == moon4 then if moonreal == moon5 then cofullmoonkothangbeo = "Full Moon" elseif moonreal == moon4 then cofullmoonkothangbeo = "Next Night" end end return cofullmoonkothangbeo end function getBlueGear() if game.workspace.Map:FindFirstChild("MysticIsland") then for r, v in pairs(game.workspace.Map.MysticIsland:GetChildren()) do if v:IsA("MeshPart") and v.MeshId == "rbxassetid://10153114969" then return v end end end end function getHighestPoint() if not game.workspace.Map:FindFirstChild("MysticIsland") then return nil end for r, v in pairs(game:GetService("Workspace").Map.MysticIsland:GetDescendants()) do if v:IsA("MeshPart") then if v.MeshId == "rbxassetid://6745037796" then return v end end end end spawn(function() if TwenetoHighestPoint then HighestPoint = getHighestPoint() if HighestPoint then topos(HighestPoint.CFrame * CFrame.new(0, 211.88, 0)) end end end) function MoveCamtoMoon() workspace.CurrentCamera.CFrame = CFrame.new( workspace.CurrentCamera.CFrame.Position, game:GetService("Lighting"):GetMoonDirection() + workspace.CurrentCamera.CFrame.Position ) end

spawn(function()
if TweentoBlueGear then
	BlueGear = getBlueGear()
	if BlueGear then
		topos(BlueGear.CFrame)
	end
end
end)

local Client = game.Players.LocalPlayer
local STOP = require(Client.PlayerScripts.CombatFramework.Particle)
local STOPRL = require(game:GetService("ReplicatedStorage").CombatFramework.RigLib)
spawn(function()
    while task.wait() do
        pcall(function()
            if not shared.orl then shared.orl = STOPRL.wrapAttackAnimationAsync end
            if not shared.cpc then shared.cpc = STOP.play end
                STOPRL.wrapAttackAnimationAsync = function(a,b,c,d,func)
                local Hits = STOPRL.getBladeHits(b,c,d)
                if Hits then
                    if _G.FastAttack then
                        STOP.play = function() end
                        a:Play(0.01,0.01,0.01)
                        func(Hits)
                        STOP.play = shared.cpc
                        wait(a.length * 0.5)
                        a:Stop()
                    else
                        a:Play()
                    end
                end
            end
        end)
    end
end)

function GetBladeHit() local CombatFrameworkLib = debug.getupvalues(require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework)) local CmrFwLib = CombatFrameworkLib[2] local p13 = CmrFwLib.activeController local weapon = p13.blades[1] if not weapon then return weapon end while weapon.Parent ~= game.Players.LocalPlayer.Character do weapon = weapon.Parent end return weapon end function AttackHit() local CombatFrameworkLib = debug.getupvalues(require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework)) local CmrFwLib = CombatFrameworkLib[2] local plr = game.Players.LocalPlayer for i = 1, 1 do local bladehit = require(game.ReplicatedStorage.CombatFramework.RigLib).getBladeHits(plr.Character,{plr.Character.HumanoidRootPart},60) local cac = {} local hash = {} for k, v in pairs(bladehit) do if v.Parent:FindFirstChild("HumanoidRootPart") and not hash[v.Parent] then table.insert(cac, v.Parent.HumanoidRootPart) hash[v.Parent] = true end end bladehit = cac if #bladehit > 0 then pcall(function() CmrFwLib.activeController.timeToNextAttack = 1 CmrFwLib.activeController.attacking = false CmrFwLib.activeController.blocking = false CmrFwLib.activeController.timeToNextBlock = 0 CmrFwLib.activeController.increment = 3 CmrFwLib.activeController.hitboxMagnitude = 120 CmrFwLib.activeController.focusStart = 0 game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("weaponChange",tostring(GetBladeHit())) game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("hit", bladehit, i, "") end) end end end spawn(function() while wait(.1) do if _G.FastAttack then pcall(function() repeat task.wait(_G.FastAttackDelay) AttackHit() until not _G.FastAttack end) end end end)

local CamShake = require(game.ReplicatedStorage.Util.CameraShaker) CamShake:Stop()

HttpService = game:GetService("HttpService")
local i = "FoxGhost Hub"
local j = "-BloxFruit.json"
local l = game.Players.LocalPlayer.Name .. j
if Adel then
    HttpService = game:GetService("HttpService")
    local i = "FoxGhost Hub"
    local j = "-BloxFruit.json"
    local l = game.Players.LocalPlayer.Name .. j
end
function SaveSettings(m, n)
    if m ~= nil then
        h[m] = n
    end
    HttpService = game:GetService("HttpService")
    if not isfolder(i) then
        makefolder(i)
    end
    writefile(i .. "/" .. l, HttpService:JSONEncode(h))
end
function ReadSetting()
    local s, o =
        pcall(
        function()
            HttpService = game:GetService("HttpService")
            if not isfolder(i) then
                makefolder(i)
            end
            return HttpService:JSONDecode(readfile(i .. "/" .. l))
        end
    )
    if s then
        return o
    else
        SaveSettings()
        return ReadSetting()
    end
end

function MoonTextureId()
    if Sea1 then
        return game:GetService("Lighting").FantasySky.MoonTextureId
    elseif Sea2 then
        return game:GetService("Lighting").FantasySky.MoonTextureId
    elseif Sea3 then
        return game:GetService("Lighting").Sky.MoonTextureId
    end
end

function CheckMoon()
    moon8 = "http://www.roblox.com/asset/?id=9709150401"
    moon7 = "http://www.roblox.com/asset/?id=9709150086"
    moon6 = "http://www.roblox.com/asset/?id=9709149680"
    moon5 = "http://www.roblox.com/asset/?id=9709149431"
    moon4 = "http://www.roblox.com/asset/?id=9709149052"
    moon3 = "http://www.roblox.com/asset/?id=9709143733"
    moon2 = "http://www.roblox.com/asset/?id=9709139597"
    moon1 = "http://www.roblox.com/asset/?id=9709135895"
    moonreal = MoonTextureId()
    cofullmoonkothangbeo = "Bad Moon"
    if moonreal == moon5 or moonreal == moon4 then
        if moonreal == moon5 then
            cofullmoonkothangbeo = "Full Moon"
        elseif moonreal == moon4 then
            cofullmoonkothangbeo = "Next Night"
        end
    end
    return cofullmoonkothangbeo
end

function function7()
    GameTime = "Error"
    local c = game.Lighting
    local ao = c.ClockTime
    if ao >= 18 or ao < 5 then
        GameTime = "Night"
    else
        GameTime = "Day"
    end
    return GameTime
end
function function6()
    return math.floor(game.Lighting.ClockTime)
end
function getServerTime()
    RealTime = tostring(math.floor(game.Lighting.ClockTime * 100) / 100)
    RealTime = tostring(game.Lighting.ClockTime)
    RealTimeTable = RealTime:split(".")
    Minute, Second = RealTimeTable[1], tonumber(0 + tonumber(RealTimeTable[2] / 100)) * 60
    return Minute, Second
end
function function8()
    local c = game.Lighting
    local ao = c.ClockTime
    if CheckMoon() == "Full Moon" and ao <= 5 then
        return tostring(function6()) .. " ( Will End Moon In " .. math.floor(5 - ao) .. " Minutes )"
    elseif CheckMoon() == "Full Moon" and (ao > 5 and ao < 12) then
        return tostring(function6()) .. " ( Fake Moon )"
    elseif CheckMoon() == "Full Moon" and (ao > 12 and ao < 18) then
        return tostring(function6()) .. " ( Will Full Moon In " .. math.floor(18 - ao) .. " Minutes )"
    elseif CheckMoon() == "Full Moon" and (ao > 18 and ao <= 24) then
        return tostring(function6()) .. " ( Will End Moon In " .. math.floor(24 + 6 - ao) .. " Minutes )"
    end
    if CheckMoon() == "Next Night" and ao < 12 then
        return tostring(function6()) .. " ( Will Full Moon In " .. math.floor(18 - ao) .. " Minutes )"
    elseif CheckMoon() == "Next Night" and ao > 12 then
        return tostring(function6()) .. " ( Will Full Moon In " .. math.floor(18 + 12 - ao) .. " Minutes )"
    end
    return tostring(function6())
end

function CheckAcientOneStatus()
    if not game.Players.LocalPlayer.Character:FindFirstChild("RaceTransformed") then
        return "You have yet to achieve greatness"
    end
    local v227 = nil
    local v228 = nil
    local v229 = nil
    v229, v228, v227 = game.ReplicatedStorage.Remotes.CommF_:InvokeServer("UpgradeRace", "Check")
    if v229 == 1 then
        return "Required Train More"
    elseif v229 == 2 or v229 == 4 or v229 == 7 then
        return "Can Buy Gear With " .. v227 .. " Fragments"
    elseif v229 == 3 then
        return "Required Train More"
    elseif v229 == 5 then
        return "You Are Done Your Race."
    elseif v229 == 6 then
        return "Upgrades completed: " .. v228 - 2 .. "/3, Need Trains More"
    end
    if v229 ~= 8 then
        if v229 == 0 then
            return "Ready For Trial"
        else
            return "You have yet to achieve greatness"
        end
    end
    return "Remaining " .. 10 - v228 .. " training sessions."
end

local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))() local Window = OrionLib:MakeWindow({Name = "FoxGhost Hub", HidePremium = false, IntroText = "", SaveConfig = true, ConfigFolder = "FoxGhost Hub"})

OrionLib:MakeNotification({ Name = "FoxGhost Hub", Content = "Choose Teams Bro?", Image = "rbxassetid://108704603896105", Time = 7 })

OrionLib:MakeNotification({ Name = "FoxGhost Hub", Content = "FoxGhost Hub", Image = "rbxassetid://108704603896105", Time = 25 })

OrionLib:MakeNotification({ Name = "FoxGhost Hub", Content = "Please Wait loading script...,Do not enable any function", Image = "rbxassetid://108704603896105", Time = 5 })

-------------Tab-----------------------

local W = Window:MakeTab({ Name = "Welcome", Icon = "rbxassetid://108704603896105", PremiumOnly = false })

local M = Window:MakeTab({ Name = "General", Icon = "rbxassetid://108704603896105", PremiumOnly = false })

local ST = Window:MakeTab({ Name = "Setting", Icon = "rbxassetid://108704603896105", PremiumOnly = false })

local IQ = Window:MakeTab({ Name = "Item & Quest", Icon = "rbxassetid://108704603896105", PremiumOnly = false })

local S = Window:MakeTab({ Name = "Stats", Icon = "rbxassetid://108704603896105", PremiumOnly = false })

local E = Window:MakeTab({ Name = "ESP", Icon = "rbxassetid://108704603896105", PremiumOnly = false })

local RA = Window:MakeTab({ Name = "Raid", Icon = "rbxassetid://108704603896105", PremiumOnly = false })

local LC = Window:MakeTab({ Name = "Local Players", Icon = "rbxassetid://108704603896105", PremiumOnly = false })

local Wld = Window:MakeTab({ Name = "World Teleport", Icon = "rbxassetid://108704603896105", PremiumOnly = false })

local SV = Window:MakeTab({ Name = "Status Sever", Icon = "rbxassetid://108704603896105", PremiumOnly = false })

local D = Window:MakeTab({ Name = "Devil Fruit", Icon = "rbxassetid://108704603896105", PremiumOnly = false })

local R = Window:MakeTab({ Name = "Race V4", Icon = "rbxassetid://108704603896105", PremiumOnly = false })

local SH = Window:MakeTab({ Name = "Shop", Icon = "rbxassetid://108704603896105", PremiumOnly = false })

local C = Window:MakeTab({ Name = "Misc", Icon = "rbxassetid://108704603896105", PremiumOnly = false })

-----Label-------------------- local Section = W:AddSection({ Name = "Update" })

W:AddLabel("[+] FoxGhost Hub is HERE!") W:AddLabel("[+] Best AutoFarm!") W:AddLabel("[+] Up and Growing") W:AddLabel("[+] Smooth")

local Section = W:AddSection({ Name = "Status" })

local locallv = W:AddLabel("Level")

spawn(function()
    while wait() do
        pcall(function()
            locallv:Set("Level :".." "..game:GetService("Players").LocalPlayer.Data.Level.Value)
        end)
    end
end)

local localrace = W:AddLabel("Race")

spawn(function()
    while wait() do
        pcall(function()
            localrace:Set("Race :".." "..game:GetService("Players").LocalPlayer.Data.Race.Value)
        end)
    end
end)

local localbeli = W:AddLabel("Beli")

spawn(function()
    while wait() do
        pcall(function()
            localbeli:Set("Beli :".." "..game:GetService("Players").LocalPlayer.Data.Beli.Value)
        end)
    end
end)
local localfrag = W:AddLabel("Fragment")

spawn(function()
    while wait() do
        pcall(function()
            localfrag:Set("Fragments :".." "..game:GetService("Players").LocalPlayer.Data.Fragments.Value)
        end)
    end
end)


local localexp = W:AddLabel("ExP")

spawn(function()
    while wait() do
        pcall(function()
            localexp:Set("ExP Points :".." "..game:GetService("Players").LocalPlayer.Data.Exp.Value)
        end)
    end
end)

local localstat = W:AddLabel("Stats Points")

spawn(function()
    while wait() do
        pcall(function()
            localstat:Set("Stats Points :".." "..game:GetService("Players").LocalPlayer.Data.Points.Value)
        end)
    end
end)

local localbountyhornor = W:AddLabel("Bounty")

spawn(function()
    while wait() do
        pcall(function()
            localbountyhornor:Set("Bounty / Honor :".." "..game:GetService("Players").LocalPlayer.leaderstats["Bounty/Honor"].Value)
        end)
    end
end)

local localDevil = W:AddLabel("Devil Fruit")

spawn(function()
    while wait() do
        pcall(function()
            if game:GetService("Players").LocalPlayer.Character:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) then
                localDevil:Set("Devil Fruit :".." "..game:GetService("Players").LocalPlayer.Data.DevilFruit.Value)
            else
                localDevil:Set("Not Have Devil Fruit")
            end
        end)
    end
end)

local Section = W:AddSection({
    Name = "Status Hack"
})

local LevelFarmFarm W:AddLabel("Kaitun: Coming Soon")
W:AddLabel("Config Save : Comming Son...")
local Farmfast = W:AddLabel("Farm Fast : ❌")
local Bypass = W:AddLabel("Bypass ❌")
local Section = W:AddSection({
    Name = "World"
})
local WolrdSet3 = W:AddLabel("World 1 ❌ ")
local WolrdSet = W:AddLabel("Wolrd : 2 ❌")
local WolrdSet1 = W:AddLabel("Wolrd : 3 ❌")
local Section = W:AddSection({
    Name = "Stats Point"
})
local StastMelee = W:AddLabel("")
local StastDefense = W:AddLabel("")
local StastSword = W:AddLabel("")
local StastGun = W:AddLabel("")
local StastDevilFruit = W:AddLabel("")
local PointsStast = W:AddLabel("")
local Section = W:AddSection({
    Name = "Melee Check"
})
local  Superhuman =             W:AddLabel("❌ : Superhuman")
local  DeathStep =              W:AddLabel("❌ : Sharkman Karate")
local  ElectricClaw =             W:AddLabel("❌ : Electric Claw")
local  DragonTalon =             W:AddLabel("❌ : Dragon Talon")
local   GodHuman =            W:AddLabel("❌ : God Human")
local Section = W:AddSection({
    Name = "Sword Legend Check"
})
local   Shisui =            W:AddLabel("❌ : Shisui")
local     Saddi =           W:AddLabel("❌ : Saddi")
local      Wando =         W:AddLabel("❌ : Wando")
local     TrueTripleKatana          W:AddLabel("❌ : True Triple Katana")
local Section = W:AddSection({
    Name = "World 1 Weapon"
})
local   Saber  = W:AddLabel("❌ : Saber")
local Section = W:AddSection({
    Name = "World 2 Weapon"
})
local       Rengoku =         W:AddLabel("❌ : Rengoku")
local    MidnightBlade =            W:AddLabel("❌ : Midnight Blade")
local       DragonTrident =        W:AddLabel("❌ : DragonTrident")
local Section = W:AddSection({
    Name = "World 3 Weapon"
})
local     Yama =          W:AddLabel("❌ : Yama")
local        BuddySword =        W:AddLabel("❌ : Buddy Sword")
local       Canvander =        W:AddLabel("❌ : Canvander")
local      TwinHooks =         W:AddLabel("❌ : Twin Hooks")
local     SpikeyTrident =          W:AddLabel("❌ : Spikey Trident")
local   HallowScythe =            W:AddLabel("❌ : Hallow Scythe")
local     DarkDagger =           W:AddLabel("❌ : Dark Dagger")
local     Tushita          W:AddLabel("❌ : Tushita")
local Section = W:AddSection({
    Name = "Gun"
})
local   Kabucha =            W:AddLabel("❌ : Kabucha")
local   AcidumRifle =             W:AddLabel("❌ : Acidum Rifle")
local    BizarreRifle =            W:AddLabel("❌ : Bizarre Rifle")
local Section = W:AddSection({
    Name = "Quest"
})
local   BartiloQuest =            W:AddLabel("❌ : Bartilo Quest")
local   DonSwanQuest =             W:AddLabel("❌ : Don Swan Quest")
local    KillDonSwan =           W:AddLabel("❌ : Kill Don Swan")

local Section = W:AddSection({ Name = "Acessory" })

local Dark_Coat = W:AddLabel("❌: Dark Coat") local Ghoul_Mask = W:AddLabel("❌: Ghoul Mask") local Swan_Glass = W:AddLabel("❌: Swan Glass") local Pale_Scarf = W:AddLabel("❌: Pale Scarf") local Valkyrie_Helm = W:AddLabel("❌: Valkyrie Helm")

spawn(function() while task.wait() do pcall(function() for i,v in pairs(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventoryWeapons")) do if v.Name == "Saber" then Dark_Coat:Set("✅: Dark Coat") end if v.Name == "Ghoul Mask" then Ghoul_Mask:Set("✅: Ghoul Mask") end if v.Name == "Swan Glasses" then Swan_Glass:Set("✅: Swan Glass") end if v.Name == "Pale Scarf" then Pale_Scarf:Set("✅: Pale Scarf") end if v.Name == "Valkyrie Helmet" then Valkyrie_Helm:Set("✅: Valkyrie Helmet") end end end) end end)

local Section = M:AddSection({ Name = "Select Weapon" })

M:AddParagraph("Select Weapon","Please Select Weapon")

local WeaponList = {"Melee","Sword","Fruit","Gun"} _G.SelectWeapon = "Melee" M:AddDropdown({ Name = "Select Weapon", Default = "", Options = WeaponList, Flag = "Select Weapon", Save = true, Callback = function(Value) _G.SelectWeapon = Value end
}) task.spawn(function() while wait() do pcall(function() if _G.SelectWeapon == "Melee" then for i ,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v.ToolTip == "Melee" then if game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then _G.SelectWeapon = v.Name end end end elseif _G.SelectWeapon == "Sword" then for i ,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v.ToolTip == "Sword" then if game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then _G.SelectWeapon = v.Name end end end elseif _G.SelectWeapon == "Gun" then for i ,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v.ToolTip == "Gun" then if game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then _G.SelectWeapon = v.Name end end end elseif _G.SelectWeapon == "Fruit" then for i ,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v.ToolTip == "Blox Fruit" then if game.Players.LocalPlayer.Backpack:FindFirstChild(tostring(v.Name)) then _G.SelectWeapon = v.Name end end end end end) end end)

if World2 and World1 then local Section = M:AddSection({ Name = "BOOTS" })

M:AddButton({
    Name = "BOOST FPS",
    Callback = function()
        pcall(function()
            game:GetService("Lighting").FantasySky:Destroy()
            local g = game
            local w = g.Workspace
            local l = g.Lighting
            local t = w.Terrain
            t.WaterWaveSize = 0
            t.WaterWaveSpeed = 0
            t.WaterReflectance = 0
            t.WaterTransparency = 0
            l.GlobalShadows = false
            l.FogEnd = 9e9
            l.Brightness = 0
            settings().Rendering.QualityLevel = "Level01"
            for i, v in pairs(g:GetDescendants()) do
                if v:IsA("Part") or v:IsA("Union") or v:IsA("CornerWedgePart") or v:IsA("TrussPart") then 
                    v.Material = "Plastic"
                    v.Reflectance = 0
                elseif v:IsA("Decal") or v:IsA("Texture") then
                    v.Transparency = 1
                elseif v:IsA("ParticleEmitter") or v:IsA("Trail") then
                    v.Lifetime = NumberRange.new(0)
                elseif v:IsA("Explosion") then
                    v.BlastPressure = 1
                    v.BlastRadius = 1
                elseif v:IsA("Fire") or v:IsA("SpotLight") or v:IsA("Smoke") or v:IsA("Sparkles") then
                    v.Enabled = false
                elseif v:IsA("MeshPart") then
                    v.Material = "Plastic"
                    v.Reflectance = 0
                    v.TextureID = 10385902758728957
                end
            end
            for i, e in pairs(l:GetChildren()) do
                if e:IsA("BlurEffect") or e:IsA("SunRaysEffect") or e:IsA("ColorCorrectionEffect") or e:IsA("BloomEffect") or e:IsA("DepthOfFieldEffect") then
                    e.Enabled = false
                end
            end
            for i, v in pairs(game:GetService("Workspace").Camera:GetDescendants()) do
                if v.Name == ("Water;") then
                    v.Transparency = 1
                    v.Material = "Plastic"
                end
            end
        end)
      end    
})

end

local Section = M:AddSection({
    Name = "Other Farm"
})

M:AddParagraph("Redeem Code","Click to Button to Reddem All Code In Blox Fruits.")

local x2Code = {
    "JULYUPDATE_RESET",
    "staffbattle",
    "Sub2CaptainMaui",
    "SUB2GAMERROBOT_RESET1",
    "KittGaming",
    "Sub2Fer999",
    "Enyu_is_Pro",
    "Magicbus",
    "ENYU_IS_PRO",
    "FUDD10",
    "BIGNEWS",
    "THEGREATACE",
    "SUB2GAMERROBOT_EXP1",
    "STRAWHATMAIME",
    "SUB2OFFICIALNOOBIE",
    "SUB2NOOBMASTER123",
    "SUB2DAIGROCK",
    "AXIORE",
    "TANTAIGAMIMG",
    "STRAWHATMAINE",
    "JCWK",
    "FUDD10_V2",
    "SUB2FER999",
    "MAGICBIS",
    "TY_FOR_WATCHING",
    "STARCODEHEO"
}



M:AddButton({
    Name = "Redeem all code",
    Callback = function()
        function RedeemCode(value)
            game:GetService("ReplicatedStorage").Remotes.Redeem:InvokeServer(value)
        end
        for i,v in pairs(x2Code) do
            RedeemCode(v)
        end
      end    
})

local Section = M:AddSection({
    Name = "Auto Farm Level"
})

M:AddParagraph("Main Farm","Click to Box to Farm, I ready update new mob farm!.")

ToggleFarm = M:AddToggle({ Name = "Auto Farm", Default = false, Flag = "LevelFarm", Save = true, Callback = function(Value) _G.AutoFarm = Value StopTween(_G.AutoFarm) end
})

local Section = M:AddSection({ Name = "Mastery Menu" })

M:AddParagraph("Mastery Menu","Click To Box to Start Farm Mastery")

M:AddToggle({ Name = "Auto Farm BF Mastery", Default = false, Flag = "Mastery", Save = true, Callback = function(Value) _G.AutoFarmFruitMastery = Value StopTween(_G.AutoFarmFruitMastery) if _G.AutoFarmFruitMastery == false then UseSkill = false end end
})

M:AddToggle({ Name = "Auto Farm Gun Mastery", Default = false, Flag = "Gun Mastery", Save = true, Callback = function(Value) _G.AutoFarmGunMastery = Value StopTween(_G.AutoFarmGunMastery) end
})

M:AddSlider({
    Name = "Health Mob",
    Min = 0,
    Max = 100,
    Default = 25,
    Color = Color3.fromRGB(255,255,255),
    Increment = 1,
    ValueName = "Health",
    Flag = "Health Mob",
    Save = true,
    Callback = function(Value)
        _G.Kill_At = Value
    end    
})

M:AddToggle({
    Name = "Skill Z",
    Default = false,
    Flag = "Skill Z",
    Save = true,
    Callback = function(Value)
        _G.SkillZ = Value
    end    
})

M:AddToggle({
    Name = "Skill! X",
    Default = false,
    Default = false,
    Flag = "Skill X",
    Save = true,
    Callback = function(Value)
        _G.SkillX = Value
    end    
})


M:AddToggle({
    Name = "Skill C",
    Default = false,
    Default = false,
    Flag = "Skill C",
    Save = true,
    Callback = function(Value)
        _G.SkillC = Value
    end    
})


M:AddToggle({
    Name = "Skill V",
    Default = false,
    Default = false,
    Flag = "Skill V",
    Save = true,
    Callback = function(Value)
        _G.SkillV = Value
    end    
})

M:AddToggle({
    Name = "Skill F",
    Default = false,
    Default = false,
    Flag = "Skill F",
    Save = true,
    Callback = function(Value)
        _G.SkillF = Value
    end    
})

local Section = M:AddSection({
    Name = "Bring Mob"
})

M:AddToggle({ Name = "Bring Mobs[Fix]", Default = true, Flag = "Bring Mobs", Save = false, Callback = function(Value) _G.BringMonster = Value end
}) local Bring = {"Low", "Normal", "Super Bring"} _G.BringMode = "Normal" M:AddDropdown({ Name = "Bring Mode", Default = "Normal", Options = Bring, Default = false, Flag = "Bring Mode", Save = true, Callback = function(Value) _G.BringMode = Value end
}) spawn(function() while wait(.1) do if _G.BringMode then pcall(function() if _G.BringMode == "Low" then _G.BringMode = 300 elseif _G.BringMode == "Normal" then _G.BringMode = 375 elseif _G.BringMode == "Super Bring" then _G.BringMode = 450 end end) end end end)

local Section = M:AddSection({ Name = "FastAttack :" })

M:AddToggle({ Name = "FastAttack", Default = true, Flag = "FastAttack", Save = false, Callback = function(Value) _G.FastAttack = Value end
}) local CameraShaker = require(game.ReplicatedStorage.Util.CameraShaker) CombatFrameworkR = require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework) y = debug.getupvalues(CombatFrameworkR)[2] spawn(function() game:GetService("RunService").RenderStepped:Connect(function() if _G.FastAttack then if typeof(y) == "table" then pcall(function() CameraShaker:Stop() y.activeController.timeToNextAttack = (math.huge^math.huge^math.huge) y.activeController.timeToNextAttack = 0 y.activeController.hitboxMagnitude = 60 y.activeController.active = false y.activeController.timeToNextBlock = 0 y.activeController.focusStart = 1655503339.0980349 y.activeController.increment = 1 y.activeController.blocking = false y.activeController.attacking = false y.activeController.humanoid.AutoRotate = true end) end end end) end) spawn(function() game:GetService("RunService").RenderStepped:Connect(function() if _G.FastAttack == true then game.Players.LocalPlayer.Character.Stun.Value = 0 game.Players.LocalPlayer.Character.Busy.Value = false
end end) end)

local AttackList = {"0", "0.1", "0.175", "0.2", "0.25", "0.3", "0.35", "0.4", "0.45", "0.5", "0.55", "0.6", "0.65", "0.7", "0.75", "0.8", "0.85", "0.9", "0.95", "0.1"} M:AddDropdown({ Name = "FastAttack Delay", Default = "0.5", Options = AttackList, Flag = "FastAttack Delay", Save = true, Callback = function(Value) _G.FastAttackDelay = Value end
}) spawn(function() while wait(.1) do if _G.FastAttackDelay then pcall(function() if _G.FastAttackDelay == "0" then _G.FastAttackDelay = 0 elseif _G.FastAttackDelay == "0.1" then _G.FastAttackDelay = 0.1 elseif _G.FastAttackDelay == "0.175" then _G.FastAttackDelay = 0.175 elseif _G.FastAttackDelay == "0.2" then _G.FastAttackDelay = 0.2 elseif _G.FastAttackDelay == "0.25" then _G.FastAttackDelay = 0.25 elseif _G.FastAttackDelay == "0.3" then _G.FastAttackDelay = 0.3 elseif _G.FastAttackDelay == "0.35" then _G.FastAttackDelay = 0.35 elseif _G.FastAttackDelay == "0.4" then _G.FastAttackDelay = 0.5 elseif _G.FastAttackDelay == "0.45" then _G.FastAttackDelay = 0.45 elseif _G.FastAttackDelay == "0.5" then _G.FastAttackDelay = 0.5 elseif _G.FastAttackDelay == "0.55" then _G.FastAttackDelay = 0.55 elseif _G.FastAttackDelay == "0.6" then _G.FastAttackDelay = 0.6 elseif _G.FastAttackDelay == "0.65" then _G.FastAttackDelay = 0.65 elseif _G.FastAttackDelay == "0.7" then _G.FastAttackDelay = 0.7 elseif _G.FastAttackDelay == "0.75" then _G.FastAttackDelay = 0.75 elseif _G.FastAttackDelay == "0.8" then _G.FastAttackDelay = 0.8 elseif _G.FastAttackDelay == "0.85" then _G.FastAttackDelay = 0.85 elseif _G.FastAttackDelay == "0.9" then _G.FastAttackDelay = 0.9 elseif _G.FastAttackDelay == "0.95" then _G.FastAttackDelay = 0.95 elseif _G.FastAttackDelay == "1" then _G.FastAttackDelay = 1 end end) end end end)

local Section = M:AddSection({ Name = "Bypass Teleport" })

M:AddToggle({ Name = "Bypass TP[BETA]", Default = false, Flag = "Bypass TP", Save = true, Callback = function(Value) BypassTP = true end
})

local Section = M:AddSection({ Name = "Distance Mobs" })

PosY = 30 M:AddSlider({ Name = "Distance Mob", Min = 0, Max = 65, Default = PosY, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Distance", Default = false, Flag = "Distance", Save = true, Callback = function(Value) PosY = Value end
})

local Section = M:AddSection({ Name = "Farm Fast : Lv 10 => 120" })

Farmfasttoggle = M:AddToggle({ Name = "Auto Farm Fast", Default = false, Flag = "Farm Fast", Save = true, Callback = function(Value) _G.Farmfast = Value StopTween(_G.Farmfast) end
})

local Section = M:AddSection({ Name = "Kaitun Met Vaiz" })

M:AddParagraph("Kaitun/Cantay","Kaitun bản này đell khác gì bản kia.")

