edqx
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i am good at typescript, zig, c, c# and nim languages i know in order of profiency, although all at a reasonable level: - typescript (everything) - javascript - zig - c# (game modding) - c++ (game hacking, udp sockets) - c (udp sockets, language compiler) - nim i have used: - express - tauri - vue (veutify) - svelte (sveltekit, routify, svelte-material-ui) - node.js - deno - redis (caching, game load-balancing) - mongodb (mongoose, typegoose) - discord api (too much, discord.js, made my own library) - bepinex i also have *a lot* of experience in among us if that's useful to anyone
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SkeldJS/Hindenburg
SkeldJS/Hindenburg PublicA scalable Among Us server written in typescript and made using SkeldJS.
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SkeldJS/SkeldJS
SkeldJS/SkeldJS PublicA JavaScript implementation of the Among Us protocol, featuring several different projects, written in TypeScript.
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auproximity/auproximity
auproximity/auproximity PublicForked from cybershard/auproximity
AUProximity is an open source proximity voice chat platform, primarily aimed at Among Us.
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amongus-protocol
amongus-protocol Public archiveAn implementation of the Among Us protocol in typescript.
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node-scratch-client
node-scratch-client PublicA client for the scratch 3.0 website.
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