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Additional voxel models for PC version of Powerslave/Exhumed video game
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fgsfds/Powerslave-Voxel-Pack
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============================================================================================ Powerslave/Exhumed Voxel Pack ============================================================================================ Version: 0.1 WIP Release Date: 02.04.2021 ============================================================================================ ABOUT ============================================================================================ This pack provides voxel replacements for sprites in Powerslave/Exhumed. It is meant to be used with BuildGDX and PCExhumed ports. ============================================================================================ HOW TO USE ============================================================================================ BuildGDX (1.13 or later) and PCExhumed (r11753 or later): - put psvoxels.zip into autoload folder located in a game directory - make sure "enable autoload folder" checkbox is enabled ============================================================================================ LINKS ============================================================================================ > BuildGDX port: https://m210.duke4.net/index.php/downloads/download/8-java/53-buildgdx > PCExhumed dev builds: https://lerppu.net/wannabethesis/pcexhumed/latest/ > GitHub repo: https://github.com/fgsfds/Powerslave-Voxel-Pack ============================================================================================ CREDITS ============================================================================================ > Voxel creation fgsfds (https://twitter.com/fgsfds228) Dzierzan (https://twitter.com/Dzierzan23) > All voxels based on work by Lobotomy Software ============================================================================================ CHANGELOG ============================================================================================ Version 0.1 (02.04.2021) --------------------------- > First version fgsfds: + Health Pickup (326-331) + Poison Pickup (332-337) + Mana Pickup (3502-3507) + Revolver (0488) + Machine Gun (0490) + Flamethrower (0491) + Grenade (0878, 3602) + Bracelet (3455) + Cobra Staff (0899-0901) + Torch (0744-0751) + Cobra (3457) + MG Ammo Belt (0881-0882) + All-Seeing Eye (0726, 0732-0735) + Scarab (0736) + Health Plant (0718-0719) + Map (0982) + Flamethrower Ammo (0879) Dzierzan: + Bricks (0161-0163) + Rocks (0160, 0164, 0165) + Wood with rope (0354) + Vases (0484, 0513, 0514, 0515, 0516, 0529, 0531, 0532, 0533, 1250) + Pillar (0528) + Sword (0535) + Web (0807, 0808, 0810) + Bars (0142-0144, 1212) + Arrow (1287) + Flowerpot (0355) + Pile of gold (0534) + Drums (2060) + Chains (0011, 0511, 0639, 0642, 1112-1115) + Hand Pickup (0752) + Lions with vase (0486) + Heart Pickup (0771-0774) + Eye ammo pickup (3516-3520) based on fgsfds' voxel + Torch prop (0338-0341) + Palm Tree (0540) [It's commented out, as BuildGDX doesn't support such complicated models yet]
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Additional voxel models for PC version of Powerslave/Exhumed video game