M:AddToggle({ Name = "Kaitun[Ko có kill players]", Default = false, Flag = "Kaitun", Save = true, Callback = function(Value) _G.RedeemCode = Value _G.AutoFarm = Value _G.Farmfast = Value _G.SelectWeapon = "Combat" _G.AutoPlayerHunter = Value _G.Auto_Stats_Kaitun = Value _G.Auto_Saber = Value _G.AutoSuperhuman = Value _G.AutoBartilo = Value _G.AutoBuyLegendarySword = Value _G.BuyAllAib = Value StopTween(_G.AutoFarm) StopTween(_G.Hunter) StopTween(_G.Farmfast) StopTween(_G.Auto_Saber) end
})

M:AddToggle({ Name = "Auto Click[Kick]", Default = false, Flag = "Auto Click", Save = true, Callback = function(Value) _G.AutoClick = Value end
})

spawn(function() game:GetService("RunService").RenderStepped:Connect(function() if _G.AutoClick or Fastattack then pcall(function() game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(0,1,0,1)) end) end end) end)

spawn(function() while wait() do if _G.RedeemCode then if MyLevel >= 10 then function RedeemCode(value) game:GetService("ReplicatedStorage").Remotes.Redeem:InvokeServer(value) end for i,v in pairs(x2Code) do RedeemCode(v) end end end end end)

local Section = M:AddSection({ Name = "Mob & Boss Farm" })

if World1 then M:AddDropdown({ Name = "Select Mobs", Default = "", Options = {"Bandit","Monkey","Gorilla","Pirate","Brute","Desert Bandit","Desert Officer","Snow Bandit","Snowman","Chief Petty Officer","Sky Bandit","Dark Master","Prisoner", "Dangerous Prisoner","Toga Warrior","Gladiator","Military Soldier","Military Spy","Fishman Warrior","Fishman Commando","God's Guard","Shanda","Royal Squad","Royal Soldier","Galley Pirate ","Galley Captain"}, Callback = function(Value) SelectMonster = Value end
}) end

if World2 then
M:AddDropdown({
    Name = "Select Mobs",
    Default = "",
    Options = {"Raider","Mercenary","Swan Pirate","Factory Staff","Marine Lieutenant","Marine Captain","Zombie","Vampire","Snow Trooper","Winter Warrior","Lab Subordinate","Horned Warrior","Magma Ninja","Lava Pirate","Ship Deckhand","Ship Engineer","Ship Steward","Ship Officer","Arctic Warrior","Snow Lurker","Sea Soldier","Water Fighter"},
    Callback = function(Value)
        SelectMonster = Value
    end    
}) 
end

if World3 then
M:AddDropdown({
    Name = "Select Mobs",
    Default = "",
    Options = {"Pirate Millionaire","Dragon Crew Warrior","Dragon Crew Archer","Female Islander","Giant Islander","Marine Commodore","Marine Rear Admiral","Fishman Raider","Fishman Captain","Forest Pirate","Mythological Pirate","Jungle Pirate","Musketeer Pirate","Reborn Skeleton","Living Zombie","Demonic Soul","Posessed Mummy", "Peanut Scout", "Peanut President", "Ice Cream Chef", "Ice Cream Commander", "Cookie Crafter", "Cake Guard", "Baking Staff", "Head Baker", "Cocoa Warrior", "Chocolate Bar Battler", "Sweet Thief", "Candy Rebel", "Candy Pirate", "Snow Demon"},
    Callback = function(Value)
        SelectMonster = Value
    end    
}) 
end

M:AddToggle({
    Name = "Farm Mob",
    Default = false,
    Callback = function(Value)
        _G.AutoFarmSelectMonster = Value
    end    
}) 

local Section = M:AddSection({ Name = "Nearest Farm" })

M:AddToggle({ Name = "Auto Farm Nearest", Default = false, Flag = "Auto Farm Nearest", Save = true, Callback = function(Value) _G.AutoFarmNearest = Value StopTween(_G.AutoFarmNearest) end
})

local Section = M:AddSection({
    Name = "Chest Farm"
})

TweenChest = M:AddToggle({ Name = "Auto Chest [MUP]", Default = false, Flag = "Auto Chest", Save = true, Callback = function(Value) AutoFarmChest = Value StopTween(AutoFarmChest) end
})

M:AddToggle({
    Name = "Auto Chest[Bypass]",
    Default = false,
    Flag = "Auto Chest[Bypass]",
    Save = true,
    Callback = function(Value)
        _G.ChestBypass = Value
    end    
})

M:AddToggle({ Name = "Stop Only Dark Key or God's Chalice", Default = false, Flag = "Stop Only Dark Key or God's Chalice", Save = true, Callback = function(Value) _G.StopChest = Value end
}) spawn(function() while wait() do if _G.StopChest then if game.Players.LocalPlayer.Backpack:FindFirstChild("Fist of Darkness") or game.Players.LocalPlayer.Character:FindFirstChild("Fist of Darkness") or game.Players.LocalPlayer.Backpack:FindFirstChild("God's Chalice") or game.Players.LocalPlayer.Character:FindFirstChild("God's Chalice") then AutoFarmChest = false StopTween(AutoFarmChest) TweenChest:Set(false) end end end end)

local Section = M:AddSection({ Name = "Bone Menu" })

local Bone = M:AddLabel("Bone : ")

spawn(function() while wait() do pcall(function() Bone:Set("Bone You Have : "..(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Check"))) end) end end)

ToggleBone = M:AddToggle({ Name = "Auto Farm Bone", Default = false, Flag = "Auto Farm Bone", Save = true, Callback = function(Value) _G.Auto_Bone = Value StopTween(_G.Auto_Bone) end
})

ToggleRandom = M:AddToggle({ Name = "Auto Random Bone", Default = false, Flag = "Auto Random Bone", Save = true, Callback = function(Value) _G.Auto_Random_Bone = Value end
}) spawn(function() pcall(function() while wait(.1) do if G.Auto_Random_Bone then
game:GetService("ReplicatedStorage").Remotes.CommF
:InvokeServer("Bones","Buy",1,1) end end end) end)

local Section = M:AddSection({
    Name = "Other Menu"
})

local EliteProgress = M:AddLabel("")

spawn(function()
    pcall(function()
        while wait() do
            EliteProgress:Set("Elite Progress : "..game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter","Progress"))
        end
    end)
end)

M:AddToggle({
    Name = "Auto Elite",
    Default = false,
    Flag = "Auto Elite",
    Save = true,
    Callback = function(Value)
        _G.AutoElitehunter = Value
        StopTween(_G.AutoElitehunter)
    end    
})


M:AddToggle({
    Name = "Auto Factory",
    Default = false,
    Flag = "Auto Factory",
    Save = true,
    Callback = function(Value)
        _G.AutoFactory = Value
        StopTween(_G.AutoFactory)
    end    
})

    M:AddToggle({
        Name = "Raid Castle",
        Default = false,
        Flag = "Auto Castle",
        Save = true,
        Callback = function(Value)
            _G.RaidPirate = Value
            StopTween(_G.RaidPirate)
        end    
    })
    local Section = M:AddSection({
        Name = "Dough King Menu"
    })
    

    M:AddToggle({
        Name = "Auto Katakuri",
        Default = false,
        Flag = "Auto Katakuri",
        Save = true,
        Callback = function(Value)
            _G.AutoDoughtBoss = Value
            StopTween(_G.AutoDoughtBoss)
        end    
    })    
    
    M:AddToggle({
        Name = "Auto Spawn Katakuri",
        Default = true,
        Callback = function(Value)
            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner",Value)
        end    
    })
    
    M:AddToggle({
        Name = "Auto Katakuri v2",
        Default = false,
        Flag = "Auto Katakuri v2",
        Save = true,
        Callback = function(Value)
            _G.Autodoughking = Value
            StopTween(_G.Autodoughking)
        end    
    })
    
    M:AddToggle({
        Name = "Auto Katakuri v2[HOP]",
        Default = false,
        Flag = "Auto Katakuri v2[HOP]",
        Save = true,
        Callback = function(Value)
            _G.Hop = Value
        end    
    })

local Section = M:AddSection({ Name = "Boss" })

M:AddParagraph("Auto Farm Boss :","Chờ Update thôi ae!!!")

local Section = M:AddSection({
    Name = "Observation Haki"
})

M:AddToggle({
    Name = "Auto Farm Observation Haki",
    Default = false,
    Flag = "Auto Farm Observation Haki",
    Save = true,
    Callback = function(Value)
        _G.AutoObservation = Value
        StopTween(_G.AutoObservation)
    end    
})

M:AddToggle({
    Name = "Auto Farm Observation Haki[HOP]",
    Default = false,
    Flag = "Auto Farm Observation Haki[HOP]",
    Save = true,
    Callback = function(Value)
        _G.AutoObservation_Hop = Value
    end    
})

local Section = M:AddSection({
    Name = "Melee v2"
})

M:AddToggle({
    Name = "Auto Death Step",
    Default = false,
    Flag = "Auto Death Step",
    Save = true,
    Callback = function(Value)
        _G.AutoDeathStep = Value
    end    
})

M:AddToggle({
    Name = "Auto SharkMan Karate",
    Default = false,
    Flag = "Auto SharkMan",
    Save = true,
    Callback = function(Value)
        _G.AutoSharkman = Value
        StopTween(_G.AutoSharkman)
    end    
})

M:AddToggle({ Name = "Auto Electric Claw", Default = false, Flag = "Auto Electric Claw", Save = true, Callback = function(Value) _G.AutoElectricClaw = Value StopTween(_G.AutoElectricClaw) end
})

M:AddToggle({
    Name = "Auto Dragon Talon",
    Default = false,
    Flag = "Auto Dragon Talon",
    Save = true,
    Callback = function(Value)
        _G.AutoDragonTalon = Value
    end    
})

M:AddToggle({
    Name = "Auto GodHuman",
    Default = false,
    Flag = "Auto GodHuman",
    Save = true,
    Callback = function(Value)
        _G.Auto_God_Human = Value
    end    
})

ST:AddToggle({
    Name = "Auto Haki",
    Default = true,
    Callback = function(Value)
        _G.AUTOHAKI = Value
    end    
})
spawn(function()
    while wait(.1) do
        if _G.AUTOHAKI then 
            if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then
                local args = {
                    [1] = "Buso"
                }
                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
            end
        end
    end
end)

ST:AddToggle({
    Name = "Anti Afk",
    Default = true,
    Callback = function(Value)
        local vu = game:GetService("VirtualUser")
repeat wait() until game:IsLoaded() 
game:GetService("Players").LocalPlayer.Idled:connect(function()
game:GetService("VirtualUser"):ClickButton2(Vector2.new())
    vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
    wait(1)
    vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
        end)
    end    
})

ST:AddToggle({
    Name = "White screen",
    Default = false,
    Flag = "White screen",
    Save = true,
    Callback = function(Value)
        _G.WhiteScreen = Value

if _G.WhiteScreen == true then game:GetService("RunService"):Set3dRenderingEnabled(false) elseif _G.WhiteScreen == false then game:GetService("RunService"):Set3dRenderingEnabled(true) end end })

function CheckAntiCheatBypass()
    for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetDescendants()) do
        if v:IsA("LocalScript") then
            if v.Name == "General" or v.Name == "Shiftlock"  or v.Name == "FallDamage" or v.Name == "4444" or v.Name == "CamBob" or v.Name == "JumpCD" or v.Name == "Looking" or v.Name == "Run" then
                v:Destroy()
            end
        end
     end
     for i,v in pairs(game:GetService("Players").LocalPlayer.PlayerScripts:GetDescendants()) do
        if v:IsA("LocalScript") then
            if v.Name == "RobloxMotor6DBugFix" or v.Name == "Clans"  or v.Name == "Codes" or v.Name == "CustomForceField" or v.Name == "MenuBloodSp"  or v.Name == "PlayerList" then
                v:Destroy()
            end
        end
     end
    end

CheckAntiCheatBypass()

ST:AddToggle({
    Name = "Antiban",
    Default = true,
    Callback = function(Value)
        _G.AntiCheat = Value
        CheckAntiCheatBypass()
    end    
})

local Section = IQ:AddSection({ Name = "Saber Menu" })

local SaberBoss = IQ:AddLabel("Boss Saber : ") spawn(function() while wait() do pcall(function() if game:GetService("ReplicatedStorage"):FindFirstChild("Saber Expert") or game:GetService("ReplicatedStorage"):FindFirstChild("Saber Expert") or game:GetService("ReplicatedStorage"):FindFirstChild("Saber Expert") or game:GetService("Workspace").Enemies:FindFirstChild("Saber Expert") or game:GetService("Workspace").Enemies:FindFirstChild("Saber Expert") or game:GetService("Workspace").Enemies:FindFirstChild("Saber Expert") then SaberBoss:Set("Boss Saber : ✅ Spawn") else SaberBoss:Set("Boss Saber : ❌ Not Spawn") end end) end end)

IQ:AddToggle({ Name = "Auto Saber", Default = false, Flag = "Auto Saber", Save = true, Callback = function(Value) _G.Auto_Saber = Value StopTween(_G.Auto_Saber) end
})

IQ:AddToggle({ Name = "Auto Saber[HOP]", Default = false, Flag = "Auto Saber[HOP]", Save = true, Callback = function(Value) _G.Hop = Value end
})

local Section = IQ:AddSection({ Name = "Pole V.1" })

local PoleBoss = IQ:AddLabel("Boss Thunder God : ") spawn(function() while wait() do pcall(function() if game:GetService("ReplicatedStorage"):FindFirstChild("Thunder God") or game:GetService("ReplicatedStorage"):FindFirstChild("Thunder God") or game:GetService("ReplicatedStorage"):FindFirstChild("Thunder God") or game:GetService("Workspace").Enemies:FindFirstChild("Thunder God") or game:GetService("Workspace").Enemies:FindFirstChild("Thunder God") or game:GetService("Workspace").Enemies:FindFirstChild("Thunder God") then PoleBoss:Set("Boss Thunder : ✅ Spawn") else PoleBoss:Set("Boss Thunder : ❌ Not Spawn") end end) end end)

TogglePolev1 = IQ:AddToggle({ Name = "Auto Pole V.1", Default = false, Flag = "Auto Pole", Save = true, Callback = function(Value) _G.Autopole = Value StopTween(_G.AutoPole) end
})

TogglePolev1Hop = IQ:AddToggle({ Name = "Auto Pole V.1[HOP]", Default = false, Flag = "Auto Pole[HOP]", Save = true, Callback = function(Value) _G.AutopoleHop = Value end
})

local Section = IQ:AddSection({ Name = "Second Sea" })

IQ:AddToggle({ Name = "Auto Second Sea", Default = false, Flag = "Auto Second", Save = true, Callback = function(Value) _G.AutoSecondSea = Value StopTween(_G.AutoSecondSea) end
})

local Section = IQ:AddSection({ Name = "Vampire" }) IQ:AddToggle({ Name = "Auto Vampire", Default = false, Flag = "Auto Vampire", Save = true, Callback = function(Value) _G.AutoVampire = Value StopTween(_G.AutoVampire) end
})

local Section = IQ:AddSection({ Name = "SuperHuman" })

IQ:AddToggle({ Name = "Auto SuperHuman", Default = false, Flag = "Auto SuperHuman", Save = true, Callback = function(Value) _G.AutoSuperhuman = Value StopTween(_G.AutoSuperhuman) end
})

local Section = IQ:AddSection({ Name = "Bartilo" })

BartiloToggle = IQ:AddToggle({ Name = "Auto Bartilo Quest", Default = false, Flag = "Auto Bartilo", Save = true, Callback = function(Value) _G.AutoBartilo = Value StopTween(_G.AutoBartilo) StopTween(_G.AutoFarm) end
})

local Section = IQ:AddSection({ Name = "Next Sea Third" })

IQ:AddToggle({ Name = "Auto Third Sea", Default = false, Flag = "Auto Third", Save = true, Callback = function(Value) _G.AutoThirdSea = Value StopTween(_G.AutoThirdSea) end
})

IQ:AddToggle({ Name = "Auto Buy Legend Sword", Default = false, Flag = "Auto Legend", Save = true, Callback = function(Value) _G.AutoBuyLegendarySword = Value end
})

local Section = IQ:AddSection({ Name = "Buddy Sword" })

IQ:AddToggle({ Name = "Auto Buddy Sword", Default = false, Flag = "Auto Buddy", Save = true, Callback = function(Value) _G.AutoBudySword = Value StopTween(_G.AutoBudySword) end
})

IQ:AddToggle({ Name = "Auto Buddy Sword[HOP]", Default = false, Flag = "Auto Buddy[HOP]", Save = true, Callback = function(Value) _G.Hop = Value end
})

local Section = IQ:AddSection({
    Name = "Soul Guita"
})

IQ:AddToggle({
    Name = "Auto Soul Guita",
    Default = false,
    Flag = "Auto Soul",
    Save = true,
    Callback = function(Value)
        _G.AutoNevaSoulGuitar = Value    
        StopTween(_G.AutoNevaSoulGuitar)
    end    
})

IQ:AddToggle({ Name = "Auto Soul Guita[HOP]", Default = false, Flag = "Auto Soul[HOP]", Save = true, Callback = function(Value) _G.Hop = Value
end
})

IQ:AddToggle({ Name = "Auto Auto Observation V2", Default = false, Flag = "Auto ObservationV2", Save = true, Callback = function(Value) _G.AutoObservationHakiV2 = Value
StopTween(_G.AutoObservationHakiV2) end
})

local Section = IQ:AddSection({ Name = "Auto Dual Curset Katana[Not Work]" })

IQ:AddToggle({ Name = "Auto Dual Curset Katana", Default = false, Flag = "Auto DualCursetKatana", Save = true, Callback = function(Value) Auto_Cursed_Dual_Katana = Value StopTween(Auto_Cursed_Dual_Katana) end
})

local Section = IQ:AddSection({ Name = "Tushita" })

IQ:AddToggle({ Name = "Auto Tushita", Default = false, Flag = "Auto Tushita", Save = true, Callback = function(Value) _G.Autotushita = Value StopTween( _G.Autotushita)

end    

})

IQ:AddToggle({ Name = "Auto Tushita[HOP]", Default = false, Flag = "Auto Tushita[HOP]", Save = true, Callback = function(Value) _G.Hop = Value end
})

local Section = IQ:AddSection({ Name = "Cavander" })

IQ:AddToggle({ Name = "Auto Cavander", Default = false, Flag = "Auto Cavander", Save = true, Callback = function(Value) _G.AutoCarvender = Value StopTween( _G.AutoCarvender) end
})

IQ:AddToggle({ Name = "Auto Cavander[HOP]", Default = false, Flag = "Auto Cavander[HOP]", Save = true, Callback = function(Value) _G.Hop = Value end
})

    local Section = IQ:AddSection({
        Name = "Twin Hook"
    })

    IQ:AddToggle({
        Name = "Auto Twin Hook",
        Default = false,
        Flag = "Auto Twin",
        Save = true,
        Callback = function(Value)
            _G.AutoTwinHook = Value
            StopTween( _G.AutoTwinHook)
        end    
    })
    
    IQ:AddToggle({
        Name = "Auto Twin Hook[HOP]",
        Default = false,
        Flag = "Auto Twin[HOP]",
        Save = true,
        Callback = function(Value)
            _G.Hop = Value
        end    
    })
    
    local Section = IQ:AddSection({
        Name = "ArenaTrainer"
    })

    IQ:AddLabel("Cho thằng nào đell hiểu thì đây là tự động đánh hình nộm")

    IQ:AddToggle({
        Name = "Automatically hit the dummy",
        Default = false,
        Flag = "Auto dummy",
        Save = true,
        Callback = function(Value)
            _G.Namfon = Value
            StopTween(_G.Namfon)
        end    
    })

    IQ:AddToggle({
        Name = "Automatically hit the dummy[HOP]",
        Default = false,
        Flag = "Auto dummy[HOP]",
        Save = true,
        Callback = function(Value)
            _G.Hop = Value
        end    
    })

    local Section = IQ:AddSection({
        Name = "Seperator Hallow Scythe"
    })

    IQ:AddToggle({
        Name = "Auto Hallow Scythe",
        Default = false,
        Flag = "Auto Hallow",
        Save = true,
        Callback = function(Value)
            _G.AutoFarmBossHallow = Value
            StopTween(_G.AutoFarmBossHallow)
        end    
    })

ToggleHallow = IQ:AddToggle({ Name = "Auto Hallow Scythe[HOP]", Default = false, Flag = "Auto Hallow[HOP]", Save = true, Callback = function(Value) _G.Hop = Value end
})

    local Section = IQ:AddSection({
        Name = "Dark Dragger"
    })

    IQ:AddToggle({
        Name = "Auto Dark Dragger",
        Default = false,
        Flag = "Auto Dark",
        Save = true,
        Callback = function(Value)
            _G.AutoDarkDagger = Value
            StopTween(_G.AutoDarkDagger)
        end    
    })

    IQ:AddToggle({
        Name = "Auto Dark Dragger[HOP]",
        Default = false,
        Flag = "Auto Dark[HOP]",
        Save = true,
        Callback = function(Value)
            _G.Hop = Value
        end    
    })

    spawn(function()
        pcall(function()
            while wait() do
                if (_G.AutoDarkDagger_Hop and _G.AutoDarkDagger) and World3 and not game:GetService("ReplicatedStorage"):FindFirstChild("rip_indra True Form") and not game:GetService("Workspace").Enemies:FindFirstChild("rip_indra True Form") then
                    Hop()
                end
            end
        end)
    end)
    
    
function EquipAllWeapon()
    pcall(function()
        for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
            if v:IsA('Tool') and not (v.Name == "Summon Sea Beast" or v.Name == "Water Body" or v.Name == "Awakening") then
                local ToolHumanoid = game.Players.LocalPlayer.Backpack:FindFirstChild(v.Name) 
                game.Players.LocalPlayer.Character.Humanoid:EquipTool(ToolHumanoid) 
                wait(1)
            end
        end
    end)
end

local Section = IQ:AddSection({
    Name = "SeaBeast"
})

IQ:AddToggle({
    Name = "Auto Seabeast",
    Default = false,
    Flag = "Auto Seabeast",
    Save = true,
    Callback = function(Value)
        _G.AutoSeaBest = Value
        StopTween(_G.AutoSeaBest)
    end    
})

IQ:AddToggle({ Name = "Auto Seabeast[HOP]", Default = false, Flag = "Auto Seabeast[HOP]", Save = true, Callback = function(Value) _G.Hop = Value end
})

spawn(function() pcall(function() while wait() do if _G.Hop == true then Hop() elseif _G.Hop == false then end end end) end)

local Section = IQ:AddSection({ Name = "Mirrage Menu" })

IQ:AddToggle({ Name = "Auto Summon and Find Mirrage Island", Default = false, Flag = "Auto Mirrage", Save = true, Callback = function(Value) _G.dao = Value if Value then _G.dao = true else _G.dao = false end

    if _G.dao then
    local args = {
        [1] = "requestEntrance",
        [2] = Vector3.new(-12463.6025390625, 378.3270568847656, -7566.0830078125)
    }
    
    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
    wait(1)
    game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-5411.22021, 778.609863, -2682.27759, 0.927179396, 0, 0.374617696, 0, 1, 0, -0.374617696, 0, 0.927179396)
    wait(0)
    -- Script generated by SimpleSpy - credits to exx#9394
    
    local args = {
        [1] = "BuyBoat",
        [2] = "PirateBrigade"
    }
    
    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
    
    function two(gotoCFrame) --- Tween
          pcall(function()
              game.Players.LocalPlayer.Character.Humanoid.Sit = false
              game.Players.LocalPlayer.Character.HumanoidRootPart.Anchored = false
          end)
          if (game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart.Position - gotoCFrame.Position).Magnitude <= 200 then
              pcall(function() 
                  tweenz:Cancel()
              end)
              game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart.CFrame = gotoCFrame
          else
              local tween_s = game:service"TweenService"
              local info = TweenInfo.new((game:GetService("Players")["LocalPlayer"].Character.HumanoidRootPart.Position - gotoCFrame.Position).Magnitude/325, Enum.EasingStyle.Linear)
               tween, err = pcall(function()
                  tweenz = tween_s:Create(game.Players.LocalPlayer.Character["HumanoidRootPart"], info, {CFrame = gotoCFrame})
                  tweenz:Play()
              end)
              if not tween then return err end
          end
          function _TweenCanCle()
              tweenz:Cancel()
          end
      
    end
    two(CFrame.new(-5100.7085, 29.968586, -6792.45459, -0.33648631, -0.0396691673, 0.940852463, -6.40461678e-07, 0.999112308, 0.0421253517, -0.941688359, 0.0141740013, -0.336187631))
    
    wait(13)
    for _,v in next, workspace.Boats.PirateBrigade:GetDescendants() do
        if v.Name:find("VehicleSeat") then
        game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
         if game:GetService("Workspace").Map:FindFirstChild("MysticIsland") then
                               topos(game:GetService("Workspace").Map:FindFirstChild("MysticIsland").HumanoidRootPart.CFrame * CFrame.new(0,500,-100))
       
        end
        end
    end
    end

end    

})

IQ:AddToggle({ Name = "Find Mirrage[HOP]", Default = false, Flag = "Auto Mirrage2", Save = true, Callback = function(Value) _G.Hop = Value end
})

local Section = S:AddSection({ Name = "Stats Select" })

spawn(function() while wait() do local count10 = 0 local count = 0 for i,v in pairs(game.workspace:GetChildren()) do if string.find(v.Name,"Chest") and v:IsA("Part") then count10 = count10 + 1 end end for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "Blox Fruit Dealer" then else if string.find(v.Name, "Fruit") and v:IsA("Tool") then count = count + 1 end if string.find(v.Name, "Fruit") and v:IsA("Model") then count = count + 1 end end end Fruit:Set("Fruit : "..count) Chest:Set("Chest : "..count10) wait(5) end end)

Chest = S:AddLabel("Chest")

