master branch (release) | |||||
---|---|---|---|---|---|
develop branch |
Mmg provides 3 applications and 4 libraries:
- the mmg2d application and library: mesh generation from a set of edges, adaptation and optimization of a bidimensionnal triangulation and isovalue discretization;
- the mmgs application and library: adaptation and optimization of a surface triangulation and isovalue discretization;
- the mmg3d application and library: adaptation and optimization of a tetrahedral mesh, isovalue discretization and lagrangian movement;
- the mmg library gathering the mmg2d, mmgs and mmg3d libraries.
To get and build Mmg, you will need:
-
Git: to download the code you will have to use a git manager. You can install a git manager from the link below but there are many other git clients that you can use:
- Official Git client (command line program)
- GitKraken
- SourceTree
Note that if you uses Microsoft Visual Studio (Windows OS), you can simply activate the Git Module of the application.
-
CMake : Mmg uses the CMake building system that can be downloaded on the following web page: https://cmake.org/download/. On Windows OS, once CMake is installed, please do not forget to mark the option:
Add CMake to the system PATH for all users
- Get the repository:
wget https://github.com/MmgTools/mmg/archive/master.zip
```
or
git clone https://github.com/MmgTools/mmg.git
```
The project sources are available under the src/ directory, see:
- src/mmg2d/ for files related to the mmg2d application;
- src/mmgs/ for files related to the mmgs application;
- src/mmg3d/ for files related to the mmg3d application;
- src/common/ for files related to the both.
- Fast compilation (build both mmg2d, mmgs, mmg3d, the mmg2d static library (libmmg3d.a), the mmgs static library (libmmgs.a), the mmg3d static library (libmmg3d.a) and the mmg static library (libmmg.a)):
cd mmg
mkdir build
cd build
cmake ..
make
make install
If the make install
command fail, try to run the sudo make install
command.
If you don't have root access, please refers to the Installation section of the setup guide.
The mmg2d, mmgs and mmg3d applications are available under the mmg2d_O3
, mmgs_O3
and mmg3d_O3
commands.
Note that if you use some specific options and want to set it easily, you can use a shell script to execute the previous commands. An example is provided here.
The following compilation can be performed in any modern version of Windows (AKA 7, 8, 8.1 and 10). A basic knowledge of Windows is assumed (execute commands in cmd, create directories, etc...).
Universal windows platform development
-
Get the Visual Studio software: it can be downloaded here;
-
if not done during the previous step, download C/C++ compilers: in the Visual Studio searching zone, search C compiler and install the Visual C++ compilers and libraries (individual componant) and the MSBuild componant;
-
in the Visual Studio searching zone, search the git word and select the installation of the GitHub extension for VisualStudio;
-
stay in VisualStudio and clone the Mmg repository from the following url: https://github.com/MmgTools/mmg.git;
-
Use CMake to configure and generate your project. It can be done either with the graphic mode of CMake (you have to select the "VisualStudio" generator) or with a command line. In this case, it is highly recommended to specify that you intent to build a VisualStudio project. For example, if you are using VisualStudio 2017:
cmake -G "Visual Studio 15 2017 Win64" ^
configure
Note that you can use a script to make this step easier (an example of script is provided here).
Once the configuration script has finished without errors a mmg.sln
file will be generated in the cmake_build directory.
- Double click this file and the visual studio project will open. Then choose the project configuration (Release, Debug...).
Please, make sure that the project is set to Win32 or x64 and change it if is not. Finally, in order to compile Mmg, right click theINSTALL
project and select the optionBUILD
.
-
Get a C Compiler:
- MinGW can be downloaded here. We recommand to install the mingw-developer-tools, mingw32-base, mingw32-gcc-fortran, mingw32-gcc-g++ and msys-base packages;
- Edit the environment variables and add MinGW in your PATH variable. It can be done in the advanced system settings panel. (note that you must modify the PATH variable, not the Path one);
- MinGW binaries are probably in
C:\MinGW\bin
- the MinGW terminal is in
C:\MinGW\msys\1.0\msys
-
Clone the Mmg repository from the following url: https://github.com/MmgTools/mmg.git;
-
Quit and restart the CMake application to take the PATH modification into account then use CMake to configure and generate your project (select the MinGW Makefiles generator of CMake). If you have installed the scotch libraries, you will need to set explicitely the libraries paths;
-
Build the Mmg applications: in the minGW prompt (
C:\MinGW\msys\1.0\msys
) run:
mingw32-make
Again, if you use some specific options and want to make the CMake configuration step easier, you can use a batch script. An example of script is provided here.
Project's actualities and software tutorials can be found on the mmgtools web page.
Share your comments and issues with other members of the Mmg community on the Mmg forum.
More detailed informations about the compilation and configuration of the mmg's applications are available on the project wiki.
Man pages are available inside the doc/man directory:
- To see the mmg2d man page, just tap
man ./doc/man/mmg2d.1.gz
- To see the mmgs man page, just tap
man ./doc/man/mmgs.1.gz
- To see the mmg3d man page, just tap
man ./doc/man/mmg3d.1.gz
Run the make doc
command to build the Doxygen documentation.
- To see the mmg2d documentation, open up the mmg/doc/mmg2d/html/index.html file;
- To see the mmgs documentation, open up the mmg/doc/mmgs/html/index.html file;
- To see the mmg3d documentation, open up the mmg/doc/mmg3d/html/index.html file.
The mmg applications are validated on OS X and on most of the Linux platforms.
Your contributions to the mmg project are welcomed. You can help us to improve our code by many means:
- pull requests: please follow the wiki's guideline;
- feature requests: please use the Mmg forum;
- bug reports: please use the GitHub issue tracker;
mmg's current developers and maintainers are Charles Dapogny, Cécile Dobrzynski, Pascal Frey and Algiane Froehly.
Contact: [email protected]
Code is under the terms of the GNU Lesser General Public License.
Copyright © Bx INP/Inria/UBordeaux/UPMC, 2004- .