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Test 3.2

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@fgsfdsfgs fgsfdsfgs released this 22 Aug 22:25
· 68 commits to master since this release

Another bugfix release.

Changelog

  • switched to system clock based timing instead of hblank-based, should hopefully improve music timing;
  • hopefully fixed the 8-pixel misalignment of everything;
  • hopefully fixed or reduced slowdown in Sand Zone and elsewhere;
  • fixed NPC double death, which was causing extra dropped items and sound glitches;
  • fixed look up/down sprite getting stuck, player not facing the correct direction in some cutscenes, death explosion garbage and other visual issues.

Tested and should work correctly on DuckStation, NO$PSX, pcsx-redux and real hardware (SCPH-9002).
This release should be backwards compatible with Test 3.1/Test 3 saves.

Use the ISO to play. ELF and EXE files attached for debugging purposes.