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Merge pull request #473 from foreverphoenix/sss-dev
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Update to 5.0.0b
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Amigoliath authored Jul 2, 2024
2 parents 4c1847a + bbd4d41 commit bdef15a
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2 changes: 1 addition & 1 deletion content/skyrim-se/sss/builds/altmer-pilgrim.md
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Expand Up @@ -226,7 +226,7 @@ Despite being a Stealth class, the Pilgrim is best served by the Warrior. A shie

#### The Atronach

***Sorcerer’s Oath:*** *Your Magicka is increased by 100, and you have a 25% chance to absorb the Magicka from incoming spells. However, you cannot regenerate Magicka in combat.*
***Sorcerer’s Oath:*** *Your Magicka is increased by 100, and you have a 20% chance to absorb the Magicka from incoming spells. However, you cannot regenerate Magicka in combat.*

The Atronach runs counter to your racial bonus but with mace and shield in hand you won't be casting much of anything in the middle of combat. Use the extra Magicka to set up buffs, then draw your weapons and strike.

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4 changes: 2 additions & 2 deletions content/skyrim-se/sss/builds/argonian-agent.md
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Expand Up @@ -244,9 +244,9 @@ The Serpent Stone is hit or miss for this build, ironically. An additional hit o

#### The Shadow

***Moonshadow:*** *You are 25% harder to detect while sneaking, and you deal 25% more damage with sneak attacks and spells.*
***Moonshadow:*** *You move 20% faster while sneaking you deal 25% extra damage with sneak attacks.*

If you run into problems sneaking, the Shadow Stone is your best friend. It will help you stay hidden and boost your spell power at the same time.
If you run into problems staying hidden, the Shadow Stone might be your best friend. It will help you move into the shadows swiftly and boost your spell power at the same time.

</details>

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2 changes: 1 addition & 1 deletion content/skyrim-se/sss/builds/bosmer-mage.md
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Expand Up @@ -21,7 +21,7 @@ Feeling rejected and alone, you turned your gaze to Skyrim, a land free from the
* **Complexity:** Moderate
* **Race:** [Wood Elf](## "Major Skill: Archery
Minor Skills: Hand to Hand, Light Armor, One-handed, Security, Sneak
Green Pact: Your Movement Speed is increased by 10%, and you take 50% less damage from falling. You deal 25% extra damage with sneak attacks and spells.")
Green Pact: You deal 25% extra damage with sneak attacks and spend 50% less Stamina when sprinting (or sneaking).")
* **Skills:**
* **Offensive:** Destruction
* **Defensive:** Alteration
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2 changes: 1 addition & 1 deletion content/skyrim-se/sss/builds/breton-warrior.md
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Expand Up @@ -23,7 +23,7 @@ Bound and uncertain of your escape, you made a vow to yourself: never to be defe
* **Complexity:** Low
* **Race:** [Breton](## "Major Skill: Alteration
Minor Skills: Alchemy, Conjuration, Illusion, Restoration, Speech
Spell Warding: Your Magic Resistance is increased by 25%, and you have a 15% chance to absorb the Magicka from incoming spells.")
Spell Warding: Your Magic Resistance is increased by 25%, and you have a 10% chance to absorb the Magicka from incoming spells.")
* **Skills:**
* **Offensive:** Two-Handed, Archery
* **Defensive:** Alteration, Block, Heavy Armor
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6 changes: 3 additions & 3 deletions content/skyrim-se/sss/builds/imperial-thief.md
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Expand Up @@ -225,17 +225,17 @@ Your Guardian Stone will be useful at every point of your adventure. Extra stami

#### The Lover

***Lover's Touch:*** *Your Stamina regenerates twice as fast, but you take 25% extra damage while power attacking, drawing a bow, or casting a spell.*
***Lover's Touch:*** *Your Stamina regenerates twice as fast, but you take 25% extra damage while power attacking or drawing a bow.*

Once you have enough raw Stamina, regeneration becomes the higher priority. The downside to The Lover doesn't concern you much as all since you have no intention of taking damage while drawing your bow. Later in the game you may have plenty of regeneration from your Light Armor perks and will start to see little benefit here.

