Test 3.2
Pre-release
Pre-release
Another bugfix release.
Changelog
- switched to system clock based timing instead of hblank-based, should hopefully improve music timing;
- hopefully fixed the 8-pixel misalignment of everything;
- hopefully fixed or reduced slowdown in Sand Zone and elsewhere;
- fixed NPC double death, which was causing extra dropped items and sound glitches;
- fixed look up/down sprite getting stuck, player not facing the correct direction in some cutscenes, death explosion garbage and other visual issues.
Tested and should work correctly on DuckStation, NO$PSX, pcsx-redux and real hardware (SCPH-9002).
This release should be backwards compatible with Test 3.1/Test 3 saves.
Use the ISO to play. ELF and EXE files attached for debugging purposes.