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Test 2

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@fgsfdsfgs fgsfdsfgs released this 12 Aug 19:33
· 111 commits to master since this release

Changelog

  • can now progress up to the end of Grasstown (Balfrog boss fight is not functioning);
  • implemented pause, inventory and stage select menus and automap, boss lifebars;
  • implemented all missing NPCs/objects;
  • implemented saving/loading, but to RAM only for now (dying now works);
  • fixed some broken TSC commands (NUM, MYD, etc);
  • fixed stagepack not packing some surfaces when they have the same name as other surfaces;
  • fixed rendering of sprites that cross texpage boundaries (e.g. the teleporter);
  • fixed multiple other small issues.

Tested on DuckStation, NO$PSX, pcsx-redux and real hardware (SCPH-9002).

Use the ISO to play. ELF and EXE files attached for debugging purposes.