<img align="right" width="100" src="/Pictures/sss/builds/the-shadow.webp">

#### The Shadow

***Moonshadow:*** *You are 25% harder to detect while sneaking, and you deal 25% extra damage with sneak attacks and spells.*
***Moonshadow:*** *You move 20% faster while sneaking you deal 25% extra damage with sneak attacks.*

It's no surprise that a sneakthief would find a home under the Shadow. This stone is especially useful in the early and mid-game where the 25% boost may be the deciding factor between being undetected and having your guts spilled. In the late game you'll still benefit from the boost to sneak attacks.
It's no surprise that a sneakthief would find a home under the Shadow. This stone is especially useful in the early and mid-game where the speed boost can help you slip away before detection. In the late game you'll still benefit from the boost to sneak attacks.

</details>

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4 changes: 2 additions & 2 deletions content/skyrim-se/sss/builds/khajiit-deathknight.md
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Expand Up @@ -24,8 +24,8 @@ But first, you need to escape from these bindings. It seems that these Imperials
* **Complexity:** Low
* **Race:** [Khajiit](## "Major Skill: Hand to Hand
Minor Skills: Alchemy, Archery, Light Armor, Security, Sneak
Lunar Blessing: You spend 20% less Stamina while power attacking or drawing a bow, and 50% less Stamina while sprinting (or sneaking).
Night Eye: Improves the caster’s night vision for 60 seconds.")
Lunar Blessing: You move 10% faster, take 50% less damage from falling, and spend 20% less Stamina while power attacking or drawing a bow.
Night Eye: You can see in the dark. Cast this power again to cancel its effects.")
* **Skills:**
* **Offensive:** Conjuration, Two-handed
* **Defensive:** Block, Heavy Armor
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2 changes: 1 addition & 1 deletion content/skyrim-se/sss/builds/nord-witchhunter.md
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Expand Up @@ -225,7 +225,7 @@ Drawing a bow can be draining on stamina and the extra move speed can help dista

#### The Atronach

***Sorcerer’s Oath:*** *Your Magicka is increased by 100, and you have a 25% chance to absorb the Magicka from incoming spells. However, you cannot regenerate Magicka in combat.*
***Sorcerer’s Oath:*** *Your Magicka is increased by 100, and you have a 220% chance to absorb the Magicka from incoming spells. However, you cannot regenerate Magicka in combat.*

Ideally you'll be summoning your frost atronach and setting runes out of combat, making the Magicka regeneration penalty less harsh. The extra Magicka allows you to focus your attribute points elsewhere, such as in more Stamina for shooting.

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2 changes: 1 addition & 1 deletion content/skyrim-se/sss/builds/orsimer-nightblade.md
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Expand Up @@ -231,7 +231,7 @@ Aptly named for this build, this stone leans into the glass cannon concept. Your

#### The Shadow

***Moonshadow:*** *You are 25% harder to detect while sneaking, and you deal 25% more damage with sneak attacks and spells.*
***Moonshadow:*** *You move 20% faster while sneaking you deal 25% extra damage with sneak attacks.*

Sneaking, sneak attacks, and sneak spells are pretty much your modus operandi in full. This stone benefits everything you aim to do which makes it a safe mid-to-late-game option.

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246 changes: 245 additions & 1 deletion content/skyrim-se/sss/changelog.md
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Expand Up @@ -6,6 +6,244 @@ description: >
*I shall explain to you the mysteries of the outer realms.*
---

## Release 5.0.0b

Details to come later.

