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8 changes: 4 additions & 4 deletions lib/decompress/zstd_decompress_block.c
Original file line number Diff line number Diff line change
Expand Up @@ -1236,7 +1236,7 @@ FORCE_INLINE_TEMPLATE seq_t
ZSTD_decodeSequence(seqState_t* seqState, const ZSTD_longOffset_e longOffsets, const int isLastSeq)
{
seq_t seq;
#if defined(__aarch64__)
#if defined(__aarch64__) || (defined(__x86_64__) && !defined(__ILP32__))
size_t prevOffset0 = seqState->prevOffset[0];
size_t prevOffset1 = seqState->prevOffset[1];
size_t prevOffset2 = seqState->prevOffset[2];
Expand All @@ -1248,7 +1248,7 @@ ZSTD_decodeSequence(seqState_t* seqState, const ZSTD_longOffset_e longOffsets, c
* operations that cause performance drop. This can be avoided by using this
* ZSTD_memcpy hack.
*/
# if defined(__GNUC__) && !defined(__clang__)
# if defined(__aarch64__) && defined(__GNUC__) && !defined(__clang__)
ZSTD_seqSymbol llDInfoS, mlDInfoS, ofDInfoS;
ZSTD_seqSymbol* const llDInfo = &llDInfoS;
ZSTD_seqSymbol* const mlDInfo = &mlDInfoS;
Expand Down Expand Up @@ -1348,7 +1348,7 @@ ZSTD_decodeSequence(seqState_t* seqState, const ZSTD_longOffset_e longOffsets, c
seqState->prevOffset[0] = prevOffset0;
seqState->prevOffset[1] = prevOffset1;
seqState->prevOffset[2] = prevOffset2;
#else /* !defined(__aarch64__) */
#else /* scalar-repoffset arm not selected */
const ZSTD_seqSymbol* const llDInfo = seqState->stateLL.table + seqState->stateLL.state;
const ZSTD_seqSymbol* const mlDInfo = seqState->stateML.table + seqState->stateML.state;
const ZSTD_seqSymbol* const ofDInfo = seqState->stateOffb.table + seqState->stateOffb.state;
Expand Down Expand Up @@ -1441,7 +1441,7 @@ ZSTD_decodeSequence(seqState_t* seqState, const ZSTD_longOffset_e longOffsets, c
BIT_reloadDStream(&seqState->DStream);
}
}
#endif /* defined(__aarch64__) */
#endif /* scalar-repoffset arm */

return seq;
}
Expand Down