Fruit = S:AddLabel("Fruit")

local Pointstat = S:AddLabel("Stat Points")

spawn(function()
    while wait() do
        pcall(function()
            Pointstat:Set("Stat Points : "..tostring(game:GetService("Players")["LocalPlayer"].Data.Points.Value))
        end)
    end
end)

local Melee = S:AddLabel("Melee : ") local Defense = S:AddLabel("Defense : ") local Sword = S:AddLabel("Sword : ") local Gun = S:AddLabel("Gun : ") local Fruit = S:AddLabel("Fruit : ")

spawn(function()
    while wait() do
        pcall(function()
            Melee:Set("Melee : "..game.Players.localPlayer.Data.Stats.Melee.Level.Value)
        end)
    end
end)

spawn(function()
    while wait() do
        pcall(function()
            Defense:Set("Defense : "..game.Players.localPlayer.Data.Stats.Defense.Level.Value)
        end)
    end
end)

spawn(function()
    while wait() do
        pcall(function()
            Sword:Set("Sword : "..game.Players.localPlayer.Data.Stats.Sword.Level.Value)
        end)
    end
end)

spawn(function()
    while wait() do
        pcall(function()
            Gun:Set("Gun : "..game.Players.localPlayer.Data.Stats.Gun.Level.Value)
        end)
    end
end)

spawn(function()
    while wait() do
        pcall(function()
            Fruit:Set("Fruit : "..game.Players.localPlayer.Data.Stats["Demon Fruit"].Level.Value)
        end)
    end
end)

S:AddToggle({ Name = "Auto Stats Kaitun", Default = false, Flag = "Auto Kaitun", Save = true, Callback = function(Value) _G.Auto_Stats_Kaitun = Value end
})

S:AddToggle({ Name = "Melee", Default = false, Flag = "Auto Melee", Save = true, Callback = function(Value) melee = Value end
})

S:AddToggle({ Name = "Defense", Default = false, Flag = "Auto Defense", Save = true, Callback = function(Value) defense = Value end
})

S:AddToggle({ Name = "Sword", Default = false, Flag = "Auto Sword", Save = true, Callback = function(Value) sword = Value end
})

S:AddToggle({ Name = "Gun", Default = false, Flag = "Auto Gun", Save = true, Callback = function(Value) gun = Value end
})

S:AddToggle({ Name = "Devil Fruit", Default = false, Flag = "Auto Fruit", Save = true, Callback = function(Value) demonfruit = Value end
})

PointStats = 1 S:AddSlider({ Name = "Point", Min = 1, Max = 2450, Default = 1, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Point", Flag = "Auto Point", Save = true, Callback = function(Value) PointStats = Value end
})

local Section = E:AddSection({ Name = "ESP MENU" })

E:AddToggle({ Name = "ESP Players", Default = false, Flag = "ESP Players", Save = true, Callback = function(a) ESPPlayer = a UpdatePlayerChams() end
}) function isnil(thing) return (thing == nil) end local function round(n) return math.floor(tonumber(n) + 0.5) end Number = math.random(1, 1000000) function UpdatePlayerChams() for i,v in pairs(game:GetService'Players':GetChildren()) do pcall(function() if not isnil(v.Character) then if ESPPlayer then if not isnil(v.Character.Head) and not v.Character.Head:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Character.Head) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v.Character.Head bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = Enum.Font.GothamSemibold name.FontSize = "Size14" name.TextWrapped = true name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' Distance') name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 if v.Team == game.Players.LocalPlayer.Team then name.TextColor3 = Color3.new(0,255,0) else name.TextColor3 = Color3.new(255,0,0) end else v.Character.Head['NameEsp'..Number].TextLabel.Text = (v.Name ..' | '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..' Distance\nHealth : ' .. round(v.Character.Humanoid.Health*100/v.Character.Humanoid.MaxHealth) .. '%') end else if v.Character.Head:FindFirstChild('NameEsp'..Number) then v.Character.Head:FindFirstChild('NameEsp'..Number):Destroy() end end end end) end end

E:AddToggle({ Name = "ESP Fruits", Default = false, Flag = "ESP Fruits", Save = true, Callback = function(b) DevilFruitESP = b while DevilFruitESP do wait() UpdateDevilChams() end end
}) function UpdateDevilChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if DevilFruitESP then if string.find(v.Name, "Fruit") then
if not v.Handle:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v.Handle) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v.Handle bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = Enum.Font.GothamSemibold name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(255, 255, 255) name.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance') else v.Handle['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Handle.Position).Magnitude/3) ..' Distance') end end else if v.Handle:FindFirstChild('NameEsp'..Number) then v.Handle:FindFirstChild('NameEsp'..Number):Destroy() end end end) end end

spawn(function() while wait(2) do if FlowerESP then UpdateFlowerChams() end if DevilFruitESP then UpdateDevilChams() end if ChestESP then UpdateChestChams() end if ESPPlayer then UpdatePlayerChams() end if RealFruitESP then UpdateRealFruitChams() end end end)

E:AddToggle({ Name = "ESP Island", Default = false, Flag = "ESP Island", Save = true, Callback = function(Value) IslandESP = Value while IslandESP do wait() UpdateIslandESP() end end
}) function UpdateIslandESP() for i,v in pairs(game:GetService("Workspace")["_WorldOrigin"].Locations:GetChildren()) do pcall(function() if IslandESP then if v.Name ~= "Sea" then if not v:FindFirstChild('NameEsp') then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp' bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = "GothamBold" name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(7, 236, 240) else v['NameEsp'].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance') end end else if v:FindFirstChild('NameEsp') then v:FindFirstChild('NameEsp'):Destroy() end end end) end end

E:AddToggle({ Name = "ESP Flower", Default = false, Flag = "ESP Flower", Save = true, Callback = function(Value) FlowerESP = Value UpdateFlowerChams() end
}) function UpdateFlowerChams() for i,v in pairs(game.Workspace:GetChildren()) do pcall(function() if v.Name == "Flower2" or v.Name == "Flower1" then if FlowerESP then if not v:FindFirstChild('NameEsp'..Number) then local bill = Instance.new('BillboardGui',v) bill.Name = 'NameEsp'..Number bill.ExtentsOffset = Vector3.new(0, 1, 0) bill.Size = UDim2.new(1,200,1,30) bill.Adornee = v bill.AlwaysOnTop = true local name = Instance.new('TextLabel',bill) name.Font = Enum.Font.GothamSemibold name.FontSize = "Size14" name.TextWrapped = true name.Size = UDim2.new(1,0,1,0) name.TextYAlignment = 'Top' name.BackgroundTransparency = 1 name.TextStrokeTransparency = 0.5 name.TextColor3 = Color3.fromRGB(255, 0, 0) if v.Name == "Flower1" then name.Text = ("Blue Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance') name.TextColor3 = Color3.fromRGB(0, 0, 255) end if v.Name == "Flower2" then name.Text = ("Red Flower" ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance') name.TextColor3 = Color3.fromRGB(255, 0, 0) end else v['NameEsp'..Number].TextLabel.Text = (v.Name ..' \n'.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Position).Magnitude/3) ..' Distance') end else if v:FindFirstChild('NameEsp'..Number) then v:FindFirstChild('NameEsp'..Number):Destroy() end end end
end) end end

local TimeRaid = RA:AddLabel("Wait For Dungeon")

local checkisland = RA:AddLabel("Island : Not Raid")

_G.SelectChip = selectraids or "" Raidslist = {} RaidsModule = require(game.ReplicatedStorage.Raids) for i,v in pairs(RaidsModule.raids) do table.insert(Raidslist,v) end for i,v in pairs(RaidsModule.advancedRaids) do table.insert(Raidslist,v) end

RA:AddDropdown({
    Name = "Select Chips",
    Default = "",
    Options = Raidslist,
    Flag = "Select Chips",
    Save = true,
    Callback = function(Value)
        _G.SelectChip = Value
    end    
})

RA:AddButton({ Name = "Buy Chip", Callback = function() _G.AutoBuyChip = value end
})

RA:AddButton({ Name = "Buy Chips Select", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("RaidsNpc","Select",_G.SelectChip) end
})

RA:AddToggle({ Name = "Auto Start Raid", Default = false, Flag = "Auto Start", Save = true, Callback = function(Value) _G.Auto_StartRaid = Value end
})

local Section = RA:AddSection({ Name = "Raid Menu" })

RA:AddToggle({ Name = "KillAura", Default = false, Flag = "Auto KillAura", Save = true, Callback = function(Value) _G.Kill_Aura = Value end
})

RA:AddToggle({
    Name = "Next Island",
    Default = false,
    Flag = "Auto NextIsland",
    Save = true,
    Callback = function(Value)
        _G.Auto_Dungeon = Value
        StopTween(_G.Auto_Dungeon)
    end    
})

RA:AddToggle({ Name = "Auto Awakener", Default = false, Flag = "Auto Awakener", Save = true, Callback = function(Value) _G.Auto_Awakener = Value end
})

local Section = RA:AddSection({ Name = "Raid Law Menu" })

RA:AddToggle({ Name = "Auto Buy Chips Law[Raid]", Default = false, Flag = "Auto Chips Law", Save = true, Callback = function(Value) _G.Auto_Buy_Law_Chip = Value end
})

RA:AddToggle({ Name = "Start Raid Law", Default = false, Flag = "Auto Start Raid Law", Save = true, Callback = function(Value) _G.Auto_Start_Law_Dungeon = Value end
})

RA:AddToggle({ Name = "Auto Kill Law", Default = false, Flag = "Auto Kill Law", Save = true, Callback = function(Value) _G.Auto_Kill_Law = Value StopTween(_G.Auto_Kill_Law) end
})

local Section = LC:AddSection({ Name = "Teleport Island" })

if World1 then LC:AddDropdown({ Name = "Select Island", Default = "", Options = {"WindMill", "Marine", "Middle Town", "Jungle", "Pirate Village", "Desert", "Snow Island", "MarineFord", "Colosseum", "Sky Island 1", "Sky Island 2", "Sky Island 3", "Prison", "Magma Village", "Under Water Island", "Fountain City", "Shank Room", "Mob Island",}, Flag = "Select Island", Save = true, Callback = function(Value) _G.SelectIsland = Value end
}) end

if World2 then LC:AddDropdown({ Name = "Select Island", Default = "", Options = {"The Cafe", "Frist Spot", "Dark Area", "Flamingo Mansion", "Flamingo Room", "Green Zone", "Factory", "Colossuim", "Zombie Island", "Two Snow Mountain", "Punk Hazard", "Cursed Ship", "Ice Castle", "Forgotten Island", "Ussop Island", "Mini Sky Island"}, Flag = "Select Island", Save = true, Callback = function(Value) _G.SelectIsland = Value end
}) end

if World3 then LC:AddDropdown({ Name = "Select Island", Default = "", Options = {"Mansion", "Port Town", "Great Tree", "Castle On The Sea", "MiniSky", "Hydra Island", "Floating Turtle", "Haunted Castle", "Ice Cream Island", "Peanut Island", "Cake Island", "Cocoa Island", "Tiki Outpost New", "Candy Island New⛄"}, Flag = "Select Island", Save = true, Callback = function(Value) _G.SelectIsland = Value end
}) end

LC:AddToggle({ Name = "Teleport To Island", Default = false, Callback = function(Value) _G.TeleportIsland = Value if _G.TeleportIsland == true then repeat wait() if _G.SelectIsland == "WindMill" then topos(CFrame.new(979.79895019531, 16.516613006592, 1429.0466308594)) elseif _G.SelectIsland == "Marine" then topos(CFrame.new(-2566.4296875, 6.8556680679321, 2045.2561035156)) elseif _G.SelectIsland == "Middle Town" then topos(CFrame.new(-690.33081054688, 15.09425163269, 1582.2380371094)) elseif _G.SelectIsland == "Jungle" then topos(CFrame.new(-1612.7957763672, 36.852081298828, 149.12843322754)) elseif _G.SelectIsland == "Pirate Village" then topos(CFrame.new(-1181.3093261719, 4.7514905929565, 3803.5456542969)) elseif _G.SelectIsland == "Desert" then topos(CFrame.new(944.15789794922, 20.919729232788, 4373.3002929688)) elseif _G.SelectIsland == "Snow Island" then topos(CFrame.new(1347.8067626953, 104.66806030273, -1319.7370605469)) elseif _G.SelectIsland == "MarineFord" then topos(CFrame.new(-4914.8212890625, 50.963626861572, 4281.0278320313)) elseif _G.SelectIsland == "Colosseum" then topos( CFrame.new(-1427.6203613281, 7.2881078720093, -2792.7722167969)) elseif _G.SelectIsland == "Sky Island 1" then topos(CFrame.new(-4869.1025390625, 733.46051025391, -2667.0180664063)) elseif G.SelectIsland == "Sky Island 2" then
game:GetService("ReplicatedStorage").Remotes.CommF
:InvokeServer("requestEntrance",Vector3.new(-4607.82275, 872.54248, -1667.55688)) elseif G.SelectIsland == "Sky Island 3" then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047)) elseif _G.SelectIsland == "Prison" then topos( CFrame.new(4875.330078125, 5.6519818305969, 734.85021972656)) elseif _G.SelectIsland == "Magma Village" then topos(CFrame.new(-5247.7163085938, 12.883934020996, 8504.96875)) elseif G.SelectIsland == "Under Water Island" then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(61163.8515625, 11.6796875, 1819.7841796875)) elseif _G.SelectIsland == "Fountain City" then topos(CFrame.new(5127.1284179688, 59.501365661621, 4105.4458007813)) elseif _G.SelectIsland == "Shank Room" then topos(CFrame.new(-1442.16553, 29.8788261, -28.3547478)) elseif _G.SelectIsland == "Mob Island" then topos(CFrame.new(-2850.20068, 7.39224768, 5354.99268)) elseif _G.SelectIsland == "The Cafe" then topos(CFrame.new(-380.47927856445, 77.220390319824, 255.82550048828)) elseif _G.SelectIsland == "Frist Spot" then topos(CFrame.new(-11.311455726624, 29.276733398438, 2771.5224609375)) elseif _G.SelectIsland == "Dark Area" then topos(CFrame.new(3780.0302734375, 22.652164459229, -3498.5859375)) elseif _G.SelectIsland == "Flamingo Mansion" then topos(CFrame.new(-483.73370361328, 332.0383605957, 595.32708740234)) elseif _G.SelectIsland == "Flamingo Room" then topos(CFrame.new(2284.4140625, 15.152037620544, 875.72534179688)) elseif _G.SelectIsland == "Green Zone" then topos( CFrame.new(-2448.5300292969, 73.016105651855, -3210.6306152344)) elseif _G.SelectIsland == "Factory" then topos(CFrame.new(424.12698364258, 211.16171264648, -427.54049682617)) elseif _G.SelectIsland == "Colossuim" then topos( CFrame.new(-1503.6224365234, 219.7956237793, 1369.3101806641)) elseif _G.SelectIsland == "Zombie Island" then topos(CFrame.new(-5622.033203125, 492.19604492188, -781.78552246094)) elseif _G.SelectIsland == "Two Snow Mountain" then topos(CFrame.new(753.14288330078, 408.23559570313, -5274.6147460938)) elseif _G.SelectIsland == "Punk Hazard" then topos(CFrame.new(-6127.654296875, 15.951762199402, -5040.2861328125)) elseif _G.SelectIsland == "Cursed Ship" then topos(CFrame.new(923.40197753906, 125.05712890625, 32885.875)) elseif _G.SelectIsland == "Ice Castle" then topos(CFrame.new(6148.4116210938, 294.38687133789, -6741.1166992188)) elseif _G.SelectIsland == "Forgotten Island" then topos(CFrame.new(-3032.7641601563, 317.89672851563, -10075.373046875)) elseif _G.SelectIsland == "Ussop Island" then topos(CFrame.new(4816.8618164063, 8.4599885940552, 2863.8195800781)) elseif _G.SelectIsland == "Mini Sky Island" then topos(CFrame.new(-288.74060058594, 49326.31640625, -35248.59375)) elseif _G.SelectIsland == "Great Tree" then topos(CFrame.new(2681.2736816406, 1682.8092041016, -7190.9853515625)) elseif G.SelectIsland == "Castle On The Sea" then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(-5071.82324, 314.858734, -3150.69922, -0.392243683, -1.68831065e-08, -0.919861317, 2.14809548e-09, 1, -1.9269951e-08, 0.919861317, -9.53446655e-09, -0.392243683)) elseif _G.SelectIsland == "MiniSky" then topos(CFrame.new(-260.65557861328, 49325.8046875, -35253.5703125)) elseif _G.SelectIsland == "Port Town" then topos(CFrame.new(-290.7376708984375, 6.729952812194824, 5343.5537109375)) elseif _G.SelectIsland == "Hydra Island" then topos(CFrame.new(5228.8842773438, 604.23400878906, 345.0400390625)) elseif _G.SelectIsland == "Floating Turtle" then topos(CFrame.new(-13274.528320313, 531.82073974609, -7579.22265625)) elseif G.SelectIsland == "Mansion" then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(-12471.169921875, 374.94024658203, -7551.677734375)) elseif _G.SelectIsland == "Haunted Castle" then topos(CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562)) elseif _G.SelectIsland == "Ice Cream Island" then topos(CFrame.new(-902.56817626953, 79.93204498291, -10988.84765625)) elseif _G.SelectIsland == "Peanut Island" then topos(CFrame.new(-2062.7475585938, 50.473892211914, -10232.568359375)) elseif _G.SelectIsland == "Cake Island" then topos(CFrame.new(-1884.7747802734375, 19.327526092529297, -11666.8974609375)) elseif _G.SelectIsland == "Cocoa Island" then topos(CFrame.new(87.94276428222656, 73.55451202392578, -12319.46484375)) elseif _G.SelectIsland == "Candy Island New⛄" then topos(CFrame.new(-1014.4241943359375, 149.11068725585938, -14555.962890625)) elseif _G.SelectIsland == "Tiki Outpost New" then topos(CFrame.new(-16101.1885, 12.8422165, 380.942291, 0.194113985, 1.39194061e-08, -0.980978966, -9.82904691e-09, 1, 1.22443504e-08, 0.980978966, 7.26528837e-09, 0.194113985)) else _G.TeleportIsland = false StopTween(_G.TeleportIsland) end until not _G.TeleportIsland end StopTween(_G.TeleportIsland) end
})

local Section = LC:AddSection({ Name = "Teleport NPC" })

NPC1 = { "Random Devil Fruit", "Blox Fruits Dealer", "Remove Devil Fruit", "Ability Teacher", "Dark Step", "Electro", "Fishman Karate" }

NPC2 = { "Dargon Berath", "Mtsterious Man", "Mysterious Scientist", "Awakening Expert", "Nerd", "Bar Manager", "Blox Fruits Dealer", "Trevor", "Enhancement Editor", "Pirate Recruiter", "Marines Recruiter", "Chemist", "Cyborg", "Ghoul Mark", "Guashiem", "El Admin", "El Rodolfo", "Arowe" }

NPC3 = { "Blox Fruits Dealer", "Remove Devil Fruit", "Horned Man", "Hungey Man", "Previous Hero", "Butler", "Lunoven", "Trevor", "Elite Hunter", "Player Hunter", "Uzoth", "Spy", "Beast Hunter", "Shafi" }

if World1 then LC:AddDropdown({ Name = "Select NPC", Default = "", Options = NPC1, Flag = "Select NPC", Save = true, Callback = function(Value) _G.SelectNPC = Value end
}) end if World2 then LC:AddDropdown({ Name = "Select NPC", Default = "", Options = NPC2, Flag = "Select NPC", Save = true, Callback = function(Value) _G.SelectNPC = Value end
}) end if World3 then LC:AddDropdown({ Name = "Select NPC", Default = "", Options = NPC3, Flag = "Select NPC", Save = true, Callback = function(Value) _G.SelectNPC = Value end
}) end

    LC:AddToggle({
        Name = "Teleport To NPC",
        Default = false,
        Callback = function(Value)
            _G.TeleportNPC = Value
    if _G.TeleportNPC == true then
        repeat wait()
            if _G.SelectNPC == "Dargon Berath" then
                topos(CFrame.new(703.372986, 186.985519, 654.522034, 1, 0, 0, 0, 1, 0, 0, 0, 1))
            elseif _G.SelectNPC == "Mtsterious Man" then
                topos(CFrame.new(-2574.43335, 1627.92371, -3739.35767, 0.378697902, -9.06400288e-09, 0.92552036, -8.95582009e-09, 1, 1.34578926e-08, -0.92552036, -1.33852689e-08, 0.378697902))
            elseif _G.SelectNPC == "Mysterious Scientist" then
                topos(CFrame.new(-6437.87793, 250.645355, -4498.92773, 0.502376854, -1.01223634e-08, -0.864648759, 2.34106086e-08, 1, 1.89508653e-09, 0.864648759, -2.11940012e-08, 0.502376854))
            elseif _G.SelectNPC == "Awakening Expert" then
                topos(CFrame.new(-408.098846, 16.0459061, 247.432846, 0.028394036, 6.17599138e-10, 0.999596894, -5.57905944e-09, 1, -4.59372484e-10, -0.999596894, -5.56376767e-09, 0.028394036))
            elseif _G.SelectNPC == "Nerd" then
                topos(CFrame.new(-401.783722, 73.0859299, 262.306702, 1, 0, 0, 0, 1, 0, 0, 0, 1))
            elseif _G.SelectNPC == "Bar Manager" then
                topos(CFrame.new(-385.84726, 73.0458984, 316.088806, 1, 0, 0, 0, 1, 0, 0, 0, 1))
            elseif _G.SelectNPC == "Blox Fruits Dealer" then
                topos(CFrame.new(-450.725464, 73.0458984, 355.636902, -0.780352175, -2.7266168e-08, 0.625340283, 9.78516468e-09, 1, 5.58128797e-08, -0.625340283, 4.96727601e-08, -0.780352175))
            elseif _G.SelectNPC == "Trevor" then
                topos(CFrame.new(-341.498322, 331.886444, 643.024963, 1, 0, 0, 0, 1, 0, 0, 0, 1))
            elseif _G.SelectNPC == "Plokster" then
                topos( CFrame.new(-1885.16016, 88.3838196, -1912.28723, -0.513468027, 0, 0.858108759, 0, 1, 0, -0.858108759, 0, -0.513468027))
            elseif _G.SelectNPC == "Enhancement Editor" then
                topos(CFrame.new(-346.820221, 72.9856339, 1194.36218, 1, 0, 0, 0, 1, 0, 0, 0, 1))
            elseif _G.SelectNPC == "Pirate Recruiter" then  
                topos(CFrame.new(-428.072998, 72.9495239, 1445.32422, 1, 0, 0, 0, 1, 0, 0, 0, 1))
            elseif _G.SelectNPC == "Marines Recruiter" then
                topos(CFrame.new(-1349.77295, 72.9853363, -1045.12964, 0.866493046, 0, -0.499189168, 0, 1, 0, 0.499189168, 0, 0.866493046))
            elseif _G.SelectNPC == "Chemist" then
                topos( CFrame.new(-2777.45288, 72.9919434, -3572.25732, 1, 0, 0, 0, 1, 0, 0, 0, 1))
            elseif _G.SelectNPC == "Ghoul Mark" then
                topos(CFrame.new(635.172546, 125.976357, 33219.832, 1, 0, 0, 0, 1, 0, 0, 0, 1))
            elseif _G.SelectNPC == "Cyborg" then
                topos(CFrame.new(629.146851, 312.307373, -531.624146, 1, 0, 0, 0, 1, 0, 0, 0, 1))
            elseif _G.SelectNPC == "Guashiem" then
                topos(CFrame.new(937.953003, 181.083359, 33277.9297, 1, -8.60126406e-08, 3.81773896e-17, 8.60126406e-08, 1, -1.89969598e-16, -3.8177373e-17, 1.89969598e-16, 1))
            elseif _G.SelectNPC == "El Admin" then
                topos(CFrame.new(1322.80835, 126.345039, 33135.8789, 0.988783717, -8.69797603e-08, -0.149354503, 8.62223786e-08, 1, -1.15461916e-08, 0.149354503, -1.46101409e-09, 0.988783717))
            elseif _G.SelectNPC == "El Rodolfo" then
                topos(CFrame.new(941.228699, 40.4686775, 32778.9922, -0.818029106, -1.19524382e-08, 0.575176775, -1.28741648e-08, 1, 2.47053866e-09, -0.575176775, -5.38394795e-09, -0.818029106))
            elseif _G.SelectNPC == "Arowe" then
                topos(CFrame.new(-1994.51038, 125.519142, -72.2622986, -0.16715166, -6.55417338e-08, -0.985931218, -7.13315558e-08, 1, -5.43836585e-08, 0.985931218, 6.12376851e-08, -0.16715166))
            elseif _G.SelectNPC == "Random Devil Fruit" then
                topos(CFrame.new(-1436.19727, 61.8777695, 4.75247526, -0.557794094, 2.74216543e-08, 0.829979479, 5.83273234e-08, 1, 6.16037932e-09, -0.829979479, 5.18467118e-08, -0.557794094))
            elseif _G.SelectNPC == "Blox Fruits Dealer" then
                topos(CFrame.new(-923.255066, 7.67800522, 1608.61011, 1, 0, 0, 0, 1, 0, 0, 0, 1))
            elseif _G.SelectNPC == "Remove Devil Fruit" then
                topos(CFrame.new(5664.80469, 64.677681, 867.85907, 1, 0, 0, 0, 1, 0, 0, 0, 1))
            elseif _G.SelectNPC == "Ability Teacher" then
                topos(CFrame.new(-1057.67822, 9.65220833, 1799.49146, -0.865874112, -9.26330159e-08, 0.500262439, -7.33759435e-08, 1, 5.816689e-08, -0.500262439, 1.36579752e-08, -0.865874112))
            elseif _G.SelectNPC == "Dark Step" then
                topos( CFrame.new(-987.873047, 13.7778397, 3989.4978, 1, 0, 0, 0, 1, 0, 0, 0, 1))
            elseif _G.SelectNPC == "Electro" then
                topos(CFrame.new(-5389.49561, 13.283, -2149.80151, 1, 0, 0, 0, 1, 0, 0, 0, 1))
            elseif _G.SelectNPC == "Fishman Karate" then
                topos( CFrame.new(61581.8047, 18.8965912, 987.832703, 1, 0, 0, 0, 1, 0, 0, 0, 1))
            elseif _G.SelectNPC == "Random Devil Fruit" then
                topos(CFrame.new(-12491, 337, -7449))
            elseif _G.SelectNPC == "Blox Fruits Dealer" then
                topos(CFrame.new(-12511, 337, -7448))
            elseif _G.SelectNPC == "Remove Devil Fruit" then
                topos(CFrame.new(-5571, 1089, -2661))
            elseif _G.SelectNPC == "Horned Man" then
                topos(CFrame.new(-11890, 931, -8760))
            elseif _G.SelectNPC == "Hungey Man" then
                topos(CFrame.new(-10919, 624, -10268))
            elseif _G.SelectNPC == "Previous Hero" then
                topos(CFrame.new(-10368, 332, -10128))
            elseif _G.SelectNPC == "Butler" then
                topos(CFrame.new(-5125, 316, -3130))
            elseif _G.SelectNPC == "Lunoven" then
                topos(CFrame.new(-5117, 316, -3093))
            elseif _G.SelectNPC == "Elite Hunter" then
                topos(CFrame.new(-5420, 314, -2828))
            elseif _G.SelectNPC == "Player Hunter" then
                topos(CFrame.new(-5559, 314, -2840))
            elseif _G.SelectNPC == "Uzoth" then
                topos(CFrame.new(-9785, 852, 6667))
            elseif _G.SelectNPC == "Spy" then
                topos(CFrame.new(-16467.9727, 527.77948, 537.789185, -0.0820864514, -8.05455471e-08, 0.996625185, 7.25887404e-08, 1, 8.67970158e-08, -0.996625185, 7.94686343e-08, -0.0820864514))
            elseif _G.SelectNPC == "Beast Hunter" then
                topos(CFrame.new(-16283.6279, 72.7846222, 261.499695, 0.997676075, 8.0908265e-08, 0.0681359023, -7.95997366e-08, 1, -2.19196554e-08, -0.0681359023, 1.64451155e-08, 0.997676075))
            elseif _G.SelectNPC == "Shafi" then
                topos(CFrame.new(-16516.3965, 23.1659603, -190.191513, -0.978645384, 2.56767185e-09, -0.205555975, 8.21029023e-10, 1, 8.58245919e-09, 0.205555975, 8.23041635e-09, -0.978645384))
            end
        until not _G.TeleportNPC
    end
    StopTween(_G.TeleportNPC)
        end    
    })

    local Section = LC:AddSection({
        Name = "Teleport SeSeabeast"
    })

