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Small fix
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elamaunt committed Jan 27, 2024
1 parent 45a49ac commit ebabbd9
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Showing 3 changed files with 7 additions and 7 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -14,12 +14,12 @@ public GDExpression Key
}
public GDColon Colon
{
get => (GDColon)_form.Token1;
get => _form.Token1 as GDColon;
set => _form.Token1 = value;
}
public GDAssign Assign
{
get => (GDAssign)_form.Token1;
get => _form.Token1 as GDAssign;
set => _form.Token1 = value;
}
public GDExpression Value
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4 changes: 2 additions & 2 deletions src/GDShrapt.Reader/Declarations/GDEnumValueDeclaration.cs
Original file line number Diff line number Diff line change
Expand Up @@ -15,12 +15,12 @@ public GDIdentifier Identifier
}
public GDColon Colon
{
get => (GDColon)_form.Token1;
get => _form.Token1 as GDColon;
set => _form.Token1 = value;
}
public GDAssign Assign
{
get => (GDAssign)_form.Token1;
get => _form.Token1 as GDAssign;
set => _form.Token1 = value;
}
public GDExpression Value
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6 changes: 3 additions & 3 deletions src/GDShrapt.Reader/GDShrapt.Reader.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -3,7 +3,7 @@
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
<PackageRequireLicenseAcceptance>true</PackageRequireLicenseAcceptance>
<Version>4.1.4-alpha</Version>
<Version>4.1.5-alpha</Version>
<Authors>elamaunt</Authors>
<Product>GDShrapt</Product>
<Description>GDShrapt.Reader is .Net library and object-oriented one-pass parser of GDScript. It can build a lexical tree of GDScript code or generate a new code from scratch.
Expand All @@ -16,8 +16,8 @@ Usage: Just create a GDScriptReader instance and call methods from it.</Descript
<RepositoryUrl>https://github.com/elamaunt/GDShrapt</RepositoryUrl>
<RepositoryType>git</RepositoryType>
<PackageTags>GDShrapt GDScript reader parser codegeneration Godot lexical analyzer</PackageTags>
<AssemblyVersion>4.1.4</AssemblyVersion>
<FileVersion>4.1.4</FileVersion>
<AssemblyVersion>4.1.5</AssemblyVersion>
<FileVersion>4.1.5</FileVersion>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
</PropertyGroup>

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