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This repository has been archived by the owner on Dec 15, 2020. It is now read-only.

Releases: facebookarchive/react-360

React 360 - v1.0.1

16 May 20:15
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Fixes:

  • AudioContext is properly constructed and decoded on Safari

Features:

  • New runtime supports adding a per-frame hook at init time. Passing a function as the frame option will cause that function to be called each time a frame is drawn. This is useful for updating render locations that are connected to objects like the camera or VR controllers.

React 360 - v1.0.0

02 May 16:01
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Re-releasing as React 360, which better reflects the fact that the framework can be used across PC, Mobile, and VR devices at the same time.

React 360 brings with it a number of new features and optimizations, and is designed to simplify UI layout in 3D space. It's already faster than the last version of React VR, and we have more significant optimizations in the pipeline. Learn about the new release in the documentation at https://facebook.github.io/react-360

v2.0.0

04 Oct 21:47
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To upgrade your application:

  1. Delete your node_modules directory
  2. Open your package.json file
  3. Update react-vr, react-vr-web, and ovrui to "~2.0.0"
  4. Update react to "16.0.0"
  5. Update react-native to "~0.48.0"
  6. Update three to "^0.87.0"
  7. Reinstall your dependencies with npm install or yarn
  8. Update your rn-cli.config.js file to replace
var blacklist = require('./node_modules/react-native/packager/blacklist');

with

var blacklist = require('metro-bundler/src/blacklist');

This release adds support for glTF, including animations and custom shaders, and improves support for the forthcoming Windows Mixed Reality headsets! Also included are a variety of performance improvements and bugfixes to improve your development experience. Under the hood, dependencies like React Native and Three.js have been updated as well.

v1.4.0

07 Jul 19:05
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To upgrade your application:

  1. Delete your node_modules directory
  2. Open your package.json file
  3. Update react-vr, react-vr-web, and ovrui to "~1.4.0"
  4. Reinstall your dependencies with npm install or yarn

Improves mobile UX (non-VR mode) by supporting swipe up/down in addition to left/right to move camera, and re-center view when tapping compass.

v1.3.0

04 Jul 00:50
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To upgrade your application:

  1. Delete your node_modules directory
  2. Open your package.json file
  3. Update react-vr, react-vr-web, and ovrui to "~1.3.0"
  4. Reinstall your dependencies with npm install or yarn

Adds top-level options to control Player initialization, including antialias (defaults to false), and canvasAlpha (defaults to true). This should help counteract the Chrome for Android bug that causes WebGL rendering issues on certain chipsets.
When the majority of Chrome installations have bypassed the problematic version numbers, antialias will again default to true.

v1.2.0

16 Jun 23:30
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To upgrade your application:

  1. Delete your node_modules directory
  2. Open your package.json file
  3. Update react-vr, react-vr-web, and ovrui to "~1.2.0"
  4. Reinstall your dependencies with npm install or yarn

New Features:

Fixes:

v1.1.0

08 May 19:06
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New Features:

Fixes:

Initial Public Release

19 Apr 16:06
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Initial commit

fbshipit-source-id: d824f6c0bc73943e6f652110a3eb550e2f0f0f46