LC:AddToggle({ Name = "Teleport to Seabeast", Default = false, Flag = "Teleport to Seabeast", Save = true, Callback = function(Value) for i,v in pairs(game:GetService("Workspace").SeaBeasts:GetChildren()) do if v:FindFirstChild("HumanoidRootPart") then topos(v.HumanoidRootPart.CFrame*CFrame.new(0,100,0)) end end end
})

local Section = LC:AddSection({ Name = "Teleport Mirrage" })

LC:AddButton({ Name = "Revome Frog", Callback = function() game:GetService("Lighting").LightingLayers:Destroy() game:GetService("Lighting").Sky:Destroy() end
})

LC:AddToggle({ Name = "Teleport To Mirage Island", Default = false, Flag = "Teleport to Mirage", Save = true, Callback = function(Value) _G.AutoMysticIsland = Value StopTween(_G.AutoMysticIsland) end
})

local Section = LC:AddSection({ Name = "Players" })

spawn(function() while wait() do pcall(function() for i,v in pairs(game:GetService("Players"):GetPlayers()) do if i == 12 then plyserv:Set("Players :".." "..i.." ".."/".." ".."12".." ".."(Max)") elseif i == 1 then plyserv:Set("Player :".." "..i.." ".."/".." ".."12") else plyserv:Set("Players :".." "..i.." ".."/".." ".."12") end end end) end end)

Playerslist = {}

for i,v in pairs(game:GetService("Players"):GetChildren()) do
    table.insert(Playerslist,v.Name)
end

local SelectedPly = LC:AddDropdown({ Name = "Select Players", Default = "", Options = Playerslist, Callback = function(Value) _G.SelectPly = Value end
})

LC:AddButton({ Name = "Refresh Players", Callback = function() NewPlayerList = {} for i,v in pairs(game.Players:GetChildren()) do
table.insert(Playerslist ,v.Name) end SelectedPly:Refresh(NewPlayerList) end
})

LC:AddToggle({ Name = "Teleport To Players", Default = false, Callback = function(Value) _G.TeleportPly = Value pcall(function() if _G.TeleportPly then repeat topos(game:GetService("Players")[_G.SelectPly].Character.HumanoidRootPart.CFrame) wait() until _G.TeleportPly == false end StopTween(_G.TeleportPly) end) end
})

LC:AddToggle({ Name = "Auto Kill Players", Default = false, Callback = function(Value) _G.Auto_Kill_Ply = Value StopTween(_G.Auto_Kill_Ply) end
})

local Section = LC:AddSection({ Name = "AimBot" })

LC:AddToggle({ Name = "AimBot", Default = false, Callback = function(Value) _G.Aimbot_Gun = Value _G.Aimbot_Skill = Value

end    

})

LC:AddToggle({ Name = "Aimbot Skill Nearest", Default = false, Flag = "Aimbot Skill Nearest", Save = true, Callback = function(Value) AimSkillNearest = Value end
})

local Section = Wld:AddSection({ Name = "World Menu" })

Wld:AddButton({ Name = "Old World", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelMain") end
})

Wld:AddButton({ Name = "Second World", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelDressrosa") end
})

Wld:AddButton({ Name = "Third World", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("TravelZou") end
})

local Section = SV:AddSection({ Name = "FullMoon Check" })

local FM = SV:AddLabel("Server Time : " .. function8() .. " | ".. CheckMoon() .. " | " .. function7())

spawn(function() while wait() do SV:Set("Server Time : " .. function8() .. " | ".. CheckMoon() .. " | " .. function7()) end end)

        local Section = SV:AddSection({
            Name = "Anclient One Check"
        })

        local bL = SV:AddLabel("Anclient One Status : " .. tostring(CheckAcientOneStatus()))

local Section = SV:AddSection({ Name = "Elite Check" })

local Elite_Hunter_Status = SV:AddLabel("Only Third Sea")

    spawn(function()
        while wait() do
            pcall(function()
                if game:GetService("ReplicatedStorage"):FindFirstChild("Diablo") or game:GetService("ReplicatedStorage"):FindFirstChild("Deandre") or game:GetService("ReplicatedStorage"):FindFirstChild("Urban") or game:GetService("Workspace").Enemies:FindFirstChild("Diablo") or game:GetService("Workspace").Enemies:FindFirstChild("Deandre") or game:GetService("Workspace").Enemies:FindFirstChild("Urban") then
                    Elite_Hunter_Status:Set("Elite : ✅ Spawn")	
                else
                    Elite_Hunter_Status:Set("Elite : ❌ not Spawn")	
                end
            end)
        end
    end)

    local Section = SV:AddSection({
        Name = "Elite Hunter"
    })

    local EliteProgress = SV:AddLabel("")

    spawn(function()
        pcall(function()
            while wait() do
                EliteProgress:Set("Elite Progress : "..game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("EliteHunter","Progress"))
            end
        end)
    end)

    local Section = SV:AddSection({
        Name = "Mirage Check"
    })

  if World3 then
    spawn(function()
        pcall(function()
            while wait() do
    if game.Workspace._WorldOrigin.Locations:FindFirstChild('Mirage Island') then
    Mirragecheck:Set('Mirrage: ✅')
    else
      Mirragecheck:Set('Mirrage: ❌ ' )end
            end
        end)
end)

end

Mirragecheck = SV:AddLabel("Only Third Sea")

local Section = SV:AddSection({ Name = "Dough King Check" })

local MobKilled = SV:AddLabel("Only Third Sea")

spawn(function() while wait() do pcall(function() if string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 88 then MobKilled:Set("Defeat : "..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,41)) elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 87 then MobKilled:Set("Defeat : "..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,40)) elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 86 then MobKilled:Set("Defeat : "..string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,39)) else MobKilled:Set("Dough King V1 : ✅") end end) end end)

local Section = SV:AddSection({ Name = "Hop Find" })

SV:AddToggle({ Name = "Hop Find Moon 3/4 or 4/4", Default = false, Flag = "FindFM", Save = true, Callback = function(Value) _G.Hopfindmoon = Value end
})

SV:AddToggle({ Name = "Hop Find Mirrage", Default = false, Flag = "FindMrg", Save = true, Callback = function(Value) _G.Hopfinddao = Value end
})

local Section = SV:AddSection({ Name = "Misc Sever" })

    SV:AddTextbox({
        Name = "Job Id Placed",
        Default = "",
        TextDisappear = true,
        Callback = function(Value)
            _G.Job = Value 
        end	  
    })

    SV:AddButton({
        Name = "Join Id",
        Callback = function()
            _G.AutoRejoin = false
            game:GetService("TeleportService"):TeleportToPlaceInstance(game.placeId,_G.Job, game.Players.LocalPlayer)
          end    
    })

    SV:AddButton({
        Name = "Copy Job Id",
        Callback = function()
            setclipboard(tostring(game.JobId))
          end    
        })

    SV:AddButton({
        Name = "Hop Sever",
        Callback = function()
            _G.AutoRejoin = false
            Hop()
          end    
    })

    SV:AddButton({
        Name = "Rejoin Sever",
        Callback = function()
            game:GetService("TeleportService"):Teleport(game.PlaceId, game:GetService("Players").LocalPlayer)
          end    
    })

    SV:AddButton({
        Name = "Hop Sever Low Players",
        Callback = function()
            _G.AutoRejoin = false
            getgenv().AutoTeleport = true
            getgenv().DontTeleportTheSameNumber = true 
            getgenv().CopytoClipboard = false
            if not game:IsLoaded() then
                print("Game is loading waiting...")
            end
            local maxplayers = math.huge
            local serversmaxplayer;
            local goodserver;
            local gamelink = "https://games.roblox.com/v1/games/" .. game.PlaceId .. "/servers/Public?sortOrder=Asc&limit=100" 
            function serversearch()
                for _, v in pairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync(gamelink)).data) do
                    if type(v) == "table" and v.playing ~= nil and maxplayers > v.playing then
                        serversmaxplayer = v.maxPlayers
                        maxplayers = v.playing
                        goodserver = v.id
                    end
                end       
            end
            function getservers()
                serversearch()
                for i,v in pairs(game:GetService("HttpService"):JSONDecode(game:HttpGetAsync(gamelink))) do
                    if i == "nextPageCursor" then
                        if gamelink:find("&cursor=") then
                            local a = gamelink:find("&cursor=")
                            local b = gamelink:sub(a)
                            gamelink = gamelink:gsub(b, "")
                        end
                        gamelink = gamelink .. "&cursor=" ..v
                        getservers()
                    end
                end
            end 
            getservers()
            if AutoTeleport then
                if DontTeleportTheSameNumber then 
                    if #game:GetService("Players"):GetPlayers() - 4  == maxplayers then
                        return warn("It has same number of players (except you)")
                    elseif goodserver == game.JobId then
                        return warn("Your current server is the most empty server atm") 
                    end
                end
                game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, goodserver)
            end
          end    
    })

D:AddButton({ Name = "Random Fruits", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Cousin","Buy") end
})

D:AddToggle({ Name = "Auto Random Fruits", Default = false, Flag = "Auto Random Fruits", Save = true, Callback = function(Value) _G.Random_Auto = Value end
})

spawn(function() pcall(function() while wait(.1) do if G.Random_Auto then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("Cousin","Buy") end end end) end)

FruitList = { "Rocket-Rocket", "Spike-Spike", "Chop-Chop", "Spring-Spring", "Kilo-Kilo", "Spin-Spin", "Bird: Falcon", "Smoke-Smoke", "Flame-Flame", "Ice-Ice", "Sand-Sand", "Dark-Dark", "Revive-Revive", "Diamond-Diamond", "Light-Light", "Rubber-Rubber", "Barrier-Barrier", "Magma-Magma", "Quake-Quake", "Human-Human: Buddha", "Love-Love", "String-String", "Bird-Bird: Phoenix", "Soul-Soul", "Potal-Potal", "Rumble-Rumble", "Pain-Pain", "Gravity-Gravity", "Dough-Dough", "Venom-Venom", "Shadow-Shadow", "Control-Control", "Spirit-Spirit", "Dragon-Dragon", "Leopard-Leopard" }

D:AddToggle({ Name = "Auto Store Fruits", Default = false, Flag = "Auto Store Fruits", Save = true, Callback = function(Value) _G.AutoStoreFruit = Value end
}) function DropFruit() pcall(function() game.Players.LocalPlayer.PlayerGui.Main.FruitInventory.Position = UDim2.new(10.100, 0, 0.100, 0) -- HideUi game.Players.LocalPlayer.PlayerGui.Main.FruitInventory.Visible = true -- เปิดไว้ถึงจะเช็คได้ local invenfruit = game.Players.LocalPlayer.PlayerGui.Main.FruitInventory.Container.Stored.ScrollingFrame.Frame wait(.3) for i,v in pairs(invenfruit:GetChildren()) do if string.find(v.Name,"-") then for _,Backpack in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do FruitStoreF = string.split(Backpack.Name, " ")[1] FruitStoreR = FruitStoreF.."-"..FruitStoreF if v.Name == FruitStoreR then game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(Backpack.Name):Destroy() end end end end for i,v in pairs(invenfruit:GetChildren()) do if string.find(v.Name,"-") then for _,Character in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do FruitStoreF = string.split(Character.Name, " ")[1] FruitStoreR = FruitStoreF.."-"..FruitStoreF if v.Name == FruitStoreR then game:GetService("Players").LocalPlayer.Character:FindFirstChild(Character.Name):Destroy() end end end end end) end D:AddToggle({ Name = "Teleport To Fruit Spawn", Default = false, Flag = "Teleport To Fruit Spawn", Save = true, Callback = function(Value) _G.Tweenfruit = Value StopTween(_G.Tweenfruit) end
}) spawn(function() while wait(.1) do if _G.Tweenfruit then for i,v in pairs(game.Workspace:GetChildren()) do if string.find(v.Name, "Fruit") then topos(v.Handle.CFrame) end end end end end)

D:AddToggle({ Name = "Auto Drop Fruit", Default = false, Flag = "Auto Drop Fruit", Save = true, Callback = function(Value) _G.DropFruit = Value end
}) spawn(function() while wait() do if _G.DropFruit then pcall(function() for i,v in pairs(game:GetService("Players").LocalPlayer.Backpack:GetChildren()) do if string.find(v.Name, "Fruit") then EquipWeapon(v.Name) wait(.1) if game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible == true then game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible = false end EquipWeapon(v.Name) game:GetService("Players").LocalPlayer.Character:FindFirstChild(SelectFruit).EatRemote:InvokeServer("Drop") end end for i,v in pairs(game:GetService("Players").LocalPlayer.Character:GetChildren()) do if string.find(v.Name, "Fruit") then EquipWeapon(v.Name) wait(.1) if game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible == true then game:GetService("Players").LocalPlayer.PlayerGui.Main.Dialogue.Visible = false end EquipWeapon(v.Name) game:GetService("Players").LocalPlayer.Character:FindFirstChild(SelectFruit).EatRemote:InvokeServer("Drop") end end end) end end end)

D:AddToggle({ Name = "Bring All Fruit[75% Kick]", Default = false, Flag = "Bring All Fruit[75% Kick]", Save = true, Callback = function(Value) _G.BringFruitBF = Value end
}) spawn(function() while wait() do if _G.BringFruitBF then pcall(function() for i,v in pairs(game.Workspace:GetChildren()) do if v:IsA("Tool") then v.Handle.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame end end end) end end end)

local Section = R:AddSection({ Name = "Race v2" })

R:AddToggle({ Name = "Auto Race(V1 - V2 - V3)", Default = false, Flag = "Auto Race", Save = true, Callback = function(Value) print("co con ckc") end
})

local Section = R:AddSection({ Name = "Pull Lever" })

AutoPullLever = R:AddToggle({ Name = "Auto Pull Lever", Default = false, Flag = "Auto Pull Lever", Save = true, Callback = function(Value) _G.AutoPullLever = Value StopTween("AutoPullLever") end
})

R:AddToggle({ Name = "Auto Turn On Race v3", Default = false, Flag = "Auto Turn On Race v3", Save = true, Callback = function(Value) _G.V3 = Value end
}) spawn(function() while wait() do pcall(function() if _G.V3 then game:GetService("VirtualInputManager"):SendKeyEvent(true,"T",false,game) wait(0.1) game:GetService("VirtualInputManager"):SendKeyEvent(false,"T",false,game) end end) end end) R:AddToggle({ Name = "Auto Turn On Race v4", Default = false, Flag = "Auto Turn On Race v4", Save = true, Callback = function(Value) _G.V4 = Value end
}) spawn(function() while wait() do pcall(function() if _G.V4 then game:GetService("VirtualInputManager"):SendKeyEvent(true,"Y",false,game) wait(0.1) game:GetService("VirtualInputManager"):SendKeyEvent(false,"Y",false,game) end end) end end)

MoveCamTooMoonToggle = R:AddToggle({ Name = "Move Cam to Moon", Default = false, Flag = "Move Cam to Moon", Save = true, Callback = function(Value) _G.AutoDooHee = Value end
}) spawn(function() while wait() do pcall(function() if _G.AutoDooHee then local moonDir = game.Lighting:GetMoonDirection() local lookAtPos = game.Workspace.CurrentCamera.CFrame.p + moonDir * 100 game.Workspace.CurrentCamera.CFrame = CFrame.lookAt(game.Workspace.CurrentCamera.CFrame.p, lookAtPos) end end) end end)

R:AddButton({ Name = "Teleport to Gear", Callback = function() _G.TweenMGear = Value StopTween(_G.TweenMGear) end
})

local Section = R:AddSection({ Name = "Race v4" })

R:AddToggle({ Name = "Auto Buy Gear", Default = false, Flag = "Auto Buy Gear", Save = true, Callback = function(Value) _G.Auto_Farm_Bone4 = Value StopTween(_G.Auto_Farm_Bone4) end
}) spawn(function() pcall(function() while wait(0.1) do if _G.Auto_Farm_Bone4 then local args = { [1] = true }

local args = { [1] = "UpgradeRace", [2] = "Buy" }

game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("CommF_"):InvokeServer(unpack(args)) end end end)
end)

R:AddToggle({ Name = "Auto Train Race", Default = false, Flag = "Auto Train Race", Save = true, Callback = function(Value) _G.AutoRace = Value StardFarm = Value StopTween(StardFarm) StopTween(_G.AutoRace) end
})

local Section = R:AddSection({ Name = "Temple Of Time" })

R:AddButton({ Name = "Teleport to Top On Great Tree", Callback = function() TweenTempleLegit() end
})

R:AddButton({ Name = "Teleport to Temple of Time", Callback = function() Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875) end
})

R:AddButton({ Name = "Teleport to Lever Pull", Callback = function() PullLever() end
})

R:AddButton({ Name = "Teleport to Anclient One", Callback = function() Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875) Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875) wait(.1) topos(CFrame.new(28973.0879, 14889.9756, -120.298691, -0.85230273, -9.83552173e-09, -0.523048818, -7.0291172e-08, 1, 9.5734535e-08, 0.523048818, 1.18360518e-07, -0.85230273)) end
})

R:AddButton({ Name = "Teleport to Clock", Callback = function() Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875) Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875) wait(.1) topos(CFrame.new(29551.9941, 15069.002, -85.5179291, 0.603725016, 4.74354529e-08, -0.797192633, -3.64676893e-08, 1, 3.18856408e-08, 0.797192633, 9.82161463e-09, 0.603725016)) end
})

R:AddButton({ Name = "Teleport to Trials Doors", Callback = function() Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875) wait(.1) Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875) wait(.1) Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875) wait(.1) Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875) wait(.1) Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875) wait(.1) Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875) wait(.1) Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875) wait(.1) Game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(28286.35546875, 14895.3017578125, 102.62469482421875) if game:GetService("Players").LocalPlayer.Data.Race.Value == "Fishman" then wait(1) topos(CFrame.new(28224.056640625, 14889.4267578125, -210.5872039794922)) elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Human" then wait(1) topos(CFrame.new(29237.294921875, 14889.4267578125, -206.94955444335938)) elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Cyborg" then wait(1) topos(CFrame.new(28492.4140625, 14894.4267578125, -422.1100158691406)) elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Skypiea" then wait(1) topos(CFrame.new(28967.408203125, 14918.0751953125, 234.31198120117188)) elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Ghoul" then wait(1) topos(CFrame.new(28672.720703125, 14889.1279296875, 454.5961608886719)) elseif game:GetService("Players").LocalPlayer.Data.Race.Value == "Mink" then wait(1) topos(CFrame.new(29020.66015625, 14889.4267578125, -379.2682800292969)) end end })

local Section = R:AddSection({ Name = "Other Trials" })

R:AddToggle({ Name = "Auto Complete Trials", Default = false, Flag = "Auto Complete Trials", Save = true, Callback = function(Value) _G.AutoQuestRace = Value StopTween(_G.AutoQuestRace) end
})

R:AddToggle({ Name = "Auto Kill Players After Trials", Default = false, Flag = "KillTrials", Save = true, Callback = function(Value) KillPlayer = Value StopTween(KillPlayer) _G.TurnKen = Value end })

local Section = SH:AddSection({ Name = "Melee" })

SH:AddButton({ Name = "Black Leg", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyBlackLeg") end
})

SH:AddButton({ Name = "Electrol", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectro") end
})

SH:AddButton({ Name = "FishMan Karate", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyFishmanKarate") end
})

SH:AddButton({ Name = "Dragon Claw", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","1") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","2") end
})

SH:AddButton({ Name = "SuperHuman", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman") end
})

SH:AddButton({ Name = "Death Step", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep") end
})

SH:AddButton({ Name = "Electric Claw", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw") end
})

SH:AddButton({ Name = "SharkMan Karate", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate",true) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate") end
})

SH:AddButton({ Name = "Dragon Talon", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon") end
})

SH:AddButton({ Name = "Godhuman", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyGodhuman") end
})

local Section = SH:AddSection({ Name = "Haki :" })

SH:AddButton({ Name = "Buy Buso Haki", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Buso") end
})

SH:AddButton({ Name = "Buy Geppo Haki", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Geppo") end
})

SH:AddButton({ Name = "Buy Flash Step(Soru)", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Soru") end
})

SH:AddButton({ Name = "Buy Observation(Ken) Haki", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("KenTalk","Buy") end
})

local Section = SH:AddSection({ Name = "Race :" })

SH:AddButton({ Name = "Buy Ghoul Race :", Callback = function() local a = { [1] = "Ectoplasm", [2] = "BuyCheck", [3] = 4 } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(a)) local a = { [1] = "Ectoplasm", [2] = "Change", [3] = 4 } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(a)) end
})

SH:AddButton({ Name = "Buy Ghoul Race :", Callback = function() local a = { [1] = "CyborgTrainer", [2] = "Buy" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(a)) end
})

local Section = SH:AddSection({ Name = "Other" })

SH:AddButton({ Name = "Cutlass Katana", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Cutlass") end
})

SH:AddButton({ Name = "Katana", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Katana") end
})

SH:AddButton({ Name = "Iron Mace", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Iron Mace") end
})

SH:AddButton({ Name = "Dual Katana", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Duel Katana") end
})

SH:AddButton({ Name = "Triple Katana", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Triple Katana") end
})

SH:AddButton({ Name = "Pipe", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Pipe") end
})

SH:AddButton({ Name = "Dual-Headed Blade ", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Dual-Headed Blade") end
})

SH:AddButton({ Name = "Bisento", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Bisento") end
})

SH:AddButton({ Name = "Soul Cane", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Soul Cane") end
})

SH:AddButton({ Name = "Pole v.2 [ 5,000 Fragments ]", Callback = function() game.ReplicatedStorage.Remotes.CommF_:InvokeServer("ThunderGodTalk") end
})

local Section = SH:AddSection({ Name = "Gun" })

SH:AddButton({ Name = "Slingshot", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Slingshot") end
})

SH:AddButton({ Name = "Musket", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Musket") end
})

SH:AddButton({ Name = "Flintlock", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Flintlock") end
})

SH:AddButton({ Name = "Refined Slingshot", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Refined Flintlock") end
})

SH:AddButton({ Name = "Refined Flintlock", Callback = function() local args = { [1] = "BuyItem", [2] = "Refined Flintlock" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) end
})

SH:AddButton({ Name = "Cannon", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Cannon") end
})

SH:AddButton({ Name = "Kabucha [ 1,500 Fragments]", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Slingshot","1") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Slingshot","2") end
})

SH:AddButton({ Name = "Bizarre Rifle [ 250 Ectoplasm ]", Callback = function() local A_1 = "Ectoplasm" local A_2 = "Buy" local A_3 = 1 local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"] Event:InvokeServer(A_1, A_2, A_3) local A_1 = "Ectoplasm" local A_2 = "Buy" local A_3 = 1 local Event = game:GetService("ReplicatedStorage").Remotes["CommF_"] Event:InvokeServer(A_1, A_2, A_3) end
})

SH:AddButton({ Name = "Refund Stats[2,500 fragment]", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Refund","1") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Refund","2") end
})

SH:AddButton({ Name = "Race Random[3,000 fragment]", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Reroll","1") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","Reroll","2") end
})

local Section = C:AddSection({ Name = "Open Tab" })

C:AddButton({ Name = "Open Devil Fruit Shop", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("GetFruits") game:GetService("Players").LocalPlayer.PlayerGui.Main.FruitShop.Visible = true end
})

C:AddButton({ Name = "Open Inventory[Old]", Callback = function() game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("getInventoryWeapons") wait(1) game:GetService("Players").LocalPlayer.PlayerGui.Main.Inventory.Visible = true end
})

C:AddButton({ Name = "Title Tab", Callback = function() local args = { [1] = "getTitles" } game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args)) game.Players.localPlayer.PlayerGui.Main.Titles.Visible = true end
})

local Section = C:AddSection({ Name = "Color Haki" })

C:AddButton({ Name = "Color Haki", Callback = function() game.Players.localPlayer.PlayerGui.Main.Colors.Visible = true end
})

C:AddToggle({ Name = "Buy Haki Color(Random)", Default = false, Callback = function(Value) _G.AutoBuyEnchancementColour = Value end
}) spawn(function() while wait() do if G.AutoBuyEnchancementColour then local args = { [1] = "ColorsDealer", [2] = "2" } game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer(unpack(args)) if _G.AutoBuyEnchancementColour_Hop and _G.AutoBuyEnchancementColour and not World1 then wait(10) Hop() end end end end)

local Section = C:AddSection({ Name = "Level Lock" })

C:AddToggle({ Name = "Lock Level", Default = false, Flag = "Lock Level", Save = true, Callback = function(Value) LockLevel = Value end
})

LockLevelValue = 2450 OldLevel = game.Players.localPlayer.Data.Level.Value C:AddSlider({ Name = "Level To Lock", Min = 1, Max = 2550, Default = 2550, Color = Color3.fromRGB(255,255,255), Increment = 1, ValueName = "Level", Flag = "Level To Lock", Save = true, Callback = function(Value) LockLevelValue = Value end
}) spawn(function() while wait(.1) do if LockLevel then if game.Players.localPlayer.Data.Level.Value >= LockLevelValue then game.Players.localPlayer:Kick("Lock Level : Done[Đúng Level mày nói rồi!]") end end end end)

_G.Remove_Effect = true

spawn(function() game:GetService('RunService').Stepped:Connect(function() if _G.Remove_Effect then for i, v in pairs(game:GetService("ReplicatedStorage").Effect.Container:GetChildren()) do if v.Name == "Death" then v:Destroy() end end end end) end)

local Section = C:AddSection({
    Name = "Rejoin"
})

C:AddToggle({ Name = "Auto Rejoin", Default = false, Callback = function(Value) _G.AutoRejoin = Value end
}) spawn(function() while wait() do if _G.AutoRejoin then getgenv().rejoin = game:GetService("CoreGui").RobloxPromptGui.promptOverlay.ChildAdded:Connect(function(child) if child.Name == 'ErrorPrompt' and child:FindFirstChild('MessageArea') and child.MessageArea:FindFirstChild("ErrorFrame") then game:GetService("TeleportService"):Teleport(game.PlaceId) end end) end end end)

local Section = C:AddSection({
    Name = "Players"
})

C:AddToggle({
    Name = "Walk On Water",
    Default = true,
    Callback = function(Value)
        _G.WalkWater = Value
    end    
})
spawn(function()
    while task.wait() do
        pcall(function()
            if _G.WalkWater then
                game:GetService("Workspace").Map["WaterBase-Plane"].Size = Vector3.new(1000,112,1000)
            else
                game:GetService("Workspace").Map["WaterBase-Plane"].Size = Vector3.new(1000,80,1000)
            end
        end)
    end
end)

local Section = C:AddSection({
    Name = "Misc Players"
})

C:AddToggle({
    Name = "Infinity Soru",
    Default = false,
    Callback = function(Value)
        getgenv().InfSoru = Value
    end    
})
spawn(function()
    while wait() do
        pcall(function()
            if getgenv().InfSoru and game:GetService("Players").LocalPlayer.Character:FindFirstChild("HumanoidRootPart") ~= nil  then
                for i,v in next, getgc() do
                    if game:GetService("Players").LocalPlayer.Character.Soru then
                        if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.Character.Soru then
                            for i2,v2 in next, getupvalues(v) do
                                if typeof(v2) == "table" then
                                    repeat wait(0.1)
                                        v2.LastUse = 0
                                    until not getgenv().InfSoru or game:GetService("Players").LocalPlayer.Character.Humanoid.Health <= 0
                                end
                            end
                        end
                    end
                end
            end
        end)
    end
end)

C:AddToggle({
    Name = "No Clip",
    Default = false,
    Callback = function(Value)
        _G.NOCLIP = Value
    end    
})
spawn(function()
    while wait() do
        if sethiddenproperty then
            sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",100)
        end
        if setscriptable then
            setscriptable(game.Players.LocalPlayer, "SimulationRadius", true)
            game.Players.LocalPlayer.SimulationRadius = math.huge * math.huge, math.huge * math.huge * 0 / 0 * 0 / 0 * 0 / 0 * 0 / 0 * 0 / 0
        end
    end
end)

