Reflects socket.io servers from resourceful resources. Can be used as a stand-alone module or as a Flatiron plugin.
The socketful project removes the process of writing boilerplate socket.io event mapping code for interacting with resourceful resources. socketful uses reflection to reflect a socket.io server interface that maps all socket.io events needed to perform basic real-time CRUD operations with resourceful. socketful also has the ability to expose additional arbitrary remote resource methods in socket.io
Through the removal of this boilerplate code, socketful creates a robust, standardized, and re-usable socket.io interface for any resourceful resource.
Remark: If you require RESTful HTTP routing instead of sockets, try the restful library.
npm install socketful
var resourceful = require('resourceful'),
Creature = resourceful.define('creature');
Creature.property('type', String, { default: "dragon" });
Creature.property('life', Number, { default: 10, min: 0, max: 20 });
additional API documentation for defining resources
To use socketful as a Flatiron plugin you will have to:
- Define resource(s) in your Flatiron app
- Use the Flatiron
http
plugin - Pass the Flatiron
app.server
instance tosocketful.createServer
Here is a code example of using socketful as a Flatiron plugin: https://github.com/flatiron/socketful/blob/master/examples/app.js
To use socketful as a stand-alone server you will have to:
- Define resource(s)
- Create a new server based on the resource(s) using
socketful.createServer
Here is a code example of using socketful as a stand-alone server: https://github.com/flatiron/socketful/blob/master/examples/server.js
<script src="/socket.io/socket.io.js" type="text/javascript"></script>
<script>
var socket = io.connect('http://localhost');
var name = prompt('creature name?');
var type = prompt('creature type?');
socket.emit('creature', 'create', { id: name, type: type }, function(err, result) {
if(err) {
alert('Error \n\n' + JSON.stringify(err, true, 2));
} else {
alert('Created creature! \n\n' + JSON.stringify(result, true, 2));
}
})
</script>
see: https://github.com/flatiron/socketful/blob/master/examples/public/index.html
var io = require('socket.io-client');
var socket = io.connect('http://localhost:8000');
var user = { id: 'bob', type: 'dragon' };
socket.emit('creature', 'create', user, function(err, result) {
if(err) {
console.log('Error \n\n' + JSON.stringify(err, true, 2));
} else {
console.log('Created creature! \n\n' + JSON.stringify(result, true, 2));
}
});
see: https://github.com/flatiron/socketful/blob/master/examples/client.js
By default, socketful
will map all Resourceful
methods in the following signature:
server.on(resource, action, payload, callback);
Example:
socket.emit('creature', 'create', { id: 'bob' } , function(err, bob) {
console.log('created: ', bob);
};
Socket Resource Action Payload Callback Resource Method
socket.emit('creature', 'create', data, callback) => Creature.create()
socket.emit('creature', 'get', data, callback) => Creature.get()
socket.emit('creature', 'all', data, callback) => Creature.all()
socket.emit('creature', 'update', data, callback) => Creature.update()
socket.emit('creature', 'destroy', data, callback) => Creature.destroy()
The socket.io server will delegate all incoming Creature
events to the resource and respond back with the appropriate result.
<a name"remote">
In many cases, you'll want to expose additional methods on a Resource through socket.io outside of the included CRUD operations: create
, all
, get
, update
, destroy
.
socketful has built in support for easily exposing arbitrary remote resource methods.
Consider the example of a Creature
. We've already defined all the socketful CRUD events, but a Creature also needs to eat!
Simply create a new method on the Creature
resource called feed
.
Creature.feed = function (_id, options, callback) {
callback(null, 'I have been fed');
}
This feed
method is consider private by default, in that it will not be exposed to the web unless it's set to a remote
function. To set a resource method to remote, simply:
Creature.feed.remote = true
It's easy as that! By setting the feed
method to remote, the following events will exist in the socket.io
server.
socket.emit('creature', 'feed', data, callback) => Creature.feed()
There are several ways to provide security and authorization for accessing resource methods exposed with socketful. The recommended pattern for authorization is to use resourceful's ability for before
and after
hooks. In these hooks, you can add additional business logic to restrict access to the resource's methods.
TL;DR; For security and authorization, you should use resourceful's before
and after
hooks.
npm test
- Cleanup create / extend code for flatiron plugin
- Better browser / isomorphic support via resourceful
socketful
engine - Add ability to specify schemas for remote method argument payloads
- Improve Tests
- Add better error support via
errs
library