Test 2
Pre-release
Pre-release
Changelog
- can now progress up to the end of Grasstown (Balfrog boss fight is not functioning);
- implemented pause, inventory and stage select menus and automap, boss lifebars;
- implemented all missing NPCs/objects;
- implemented saving/loading, but to RAM only for now (dying now works);
- fixed some broken TSC commands (
NUM
,MYD
, etc); - fixed stagepack not packing some surfaces when they have the same name as other surfaces;
- fixed rendering of sprites that cross texpage boundaries (e.g. the teleporter);
- fixed multiple other small issues.
Tested on DuckStation, NO$PSX, pcsx-redux and real hardware (SCPH-9002).
Use the ISO to play. ELF and EXE files attached for debugging purposes.