C:AddButton({ Name = "Remove Lava", Callback = function() for i,v in pairs(game.Workspace:GetDescendants()) do if v.Name == "Lava" then
v:Destroy() end end for i,v in pairs(game.ReplicatedStorage:GetDescendants()) do if v.Name == "Lava" then
v:Destroy() end end end
})

C:AddToggle({ Name = "Infinity Geppo", Default = false, Callback = function(Value) getgenv().InfGeppo = Value end
}) spawn(function() while wait() do pcall(function() if getgenv().InfGeppo then for i,v in next, getgc() do if game:GetService("Players").LocalPlayer.Character.Geppo then if typeof(v) == "function" and getfenv(v).script == game:GetService("Players").LocalPlayer.Character.Geppo then for i2,v2 in next, getupvalues(v) do if tostring(i2) == "9" then repeat wait(.1) setupvalue(v,i2,0) until not getgenv().InfGeppo or game:GetService("Players").LocalPlayer.Character.Humanoid.Health <= 0 end end end end end end end) end end)

spawn(function() while wait() do if G.AutoFarm then pcall(function() local QuestTitle = game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text if not string.find(QuestTitle, NameMon) then StartMagnet = false game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("AbandonQuest") end if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then StartMagnet = false CheckQuest() if BypassTP then if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - CFrameQuest.Position).Magnitude > 1500 then BTP(CFrameQuest) elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - CFrameQuest.Position).Magnitude < 1500 then topos(CFrameQuest) end else topos(CFrameQuest) end if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - CFrameQuest.Position).Magnitude <= 20 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest",NameQuest,LevelQuest) end elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then CheckQuest() if game:GetService("Workspace").Enemies:FindFirstChild(Mon) then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then if v.Name == Mon then if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then repeat task.wait() EquipWeapon(_G.SelectWeapon) AutoHaki()
PosMon = v.HumanoidRootPart.CFrame TP1(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.Head.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(100,100,100) StartMagnet = true game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until not G.AutoFarm or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false else StartMagnet = false game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("AbandonQuest") end end end end else TP1(CFrameMon) StartMagnet = false if game:GetService("ReplicatedStorage"):FindFirstChild(Mon) then TP1(game:GetService("ReplicatedStorage"):FindFirstChild(Mon).HumanoidRootPart.CFrame * CFrame.new(0,10,0)) end end end end) end end end)

spawn(function() game:GetService("RunService").RenderStepped:Connect(function() pcall(function() if _G.AutoFarm then CheckQuest() if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then local a = { [1] = "StartQuest", [2] = NameQuest, [3] = LevelQuest }

game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(a))

end end end) end) end)

spawn(function() while wait() do if G.AutoFarmFruitMastery then pcall(function() local QuestTitle = game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text if not string.find(QuestTitle, NameMon) then Magnet = false UseSkill = false game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("AbandonQuest") end if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then StartMasteryFruitMagnet = false UseSkill = false CheckQuest() repeat wait() TP1(CFrameQuest) until (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not G.AutoFarmFruitMastery if (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 5 then wait(0.1) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("StartQuest",NameQuest,LevelQuest) wait(0.1) end elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then CheckQuest() if game:GetService("Workspace").Enemies:FindFirstChild(Mon) then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then if v.Name == Mon then if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then HealthMs = v.Humanoid.MaxHealth * _G.Kill_At/100 repeat task.wait() if v.Humanoid.Health <= HealthMs then AutoHaki() EquipWeapon(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) TP1(v.HumanoidRootPart.CFrame * CFrame.new(0,20,0)) v.HumanoidRootPart.CanCollide = false PosMonMasteryFruit = v.HumanoidRootPart.CFrame v.Humanoid.WalkSpeed = 0 v.Head.CanCollide = false UseSkill = true else
UseSkill = false AutoHaki() EquipWeapon(_G.SelectWeapon) TP1(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(100,100,100) PosMonMasteryFruit = v.HumanoidRootPart.CFrame v.Humanoid.WalkSpeed = 0 v.Head.CanCollide = false end StartMasteryFruitMagnet = true game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until not G.AutoFarmFruitMastery or v.Humanoid.Health <= 0 or not v.Parent or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false else UseSkill = false StartMasteryFruitMagnet = false game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("AbandonQuest") end end end end else TP1(CFrameMon) StartMasteryFruitMagnet = false
UseSkill = false local Mob = game:GetService("ReplicatedStorage"):FindFirstChild(Mon) if Mob then TP1(Mob.HumanoidRootPart.CFrame * CFrame.new(0,0,10)) else if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y <= 1 then game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = true task.wait() game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = false end end end end end) end end end)

spawn(function() while wait() do if UseSkill then pcall(function() CheckQuest() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if game:GetService("Players").LocalPlayer.Character:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) then MasBF = game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Data.DevilFruit.Value].Level.Value elseif game:GetService("Players").LocalPlayer.Backpack:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) then MasBF = game:GetService("Players").LocalPlayer.Backpack[game:GetService("Players").LocalPlayer.Data.DevilFruit.Value].Level.Value end if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon-Dragon") then
if _G.SkillZ then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game) end if _G.SkillX then
local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game) end if _G.SkillC then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game) wait(2) game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game) end elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Venom-Venom") then
if _G.SkillZ then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game) end if _G.SkillX then
local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game) end if _G.SkillC then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game) wait(2) game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game) end elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild("Human-Human: Buddha") then if _G.SkillZ and game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Size == Vector3.new(2, 2.0199999809265, 1) then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game) end if _G.SkillX then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game) end if _G.SkillC then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game) end if _G.SkillV then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"V",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"V",false,game) end if _G.SkillF then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"F",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"F",false,game) end elseif game:GetService("Players").LocalPlayer.Character:FindFirstChild(game:GetService("Players").LocalPlayer.Data.DevilFruit.Value) then if _G.SkillZ then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"Z",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"Z",false,game) end if _G.SkillX then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"X",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"X",false,game) end if _G.SkillC then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args))
game:GetService("VirtualInputManager"):SendKeyEvent(true,"C",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"C",false,game) end if _G.SkillV then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"V",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"V",false,game) if _G.SkillF then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Character:FindFirstChildOfClass("Tool").Name].RemoteEvent:FireServer(unpack(args)) game:GetService("VirtualInputManager"):SendKeyEvent(true,"F",false,game) game:GetService("VirtualInputManager"):SendKeyEvent(false,"F",false,game) end end end end end) end end end)

spawn(function() game:GetService("RunService").RenderStepped:Connect(function() pcall(function() if UseSkill then for i,v in pairs(game:GetService("Players").LocalPlayer.PlayerGui.Notifications:GetChildren()) do if v.Name == "NotificationTemplate" then if string.find(v.Text,"Skill locked!") then v:Destroy() end end end end end) end) end)

spawn(function() pcall(function() game:GetService("RunService").RenderStepped:Connect(function() if UseSkill then local args = { [1] = PosMonMasteryFruit.Position } game:GetService("Players").LocalPlayer.Character[game:GetService("Players").LocalPlayer.Data.DevilFruit.Value].RemoteEvent:FireServer(unpack(args)) end end) end) end)

spawn(function() pcall(function() while wait() do if G.AutoFarmGunMastery then local QuestTitle = game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text if not string.find(QuestTitle, NameMon) then Magnet = false
game:GetService("ReplicatedStorage").Remotes.CommF
:InvokeServer("AbandonQuest") end if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then StartMasteryGunMagnet = false CheckQuest() TP1(CFrameQuest) if (CFrameQuest.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 10 then wait(0.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("StartQuest", NameQuest, LevelQuest) end elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then CheckQuest() if game:GetService("Workspace").Enemies:FindFirstChild(Mon) then pcall(function() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == Mon then repeat task.wait() if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, NameMon) then HealthMin = v.Humanoid.MaxHealth * _G.Kill_At/100 if v.Humanoid.Health <= HealthMin then
EquipWeapon(SelectWeaponGun) TP1(v.HumanoidRootPart.CFrame * CFrame.new(0,10,0)) v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(2,2,1) v.Head.CanCollide = false
local args = { [1] = v.HumanoidRootPart.Position, [2] = v.HumanoidRootPart } game:GetService("Players").LocalPlayer.Character[SelectWeaponGun].RemoteFunctionShoot:InvokeServer(unpack(args)) else AutoHaki() EquipWeapon(G.SelectWeapon) v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false
v.HumanoidRootPart.Size = Vector3.new(50,50,50) TP1(v.HumanoidRootPart.CFrame * Pos) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) end StartMasteryGunMagnet = true PosMonMasteryGun = v.HumanoidRootPart.CFrame else StartMasteryGunMagnet = false game:GetService("ReplicatedStorage").Remotes.CommF
:InvokeServer("AbandonQuest") end until v.Humanoid.Health <= 0 or _G.AutoFarmGunMastery == false or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false StartMasteryGunMagnet = false end end end) else TP1(CFrameMon) AutoFarmNearestMagnet = false local Mob = game:GetService("ReplicatedStorage"):FindFirstChild(Mon) if Mob then TP1(Mob.HumanoidRootPart.CFrame * CFrame.new(0,0,10)) else if game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame.Y <= 1 then game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = true task.wait() game:GetService("Players").LocalPlayer.Character.Humanoid.Jump = false end end end end end end end) end)

spawn(function() while wait() do if G.BuyAllSword then pcall(function() game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyItem","Cutlass") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Katana") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Iron Mace") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Duel Katana") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Triple Katana") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Pipe") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Bisento") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Dual-Headed Blade") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyItem","Soul Cane") if _G.BuyHop then wait(10) Hop() end end) end end end)

spawn(function() while wait() do if G.BuyAllAib then pcall(function() game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("KenTalk","Buy") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Geppo") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Buso") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyHaki","Soru") if _G.HopBuy then wait(10) Hop() end end) end end end)

spawn(function() pcall(function() while wait() do if G.AutoSuperhuman then if game.Players.LocalPlayer.Backpack:FindFirstChild("Combat") or game.Players.LocalPlayer.Character:FindFirstChild("Combat") and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 150000 then UnEquipWeapon("Combat") wait(.1) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyBlackLeg") end
if game.Players.LocalPlayer.Character:FindFirstChild("Superhuman") or game.Players.LocalPlayer.Backpack:FindFirstChild("Superhuman") then G.SelectWeapon = "Superhuman" end
if game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") or game.Players.LocalPlayer.Character:FindFirstChild("Black Leg") or game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") or game.Players.LocalPlayer.Character:FindFirstChild("Electro") or game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") or game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate") or game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw") or game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw") then if game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") and game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value <= 299 then G.SelectWeapon = "Black Leg" end if game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") and game.Players.LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value <= 299 then G.SelectWeapon = "Electro" end if game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value <= 299 then G.SelectWeapon = "Fishman Karate" end if game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value <= 299 then G.SelectWeapon = "Dragon Claw" end if game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg") and game.Players.LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 300000 then UnEquipWeapon("Black Leg") wait(.1) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyElectro") end if game.Players.LocalPlayer.Character:FindFirstChild("Black Leg") and game.Players.LocalPlayer.Character:FindFirstChild("Black Leg").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 300000 then UnEquipWeapon("Black Leg") wait(.1) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyElectro") end if game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") and game.Players.LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 750000 then UnEquipWeapon("Electro") wait(.1) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyFishmanKarate") end if game.Players.LocalPlayer.Character:FindFirstChild("Electro") and game.Players.LocalPlayer.Character:FindFirstChild("Electro").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 750000 then UnEquipWeapon("Electro") wait(.1) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyFishmanKarate") end if game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value >= 300 and game:GetService("Players")["Localplayer"].Data.Fragments.Value >= 1500 then UnEquipWeapon("Fishman Karate") wait(.1) game:GetService("ReplicatedStorage").Remotes.CommF
:InvokeServer("BlackbeardReward","DragonClaw","1") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","2") end if game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate").Level.Value >= 300 and game:GetService("Players")["Localplayer"].Data.Fragments.Value >= 1500 then UnEquipWeapon("Fishman Karate") wait(.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","1") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BlackbeardReward","DragonClaw","2") end if game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 3000000 then UnEquipWeapon("Dragon Claw") wait(.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman") end if game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw") and game.Players.LocalPlayer.Character:FindFirstChild("Dragon Claw").Level.Value >= 300 and game:GetService("Players")["LocalPlayer"].Data.Beli.Value >= 3000000 then UnEquipWeapon("Dragon Claw") wait(.1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman") end end end end end) end)

spawn(function() while wait() do if _G.AutoSecondSea then pcall(function() if game.Players.LocalPlayer.Data.Level.Value >= 700 and World1 then _G.AutoFarm = false if game.Workspace.Map.Ice.Door.CanCollide == true and game.Workspace.Map.Ice.Door.Transparency == 0 then repeat wait() topos(CFrame.new(4851.8720703125, 5.6514348983765, 718.47094726563)) until (CFrame.new(4851.8720703125, 5.6514348983765, 718.47094726563).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not G.AutoSecondSea wait(1) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("DressrosaQuestProgress","Detective") EquipWeapon("Key") local pos2 = CFrame.new(1347.7124, 37.3751602, -1325.6488) repeat wait() topos(pos2) until (pos2.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not _G.AutoSecondSea wait(3) elseif game.Workspace.Map.Ice.Door.CanCollide == false and game.Workspace.Map.Ice.Door.Transparency == 1 then if game:GetService("Workspace").Enemies:FindFirstChild("Ice Admiral") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Ice Admiral" and v.Humanoid.Health > 0 then repeat wait() AutoHaki() EquipWeapon(G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(60,60,60) v.HumanoidRootPart.Transparency = 1 topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 870),workspace.CurrentCamera.CFrame) until v.Humanoid.Health <= 0 or not v.Parent or not G.AutoSecondSea game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("TravelDressrosa") end end else topos(CFrame.new(1347.7124, 37.3751602, -1325.6488)) end else game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("TravelDressrosa") end end end) end end end)

spawn(function() while task.wait() do pcall(function() if _G.BringMonster then CheckQuest() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.AutoFarm and StartMagnet and v.Name == Mon and (Mon == "Factory Staff" or Mon == "Monkey" or Mon == "Dragon Crew Warrior" or Mon == "Dragon Crew Archer") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 220 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = PosMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) elseif _G.AutoFarm and StartMagnet and v.Name == Mon and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= _G.BringMode then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = PosMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) end end end end) end end)

spawn(function() while task.wait() do pcall(function() if _G.BringMonster then CheckQuest() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.AutoFarm and StartMagnet and v.Name == Mon and (Mon == "Factory Staff" or Mon == "Monkey" or Mon == "Dragon Crew Warrior" or Mon == "Dragon Crew Archer") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 250 then v.HumanoidRootPart.Size = Vector3.new(150,150,150) v.HumanoidRootPart.CFrame = PosMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) elseif _G.AutoFarm and StartMagnet and v.Name == Mon and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= _G.BringMode then v.HumanoidRootPart.Size = Vector3.new(150,150,150) v.HumanoidRootPart.CFrame = PosMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) end if _G.Farmfast and StardMag then if (v.Name == "Shanda") and (v.HumanoidRootPart.Position - FastMon.Position).Magnitude <= 250 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = FastMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) end if _G.AutoVampire and YouSkidder then if (v.Name == "Vampire") and (v.HumanoidRootPart.Position - PosVui.Position).Magnitude <= 500 and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = PosVui v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) end if _G.AutoEctoplasm and StartEctoplasmMagnet then if string.find(v.Name, "Ship") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - EctoplasmMon.Position).Magnitude <= _G.BringMode then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = EctoplasmMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoRengoku and StartRengokuMagnet then if (v.Name == "Snow Lurker" or v.Name == "Arctic Warrior") and (v.HumanoidRootPart.Position - RengokuMon.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(1500,1500,1500) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = RengokuMon if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoMusketeerHat and StartMagnetMusketeerhat then if v.Name == "Forest Pirate" and (v.HumanoidRootPart.Position - MusketeerHatMon.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = MusketeerHatMon if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoObservationHakiV2 and Mangnetcitzenmon then if v.Name == "Forest Pirate" and (v.HumanoidRootPart.Position - MusketeerHatMon.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosHee if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.Auto_EvoRace and StartEvoMagnet then if v.Name == "Zombie" and (v.HumanoidRootPart.Position - PosMonEvo.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonEvo if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoBartilo and AutoBartiloBring then if v.Name == "Swan Pirate" and (v.HumanoidRootPart.Position - PosMonBarto.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonBarto if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoFarmFruitMastery and StartMasteryFruitMagnet then if v.Name == "Monkey" then if (v.HumanoidRootPart.Position - PosMonMasteryFruit.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryFruit if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end elseif v.Name == "Factory Staff" then if (v.HumanoidRootPart.Position - PosMonMasteryFruit.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryFruit if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end elseif v.Name == Mon then if (v.HumanoidRootPart.Position - PosMonMasteryFruit.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryFruit if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end end if _G.AutoFarmGunMastery and StartMasteryGunMagnet then if v.Name == "Monkey" then if (v.HumanoidRootPart.Position - PosMonMasteryGun.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryGun if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end elseif v.Name == "Factory Staff" then if (v.HumanoidRootPart.Position - PosMonMasteryGun.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryGun if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end elseif v.Name == Mon then if (v.HumanoidRootPart.Position - PosMonMasteryGun.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryGun if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end end if _G.Auto_Bone and StartMagnetBoneMon then if (v.Name == "Reborn Skeleton" or v.Name == "Living Zombie" or v.Name == "Demonic Soul" or v.Name == "Posessed Mummy") and (v.HumanoidRootPart.Position - PosMonBone.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonBone if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.Auto_Bone2 and StartMagnetBoneMon2 then if (v.Name == "Reborn Skeleton" or v.Name == "Living Zombie" or v.Name == "Demonic Soul" or v.Name == "Posessed Mummy") and (v.HumanoidRootPart.Position - PosMonBone.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonBone if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoFarmCandy and StartCandyMagnet then if (v.Name == "Ice Cream Chef" or v.Name == "Ice Cream Commander") and (v.HumanoidRootPart.Position - CandyMon.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = CandyMon if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoDoughtBoss and MagnetDought then if (v.Name == "Cookie Crafter" or v.Name == "Cake Guard" or v.Name == "Baking Staff" or v.Name == "Head Baker") and (v.HumanoidRootPart.Position - PosMonDoughtOpenDoor.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonDoughtOpenDoor if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end if StardFarm and FarmMag then if (v.Name == "Sweet Thief" or v.Name == "Candy Rebel" or v.Name == "Cocoa Warrior" or v.Name == "Chocolate Bar Battler") and (v.HumanoidRootPart.Position - PosMonDoughtOpenDoor.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosGG if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end end end end end end end) end end)

function GetBladeHit() local CombatFrameworkLib = debug.getupvalues(require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework)) local CmrFwLib = CombatFrameworkLib[2] local p13 = CmrFwLib.activeController local weapon = p13.blades[1] if not weapon then return weapon end while weapon.Parent ~= game.Players.LocalPlayer.Character do weapon = weapon.Parent end return weapon end function AttackHit() local CombatFrameworkLib = debug.getupvalues(require(game:GetService("Players").LocalPlayer.PlayerScripts.CombatFramework)) local CmrFwLib = CombatFrameworkLib[2] local plr = game.Players.LocalPlayer for i = 1, 1 do local bladehit = require(game.ReplicatedStorage.CombatFramework.RigLib).getBladeHits(plr.Character,{plr.Character.HumanoidRootPart},60) local cac = {} local hash = {} for k, v in pairs(bladehit) do if v.Parent:FindFirstChild("HumanoidRootPart") and not hash[v.Parent] then table.insert(cac, v.Parent.HumanoidRootPart) hash[v.Parent] = true end end bladehit = cac if #bladehit > 0 then pcall(function() CmrFwLib.activeController.timeToNextAttack = 1 CmrFwLib.activeController.attacking = false CmrFwLib.activeController.blocking = false CmrFwLib.activeController.timeToNextBlock = 0 CmrFwLib.activeController.increment = 3 CmrFwLib.activeController.hitboxMagnitude = 120 CmrFwLib.activeController.focusStart = 0 game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("weaponChange",tostring(GetBladeHit())) game:GetService("ReplicatedStorage").RigControllerEvent:FireServer("hit", bladehit, i, "") end) end end end spawn(function() while wait(.1) do if _G.FastAttack then pcall(function() repeat task.wait(_G.FastAttackDelay) AttackHit() until not _G.FastAttack end) end end end)

spawn(function() pcall(function() while wait() do if _G.Farmfast and World1 then if game.Players.LocalPlayer.Data.Level.Value >= 10 then ToggleFarm:Set(false) _G.Farmfast = true end end end end) end)

spawn(function() while wait() do if G.Farmfast and World1 then pcall(function() if game.Players.LocalPlayer.Data.Level.Value >= 10 then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047)) for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Shanda" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 StardMag = true FastMon = v.HumanoidRootPart.CFrame v.HumanoidRootPart.Size = Vector3.new(80,80,80)
TP1(v.HumanoidRootPart.CFrame * Pos) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) until not _G.Farmfast or not v.Parent or v.Humanoid.Health <= 0 StardMag = false TP1(CFrame.new(-7678.48974609375, 5566.40380859375, -497.2156066894531)) end end end else if game:GetService("ReplicatedStorage"):FindFirstChild("Shanda") then TP1(game:GetService("ReplicatedStorage"):FindFirstChild("Shanda").HumanoidRootPart.CFrame * CFrame.new(5,10,2)) end end end) end end end)

spawn(function() pcall(function() while wait() do if _G.Farmfast and World1 then if game.Players.LocalPlayer.Data.Level.Value >= 50 then Farmfasttoggle:Set(false) _G.AutoPlayerHunter = true end end end end) end)

spawn(function() while wait(.1) do if _G.AutoFarmSelectMonster then pcall(function() CheckQuest(SelectMonster) if game:GetService("Workspace").Enemies:FindFirstChild(SelectMonster) then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == SelectMonster then if v:FindFirstChild("Humanoid") then if v.Humanoid.Health > 0 then repeat game:GetService("RunService").Heartbeat:wait() EquipWeapon(G.SelectWeapon) if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then local args = { [1] = "Buso" } game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer(unpack(args)) end topos(v.HumanoidRootPart.CFrame * CFrame.new(0,30,0)) v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672), game.Workspace.CurrentCamera.CFrame) PosMonSelectMonster = v.HumanoidRootPart.CFrame SelectMonsterMagnet = true until not _G.AutoFarmSelectMonster or not v.Parent or v.Humanoid.Health == 0 or not game:GetService("Workspace").Enemies:FindFirstChild(v.Name) end end end end else CheckQuest(SelectMonster)

 SelectMonsterMagnet = false

 topos(CFrameMon)

 end

 end)

end

end

end)

spawn(function() while wait() do if _G.AutoFarmNearest then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name and v:FindFirstChild("Humanoid") then if v.Humanoid.Health > 0 then repeat wait() EquipWeapon(G.SelectWeapon) if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then local args = { [1] = "Buso" } game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer(unpack(args)) end topos(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.CanCollide = false Fastattack = true v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 672), game.Workspace.CurrentCamera.CFrame) AutoFarmNearestMagnet = true PosMon = v.HumanoidRootPart.CFrame until not _G.AutoFarmNearest or not v.Parent or v.Humanoid.Health <= 0 AutoFarmNearestMagnet = false Fastattack = false end end end end end end)

_G.MagnitudeAdd = 0
spawn(function()
    while wait() do 
        if AutoFarmChest then
            for i,v in pairs(game:GetService("Workspace"):GetChildren()) do 
                if v.Name:find("Chest") then
                    if game:GetService("Workspace"):FindFirstChild(v.Name) then
                        if (v.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 5000+_G.MagnitudeAdd then
                            repeat wait()
                                if game:GetService("Workspace"):FindFirstChild(v.Name) then
                                    topos(v.CFrame)
                                end
                            until AutoFarmChest == false or not v.Parent
                            topos(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame)
                            _G.MagnitudeAdd = _G.MagnitudeAdd+1500
                            break
                        end
                    end
                end
            end
        end
    end
end)

spawn(function()
    while wait() do
    if _G.ChestBypass then
    pcall(function()
    for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
          if string.find(v.Name, "Chest") then
              print(v.Name)
              game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.CFrame
              wait(.15)
          end
      end
      game.Players.LocalPlayer.Character.Head:Destroy()
      for _,v in pairs(game:GetService("Workspace"):GetDescendants()) do
       if string.find(v.Name, "Chest") and v:IsA("TouchTransmitter") then
       firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 0) --0 is touch
       wait()
       firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart, v.Parent, 1) -- 1 is untouch
       end
       end
      end)
        end
      end
    end)
    
    spawn(function()
    while task.wait() do
    if _G.ChestBypass then
            local ohString1 = "SetTeam"
            local ohString2 = "Pirates"
            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(ohString1, ohString2)
         end
    end
    end)

    spawn(function()
        while wait() do
        pcall(function()
         if _G.AutoFactory and World2 then
         if game:GetService("Workspace").Enemies:FindFirstChild("Core") then
         for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
         if v.Name == "Core" and v.Humanoid.Health > 0 then
         repeat task.wait()
         AutoHaki()
         EquipWeapon(_G.SelectWeapon)
         topos(CFrame.new(448.46756, 199.356781, -441.389252))
         game:GetService("VirtualUser"):CaptureController()
         game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
         until v.Humanoid.Health <= 0 or _G.AutoFactory == false    
         end   
         end   
         else     
          topos(CFrame.new(448.46756, 199.356781, -441.389252))    
         end   
         end     
         end)     
        end      
        end)

        spawn(function()
            while wait() do
                if _G.RaidPirate then
                    pcall(function()
                        local CFrameBoss = CFrame.new(-5496.17432, 313.768921, -2841.53027, 0.924894512, 7.37058015e-09, 0.380223751, 3.5881019e-08, 1, -1.06665446e-07, -0.380223751, 1.12297109e-07, 0.924894512)
                        if (CFrame.new(-5539.3115234375, 313.800537109375, -2972.372314453125).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 500 then
                            for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                if _G.RaidPirate and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
                                    if (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 2000 then
                                        repeat wait()
                                            AutoHaki()
                                            EquipWeapon(_G.SelectWeapon)
                                            v.HumanoidRootPart.CanCollide = false
                                            v.HumanoidRootPart.Size = Vector3.new(60, 60, 60)
                                            topos(v.HumanoidRootPart.CFrame * Pos)
                                            Click()
                                        until v.Humanoid.Health <= 0 or not v.Parent or not _G.RaidPirate
                                    end
                                end
                            end
                        else
                            if BypassTP then
                            if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - CFrameBoss.Position).Magnitude > 1500 then
                            BTP(CFrameBoss)
                            elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - CFrameBoss.Position).Magnitude < 1500 then
                            topos(CFrameBoss)
                            end
                            end
                        end
                    end)
                end
            end
            end)

            spawn(function()
                while wait() do
                    if _G.AutoBuyLegendarySword then
                        pcall(function()
                            local args = {
                                [1] = "LegendarySwordDealer",
                                [2] = "1"
                            }
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                            local args = {
                                [1] = "LegendarySwordDealer",
                                [2] = "2"
                            }
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                            local args = {
                                [1] = "LegendarySwordDealer",
                                [2] = "3"
                            }
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                            if _G.AutoBuyLegendarySword_Hop and _G.AutoBuyLegendarySword and World2 then
                                wait(10)
                                Hop()
                            end
                        end)
                    end 
                end
            end)


            spawn(function()
                while wait() do
                    pcall(function()
                        if _G.Auto_Stats_Kaitun then
                            if World1 then
                                local args = {
                                    [1] = "AddPoint",
                                    [2] = "Melee",
                                    [3] = _G.Point
                                    }
                                    
                                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                            elseif World2 then
                                local args = {
                                    [1] = "AddPoint",
                                    [2] = "Melee",
                                    [3] = _G.Point
                                    }
                                    
                                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                                local args = {
                                    [1] = "AddPoint",
                                    [2] = "Defense",
                                    [3] = _G.Point
                                    }
                                    
