- shader programming and reverse engineering
- video editing, motion design, VFX, 3DCG — in other words, I'm an artist! feel free to take a look at my works here & here
- managing a community of over 10k members focused on studying the shading and rendering techniques of games developed by HoYoverse
⚡
a little festive
-
De La Salle University
- Philippines
-
20:17
- 8h ahead - https://festivity.moe/
- @festivaliai
- @festivalia
- https://festivity.carrd.co/
Highlights
- Pro
Pinned Loading
-
Blender-miHoYo-Shaders
Blender-miHoYo-Shaders PublicShader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MMD variants.
-
Blender-StellarToon
Blender-StellarToon PublicShader for Goo Engine attempting to replicate the shading of Honkai: Star Rail. These are for datamined assets, not custom-made ones nor the MMD variants.
70 contributions in the last year
Day of Week | April Apr | May May | June Jun | July Jul | August Aug | September Sep | October Oct | November Nov | December Dec | January Jan | February Feb | March Mar | April Apr | ||||||||||||||||||||||||||||||||||||||||
Sunday Sun | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Monday Mon | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Tuesday Tue | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Wednesday Wed | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Thursday Thu | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Friday Fri | |||||||||||||||||||||||||||||||||||||||||||||||||||||
Saturday Sat |
Less
No contributions.
Low contributions.
Medium-low contributions.
Medium-high contributions.
High contributions.
More
Activity overview
Contributed to
festivities/festive-utils,
festivities/ZenlessLUT,
festivities/festivities
and 2 other
repositories
Loading
Contribution activity
April 2025
2
contributions
in private repositories
Apr 12