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feat: ✨ add some interfaces in game #275

feat: ✨ add some interfaces in game

feat: ✨ add some interfaces in game #275

Triggered via pull request December 9, 2023 12:47
@asdawejasdawej
synchronize #39
panxuc:dev
Status Success
Total duration 2m 41s
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build.yml

on: pull_request
dotnet-build-logic
1m 26s
dotnet-build-logic
dotnet-build-install
2m 30s
dotnet-build-install
dotnet-build-launcher
1m 19s
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10 warnings
dotnet-build-logic: logic/Preparation/Utility/SafeValue/Atomic.cs#L290
Non-nullable field 'remainder' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
dotnet-build-logic: logic/GameClass/GameObj/Team.cs#L128
Non-nullable field 'birthPointList' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
dotnet-build-logic: logic/GameClass/GameObj/Areas/Home.cs#L14
Non-nullable property 'TeamID' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
dotnet-build-logic: logic/GameClass/GameObj/Ship.cs#L219
Non-nullable property 'BulletNum' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
dotnet-build-logic: logic/GameClass/GameObj/Team.cs#L18
Field 'Team.birthPointList' is never assigned to, and will always have its default value null
dotnet-build-logic: logic/Gaming/Game.cs#L139
Non-nullable field 'actionManager' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
dotnet-build-logic: logic/Gaming/Game.cs#L139
Non-nullable field 'attackManager' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
dotnet-build-logic: logic/Gaming/Game.cs#L139
Non-nullable field 'moduleManager' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
dotnet-build-logic: logic/Gaming/Game.cs#L139
Non-nullable field 'shipManager' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
dotnet-build-logic: logic/Gaming/AttackManager.cs#L15
Field 'Game.attackManager' is never assigned to, and will always have its default value null