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A floating origin plugin for worlds larger than the observable universe

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Big Space

crates.io docs.rs test suite Bevy tracking

A floating origin plugin for Bevy.

2023-01-28.22-06-07.mp4

Features

Lots of space to play in.

This is a floating origin plugin, useful if you want to work with very large or very small scales. It works with bevy's existing f32-based Transforms, which means it's largely compatible with the bevy ecosystem. The plugin positions entities within large fixed precision grids, effectively adding precision to the location of objects.

Additionally, you can use reference frames to nest high precision coordinate systems. For example you might want to put all entities on a planet's surface into the same reference frame. You can then rotate this reference frame with the planet, and orbit that planet around a star.

The plugin is generic over a few integer types, to trade off scale and precision for memory use. Some fun numbers with a worst case precision of 0.5mm:

  • i8: 2,560 km = 74% of the diameter of the Moon
  • i16: 655,350 km = 85% of the diameter of the Moon's orbit around Earth
  • i32: 0.0045 light years = ~4 times the width of the solar system
  • i64: 19.5 million light years = ~100 times the width of the milky way galaxy
  • i128: 3.6e+26 light years = ~3.9e+15 times the width of the observable universe

This can also be used for small scales. With a cell edge length of 1e-11, and using i128, there is enough precision to render objects the size of quarks anywhere in the observable universe.

From the docs: https://docs.rs/big_space/latest/big_space/precision/trait.GridPrecision.html

Bevy Version Support

bevy big_space
0.13 0.5, 0.6
0.12 0.4
0.11 0.3
0.10 0.2
0.9 0.1

License

This project is dual licensed:

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

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