<details>

#### Changes

##### Frameworks
- Removed Beautifully Overhauled and Objectively Better Icons Enriched for SkyUI
- Removed Constructible Object Custom Keyword System NG
- Added Andrealphus' Papyrus Functions

##### Essentials
- Removed Vanilla Complex Parallax - College of Winterhold
- Removed Vanilla Complex Parallax - Markarth
- Removed Vanilla Complex Parallax - Minor Architecture
- Removed Vanilla Complex Parallax - Riften
- Removed Vanilla Complex Parallax - Solitude
- Removed Vanilla Complex Parallax - Whiterun
- Removed Vanilla Complex Parallax - Windhelm
- Removed Vanilla Complex Parallax - Clutter and Furniture
- Removed Vanilla Complex Parallax - Dawnguard
- Removed Vanilla Complex Parallax - Dragonborn
- Removed Vanilla Complex Parallax - Dungeons
- Removed Vanilla Complex Parallax - Farmhouses
- Removed Vanilla Complex Parallax - Landscape

##### Controls
- Removed Hank's Gamepad and Controller Fixes

##### Texture & Mesh Fixes
- Removed Whiterun Fence Base Seam Fix
- Removed Whiterun Mesh Fixes
- Removed Whiterun Wall Rubble Fixed

##### General Fixes
- Added LOD Unloading Bug Fix

##### SKSE Plugins - Fixes
- Added Alchemy XP Fix
- Added Universal Rim Lighting Fix

##### Interface
- Added Kome's Inventory Tweaks

##### (Optional) Widescreen Support
- Added NORDIC UI - 21x9 Aspect Ratio Support
- Added NORDIC UI - 32x9 Aspect Ratio Support

##### LOD Resources
- Removed xLODGen Resource - SSE Terrain Tamriel

##### Mesh Improvements
- Removed Whiterun Objects SMIMed
- Removed Better Whiterun Floors
- Removed Whiterun Dragonsreach Double Door Mesh and Placement Fix - 3D Whiterun Trellis Expansion Patch
- Removed 3D Trellis Improved - Gildergreen Plaza
- Removed Sconces of Solstheim - Improved DLC2 Braziers
- Removed Whiterun Objects SMIMed - Warmaiden's Holes
- Added Sconces of Skyrim - Markarth and Dwemer Braziers Improved
- Added Sconces of Solitude - Unique Solitude Braziers - Base Object Swapper

##### Graphics Baseline
- Removed Skyland - Whiterun - Parallax
- Removed Skyland Offset Shingles Fixed - Aligned Whiterun Roofs
- Modified Skyland AIO
- Added Tomato's Whiterun - Parallax

##### Community Shaders
- Removed SSE Parallax Shader Fix

##### Landscape
- Removed ERM - Enhanced Rocks and Mountains - Rugged Rock Texture
- Removed Fantasia Landscapes
- Removed Fantasia Landscapes - Parallax
- Removed Ashbound - Solstheim Revisited
- Added Tomato's Complex Landscapes Parallax AIO
- Added ERM - Complex Parallax Materials

##### Fire & Candles
- Added Embers XD - Survival Mode Improved Patch

##### Snow & Ice
- Removed Skyrim Remastered - Glaciers and Ice

##### Wild Creatures
- Removed Rustic Frostbite Spider

##### Magic & Perks
- Removed Aetherius - Starting Spells Addon (included in main mod)
- Removed Aetherius - NPC Spell Absorption Addon (included in main mod)

##### Crafting
- Added Dragon Priest Hood Variants

##### Enemy Overhauls
- Removed Dragon War - Deadly Spell Impacts Patch (included in main mod)
- Removed Dragon War - Dragonactorscript Infinite Loop Fix

##### Quest Start Adjustments
- Removed Dark Brotherhood Rising Revengeance

##### Immersion
- Added Rain Extinguishes Fires

##### Miscellaneous
- Removed Dragon War - Durnehviir Resurrected Patch (included in main mod)

##### Sound FX
- Removed Dragon War - Audio Overhaul for Skyrim Patch (included in main mod)

##### Saints and Seducers
- Added Skyrim Extended Cut - Saints and Seducers - Skyking Signs Patch

##### New & Expanded Quests
- Removed Dragon Hunting - Apothecary Patch (included in main mod)
- Removed Dragon Hunting - Paarthurnax Quest Expansion Patch (included in main mod)
- Removed Dragon Hunting - AYOPCoW Patch (included in main mod)
- Added Destroy The Dark Brotherhood - Quest Expansion

