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feat: 🎨 server

feat: 🎨 server #265

Triggered via pull request December 4, 2023 00:21
@asdawejasdawej
synchronize #34
GuoWQ222:dev
Status Failure
Total duration 2m 59s
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on: pull_request
dotnet-build-logic
2m 25s
dotnet-build-logic
dotnet-build-install
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dotnet-build-install
dotnet-build-launcher
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10 errors and 14 warnings
dotnet-build-logic: logic/Client/GameStatusBar.xaml.cs#L21
The type or namespace name 'MessageOfBuilding' could not be found (are you missing a using directive or an assembly reference?)
dotnet-build-logic: logic/Client/MainPage.xaml.cs#L395
The type or namespace name 'MessageOfBuilding' could not be found (are you missing a using directive or an assembly reference?)
dotnet-build-logic: logic/Client/MainPage.xaml.cs#L498
The type or namespace name 'MessageOfBuilding' could not be found (are you missing a using directive or an assembly reference?)
dotnet-build-logic: logic/Client/MainPage.xaml.cs#L619
The type or namespace name 'MessageOfBuilding' could not be found (are you missing a using directive or an assembly reference?)
dotnet-build-logic: logic/Client/GameStatusBar.xaml.cs#L21
The type or namespace name 'MessageOfBuilding' could not be found (are you missing a using directive or an assembly reference?)
dotnet-build-logic: logic/Client/MainPage.xaml.cs#L395
The type or namespace name 'MessageOfBuilding' could not be found (are you missing a using directive or an assembly reference?)
dotnet-build-logic: logic/Client/MainPage.xaml.cs#L498
The type or namespace name 'MessageOfBuilding' could not be found (are you missing a using directive or an assembly reference?)
dotnet-build-logic: logic/Client/MainPage.xaml.cs#L619
The type or namespace name 'MessageOfBuilding' could not be found (are you missing a using directive or an assembly reference?)
dotnet-build-logic: logic/Server/RpcServices.cs#L217
'GameServer.SendMessage(SendMsg, ServerCallContext)': no suitable method found to override
dotnet-build-logic: logic/Client/GameStatusBar.xaml.cs#L21
The type or namespace name 'MessageOfBuilding' could not be found (are you missing a using directive or an assembly reference?)
dotnet-build-logic: logic/Preparation/Utility/SafeValue/Atomic.cs#L290
Non-nullable field 'remainder' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
dotnet-build-logic: logic/Client/MainPage.xaml.cs#L597
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
dotnet-build-logic: logic/Client/MainPage.xaml.cs#L597
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
dotnet-build-logic: logic/GameClass/GameObj/Team.cs#L165
Non-nullable field 'birthPointList' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
dotnet-build-logic: logic/GameClass/GameObj/Areas/Home.cs#L14
Non-nullable property 'TeamID' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
dotnet-build-logic: logic/GameClass/GameObj/Ship.cs#L200
Non-nullable property 'BulletNum' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
dotnet-build-logic: logic/GameClass/GameObj/Team.cs#L17
Field 'Team.birthPointList' is never assigned to, and will always have its default value null
dotnet-build-logic: logic/Gaming/Game.cs#L82
Non-nullable field 'actionManager' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
dotnet-build-logic: logic/Gaming/Game.cs#L82
Non-nullable field 'attackManager' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
dotnet-build-logic: logic/Gaming/Game.cs#L82
Non-nullable field 'moduleManager' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
dotnet-build-install: installer/obj/Release/net8.0-windows10.0.19041.0/win10-x64/Platforms/Windows/App.g.i.cs#L26
The entry point of the program is global code; ignoring 'Program.Main(string[])' entry point.
dotnet-build-install: installer/obj/Release/net8.0-windows10.0.19041.0/win10-x64/Platforms/Windows/App.g.i.cs#L26
The entry point of the program is global code; ignoring 'Program.Main(string[])' entry point.
dotnet-build-install: installer/obj/Release/net8.0-windows10.0.19041.0/win10-x64/Platforms/Windows/App.g.i.cs#L26
The entry point of the program is global code; ignoring 'Program.Main(string[])' entry point.
dotnet-build-install: installer/obj/Release/net8.0-windows10.0.19041.0/win10-x64/Platforms/Windows/App.g.i.cs#L26
The entry point of the program is global code; ignoring 'Program.Main(string[])' entry point.