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maybe this will help with the ending hang
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fgsfdsfgs committed Sep 1, 2021
1 parent f02dbb7 commit a46736c
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2 changes: 2 additions & 0 deletions src/game/menu.c
Original file line number Diff line number Diff line change
Expand Up @@ -1237,6 +1237,8 @@ static void menu_fall_act(void) {
}

static void menu_fall_draw(void) {
// draw a clear on the background layer just in case there's nothing on the map
gfx_draw_clear(main_black_rgb, GFX_LAYER_BACK);
gfx_draw_clear(main_black_rgb, GFX_LAYER_FRONT);
gfx_push_cliprect(GFX_LAYER_FRONT, 0, VID_HEIGHT / 2 - 40, VID_WIDTH, 80);
gfx_draw_texrect(&rc_island_sky, GFX_LAYER_FRONT, VID_WIDTH / 2 - 80, VID_HEIGHT / 2 - 40);
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