                                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                            end
                        end
                    end)
                end
            end)

            spawn(function()
                while wait() do
                    if game.Players.localPlayer.Data.Points.Value >= PointStats then
                        if melee then
                            local args = {
                                [1] = "AddPoint",
                                [2] = "Melee",
                                [3] = PointStats
                            }
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                        end 
                        if defense then
                            local args = {
                                [1] = "AddPoint",
                                [2] = "Defense",
                                [3] = PointStats
                            }
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                        end 
                        if sword then
                            local args = {
                                [1] = "AddPoint",
                                [2] = "Sword",
                                [3] = PointStats
                            }
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                        end 
                        if gun then
                            local args = {
                                [1] = "AddPoint",
                                [2] = "Gun",
                                [3] = PointStats
                            }
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                        end 
                        if demonfruit then
                            local args = {
                                [1] = "AddPoint",
                                [2] = "Blox Fruit",
                                [3] = PointStats
                            }
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                        end
                    end
                end
            end)

            spawn(function()
                pcall(function()
                    while wait() do
            if game.Workspace._WorldOrigin.Locations:FindFirstChild('Island 1') then
            checkisland:Set(' Island : 1')
                    end
                end
                end)
            end)
            
            spawn(function()
                pcall(function()
                    while wait() do
            if game.Workspace._WorldOrigin.Locations:FindFirstChild('Island 2') then
            checkisland:Set('Island : 2')
                    end
                end
                end)
            end)
            
            spawn(function()
                pcall(function()
                    while wait() do
            if game.Workspace._WorldOrigin.Locations:FindFirstChild('Island 3') then
            checkisland:Set('Island : 3')
                    end
                end
                end)
            end)
            
            spawn(function()
                pcall(function()
                    while wait() do
            if game.Workspace._WorldOrigin.Locations:FindFirstChild('Island 4') then
            checkisland:Set('Island : 4')
            end
            end
                end)
            end)
            
            spawn(function()
                pcall(function()
                    while wait() do
            if game.Workspace._WorldOrigin.Locations:FindFirstChild('Island 5') then
            checkisland:Set('Island : 5')
                    end
                end
                end)
            end)

            spawn(function()
                pcall(function()
                    while wait() do
                        if game:GetService("Players").LocalPlayer.PlayerGui.Main.Timer.Visible == true then
                            TimeRaid:Set(game:GetService("Players").LocalPlayer.PlayerGui.Main.Timer.Text)
                        else
                            TimeRaid:Set("Wait For Dungeon")
                        end
                    end
                end)
            end)

            spawn(function()
                pcall(function()
                    while wait() do
                        if _G.AutoBuyChip then
                            if not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Special Microchip") or not game:GetService("Players").LocalPlayer.Character:FindFirstChild("Special Microchip") then
                                if not game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") then
                                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("RaidsNpc", "Select", _G.SelectChip)
                                end
                            end
                        end
                    end
                end)
            end)

            spawn(function()
                while wait(.1) do
                    pcall(function()
                        if _G.Auto_StartRaid then
                            if game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Timer.Visible == false then
                                if not game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Special Microchip") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Special Microchip") then
                                    if World2 then
                                        fireclickdetector(game:GetService("Workspace").Map.CircleIsland.RaidSummon2.Button.Main.ClickDetector)
                                    elseif World3 then
                                        fireclickdetector(game:GetService("Workspace").Map["Boat Castle"].RaidSummon2.Button.Main.ClickDetector)
                                    end
                                end
                            end
                        end
                    end)
                end
            end)

            spawn(function()
                while wait() do
                    if _G.Kill_Aura then
                        for i,v in pairs(game.Workspace.Enemies:GetDescendants()) do
                            if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                pcall(function()
                                    repeat wait(.1)
                                        v.Humanoid.Health = 0
                                        v.HumanoidRootPart.CanCollide = false
                                        sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge)
                                    until not _G.Kill_Aura  or not v.Parent or v.Humanoid.Health <= 0
                                end)
                            end
                        end
                    end
                end
                end)

                spawn(function()
                    pcall(function()
                        while wait() do
                            if _G.Auto_Dungeon then
                                if game:GetService("Players")["LocalPlayer"].PlayerGui.Main.Timer.Visible == true then
                                    if game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 5") then
                                        topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 5").CFrame*RaidPos)
                                    elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 4") then
                                        topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 4").CFrame*RaidPos)
                                    elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 3") then
                                        topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 3").CFrame*RaidPos)
                                    elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 2") then
                                        topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 2").CFrame*RaidPos)
                                    elseif game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1") then
                                        topos(game:GetService("Workspace")["_WorldOrigin"].Locations:FindFirstChild("Island 1").CFrame*RaidPos)
                                    end
                                end
                            end
                        end
                    end)
                end)
                
                Type = 1
            spawn(function()
                while wait(.1) do
                    if Type == 1 then
                        RaidPos = CFrame.new(0,25,0)
                    elseif Type == 2 then
                        RaidPos = CFrame.new(0,25,-40)
                    elseif Type == 3 then
                        RaidPos = CFrame.new(40,25,0)
                    elseif Type == 4 then
                        RaidPos = CFrame.new(0,25,40)	
                    elseif Type == 5 then
                        RaidPos = CFrame.new(-40,25,0)
                    elseif Type == 6 then
                        RaidPos = CFrame.new(0,25,0)
                    end
                    end
                end)
            
            spawn(function()
                while wait(.1) do
                    Type = 1
                    wait(0.9)
                    Type = 2
                    wait(0.9)
                    Type = 3
                    wait(0.9)
                    Type = 4
                    wait(0.9)
                    Type = 5
                    wait(0.9)
                end
            end)

            spawn(function()
                pcall(function()
                    while wait(.1) do
                        if _G.Auto_Awakener then
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Awakener","Check")
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Awakener","Awaken")
                        end
                    end
                end)
            end)

            spawn(function()
                while wait() do
                    if _G.Auto_Buy_Law_Chip then
                        pcall(function()
                            if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Microchip") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Microchip") or game:GetService("Workspace").Enemies:FindFirstChild("Order") or game:GetService("ReplicatedStorage"):FindFirstChild("Order") then
                            else
                                local args = {
                                    [1] = "BlackbeardReward",
                                    [2] = "Microchip",
                                    [3] = "2"
                                }
                                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                            end
                        end)
                    end
                end
            end)

            spawn(function()
                while wait() do
                    if _G.Auto_Start_Law_Dungeon then
                        pcall(function()
                            if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Microchip") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Microchip") then
                                fireclickdetector(game:GetService("Workspace").Map.CircleIsland.RaidSummon.Button.Main.ClickDetector)
                            end
                        end)
                    end
                end
            end)

            spawn(function()
                while wait() do
                    if _G.Auto_Kill_Law then
                        pcall(function()
                            if game:GetService("ReplicatedStorage"):FindFirstChild("Order") or game:GetService("Workspace").Enemies:FindFirstChild("Order") then
                                for i,v in pairs(game.Workspace.Enemies:GetChildren()) do
                                    if _G.Auto_Kill_Law and v.Name == "Order" and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
                                        repeat task.wait()
                                            AutoHaki()
                                            EquipWeapon(_G.SelectWeapon)
                                            v.HumanoidRootPart.CanCollide = false
                                            v.HumanoidRootPart.Size = Vector3.new(80,80,80)
                                            topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                                            game:GetService'VirtualUser':CaptureController()
                                            game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
                                        until not _G.Auto_Kill_Law or v.Humanoid.Health <= 0 or not v.Parent
                                    end
                                end
                            end 
                        end)
                    end
                end
            end)

            spawn(function()
                pcall(function()
                    while wait() do
                        if _G.AutoMysticIsland then
                                repeat
                                    wait()
                                until game:GetService("Workspace").Map:FindFirstChild("MysticIsland")
                                if game:GetService("Workspace").Map:FindFirstChild("MysticIsland") then
                                    AllNPCS = getnilinstances()
                                    for r, v in pairs(game:GetService("Workspace").NPCs:GetChildren()) do
                                        table.insert(AllNPCS, v)
                                    end
                                    for r, v in pairs(AllNPCS) do
                                        if v.Name == "Advanced Fruit Dealer" then
                                            topos(v.HumanoidRootPart.CFrame)
                                        end
                                    end
                                end
                            end
                        end
                end)
            end)

            spawn(function()
                pcall(function()
                    while wait(.1) do
                        if _G.AutoStoreFruit then
                            for i,v in pairs(FruitList) do
                                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Store",v)
                            end
                        end
                    end
                end)
            end)

spawn(function() pcall(function() while wait() do if _G.TweenMGear then if game:GetService("Workspace").Map:FindFirstChild("MysticIsland") then for i,v in pairs(game:GetService("Workspace").Map.MysticIsland:GetChildren()) do if v:IsA("MeshPart")then if v.Material == Enum.Material.Neon then
topos(v.CFrame) end end end end end end end) end)

spawn(function() while wait() do local boneframe = CFrame.new(-9508.5673828125, 142.1398468017578, 5737.3603515625) if G.Auto_Bone and World3 then pcall(function() if BypassTP then if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - boneframe.Position).Magnitude > 2000 then BTP(boneframe) wait(.1) game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("SetSpawnPoint") wait(.1) game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint") wait(.1) game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562) wait(.1) game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562) wait(3) elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - boneframe.Position).Magnitude < 2000 then TP1(boneframe) end else TP1(boneframe) end if game:GetService("Workspace").Enemies:FindFirstChild("Reborn Skeleton") or game:GetService("Workspace").Enemies:FindFirstChild("Living Zombie") or game:GetService("Workspace").Enemies:FindFirstChild("Demonic Soul") or game:GetService("Workspace").Enemies:FindFirstChild("Posessed Mummy") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Reborn Skeleton" or v.Name == "Living Zombie" or v.Name == "Demonic Soul" or v.Name == "Posessed Mummy" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.Head.CanCollide = false StartMagnetBoneMon = true PosMonBone = v.HumanoidRootPart.CFrame topos(v.HumanoidRootPart.CFrame * CFrame.new(PosX,PosY,PosZ)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) until not _G.Auto_Bone or not v.Parent or v.Humanoid.Health <= 0 end end end else StartMagnetBoneMon = false topos(CFrame.new(-9506.234375, 172.130615234375, 6117.0771484375)) for i,v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do if v.Name == "Reborn Skeleton" then topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) elseif v.Name == "Living Zombie" then topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) elseif v.Name == "Demonic Soul" then topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) elseif v.Name == "Posessed Mummy" then topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) end end end end) end end end)

spawn(function() while wait() do if _G.AutoElitehunter and World3 then pcall(function() if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Diablo") or string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Deandre") or string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Urban") then if game:GetService("Workspace").Enemies:FindFirstChild("Diablo") or game:GetService("Workspace").Enemies:FindFirstChild("Deandre") or game:GetService("Workspace").Enemies:FindFirstChild("Urban") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Diablo" or v.Name == "Deandre" or v.Name == "Urban" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(PosX,PosY,PosZ)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until G.AutoElitehunter == false or v.Humanoid.Health <= 0 or not v.Parent end end end else if game:GetService("ReplicatedStorage"):FindFirstChild("Diablo") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Diablo").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) elseif game:GetService("ReplicatedStorage"):FindFirstChild("Deandre") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Deandre").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) elseif game:GetService("ReplicatedStorage"):FindFirstChild("Urban") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Urban").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) end end
end else if G.AutoEliteHunterHop and game:GetService("ReplicatedStorage").Remotes["CommF"]:InvokeServer("EliteHunter") == "I don't have anything for you right now. Come back later." then hop() else game:GetService("ReplicatedStorage").Remotes.CommF
:InvokeServer("EliteHunter") end end end) end end end)

spawn(function() pcall(function() while wait() do if _G.AutoEliteHunter then if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then OrionLib:MakeNotification({ Name = "FoxGhost Hub(Noitification)", Content = "[EN] : Please cancel the farrm level quest (if any)", Image = "rbxassetid://108704603896105", Time = 9 }) OrionLib:MakeNotification({ Name = "FoxGhost Hub(Noitification)", Content = "[VN] : Làm ơn hủy nhiệm vụ farrm level(nếu có)", Image = "rbxassetid://108704603896105", Time = 9 }) end end end end) end)

spawn(function() while wait() do pcall(function() if string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 88 then KillMob = (tonumber(string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),39,41)) - 500) elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 87 then KillMob = (tonumber(string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),40,41)) - 500) elseif string.len(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner")) == 86 then KillMob = (tonumber(string.sub(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CakePrinceSpawner"),41,41)) - 500) end end) end end)

spawn(function() while wait() do if _G.AutoDoughtBoss then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Cake Prince" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(80,80,80) topos(v.HumanoidRootPart.CFrame * CFrame.new(PosX,PosY,PosZ)) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.AutoDoughtBoss or not v.Parent or v.Humanoid.Health <= 0 end end end else if game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if KillMob == 0 then end
if game:GetService("Workspace").Map.CakeLoaf.BigMirror.Other.Transparency == 1 then if game:GetService("Workspace").Enemies:FindFirstChild("Cookie Crafter") or game:GetService("Workspace").Enemies:FindFirstChild("Cake Guard") or game:GetService("Workspace").Enemies:FindFirstChild("Baking Staff") or game:GetService("Workspace").Enemies:FindFirstChild("Head Baker") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Cookie Crafter" or v.Name == "Cake Guard" or v.Name == "Baking Staff" or v.Name == "Head Baker" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.Head.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(80,80,80) MagnetDought = true PosMonDoughtOpenDoor = v.HumanoidRootPart.CFrame topos(v.HumanoidRootPart.CFrame * Pos) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) until not _G.AutoDoughtBoss or not v.Parent or v.Humanoid.Health <= 0 or game:GetService("Workspace").Map.CakeLoaf.BigMirror.Other.Transparency == 0 or game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince") or game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince") or KillMob == 0 end end end else MagnetDought = false topos(CFrame.new(-2091.911865234375, 70.00884246826172, -12142.8359375)) if game:GetService("ReplicatedStorage"):FindFirstChild("Cookie Crafter") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cookie Crafter").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if game:GetService("ReplicatedStorage"):FindFirstChild("Cake Guard") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake Guard").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if game:GetService("ReplicatedStorage"):FindFirstChild("Baking Staff") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Baking Staff").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if game:GetService("ReplicatedStorage"):FindFirstChild("Head Baker") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Head Baker").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) end end end end
end else if game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince") then topos(game:GetService("Workspace").Enemies:FindFirstChild("Cake Prince").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake Prince").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) end end end end end end) end end end)

spawn(function() while wait() do if _G.Autodoughking and World3 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Dough King") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Dough King" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * Pos) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.Autodoughking or not v.Parent or v.Humanoid.Health <= 0 end end end else topos(CFrame.new(-2662.818603515625, 1062.3480224609375, -11853.6953125)) if game:GetService("ReplicatedStorage"):FindFirstChild("Dough King") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Dough King").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if _G.AutodoughkingHop then Hop() end end end end) end end end)

spawn(function() while wait() do pcall(function() if _G.AutoObservation then repeat task.wait() if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then game:GetService('VirtualUser'):CaptureController() game:GetService('VirtualUser'):SetKeyDown('0x65') wait(2) game:GetService('VirtualUser'):SetKeyUp('0x65') end until game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") or not _G.AutoObservation end end) end end)

spawn(function() pcall(function() while wait() do if _G.AutoObservation then if game:GetService("Players").LocalPlayer.VisionRadius.Value >= 3000 then OrionLib:MakeNotification({ Name = "FoxGhost Hub BOT", Content = "!!You Are Max Point!!", Image = "rbxassetid://14919714384", Time = 5 })

                wait(2)
            else
                if World2 then
                    if game:GetService("Workspace").Enemies:FindFirstChild("Lava Pirate") then
                        if game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then
                            repeat task.wait()
                                game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Lava Pirate").HumanoidRootPart.CFrame * CFrame.new(3,0,0)
                            until _G.AutoObservation == false or not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
                        else
                            repeat task.wait()
                                game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Lava Pirate").HumanoidRootPart.CFrame * CFrame.new(0,50,0)+
                                    wait(1)
                                if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") and _G.AutoObservation_Hop == true then
                                    game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players").LocalPlayer)
                                end
                            until _G.AutoObservation == false or game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
                        end
                    else
                        topos(CFrame.new(-5478.39209, 15.9775667, -5246.9126))
                    end
                elseif World1 then
                    if game:GetService("Workspace").Enemies:FindFirstChild("Galley Captain") then
                        if game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then
                            repeat task.wait()
                                game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Galley Captain").HumanoidRootPart.CFrame * CFrame.new(3,0,0)
                            until _G.AutoObservation == false or not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
                        else
                            repeat task.wait()
                                game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Galley Captain").HumanoidRootPart.CFrame * CFrame.new(0,50,0)
                                wait(1)
                                if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") and _G.AutoObservation_Hop == true then
                                    game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players").LocalPlayer)
                                end
                            until _G.AutoObservation == false or game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
                        end
                    else
                        topos(CFrame.new(5533.29785, 88.1079102, 4852.3916))
                    end
                elseif World3 then
                    if game:GetService("Workspace").Enemies:FindFirstChild("Giant Islander") then
                        if game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") then
                            repeat task.wait()
                                game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Giant Islander").HumanoidRootPart.CFrame * CFrame.new(3,0,0)
                            until _G.AutoObservation == false or not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
                        else
                            repeat task.wait()
                                game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Enemies:FindFirstChild("Giant Islander").HumanoidRootPart.CFrame * CFrame.new(0,50,0)
                                wait(1)
                                if not game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel") and _G.AutoObservation_Hop == true then
                                    game:GetService("TeleportService"):Teleport(game.PlaceId,game:GetService("Players").LocalPlayer)
                                end
                            until _G.AutoObservation == false or game:GetService("Players").LocalPlayer.PlayerGui.ScreenGui:FindFirstChild("ImageLabel")
                        end
                    else
                        topos(CFrame.new(4530.3540039063, 656.75695800781, -131.60952758789))
                    end
                end
            end
        end
    end
end)

end)

local PosVampire = CFrame.new(-6064.45459, 6.42848825, -1292.71606) spawn(function() while wait() do if _G.AutoVampire and World2 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Vampire") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Vampire" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(80,80,80) v.Head.CanCollide = false YouSkidder = true PosVui = v.HumanoidRootPart.CFrame topos(v.HumanoidRootPart.CFrame * Pos) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) until not _G.AutoVampire or not v.Parent or v.Humanoid.Health <= 0 YouSkidder = false end end end else if BypassTP then if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - PosVampire.Position).Magnitude > 1500 then BTP(PosVampire) elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - PosVampire.Position).Magnitude < 1500 then topos(PosVampire) end else topos(PosVampire) end topos(CFrame.new(-6064.45459, 6.42848825, -1292.71606)) if game:GetService("ReplicatedStorage"):FindFirstChild("Vampire") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Vampire").HumanoidRootPart.CFrame * CFrame.new(0,20,0)) else if _G.Vampire then Hop() end end end end) end end end)

spawn(function() while wait() do wait() if G.AutoDeathStep then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Death Step") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Death Step") then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value >= 450 then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyDeathStep") G.SelectWeapon = "Death Step" end
if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg") and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg").Level.Value >= 450 then game:GetService("ReplicatedStorage").Remotes.CommF
:InvokeServer("BuyDeathStep") _G.SelectWeapon = "Death Step" end
if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg").Level.Value <= 449 then G.SelectWeapon = "Black Leg" end else game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyBlackLeg") end end end end)

local MyFragment = game.Players.LocalPlayer.Data.Fragments.Value local Mybeli = game.Players.LocalPlayer.Data.Beli.Value spawn(function() while wait() do if _G.AutoSharkman then if Mybeli <= 2500000 or MyFragment <= 5000 then wait(2.0) OrionLib:MakeNotification({ Name = "FoxGhost Hub", Content = "You not have beli or fragment!", Image = "rbxassetid://108704603896105", Time = 5 }) end end end end)

spawn(function() while wait() do if G.AutoSharkman then pcall(function() if not game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") or not game.Players.LocalPlayer.Character:FindFirstChild("Fishman Karate") then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyFishmanKarate") end if string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate"), "keys") then
if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Water Key") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Water Key") then repeat wait() getgenv().ToTarget(-2604.6958, 239.432526, -10315.1982, 0.0425701365, 0, -0.999093413, 0, 1, 0, 0.999093413, 0, 0.0425701365) until (CFrame.new(-2604.6958, 239.432526, -10315.1982, 0.0425701365, 0, -0.999093413, 0, 1, 0, 0.999093413, 0, 0.0425701365).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not G.Auto_Fully_SharkMan_Karate if (CFrame.new(-2604.6958, 239.432526, -10315.1982, 0.0425701365, 0, -0.999093413, 0, 1, 0, 0.999093413, 0, 0.0425701365).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 then wait(1.2) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuySharkmanKarate",true) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate") wait(0.5) end elseif game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value >= 400 or game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Fishman Karate").Level.Value >= 400 then
if game:GetService("ReplicatedStorage"):FindFirstChild("Tide Keeper") or game:GetService("Workspace").Enemies:FindFirstChild("Tide Keeper") then if game:GetService("Workspace").Enemies:FindFirstChild("Tide Keeper") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Tide Keeper" then
repeat wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.Head.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(80,80,80) getgenv().ToTarget(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2)) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until not v.Parent or v.Humanoid.Health <= 0 or G.AutoSharkman == false or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Water Key") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Water Key") end end else repeat wait() getgenv().ToTarget(game:GetService("ReplicatedStorage"):FindFirstChild("Tide Keeper").HumanoidRootPart.CFrame) until game:GetService("Workspace").Enemies:FindFirstChild("Tide Keeper") end else Hop() end end else game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuySharkmanKarate") end end) end end end)

spawn(function() pcall(function() while wait() do if G.AutoElectricClaw then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electric Claw") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electric Claw") then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value >= 400 then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyElectricClaw") G.SelectWeapon = "Electric Claw" end
if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro").Level.Value >= 400 then game:GetService("ReplicatedStorage").Remotes.CommF
:InvokeServer("BuyElectricClaw") _G.SelectWeapon = "Electric Claw" end
if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value <= 399 then G.SelectWeapon = "Electro" end else game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyElectro") end end if _G.AutoElectricClaw then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Electro").Level.Value >= 400 or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Electro").Level.Value >= 400 then if _G.AutoFarm == false then repeat task.wait() topos(CFrame.new(-10371.4717, 330.764496, -10131.4199)) until not G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10 game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyElectricClaw","Start") wait(2) repeat task.wait() topos(CFrame.new(-12550.532226563, 336.22631835938, -7510.4233398438)) until not _G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-12550.532226563, 336.22631835938, -7510.4233398438).Position).Magnitude <= 10 wait(1) repeat task.wait() topos(CFrame.new(-10371.4717, 330.764496, -10131.4199)) until not G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10 wait(1) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyElectricClaw") elseif _G.AutoFarm == true then _G.AutoFarm = false wait(1) repeat task.wait() topos(CFrame.new(-10371.4717, 330.764496, -10131.4199)) until not G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10 game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyElectricClaw","Start") wait(2) repeat task.wait() topos(CFrame.new(-12550.532226563, 336.22631835938, -7510.4233398438)) until not _G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-12550.532226563, 336.22631835938, -7510.4233398438).Position).Magnitude <= 10 wait(1) repeat task.wait() topos(CFrame.new(-10371.4717, 330.764496, -10131.4199)) until not G.AutoElectricClaw or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position - CFrame.new(-10371.4717, 330.764496, -10131.4199).Position).Magnitude <= 10 wait(1) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyElectricClaw") _G.SelectWeapon = "Electric Claw" wait(.1) _G.AutoFarm = true end end end end end end) end)

spawn(function() while wait() do if G.AutoDragonTalon then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Talon") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Talon") then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value >= 400 then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuyDragonTalon") G.SelectWeapon = "Dragon Talon" end
if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw") and game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw").Level.Value >= 400 then game:GetService("ReplicatedStorage").Remotes.CommF
:InvokeServer("BuyDragonTalon") _G.SelectWeapon = "Dragon Talon" end
if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") and game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw").Level.Value <= 399 then G.SelectWeapon = "Dragon Claw" end else game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BlackbeardReward","DragonClaw","2") end end end end)

spawn(function() while task.wait() do if G.Auto_God_Human then pcall(function() if game.Players.LocalPlayer.Character:FindFirstChild("Superhuman") or game.Players.LocalPlayer.Backpack:FindFirstChild("Superhuman") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Black Leg") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Black Leg") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Death Step") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Death Step") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Fishman Karate") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Fishman Karate") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Sharkman Karate") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Sharkman Karate") or game.Players.LocalPlayer.Backpack:FindFirstChild("Electro") or game.Players.LocalPlayer.Character:FindFirstChild("Electro") or game.Players.LocalPlayer.Backpack:FindFirstChild("Electric Claw") or game.Players.LocalPlayer.Character:FindFirstChild("Electric Claw") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Claw") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Claw") or game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Dragon Talon") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Dragon Talon") or game.Players.LocalPlayer.Character:FindFirstChild("Godhuman") or game.Players.LocalPlayer.Backpack:FindFirstChild("Godhuman") then if game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BuySuperhuman",true) == 1 then if game.Players.LocalPlayer.Backpack:FindFirstChild("Superhuman") and game.Players.LocalPlayer.Backpack:FindFirstChild("Superhuman").Level.Value >= 400 or game.Players.LocalPlayer.Character:FindFirstChild("Superhuman") and game.Players.LocalPlayer.Character:FindFirstChild("Superhuman").Level.Value >= 400 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep") end else OrionLib:MakeNotification({ Name = "FoxGhost Hub BOT", Content = "Not Have Superhuman", Image = "rbxassetid://14919714384", Time = 5 })

                end
                if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDeathStep",true) == 1 then
                    if game.Players.LocalPlayer.Backpack:FindFirstChild("Death Step") and game.Players.LocalPlayer.Backpack:FindFirstChild("Death Step").Level.Value >= 400 or game.Players.LocalPlayer.Character:FindFirstChild("Death Step") and game.Players.LocalPlayer.Character:FindFirstChild("Death Step").Level.Value >= 400 then
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate")
                    end
                else
                    OrionLib:MakeNotification({
                        Name = "FoxGhost Hub BOT",
                        Content = "Not Have Death Step",
                        Image = "rbxassetid://14919714384",
                        Time = 5
                    })
                    
                end
                if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySharkmanKarate",true) == 1 then
                    if game.Players.LocalPlayer.Backpack:FindFirstChild("Sharkman Karate") and game.Players.LocalPlayer.Backpack:FindFirstChild("Sharkman Karate").Level.Value >= 400 or game.Players.LocalPlayer.Character:FindFirstChild("Sharkman Karate") and game.Players.LocalPlayer.Character:FindFirstChild("Sharkman Karate").Level.Value >= 400 then
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw")
                    end
                else
                    OrionLib:MakeNotification({
                        Name = "FoxGhost Hub BOT",
                        Content = "Not Have SharkMan Karate",
                        Image = "rbxassetid://14919714384",
                        Time = 5
                    })
                    
                end
                if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyElectricClaw",true) == 1 then
                    if game.Players.LocalPlayer.Backpack:FindFirstChild("Electric Claw") and game.Players.LocalPlayer.Backpack:FindFirstChild("Electric Claw").Level.Value >= 400 or game.Players.LocalPlayer.Character:FindFirstChild("Electric Claw") and game.Players.LocalPlayer.Character:FindFirstChild("Electric Claw").Level.Value >= 400 then
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon")
                    end
                else
                    gOrionLib:MakeNotification({
                        Name = "FoxGhost Hub BOT",
                        Content = "Not Have Electric Claw",
                        Image = "rbxassetid://14919714384",
                        Time = 5
                    })
                    
                end
                if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyDragonTalon",true) == 1 then
                    if game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Talon") and game.Players.LocalPlayer.Backpack:FindFirstChild("Dragon Talon").Level.Value >= 400 or game.Players.LocalPlayer.Character:FindFirstChild("Dragon Talon") and game.Players.LocalPlayer.Character:FindFirstChild("Dragon Talon").Level.Value >= 400 then
                        if string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyGodhuman",true), "Bring") then
                            OrionLib:MakeNotification({
                                Name = "FoxGhost Hub BOT",
                                Content = "Not Have Enough Material",
                                Image = "rbxassetid://14919714384",
                                Time = 5
                            })
                            
