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[CI BUILD DEV]

[CI BUILD DEV] #27

Triggered via push June 17, 2024 17:46
Status Success
Total duration 3h 25m 14s
Artifacts 22

build.yml

on: push
Configure Build Parameters
30s
Configure Build Parameters
Matrix: build
Sign the MacOS .app
0s
Sign the MacOS .app
Publish changelog from last major build to open-brush-docs
0s
Publish changelog from last major build to open-brush-docs
Publish Pimax Release
0s
Publish Pimax Release
Publish Viveport Release
0s
Publish Viveport Release
Publish Itch.io Release
0s
Publish Itch.io Release
Publish Oculus Quest 2+ Release
0s
Publish Oculus Quest 2+ Release
Publish Oculus Quest 1 Release
0s
Publish Oculus Quest 1 Release
Publish Oculus Rift Release
0s
Publish Oculus Rift Release
Publish Pico Releases
0s
Publish Pico Releases
Publish Zapbox iOS
0s
Publish Zapbox iOS
Create and Notarize DMG
0s
Create and Notarize DMG
Publish Steam Release
0s
Publish Steam Release
Create Github Release
0s
Create Github Release
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Annotations

22 warnings
MacOS
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
MacOS Development
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows Rift
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows Pimax
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows OpenXR
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows Pimax Development
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
iOS Zapbox
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
iOS Zapbox Development
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows Rift Development
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Windows OpenXR Development
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Android Pico (CN) Development
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Android Pico
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Android Pico Development
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Android Pico (CN)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Linux Development
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Linux
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Oculus Quest (1)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Oculus Quest (1) Development
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Android OpenXR Development
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Oculus Quest (2+) Development
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Oculus Quest (2+)
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.
Android OpenXR
Library folder does not exist. Consider setting up caching to speed up your workflow, if this is not your first build.

Artifacts

Produced during runtime
Name Size
Android OpenXR Expired
467 MB
Android OpenXR Development Expired
487 MB
Android Pico Expired
407 MB
Android Pico (CN) Expired
407 MB
Android Pico (CN) Development Expired
427 MB
Android Pico Development Expired
427 MB
Linux Expired
337 MB
Linux Development Expired
369 MB
MacOS Expired
309 MB
MacOS Development Expired
334 MB
Oculus Quest (1) Expired
456 MB
Oculus Quest (1) Development Expired
477 MB
Oculus Quest (2+) Expired
468 MB
Oculus Quest (2+) Development Expired
489 MB
Windows OpenXR Expired
309 MB
Windows OpenXR Development Expired
320 MB
Windows Pimax Expired
309 MB
Windows Pimax Development Expired
320 MB
Windows Rift Expired
312 MB
Windows Rift Development Expired
323 MB
iOS Zapbox Expired
454 MB
iOS Zapbox Development Expired
514 MB