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Ray casting-based depth image renderer #64

Ray casting-based depth image renderer

Ray casting-based depth image renderer #64

Triggered via pull request October 28, 2024 14:51
Status Failure
Total duration 23m 19s
Artifacts

cpp.yml

on: pull_request
Matrix: Build
Matrix: Test
Valgrind memcheck
18m 23s
Valgrind memcheck
Matrix: sanitize
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1 error and 2 warnings
Sanitize undefined behavior
Process completed with exit code 2.
Clang tidy: library/cpp/src/core/utils/sdf/full_euclidean_sdf_generator.cc#L114
Value stored to 'half_max_neighbor_distance_offset' during its initialization is never read [clang-analyzer-deadcode.DeadStores]
Clang tidy: library/cpp/src/core/utils/sdf/quasi_euclidean_sdf_generator.cc#L107
Value stored to 'half_max_neighbor_distance_offset' during its initialization is never read [clang-analyzer-deadcode.DeadStores]