                        else
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuyGodhuman")
                        end
                    end
                else
                    OrionLib:MakeNotification({
                        Name = "FoxGhost Hub BOT",
                        Content = "You Not Have Dragon Talon! ",
                        Image = "rbxassetid://14919714384",
                        Time = 5
                    })
                    
                end
            else
                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("BuySuperhuman")
            end
        end)
    end
end

end)

spawn(function() while task.wait() do pcall(function() if _G.Auto_Saber and game.Players.LocalPlayer.Data.Level.Value >= 200 and not Check_Sword("Saber") and World1 then ToggleFarm:Set(false) _G.Auto_Saber = true end end) end end)

spawn(function() while task.wait() do if G.Auto_Saber and game.Players.LocalPlayer.Data.Level.Value >= 200 and not Check_Sword("Saber") and World1 then pcall(function() ToggleFarm:Set(false) if game:GetService("Workspace").Map.Jungle.Final.Part.Transparency == 0 then if game:GetService("Workspace").Map.Jungle.QuestPlates.Door.Transparency == 0 then if (CFrame.new(-1612.55884, 36.9774132, 148.719543, 0.37091279, 3.0717151e-09, -0.928667724, 3.97099491e-08, 1, 1.91679348e-08, 0.928667724, -4.39869794e-08, 0.37091279).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 100 then topos(game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.CFrame) wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Jungle.QuestPlates.Plate1.Button.CFrame wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Jungle.QuestPlates.Plate2.Button.CFrame wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Jungle.QuestPlates.Plate3.Button.CFrame wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Jungle.QuestPlates.Plate4.Button.CFrame wait(1) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").Map.Jungle.QuestPlates.Plate5.Button.CFrame wait(1) else topos(CFrame.new(-1612.55884, 36.9774132, 148.719543, 0.37091279, 3.0717151e-09, -0.928667724, 3.97099491e-08, 1, 1.91679348e-08, 0.928667724, -4.39869794e-08, 0.37091279)) end else if game:GetService("Workspace").Map.Desert.Burn.Part.Transparency == 0 then if game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Torch") or game.Players.LocalPlayer.Character:FindFirstChild("Torch") then EquipWeapon("Torch") topos(CFrame.new(1114.61475, 5.04679728, 4350.22803, -0.648466587, -1.28799094e-09, 0.761243105, -5.70652914e-10, 1, 1.20584542e-09, -0.761243105, 3.47544882e-10, -0.648466587)) else topos(CFrame.new(-1610.00757, 11.5049858, 164.001587, 0.984807551, -0.167722285, -0.0449818149, 0.17364943, 0.951244235, 0.254912198, 3.42372805e-05, -0.258850515, 0.965917408)) end else if game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("ProQuestProgress","SickMan") ~= 0 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress","GetCup") wait(0.5) EquipWeapon("Cup") wait(0.5) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress","FillCup",game:GetService("Players").LocalPlayer.Character.Cup) wait(0) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress","SickMan") else if game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress","RichSon") == nil then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress","RichSon") elseif game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ProQuestProgress","RichSon") == 0 then if game:GetService("Workspace").Enemies:FindFirstChild("Mob Leader") or game:GetService("ReplicatedStorage"):FindFirstChild("Mob Leader [Lv. 120] [Boss]") then topos(CFrame.new(-2967.59521, -4.91089821, 5328.70703, 0.342208564, -0.0227849055, 0.939347804, 0.0251603816, 0.999569714, 0.0150796166, -0.939287126, 0.0184739735, 0.342634559)) for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Mob Leader" then if game:GetService("Workspace").Enemies:FindFirstChild("Mob Leader") then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(80,80,80)
topos(v.HumanoidRootPart.CFrame * Pos) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until v.Humanoid.Health <= 0 or not G.Auto_Saber end end if game:GetService("ReplicatedStorage"):FindFirstChild("Mob Leader") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Mob Leader").HumanoidRootPart.CFrame * Farm_Mode) end end end end elseif game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("ProQuestProgress","RichSon") == 1 then game:GetService("ReplicatedStorage").Remotes.CommF
:InvokeServer("ProQuestProgress","RichSon") wait(0.5) EquipWeapon("Relic") wait(0.5) topos(CFrame.new(-1404.91504, 29.9773273, 3.80598116, 0.876514494, 5.66906877e-09, 0.481375456, 2.53851997e-08, 1, -5.79995607e-08, -0.481375456, 6.30572643e-08, 0.876514494)) end end end end else if game:GetService("Workspace").Enemies:FindFirstChild("Saber Expert") or game:GetService("ReplicatedStorage"):FindFirstChild("Saber Expert") then topos(CFrame.new(-1401.85046, 29.9773273, 8.81916237)) for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then if v.Name == "Saber Expert" then repeat task.wait() EquipWeapon(_G.SelectWeapon) topos(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.Size = Vector3.new(80, 80, 80) v.HumanoidRootPart.Transparency = 1 v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false --v.Humanoid:ChangeState(11) --v.Humanoid:ChangeState(14) FarmPos = v.HumanoidRootPart.CFrame MonFarm = v.Name game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672),workspace.CurrentCamera.CFrame) until v.Humanoid.Health <= 0 or not G.Auto_Saber if v.Humanoid.Health <= 0 then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("ProQuestProgress","PlaceRelic") end end end end end end end) end end end)

local PolePos = CFrame.new(-7748.0185546875, 5606.80615234375, -2305.898681640625) spawn(function() while wait() do if G.Autopole and World1 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Thunder God") then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047)) for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Thunder God" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * Pos) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not G.Autopole or not v.Parent or v.Humanoid.Health <= 0 end end end else if BypassTP then if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - PolePos.Position).Magnitude > 1500 then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047)) elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - PolePos.Position).Magnitude < 1500 then topos(PolePos) end else game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("requestEntrance",Vector3.new(-7894.6176757813, 5547.1416015625, -380.29119873047)) end topos(CFrame.new(-7748.0185546875, 5606.80615234375, -2305.898681640625)) if game:GetService("ReplicatedStorage"):FindFirstChild("Thunder God") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Thunder God").HumanoidRootPart.CFrame * CFrame.new(2,-9,2)) else if not game:GetService("Workspace").Enemies:FindFirstChild("Thunder God") and _G.Autopolehop then Hop() end end end end) end end end)

spawn(function() while wait() do if _G.Autopolehop and _G.Autopole then if not string.find(game:GetService("Workspace").Enemies:FindFirstChild("Thunder God")) then Hop() end end end end)

spawn(function() pcall(function() while wait() do if _G.AutoBartilo then if game.Players.LocalPlayer.Data.Level.Value >= 800 then _G.AutoBartilo = true ToggleFarm:Set(false) end end end end) end)

spawn(function() pcall(function() while wait(.1) do if G.AutoBartilo then if game:GetService("Players").LocalPlayer.Data.Level.Value >= 800 and game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BartiloQuestProgress","Bartilo") == 0 then if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "Swan Pirates") and string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text, "50") and game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then if game:GetService("Workspace").Enemies:FindFirstChild("Swan Pirate") then Ms = "Swan Pirate" for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == Ms then pcall(function() repeat task.wait() sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) EquipWeapon(_G.SelectWeapon) AutoHaki() v.HumanoidRootPart.Transparency = 1 v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * CFrame.new(PosX,PosY,PosZ)) PosMonBarto = v.HumanoidRootPart.CFrame game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) AutoBartiloBring = true until not v.Parent or v.Humanoid.Health <= 0 or _G.AutoBartilo == false or game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false AutoBartiloBring = false end) end end else repeat topos(CFrame.new(932.624451, 156.106079, 1180.27466, -0.973085582, 4.55137119e-08, -0.230443969, 2.67024713e-08, 1, 8.47491108e-08, 0.230443969, 7.63147128e-08, -0.973085582)) wait() until not G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(932.624451, 156.106079, 1180.27466, -0.973085582, 4.55137119e-08, -0.230443969, 2.67024713e-08, 1, 8.47491108e-08, 0.230443969, 7.63147128e-08, -0.973085582)).Magnitude <= 10 end else repeat topos(CFrame.new(-456.28952, 73.0200958, 299.895966)) wait() until not G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-456.28952, 73.0200958, 299.895966)).Magnitude <= 10 wait(1.1) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("StartQuest","BartiloQuest",1) end elseif game:GetService("Players").LocalPlayer.Data.Level.Value >= 800 and game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BartiloQuestProgress","Bartilo") == 1 then if game:GetService("Workspace").Enemies:FindFirstChild("Jeremy") then Ms = "Jeremy" for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == Ms then OldCFrameBartlio = v.HumanoidRootPart.CFrame repeat task.wait() sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) EquipWeapon(_G.SelectWeapon) AutoHaki() v.HumanoidRootPart.Transparency = 1 v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = OldCFrameBartlio topos(v.HumanoidRootPart.CFrame * CFrame.new(PosX,PosY,PosZ)) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until not v.Parent or v.Humanoid.Health <= 0 or _G.AutoBartilo == false end end elseif game:GetService("ReplicatedStorage"):FindFirstChild("Jeremy") then repeat topos(CFrame.new(-456.28952, 73.0200958, 299.895966)) wait() until not G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-456.28952, 73.0200958, 299.895966)).Magnitude <= 10 wait(1.1) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BartiloQuestProgress","Bartilo") wait(1) repeat topos(CFrame.new(2099.88159, 448.931, 648.997375)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(2099.88159, 448.931, 648.997375)).Magnitude <= 10 wait(2) else repeat topos(CFrame.new(2099.88159, 448.931, 648.997375)) wait() until not G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(2099.88159, 448.931, 648.997375)).Magnitude <= 10 end elseif game:GetService("Players").LocalPlayer.Data.Level.Value >= 800 and game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BartiloQuestProgress","Bartilo") == 2 then repeat topos(CFrame.new(-1850.49329, 13.1789551, 1750.89685)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1850.49329, 13.1789551, 1750.89685)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1858.87305, 19.3777466, 1712.01807)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1858.87305, 19.3777466, 1712.01807)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1803.94324, 16.5789185, 1750.89685)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1803.94324, 16.5789185, 1750.89685)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1858.55835, 16.8604317, 1724.79541)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1858.55835, 16.8604317, 1724.79541)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1869.54224, 15.987854, 1681.00659)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1869.54224, 15.987854, 1681.00659)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1800.0979, 16.4978027, 1684.52368)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1800.0979, 16.4978027, 1684.52368)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1819.26343, 14.795166, 1717.90625)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1819.26343, 14.795166, 1717.90625)).Magnitude <= 10 wait(1) repeat topos(CFrame.new(-1813.51843, 14.8604736, 1724.79541)) wait() until not _G.AutoBartilo or (game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-1813.51843, 14.8604736, 1724.79541)).Magnitude <= 10 end end end end) end)

spawn(function() pcall(function() while wait() do if G.AutoBartilo then if game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("BartiloQuestProgress","Bartilo") == 3 then BartiloToggle:Set(false) ToggleFarm:Set(true) end end end end) end)

spawn(function() while task.wait() do pcall(function() if _G.BringMonster then CheckQuest() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if _G.AutoFarm and StartMagnet and v.Name == Mon and (Mon == "Factory Staff" or Mon == "Monkey" or Mon == "Dragon Crew Warrior" or Mon == "Dragon Crew Archer") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 250 then v.HumanoidRootPart.Size = Vector3.new(150,150,150) v.HumanoidRootPart.CFrame = PosMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) elseif _G.AutoFarm and StartMagnet and v.Name == Mon and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= _G.BringMode then v.HumanoidRootPart.Size = Vector3.new(150,150,150) v.HumanoidRootPart.CFrame = PosMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) end if _G.AutoEctoplasm and StartEctoplasmMagnet then if string.find(v.Name, "Ship") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 and (v.HumanoidRootPart.Position - EctoplasmMon.Position).Magnitude <= _G.BringMode then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CFrame = EctoplasmMon v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoRengoku and StartRengokuMagnet then if (v.Name == "Snow Lurker" or v.Name == "Arctic Warrior") and (v.HumanoidRootPart.Position - RengokuMon.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(1500,1500,1500) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = RengokuMon if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoMusketeerHat and StartMagnetMusketeerhat then if v.Name == "Forest Pirate" and (v.HumanoidRootPart.Position - MusketeerHatMon.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = MusketeerHatMon if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoObservationHakiV2 and Mangnetcitzenmon then if v.Name == "Forest Pirate" and (v.HumanoidRootPart.Position - MusketeerHatMon.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosHee if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.Auto_EvoRace and StartEvoMagnet then if v.Name == "Zombie" and (v.HumanoidRootPart.Position - PosMonEvo.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonEvo if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoBartilo and AutoBartiloBring then if v.Name == "Swan Pirate" and (v.HumanoidRootPart.Position - PosMonBarto.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonBarto if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoFarmFruitMastery and StartMasteryFruitMagnet then if v.Name == "Monkey" then if (v.HumanoidRootPart.Position - PosMonMasteryFruit.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryFruit if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end elseif v.Name == "Factory Staff" then if (v.HumanoidRootPart.Position - PosMonMasteryFruit.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryFruit if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end elseif v.Name == Mon then if (v.HumanoidRootPart.Position - PosMonMasteryFruit.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryFruit if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end end if _G.AutoFarmGunMastery and StartMasteryGunMagnet then if v.Name == "Monkey" then if (v.HumanoidRootPart.Position - PosMonMasteryGun.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryGun if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end elseif v.Name == "Factory Staff" then if (v.HumanoidRootPart.Position - PosMonMasteryGun.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryGun if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end elseif v.Name == Mon then if (v.HumanoidRootPart.Position - PosMonMasteryGun.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonMasteryGun if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end end if _G.Auto_Bone and StartMagnetBoneMon then if (v.Name == "Reborn Skeleton" or v.Name == "Living Zombie" or v.Name == "Demonic Soul" or v.Name == "Posessed Mummy") and (v.HumanoidRootPart.Position - PosMonBone.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonBone if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoFarmCandy and StartCandyMagnet then if (v.Name == "Ice Cream Chef" or v.Name == "Ice Cream Commander") and (v.HumanoidRootPart.Position - CandyMon.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = CandyMon if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end if _G.AutoDoughtBoss and MagnetDought then if (v.Name == "Cookie Crafter" or v.Name == "Cake Guard" or v.Name == "Baking Staff" or v.Name == "Head Baker") and (v.HumanoidRootPart.Position - PosMonDoughtOpenDoor.Position).Magnitude <= _G.BringMode and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.Humanoid:ChangeState(14) v.HumanoidRootPart.CanCollide = false v.Head.CanCollide = false v.HumanoidRootPart.CFrame = PosMonDoughtOpenDoor if v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end sethiddenproperty(game:GetService("Players").LocalPlayer, "SimulationRadius", math.huge) end end end end end) end end)

if World2 then spawn(function() while wait() do if G.AutoThirdSea then pcall(function() if game:GetService("Players").LocalPlayer.Data.Level.Value >= 1500 and World2 then G.AutoFarm = false if game:GetService("ReplicatedStorage").Remotes["CommF"]:InvokeServer("ZQuestProgress", "General") == 0 then topos(CFrame.new(-1926.3221435547, 12.819851875305, 1738.3092041016)) if (CFrame.new(-1926.3221435547, 12.819851875305, 1738.3092041016).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 10 then wait(1.5) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("ZQuestProgress","Begin") end wait(1.8) if game:GetService("Workspace").Enemies:FindFirstChild("rip_indra") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "rip_indra" then OldCFrameThird = v.HumanoidRootPart.CFrame repeat task.wait() AutoHaki() EquipWeapon(G.SelectWeapon) topos(v.HumanoidRootPart.CFrame * CFrame.new(PosX,PosY,PosZ)) v.HumanoidRootPart.CFrame = OldCFrameThird v.HumanoidRootPart.Size = Vector3.new(50,50,50) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("TravelZou") sethiddenproperty(game:GetService("Players").LocalPlayer,"SimulationRadius",math.huge) until _G.AutoThirdSea == false or v.Humanoid.Health <= 0 or not v.Parent end end elseif not game:GetService("Workspace").Enemies:FindFirstChild("rip_indra") and (CFrame.new(-26880.93359375, 22.848554611206, 473.18951416016).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 1000 then topos(CFrame.new(-26880.93359375, 22.848554611206, 473.18951416016)) end end end end) end end end) end

local BigMomPos = CFrame.new(-731.2034301757812, 381.5658874511719, -11198.4951171875) spawn(function() while wait() do if _G.AutoBudySword and World3 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Cake Queen") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Cake Queen" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * Pos) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.AutoBudySword or not v.Parent or v.Humanoid.Health <= 0 end end end else if BypassTP then if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - BigMomPos.Position).Magnitude > 1500 then BTP(BigMomPos) elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - BigMomPos.Position).Magnitude < 1500 then topos(BigMomPos) end else topos(BigMomPos) end topos(CFrame.new(-731.2034301757812, 381.5658874511719, -11198.4951171875)) if game:GetService("ReplicatedStorage"):FindFirstChild("Cake Queen") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Cake Queen").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if _G.AutoBudySwordHop then Hop() end end end end) end end end)

spawn(function()
    while wait() do
        pcall(function()
            if _G.AutoNevaSoulGuitar then
                if GetWeaponInventory("Soul Guitar") == false then
                    if (CFrame.new(-9681.458984375, 6.139880657196045, 6341.3720703125).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 5000 then
                        if game:GetService("Workspace").NPCs:FindFirstChild("Skeleton Machine") then
                            game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("soulGuitarBuy",true)
                        else
                            if game:GetService("Workspace").Map["Haunted Castle"].Candle1.Transparency == 0 then
                                if game:GetService("Workspace").Map["Haunted Castle"].Placard1.Left.Part.Transparency == 0 then
                                    Quest2 = true
                                    repeat wait() topos(CFrame.new(-8762.69140625, 176.84783935546875, 6171.3076171875)) until (CFrame.new(-8762.69140625, 176.84783935546875, 6171.3076171875).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not _G.AutoNevaSoulGuitar
                                    wait(1)
                                    fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard7.Left.ClickDetector)
                                    wait(1)
                                    fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard6.Left.ClickDetector)
                                    wait(1)
                                    fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard5.Left.ClickDetector)
                                    wait(1)
                                    fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard4.Right.ClickDetector)
                                    wait(1)
                                    fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard3.Left.ClickDetector)
                                    wait(1)
                                    fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard2.Right.ClickDetector)
                                    wait(1)
                                    fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"].Placard1.Right.ClickDetector)
                                    wait(1)
                                elseif game:GetService("Workspace").Map["Haunted Castle"].Tablet.Segment1:FindFirstChild("ClickDetector") then
                                    if game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part1:FindFirstChild("ClickDetector") then
                                        Quest4 = true
                                        repeat wait() topos(CFrame.new(-9553.5986328125, 65.62338256835938, 6041.58837890625)) until (CFrame.new(-9553.5986328125, 65.62338256835938, 6041.58837890625).Position - game:GetService("Players").LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 3 or not _G.AutoNevaSoulGuitar
                                        wait(1)
                                        topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part3.CFrame)
                                        wait(1)
                                        fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part3.ClickDetector)
                                        wait(1)
                                        topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part4.CFrame)
                                        wait(1)
                                        fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part4.ClickDetector)
                                        wait(1)
                                        fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part4.ClickDetector)
                                        wait(1)
                                        fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part4.ClickDetector)
                                        wait(1)
                                        topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part6.CFrame)
                                        wait(1)
                                        fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part6.ClickDetector)
                                        wait(1)
                                        fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part6.ClickDetector)
                                        wait(1)
                                        topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part8.CFrame)
                                        wait(1)
                                        fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part8.ClickDetector)
                                        wait(1)
                                        topos(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part10.CFrame)
                                        wait(1)
                                        fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part10.ClickDetector)
                                        wait(1)
                                        fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part10.ClickDetector)
                                        wait(1)
                                        fireclickdetector(game:GetService("Workspace").Map["Haunted Castle"]["Lab Puzzle"].ColorFloor.Model.Part10.ClickDetector)
                                    else
                                        Quest3 = true
                                        --Not Work Yet
                                    end
                                else
                                    if game:GetService("Workspace").NPCs:FindFirstChild("FoxGhost") then
                                        local args = {
                                            [1] = "GuitarPuzzleProgress",
                                            [2] = "FoxGhost"
                                        }

                                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer(unpack(args))
                                    end
                                    if game.Workspace.Enemies:FindFirstChild("Living Zombie") then
                                        for i,v in pairs(game.Workspace.Enemies:GetChildren()) do
                                            if v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then
                                                if v.Name == "Living Zombie" then
                                                    EquipWeapon(_G.SelectWeapon)
                                                    v.HumanoidRootPart.Size = Vector3.new(60,60,60)
                                                    v.HumanoidRootPart.Transparency = 1
                                                    v.Humanoid.JumpPower = 0
                                                    v.Humanoid.WalkSpeed = 0
                                                    v.HumanoidRootPart.CanCollide = false
                                                    v.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,20,0)
                                                    topos(CFrame.new(-10160.787109375, 138.6616973876953, 5955.03076171875))
                                                    game:GetService'VirtualUser':CaptureController()
                                                    game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672))
                                                end
                                            end
                                        end
                                    else
                                        topos(CFrame.new(-10160.787109375, 138.6616973876953, 5955.03076171875))
                                    end
                                end
                            else    
                                if string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("gravestoneEvent",2), "Error") then
                                    print("Go to Grave")
                                    topos(CFrame.new(-8653.2060546875, 140.98487854003906, 6160.033203125))
                                elseif string.find(game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("gravestoneEvent",2), "Nothing") then
                                    print("Wait Next Night")
                                else
                                    game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("gravestoneEvent",2,true)
                                end
                            end
                        end
                    else
                        topos(CFrame.new(-9681.458984375, 6.139880657196045, 6341.3720703125))
end
else

if _G.soulGuitarhop then hop() end end end end) end end)

spawn(function() while wait() do if G.AutoObservationHakiV2 then if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == false then repeat topos(CFrame.new(-12444.78515625, 332.40396118164, -7673.1806640625)) wait() until G.StopTween == true or not G.AutoObservationHakiV2 or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-12444.78515625, 332.40396118164, -7673.1806640625)).Magnitude <= 10 wait(.5) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("CitizenQuestProgress","Citizen") wait(1) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("StartQuest","CitizenQuest",1) else if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Defeat 50 Forest Pirates") then if game:GetService("Workspace").Enemies:FindFirstChild("Forest Pirate") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Forest Pirate" then repeat wait() if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("Buso") end EquipWeapon(_G.SelectWeapon) topos(v.HumanoidRootPart.CFrame * Pos) PosHee = v.HumanoidRootPart.CFrame v.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) Mangnetcitzenmon = true until _G.AutoObservationHakiV2 == false or v.Humanoid.Health <= 0 Mangnetcitzenmon = false end end else repeat topos(CFrame.new(-13277.568359375, 370.34185791016, -7821.1572265625)) wait() until _G.StopTween == true or not G.AutoObservationHakiV2 or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-13277.568359375, 370.34185791016, -7821.1572265625)).Magnitude <= 10 end elseif game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text == "Defeat Captain Elephant (0/1)" then if game:GetService("Workspace").Enemies:FindFirstChild("Captain Elephant") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Captain Elephant" then repeat wait() if not game.Players.LocalPlayer.Character:FindFirstChild("HasBuso") then game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("Buso") end EquipWeapon(_G.SelectWeapon) topos(v.HumanoidRootPart.CFrame * Pos) if sethiddenproperty then sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end v.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) game:GetService'VirtualUser':CaptureController() game:GetService'VirtualUser':Button1Down(Vector2.new(1280, 672)) until _G.AutoObservationHakiV2 == false or v.Humanoid.Health <= 0 end end else repeat topos(CFrame.new(-13493.12890625, 318.89553833008, -8373.7919921875)) wait() until _G.StopTween == true or not _G.AutoObservationHakiV2 or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-13493.12890625, 318.89553833008, -8373.7919921875)).Magnitude <= 10 end
end end if game.Players.LocalPlayer.Backpack:FindFirstChild("Banana") and game.Players.LocalPlayer.Backpack:FindFirstChild("Apple") and game.Players.LocalPlayer.Backpack:FindFirstChild("Pineapple") then repeat topos(CFrame.new(-12444.78515625, 332.40396118164, -7673.1806640625)) wait() until _G.StopTween == true or not G.AutoObservationHakiV2 or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-12444.78515625, 332.40396118164, -7673.1806640625)).Magnitude <= 10 wait(.5) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("CitizenQuestProgress","Citizen") elseif game.Players.LocalPlayer.Backpack:FindFirstChild("Fruit Bowl") or game.Players.LocalPlayer.Character:FindFirstChild("Fruit Bowl") then repeat topos(CFrame.new(-10920.125, 624.20275878906, -10266.995117188)) wait() until G.StopTween == true or not G.AutoObservationHakiV2 or (game.Players.LocalPlayer.Character.HumanoidRootPart.Position-Vector3.new(-10920.125, 624.20275878906, -10266.995117188)).Magnitude <= 10 wait(.5) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("KenTalk2","Start") wait(1) game:GetService("ReplicatedStorage").Remotes.CommF:InvokeServer("KenTalk2","Buy") else for i,v in pairs(game.Workspace:GetDescendants()) do if v.Name == "Apple" or v.Name == "Banana" or v.Name == "Pineapple" then v.Handle.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0,1,10) wait() firetouchinterest(game.Players.LocalPlayer.Character.HumanoidRootPart,v.Handle,0)
wait() end end
end end end end)

spawn(function() while wait() do pcall(function() if _G.AutoObservationHakiV2 then if sethiddenproperty then sethiddenproperty(game.Players.LocalPlayer, "SimulationRadius", math.huge) end end end) game:GetService("RunService").Heartbeat:Wait() end end)

spawn(function() game:GetService("RunService").Heartbeat:connect(function() pcall(function() if _G.AutoObservationHakiV2 then if game:GetService("Players").LocalPlayer.Character:FindFirstChild("Humanoid") then game:GetService("Players").LocalPlayer.Character.Humanoid:ChangeState(11) end end end) end) end)

spawn(function() pcall(function() game:GetService("RunService").Heartbeat:Connect(function() game:GetService("RunService").Heartbeat:Wait() if _G.AutoObservationHakiV2 and StatrMagnet then for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == "Forest Pirate" and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then if v.Name == "Forest Pirate" then v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50, 50, 50) v.HumanoidRootPart.CFrame = PosHee end end end end end) end) end)

spawn(function() game:GetService("RunService").Heartbeat:connect(function() game:GetService("RunService").Heartbeat:Wait() pcall(function() if _G.AutoObservationHakiV2 and StatrMagnet then CheckQuest() for i,v in pairs(game.Workspace.Enemies:GetChildren()) do if v.Name == Ms then v.Humanoid:ChangeState(11) end end end end) game:GetService("RunService").Heartbeat:Wait() end) end)

