Releases: exeldro/obs-shaderfilter
Releases · exeldro/obs-shaderfilter
Version 2.4.1
Version 2.4.0
- Improve converting shaders
- Add elapsed_time_show, elapsed_time_active and elapsed_time_enable
- Add 3d_swap_transition.shader
- Add clock_analog.shader
- Add clock_digital_led.shader
- Add clock_digital_nixie.shader
- Add curve.shader
- Add density_sat_hue.shader
- Add diffuse_transition.shader
- Add specular-shine.shader
- Add tetra.shader
- Fix polar.shader
- Fix shine.shader
- Fix VHS.shader
Version 2.3.2
- Improve shader convertion
- Add polar and flip shader
Version 2.3.1
- Improve shader conversion
- Add fireworks2.shader
Version 2.3.0
- Add fill color shaders (#43)
- Add digital-rain.shader
- Add shader convert
2.2.2
Version 2.2.1
Fix crash when selecting file
Fix memory leak
Fix blending for following filters
Fix color
Version 2.2.0
- Add Transitions
- Fix transparent colors (@FiniteSingularity)
- Render shader only once per tick
- Add rotating-source.shader
Version 2.1.3
support more shaders with opengl
Version 2.1.2
- Fix memory leaks
- Fix dynamic-mask.shader for glsl
- Add gb-camera.shader
- Add voronoi-pixelation.shader
- Add intensity-scope.shader
- Add tv-crt-subpixel.shader
- Add rain-window.shader
- Add hsl_hsv_saturation.shader by @CameraTim