##### New Animations
- Added Vanargand Animations II - Unarmed Normal And Power Attacks

##### Final Patches
- Added Komegaki's Inventory Tweaks - Patches
- Added Jonado's Random Patches

#### Updates

- Updated SSELODGen to b111
- Updated SSEEdit to 4.1.5f
- Updated DynDOLOD to 3.00 Alpha-173
- Updated Spell Perk Item Distributor to 7.1.3
- Updated Container Item Distributor to 1.2
- Updated Base Object Swapper to 3.1.1
- Updated Inventory Interface Information Injector to 1.1
- Updated Constructible Object Custom Keyword System to 1.1.1
- Updated Custom Skills Framework to 3.1
- Updated Description Framework to 2.1.1
- Updated Object Categorization Framework to 5.6.1
- Updated Crash Logger to 1.14.1
- Updated powerofthree's Tweaks to 1.10.1
- Updated Unofficial Skyrim Special Edition Patch to 4.3.1
- Updated Navigator - Navmesh Fixes to 1.5.7
- Updated More Information Console to 1.2.1
- Updated Open Animation Replacer to 2.3.5
- Updated Rock Traps Trigger Fixes to 1.6
- Updated Assorted Mesh Fixes to 0.105
- Updated Skyrim Landscape and Water Fixes to 8.7.1
- Updated Landscape Fixes For Grass Mods to 5.4
- Updated Skill of Sneaking to 1.1.1
- Updated CoMAP - Common Marker Addon Project to 4.1
- Updated Dialogue History to 1.1.2
- Updated NORDIC UI - Oxygen Meter 2 Patch to 1.2.1
- Updated NORDIC UI - More Informative Console to 1.1
- Updated SkyUI - 21x9 Aspect Ratio Support to 3.8.9
- Updated SkyUI - 32x9 Aspect Ratio Support to 3.8.9
- Updated DynDOLOD - Resources to 3.00 Alpha-50
- Updated DynDOLOD - Scripts to 2.82.9
- Updated Static Mesh Improvement Mod Improvement Mod to 1.10
- Updated Better Whiterun Floors to 1.2
- Updated Skyrim Objects SMIMed - Noble Furniture to 0.6
- Updated Skyland AIO - Better Imperial Forts to 1.1
- Updated Particle Patch for ENB to 1.3.1
- Updated Terrain Parallax Blending Fix to 4.3.1
- Updated Subsurface Scattering to 1.0.1
- Updated Azurite Weathers II to 2.57
- Updated Natural Waterfalls to 2.4
- Updated Window Shadows RT - Updated (no version change)
- Updated DALC Fix Preset to 4.0
- Updated Embers XD to 3.0.3
- Updated Simplicity of Snow to 0.20
- Updated Simplicity of Snow - Parallax to 0.20
- Updated Snowy Surfaces Sound Collision and Aesthetics to 1.7
- Updated Snowy Ships for Snowy Regions to 2.5
- Updated Icy Mesh Remaster to 2.41
- Updated Aspens Ablaze to 2.37
- Updated Aspens Ablaze - DynDOLOD 3 Add-On to 2.36.3
- Updated Aspens Ablaze - DynDOLOD 3 Add-On - Performance to 2.36.3
- Updated Cathedral - 3D Mountain Flowers - Base Object Swapper to 0.2
- Updated Unique Wooden Bridges to 0.3
- Updated Skyking Signs to 1.5
- Updated Skyking Unique Signs to 1.03
- Updated Designs of the Nords to 1.1
- Updated Forgotten Retex Project to 8.4
- Updated Scallions of Skyrim - High Polygon Leeks to 0.2
- Updated Silver Armor and Weapons Retexture to 2.0.1
- Updated Dragon Priest Retexture to 1.1
- Updated Sleek Nose On Winter Bears - Enhanced and Reshaped Snout to 1.2.1
- Updated Iconic's Spiders of Skyrim to 1.2.1
- Updated Better Third Person Selection to 0.7
- Updated Adamant - A Perk Overhaul to 5.9.2
- Updated Mundus - A Standing Stone Overhaul to 1.13
- Updated Mundus - A Standing Stone Overhaul - USSEP Patch to 1.13