spawn(function() while wait() do pcall(function() if Auto_Cursed_Dual_Katana then if game.Players.LocalPlayer.Character:FindFirstChild("Tushita") or game.Players.LocalPlayer.Backpack:FindFirstChild("Tushita") or game.Players.LocalPlayer.Character:FindFirstChild("Yama") or game.Players.LocalPlayer.Backpack:FindFirstChild("Yama") then if game.Players.LocalPlayer.Character:FindFirstChild("Tushita") or game.Players.LocalPlayer.Backpack:FindFirstChild("Tushita") then if game.Players.LocalPlayer.Backpack:FindFirstChild("Tushita") then EquipWeapon("Tushita") end elseif game.Players.LocalPlayer.Character:FindFirstChild("Yama") or game.Players.LocalPlayer.Backpack:FindFirstChild("Yama") then if game.Players.LocalPlayer.Backpack:FindFirstChild("Yama") then EquipWeapon("Yama") end end else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("LoadItem","Tushita") end end end) end end) spawn(function() while wait() do pcall(function() if Auto_Cursed_Dual_Katana then if GetMaterial("Alucard Fragment") == 0 then Auto_Quest_Yama_1 = true Auto_Quest_Yama_2 = false Auto_Quest_Yama_3 = false Auto_Quest_Tushita_1 = false Auto_Quest_Tushita_2 = false Auto_Quest_Tushita_3 = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Evil") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Evil") elseif GetMaterial("Alucard Fragment") == 1 then Auto_Quest_Yama_1 = false Auto_Quest_Yama_2 = true Auto_Quest_Yama_3 = false Auto_Quest_Tushita_1 = false Auto_Quest_Tushita_2 = false Auto_Quest_Tushita_3 = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Evil") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Evil") elseif GetMaterial("Alucard Fragment") == 2 then Auto_Quest_Yama_1 = false Auto_Quest_Yama_2 = false Auto_Quest_Yama_3 = true Auto_Quest_Tushita_1 = false Auto_Quest_Tushita_2 = false Auto_Quest_Tushita_3 = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Evil") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Evil") elseif GetMaterial("Alucard Fragment") == 3 then Auto_Quest_Yama_1 = false Auto_Quest_Yama_2 = false Auto_Quest_Yama_3 = false Auto_Quest_Tushita_1 = true Auto_Quest_Tushita_2 = false Auto_Quest_Tushita_3 = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Good") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Good") elseif GetMaterial("Alucard Fragment") == 4 then Auto_Quest_Yama_1 = false Auto_Quest_Yama_2 = false Auto_Quest_Yama_3 = false Auto_Quest_Tushita_1 = false Auto_Quest_Tushita_2 = true Auto_Quest_Tushita_3 = false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Good") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Good") elseif GetMaterial("Alucard Fragment") == 5 then Auto_Quest_Yama_1 = false Auto_Quest_Yama_2 = false Auto_Quest_Yama_3 = false Auto_Quest_Tushita_1 = false Auto_Quest_Tushita_2 = false Auto_Quest_Tushita_3 = true game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Good") game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Good") elseif GetMaterial("Alucard Fragment") == 6 then if game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton Boss") or game:GetService("Workspace").ReplicatedStorage:FindFirstChild("Cursed Skeleton Boss") then Auto_Quest_Yama_1 = false Auto_Quest_Yama_2 = false Auto_Quest_Yama_3 = false Auto_Quest_Tushita_1 = false Auto_Quest_Tushita_2 = false Auto_Quest_Tushita_3 = false if game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton Boss") or game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Cursed Skeleton Boss" or v.Name == "Cursed Skeleton" then if v.Humanoid.Health > 0 then EquipWeapon(Sword) topos(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency = 1 v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false --v.Humanoid:ChangeState(11) --v.Humanoid:ChangeState(14) PosMon = v.HumanoidRootPart.CFrame MonFarm = v.Name Click() end end end end else if (CFrame.new(-12361.7060546875, 603.3547973632812, -6550.5341796875).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 100 then game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Good") wait(1) game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","Progress","Evil") wait(1) topos(CFrame.new(-12361.7060546875, 603.3547973632812, -6550.5341796875)) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5) topos(CFrame.new(-12253.5419921875, 598.8999633789062, -6546.8388671875)) else topos(CFrame.new(-12361.7060546875, 603.3547973632812, -6550.5341796875)) end
end end end end) end end)

spawn(function() while wait() do if Auto_Quest_Yama_1 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Mythological Pirate") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Mythological Pirate" then repeat wait() topos(v.HumanoidRootPart.CFrame * CFrame.new(0,0,-2)) until Auto_Cursed_Dual_Katana == false or Auto_Quest_Yama_1 == false game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("CDKQuest","StartTrial","Evil") end end else topos(CFrame.new(-13451.46484375, 543.712890625, -6961.0029296875)) end end) end end end)

spawn(function() while wait() do pcall(function() if Auto_Quest_Yama_2 then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("HazeESP") then v.HazeESP.Size = UDim2.new(50,50,50,50) v.HazeESP.MaxDistance = "inf" end end for i,v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do if v:FindFirstChild("HazeESP") then v.HazeESP.Size = UDim2.new(50,50,50,50) v.HazeESP.MaxDistance = "inf" end end end end) end end)

spawn(function() while wait() do pcall(function() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if Auto_Quest_Yama_2 and v:FindFirstChild("HazeESP") and (v.HumanoidRootPart.Position - PosMonsEsp.Position).magnitude <= 300 then v.HumanoidRootPart.CFrame = PosMonsEsp v.HumanoidRootPart.CanCollide = false v.HumanoidRootPart.Size = Vector3.new(50,50,50) if not v.HumanoidRootPart:FindFirstChild("BodyVelocity") then local vc = Instance.new("BodyVelocity", v.HumanoidRootPart) vc.MaxForce = Vector3.new(1, 1, 1) * math.huge vc.Velocity = Vector3.new(0, 0, 0) end end end end) end end)

spawn(function() while wait() do if Auto_Quest_Yama_2 then pcall(function() for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v:FindFirstChild("HazeESP") then repeat wait() if (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 2000 then topos(v.HumanoidRootPart.CFrame * Pos) else EquipWeapon(Sword) topos(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency = 1 v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false --v.Humanoid:ChangeState(11) --v.Humanoid:ChangeState(14) PosMon = v.HumanoidRootPart.CFrame MonFarm = v.Name Click() if v.Humanoid.Health <= 0 and v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end end
until Auto_Cursed_Dual_Katana == false or Auto_Quest_Yama_2 == false or not v.Parent or v.Humanoid.Health <= 0 or not v:FindFirstChild("HazeESP") else for x,y in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do if y:FindFirstChild("HazeESP") then if (y.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude > 2000 then topos(y.HumanoidRootPart.CFrameMon* Farm_Mode) else topos(y.HumanoidRootPart.CFrame * Farm_Mode) end end end end end end) end end end)

spawn(function() while wait() do if Auto_Quest_Yama_3 then pcall(function() if game.Players.LocalPlayer.Backpack:FindFirstChild("Hallow Essence") then
topos(game:GetService("Workspace").Map["Haunted Castle"].Summoner.Detection.CFrame) elseif game:GetService("Workspace").Map:FindFirstChild("HellDimension") then repeat wait() if game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton") or game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton") or game:GetService("Workspace").Enemies:FindFirstChild("Hell's Messenger") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Cursed Skeleton" or v.Name == "Cursed Skeleton" or v.Name == "Hell's Messenger]" then if v.Humanoid.Health > 0 then repeat wait() EquipWeapon(Sword) topos(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency = 1 v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false --v.Humanoid:ChangeState(11) --v.Humanoid:ChangeState(14) PosMon = v.HumanoidRootPart.CFrame MonFarm = v.Name Click() if v.Humanoid.Health <= 0 and v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end until v.Humanoid.Health <= 0 or not v.Parent or Auto_Quest_Yama_3 == false end end end else wait(5) topos(game:GetService("Workspace").Map.HellDimension.Torch1.CFrame) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5)
topos(game:GetService("Workspace").Map.HellDimension.Torch2.CFrame) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5)
topos(game:GetService("Workspace").Map.HellDimension.Torch3.CFrame) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5)
topos(game:GetService("Workspace").Map.HellDimension.Exit.CFrame) end until Auto_Cursed_Dual_Katana == false or Auto_Quest_Yama_3 == false or GetMaterial("Alucard Fragment") == 3 else if game:GetService("Workspace").Enemies:FindFirstChild("Soul Reaper") or game.ReplicatedStorage:FindFirstChild("Soul Reaper") then if game:GetService("Workspace").Enemies:FindFirstChild("Soul Reaper") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Soul Reaper" then if v.Humanoid.Health > 0 then repeat wait() topos(v.HumanoidRootPart.CFrame * CFrame.new(PosX,PosY,PosZ)) until Auto_Cursed_Dual_Katana == false or Auto_Quest_Yama_3 == false or game:GetService("Workspace").Map:FindFirstChild("HellDimension") end end end else topos(CFrame.new(-9570.033203125, 315.9346923828125, 6726.89306640625)) end else game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Buy",1,1) end end end) end end end) spawn(function() while wait() do if Auto_Quest_Tushita_1 then topos(CFrame.new(-9546.990234375, 21.139892578125, 4686.1142578125)) wait(5) topos(CFrame.new(-6120.0576171875, 16.455780029296875, -2250.697265625)) wait(5) topos(CFrame.new(-9533.2392578125, 7.254445552825928, -8372.69921875))
end end end) spawn(function() while wait() do if Auto_Quest_Tushita_2 then pcall(function() if (CFrame.new(-5539.3115234375, 313.800537109375, -2972.372314453125).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 500 then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if Auto_Quest_Tushita_2 and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChild("Humanoid") and v.Humanoid.Health > 0 then if (v.HumanoidRootPart.Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude < 2000 then repeat wait() EquipWeapon(Sword) topos(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency = 1 v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false --v.Humanoid:ChangeState(11) --v.Humanoid:ChangeState(14) PosMon = v.HumanoidRootPart.CFrame MonFarm = v.Name Click() if v.Humanoid.Health <= 0 and v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end until v.Humanoid.Health <= 0 or not v.Parent or Auto_Quest_Tushita_2 == false end end end else topos(CFrame.new(-5545.1240234375, 313.800537109375, -2976.616455078125)) end end) end end end) spawn(function() while wait() do if Auto_Quest_Tushita_3 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Cake Queen") or game.ReplicatedStorage:FindFirstChild("Cake Queen") then if game:GetService("Workspace").Enemies:FindFirstChild("Cake Queen") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Cake Queen" then if v.Humanoid.Health > 0 then repeat wait() EquipWeapon(Sword) topos(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency = 1 v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false --v.Humanoid:ChangeState(11) --v.Humanoid:ChangeState(14) PosMon = v.HumanoidRootPart.CFrame MonFarm = v.Name Click() if v.Humanoid.Health <= 0 and v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end until Auto_Cursed_Dual_Katana == false or Auto_Quest_Tushita_3 == false or game:GetService("Workspace").Map:FindFirstChild("HeavenlyDimension") end end end else topos(CFrame.new(-709.3132934570312, 381.6005859375, -11011.396484375)) end elseif game:GetService("Workspace").Map:FindFirstChild("HeavenlyDimension") then repeat wait() if game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton") or game:GetService("Workspace").Enemies:FindFirstChild("Cursed Skeleton") or game:GetService("Workspace").Enemies:FindFirstChild("Heaven's Guardian") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Cursed Skeleton" or v.Name == "Cursed Skeleton" or v.Name == "Heaven's Guardian" then if v.Humanoid.Health > 0 then repeat wait() EquipWeapon(Sword) topos(v.HumanoidRootPart.CFrame * Pos) v.HumanoidRootPart.Size = Vector3.new(60, 60, 60) v.HumanoidRootPart.Transparency = 1 v.Humanoid.JumpPower = 0 v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.CanCollide = false --v.Humanoid:ChangeState(11) --v.Humanoid:ChangeState(14) PosMon = v.HumanoidRootPart.CFrame MonFarm = v.Name Click() if v.Humanoid.Health <= 0 and v.Humanoid:FindFirstChild("Animator") then v.Humanoid.Animator:Destroy() end until v.Humanoid.Health <= 0 or not v.Parent or Auto_Quest_Tushita_3 == false end end end else wait(5) topos(game:GetService("Workspace").Map.HeavenlyDimension.Torch1.CFrame) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5)
topos(game:GetService("Workspace").Map.HeavenlyDimension.Torch2.CFrame) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5)
topos(game:GetService("Workspace").Map.HeavenlyDimension.Torch3.CFrame) wait(1.5) game:GetService("VirtualInputManager"):SendKeyEvent(true, "E", false, game) wait(1.5)
topos(game:GetService("Workspace").Map.HeavenlyDimension.Exit.CFrame) end until not Auto_Cursed_Dual_Katana or not Auto_Quest_Tushita_3 or GetMaterial("Alucard Fragment") == 6 end end) end end end)

local TushitaPos = CFrame.new(-10238.875976563, 389.7912902832, -9549.7939453125) spawn(function() while wait() do if _G.Autotushita and World3 then pcall(function() if game:GetService("Workspace").Enemies:FindFirstChild("Longma") then for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do if v.Name == "Longma" then if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then repeat task.wait() AutoHaki() EquipWeapon(_G.SelectWeapon) v.HumanoidRootPart.CanCollide = false v.Humanoid.WalkSpeed = 0 v.HumanoidRootPart.Size = Vector3.new(50,50,50) topos(v.HumanoidRootPart.CFrame * Pos) game:GetService("VirtualUser"):CaptureController() game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672)) sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge) until not _G.Autotushita or not v.Parent or v.Humanoid.Health <= 0 end end end else if BypassTP then if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - TushitaPos.Position).Magnitude > 1500 then BTP(TushitaPos) elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - TushitaPos.Position).Magnitude < 1500 then topos(TushitaPos) end else topos(TushitaPos) end topos(CFrame.new(-10238.875976563, 389.7912902832, -9549.7939453125)) if game:GetService("ReplicatedStorage"):FindFirstChild("Longma") then topos(game:GetService("ReplicatedStorage"):FindFirstChild("Longma").HumanoidRootPart.CFrame * CFrame.new(2,20,2)) else if _G.Autotushitahop then Hop() end end end end) end end end)

local CavandisPos = CFrame.new(5314.58203, 22.8796749, -125.942276, 1, 1.69639192e-10, 1.5617945e-15, -1.69639192e-10, 1, 5.38001999e-08, -1.55266783e-15, -5.38001999e-08, 1)
spawn(function()
    while wait() do
        if  _G.AutoCarvender and World3 then
            pcall(function()
                if game:GetService("Workspace").Enemies:FindFirstChild("Beautiful Pirate") then
                    for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                        if v.Name == "Beautiful Pirate" then
                            if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                repeat task.wait()
                                    AutoHaki()
                                    EquipWeapon(_G.SelectWeapon)
                                    v.HumanoidRootPart.CanCollide = false
                                    v.Humanoid.WalkSpeed = 0
                                    v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                    topos(v.HumanoidRootPart.CFrame * Pos)
                                    game:GetService("VirtualUser"):CaptureController()
                                    game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                    sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                until not  _G.AutoCarvender or not v.Parent or v.Humanoid.Health <= 0
                            end
                        end
                    end
                else
                if BypassTP then
                if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - CavandisPos.Position).Magnitude > 1500 then
                BTP(CavandisPos)
                elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - CavandisPos.Position).Magnitude < 1500 then
                topos(CavandisPos)
                end
            else
                topos(CavandisPos)
            end
                topos(CFrame.new(5311.07421875, 426.0243835449219, 165.12762451171875))
                    if game:GetService("ReplicatedStorage"):FindFirstChild("Beautiful Pirate") then
                        topos(game:GetService("ReplicatedStorage"):FindFirstChild("Beautiful Pirate").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                    else
                        if  _G.AutoCavanderhop then
                            Hop()
                        end
                    end
                end
            end)
        end
    end
end)

local ElephantPos = CFrame.new(-13348.0654296875, 405.8904113769531, -8570.62890625)
spawn(function()
    while wait() do
        if  _G.AutoTwinHook and World3 then
            pcall(function()
                if game:GetService("Workspace").Enemies:FindFirstChild("Captain Elephant") then
                    for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                        if v.Name == "Captain Elephant" then
                            if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                repeat task.wait()
                                    AutoHaki()
                                    EquipWeapon(_G.SelectWeapon)
                                    v.HumanoidRootPart.CanCollide = false
                                    v.Humanoid.WalkSpeed = 0
                                    v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                    topos(v.HumanoidRootPart.CFrame * Pos)
                                    game:GetService("VirtualUser"):CaptureController()
                                    game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                    sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                                until not  _G.AutoTwinHook or not v.Parent or v.Humanoid.Health <= 0
                            end
                        end
                    end
                else
                if BypassTP then
                if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - ElephantPos.Position).Magnitude > 1500 then
                BTP(ElephantPos)
                elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - ElephantPos.Position).Magnitude < 1500 then
                topos(ElephantPos)
                end
            else
                topos(ElephantPos)
            end
                topos(CFrame.new(-13348.0654296875, 405.8904113769531, -8570.62890625))
                    if game:GetService("ReplicatedStorage"):FindFirstChild("Captain Elephant") then
                        topos(game:GetService("ReplicatedStorage"):FindFirstChild("Captain Elephant").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                    else
                        if  _G.AutoTwinHook_Hop then
                            Hop()
                        end
                    end
                end
            end)
        end
    end
end)

local GGPos = CFrame.new(3757.732421875, 91.99540710449219, 253.65066528320312)
spawn(function()
    while wait() do
        if _G.Namfon and World3 then
            pcall(function()
                if game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Visible == true then
                    if string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Training Dummy") or string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Training Dummy") or string.find(game:GetService("Players").LocalPlayer.PlayerGui.Main.Quest.Container.QuestTitle.Title.Text,"Training Dummy") then
                        if game:GetService("Workspace").Enemies:FindFirstChild("Training Dummy") or game:GetService("Workspace").Enemies:FindFirstChild("Training Dummy") or game:GetService("Workspace").Enemies:FindFirstChild("Training Dummy") then
                            for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                                if v.Name == "Training Dummy" or v.Name == "Training Dummy" or v.Name == "Training Dummy" then
                                    if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                                        repeat wait()
                                            AutoHaki()
                                            EquipWeapon(_G.SelectWeapon)
                                            Fastattack = true
                                            v.HumanoidRootPart.CanCollide = false
                                            v.Humanoid.WalkSpeed = 0
                                            v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                            topos(v.HumanoidRootPart.CFrame * Pos)
                                            game:GetService("VirtualUser"):CaptureController()
                                            game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                        until _G.Namfon == false or v.Humanoid.Health <= 0 or not v.Parent
                                        Fastattack = false
                                    end
                                end
                            end
                        else
                        if BypassTP then
                        if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - GGPos.Position).Magnitude > 1500 then
                        BTP(GGPos)
                        elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - GGPos.Position).Magnitude < 1500 then
                        topos(GGPos)
                        end
                    else
                        topos(GGPos)
                    end
                            topos(CFrame.new(3757.732421875, 91.99540710449219, 253.65066528320312))
                            if game:GetService("ReplicatedStorage"):FindFirstChild("Diablo") then
                                topos(game:GetService("ReplicatedStorage"):FindFirstChild("Training Dummy").HumanoidRootPart.CFrame * MethodFarm)
                            elseif game:GetService("ReplicatedStorage"):FindFirstChild("Training Dummy") then
                                topos(game:GetService("ReplicatedStorage"):FindFirstChild("Training Dummy").HumanoidRootPart.CFrame * MethodFarm)
                            elseif game:GetService("ReplicatedStorage"):FindFirstChild("Training Dummy") then
                                topos(game:GetService("ReplicatedStorage"):FindFirstChild("Training Dummy").HumanoidRootPart.CFrame * MethodFarm)
                            end
                        end                    
                    end
                else
                    if _G.AutoArenaTrainerHop and game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ArenaTrainer") == "I don't have anything for you right now. Come back later." then
                        hop()
                    else
                        game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("ArenaTrainer")
                    end
                end
            end)
        end
    end
end)

spawn(function()
    while wait() do 
      local boneframe = CFrame.new(-9508.5673828125, 142.1398468017578, 5737.3603515625)
        if _G.Auto_Bone2 and World3 then
            pcall(function()
                  if BypassTP then
                  if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - boneframe.Position).Magnitude > 2000 then
                  BTP(boneframe)
                  wait(.1)
                  game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562)
      game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")			
                  wait(.1)
                  game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562)
          game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("SetSpawnPoint")					
                  wait(.1)
                  game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562)
                  wait(.1)
                  game.Players.localPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-9515.3720703125, 164.00624084473, 5786.0610351562)
                  wait(3)
                  elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - boneframe.Position).Magnitude < 2000 then
                  TP1(boneframe)
                  end
                  else
                    TP1(boneframe)
                  end
                if game:GetService("Workspace").Enemies:FindFirstChild("Reborn Skeleton") or game:GetService("Workspace").Enemies:FindFirstChild("Living Zombie") or game:GetService("Workspace").Enemies:FindFirstChild("Demonic Soul") or game:GetService("Workspace").Enemies:FindFirstChild("Posessed Mummy") then
                    for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                        if v.Name == "Reborn Skeleton" or v.Name == "Living Zombie" or v.Name == "Demonic Soul" or v.Name == "Posessed Mummy" then
                           if v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") and v.Humanoid.Health > 0 then
                               repeat task.wait()
                                    AutoHaki()
                                    EquipWeapon(_G.SelectWeapon)
                                    v.HumanoidRootPart.CanCollide = false
                                    v.Humanoid.WalkSpeed = 0
                                    v.Head.CanCollide = false 
                                    StartMagnetBoneMon2 = true
                                    PosMonBone = v.HumanoidRootPart.CFrame
                                    topos(v.HumanoidRootPart.CFrame * CFrame.new(PosX,PosY,PosZ))
                                    game:GetService("VirtualUser"):CaptureController()
                                    game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                                until not _G.Auto_Bone2 or not v.Parent or v.Humanoid.Health <= 0
                            end
                        end
                    end
                else
                    StartMagnetBoneMon = false
                    topos(CFrame.new(-9506.234375, 172.130615234375, 6117.0771484375))
                    for i,v in pairs(game:GetService("ReplicatedStorage"):GetChildren()) do 
                        if v.Name == "Reborn Skeleton" then
                            topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                        elseif v.Name == "Living Zombie" then
                            topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                        elseif v.Name == "Demonic Soul" then
                            topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                        elseif v.Name == "Posessed Mummy" then
                            topos(v.HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                        end
                    end
                end
            end)
        end
    end
end)
spawn(function()
    pcall(function()
        while wait(.1) do
            if _G.Auto_Random_Bone2 then    
                game:GetService("ReplicatedStorage").Remotes.CommF_:InvokeServer("Bones","Buy",1,1)
            end
        end
    end)
end)
spawn(function()
    while wait() do
        if _G.AutoFarmBossHallow == true then
            _G.Auto_Bone2 = true
            _G.Auto_Random_Bone2 = true
        end
    end
end)
spawn(function()
    while wait() do
        if _G.AutoFarmBossHallow == false then
            _G.Auto_Bone2 = false
            _G.Auto_Random_Bone2 = false
        end
    end
end)
spawn(function()
    while wait() do
        if _G.AutoFarmBossHallow then
            pcall(function()
                if not game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hallow Essence") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Hallow Essence") then
                    _G.Auto_Bone2 = true
                    _G.Auto_Random_Bone2 = true
                elseif game:GetService("Workspace").Enemies:FindFirstChild("Soul Reaper") then
                    for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                        if string.find(v.Name , "Soul Reaper") then
                            repeat task.wait()
                                EquipWeapon(_G.SelectWeapon)
                                AutoHaki()
                                v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                topos(v.HumanoidRootPart.CFrame*Pos)
                                game:GetService("VirtualUser"):CaptureController()
                                game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 670))
                                v.HumanoidRootPart.Transparency = 1
                                sethiddenproperty(game.Players.LocalPlayer,"SimulationRadius",math.huge)
                            until v.Humanoid.Health <= 0 or _G.AutoFarmBossHallow == false
                        end
                    end
                elseif game:GetService("Players").LocalPlayer.Backpack:FindFirstChild("Hallow Essence") or game:GetService("Players").LocalPlayer.Character:FindFirstChild("Hallow Essence") then
                    _G.Auto_Bone2 = false
                    StopTween(_G.Auto_Bone2)
                    _G.Auto_Random_Bone2 = false
                    repeat topos(CFrame.new(-8932.322265625, 146.83154296875, 6062.55078125)) wait() until (CFrame.new(-8932.322265625, 146.83154296875, 6062.55078125).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).Magnitude <= 8                        
                    EquipWeapon("Hallow Essence")
                else
                    if game:GetService("ReplicatedStorage"):FindFirstChild("Soul Reaper") then
                        topos(game:GetService("ReplicatedStorage"):FindFirstChild("Soul Reaper").HumanoidRootPart.CFrame * CFrame.new(2,20,2))
                    else
                        if CheckItem("Hallow Scythe") then
                            ToggleHallow:Set(false)
                            _G.Auto_Bone2 = false
                            StopTween(_G.Auto_Bone)
                            _G.Auto_Random_Bone2 = false
                            end
                        end
                    end
            end)
        end
    end
end)

local AdminPos = CFrame.new(-5344.822265625, 423.98541259766, -2725.0930175781)
spawn(function()
    pcall(function()
        while wait() do
            if _G.AutoDarkDagger then
                if game:GetService("Workspace").Enemies:FindFirstChild("rip_indra True Form") or game:GetService("Workspace").Enemies:FindFirstChild("rip_indra") then
                    for i,v in pairs(game:GetService("Workspace").Enemies:GetChildren()) do
                        if v.Name == ("rip_indra True Form" or v.Name == "rip_indra") and v.Humanoid.Health > 0 and v:IsA("Model") and v:FindFirstChild("Humanoid") and v:FindFirstChild("HumanoidRootPart") then
                            repeat task.wait()
                                pcall(function()
                                    AutoHaki()
                                    EquipWeapon(_G.SelectWeapon)
                                    v.HumanoidRootPart.CanCollide = false
                                    v.HumanoidRootPart.Size = Vector3.new(50,50,50)
                                    topos(v.HumanoidRootPart.CFrame * Pos)
                                    game:GetService("VirtualUser"):CaptureController()
                                    game:GetService("VirtualUser"):Button1Down(Vector2.new(1280, 670),workspace.CurrentCamera.CFrame)
                                end)
                            until _G.AutoDarkDagger == false or v.Humanoid.Health <= 0
                        end
                    end
                else
                if BypassTP then
                if (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - AdminPos.Position).Magnitude > 1500 then
                BTP(AdminPos)
                elseif (game.Players.LocalPlayer.Character.HumanoidRootPart.Position - AdminPos.Position).Magnitude < 1500 then
                topos(AdminPos)
                end
            else
                topos(AdminPos)
            end
                    topos(CFrame.new(-5344.822265625, 423.98541259766, -2725.0930175781))
                end
            end
        end
    end)
end)

spawn(function()
    while wait() do
        if _G.AutoSeaBest then
               pcall(function()
                 for i,v in pairs(game:GetService("Workspace").SeaBeasts:GetChildren()) do
                     if v:FindFirstChild("HumanoidRootPart") then
                        AutoHaki()
                        EquipWeapon(_G.SelectWeapon)
                        TP1(v.HumanoidRootPart.CFrame * CFrame.new(0,300,0))
                        game:GetService("VirtualUser"):CaptureController()
                        game:GetService("VirtualUser"):Button1Down(Vector2.new(1280,672))
                   else
                       if _G.AutoSeaBestHop then
                         Hop()
                            end
                        end
                     end
                end)
            end
        end
    end)

local gg = getrawmetatable(game) local old = gg.__namecall setreadonly(gg,false) gg.__namecall = newcclosure(function(...) local method = getnamecallmethod() local args = {...} if tostring(method) == "FireServer" then if tostring(args[1]) == "RemoteEvent" then if tostring(args[2]) ~= "true" and tostring(args[2]) ~= "false" then if Skillaimbot then args[2] = AimBotSkillPosition return old(unpack(args)) end end end end return old(...) end)

Skillz = true Skillx = true Skillc = true Skillv = true

spawn(function() while wait() do pcall(function() if AutoSkill then if Skillz then game:service('VirtualInputManager'):SendKeyEvent(true, "Z", false, game) wait(.1) game:service('VirtualInputManager'):SendKeyEvent(false, "Z", false, game) end if Skillx then game:service('VirtualInputManager'):SendKeyEvent(true, "X", false, game) wait(.1) game:service('VirtualInputManager'):SendKeyEvent(false, "X", false, game) end if Skillc then game:service('VirtualInputManager'):SendKeyEvent(true, "C", false, game) wait(.1) game:service('VirtualInputManager'):SendKeyEvent(false, "C", false, game) end if Skillv then game:service('VirtualInputManager'):SendKeyEvent(true, "V", false, game) wait(.1) game:service('VirtualInputManager'):SendKeyEvent(false, "V", false, game) end end end) end end)

task.spawn(function() while wait() do pcall(function() if _G.Auto_Seabest then if not game:GetService("Workspace").SeaBeasts:FindFirstChild("SeaBeast1") then if not game:GetService("Workspace").Boats:FindFirstChild("PirateBrigade") then if not game:GetService("Workspace").Boats:FindFirstChild("PirateBasic") then if not game:GetService("Workspace").Boats:FindFirstChild("PirateBrigade") then buyb = TPP(CFrame.new(-11.78054428100586, 10.302456855773926, 2927.2255859375)) if (CFrame.new(-11.78054428100586, 10.302456855773926, 2927.2255859375).Position - game.Players.LocalPlayer.Character.HumanoidRootPart.Position).magnitude <= 10 then if buyb then buyb:Stop() end local args = { [1] = "BuyBoat",

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