- Updated Aetherius - A Race Overhaul to 2.14.1
- Updated Stormcrown - A Shout Overhaul to 1.1.17
- Updated Artificer - Xavbio Textures Addon to 1.0.11
- Updated Gourmet - A Cooking Overhaul to 1.1.12
- Updated Gourmet - AI Overhaul Patch to 1.2
- Updated Gourmet - Cooking Pots and Baking Ovens to 1.1.1
- Updated Gourmet - Hearthfire Crispy Dumplings Patch to 1.2
- Updated Misc Dialogue Edits to 1.9.5.2
- Updated More Dialogue Options to 1.5.1
- Updated Misc Dialogue Edits - NGCDT Patch to 1.9.5.2
- Updated Visiting Advisor Outfit Tweak (no version change)
- Updated Scared of Shootings to 0.3
- Updated Blade and Blunt - A Combat Overhaul to 3.7.4
- Updated Dynamic Random Dragons to 2.0
- Updated Wait Your Turn - Sands of Time Patch yto 1.0.3
- Updated Dragon War - A Dragon Overhaul to 4.0.2
- Updated Misc Dialogue Edits - Save the Icerunner Patch to 1.9.5.2
- Updated More Dialogue Options - AYOP Thieves Guild Patch to 1.5.1
- Updated Misc Dialogue Edits - Bring Meeko to Lod Patch to 1.9.5.2
- Updated Falmer Equip Armor to 1.1.11
- Updated Default Face NPCs Fixed - Fishing to 1.19.6
- Updated COTN - Morthal - Patch Collection to 3.2.2
- Updated COTN - Falkreath to 1.3.1
- Updated COTN - Falkreath - Patch Collection to 1.22
- Updated Gourmet - COTN Cooking Pots and Baking Ovens Patch to 1.2
- Updated Seasonal Landscapes - Additions to 1.10
- Updated Seasonal Landscapes - Unfrozen - More Patches to 1.10.2
- Updated Extended Cut Saints and Seducers - Mysticism Rebalance to 2.2
- Updated House of Horrors - Quest Expansion to 1.13
- Updated The Only Cure - Quest Expansion to 1.03
- Updated The Innocence Lost - Quest Expansion to 1.11
- Updated Dragon Hunting to 2.0
- Updated Beyond Skyrim Morrowind - Bonemold Weapon Pack to 1.4
- Updated Gourmet - Actual Sweet Roll Variants Patch to 1.2
- Updated EVG Conditional Idles to 1.51
- Updated NPC Animation Remix to 1.9
- Updated Gourmet - Tamrielic Distribution Patch to 1.2
- Updated Gourmet - Tamrielic Distribution & Hand to Hand Patch to 1.2
- Updated Gourmet - Tamrielic Distribution & Rare Curios Patch to 1.2
- Updated COTN - Optimized Meshes to 2.0

</details>

## Release 5.0.0a3

The good news is that Alpha 2 had no new issues. The bad news is that I haven't had time to test Alpha 3 before my upcoming 2-week vacation so I'm keeping it as an Alpha. Provided Alpha 3 has no major issues, the next version should be the beta. I don't expect there to be many problems here, maybe a few minor visual issues due to Dynamic Cubemaps or Seasonal Landscapes - Unfrozen, but the game is playable and most reports said the performance is great.
Expand Down Expand Up @@ -87,15 +325,21 @@ The good news is that Alpha 2 had no new issues. The bad news is that I haven't
##### Snow & Ice
- Modified Paraphernalia - Snow Colour Fixes to the Standard version

##### Architecture
##### Appearance
- Added Vanilla Makeup HD

##### Architecture
- Added Unique Wooden Bridegs

##### Misc Structures

- Added Skyking Signs - Books of Skyrim Patch
- Added Skyking Unique Signs

##### Interior & Dungeons

- Added SB - Pressure Plate Trap Blending

##### Armor & Weapons

- Removed 3-Vane Fletching for Ebony Arrows
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