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dotnetCampus.SourceLocalizations

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dotnetCampus.SourceLocalizations is a source generator that can convert text localization files (e.g. .toml) into C# code and provide strong type support for localization keys.

Features

static void Main()
{
    Console.WriteLine(LocalizedText.Current.App.Title);         // "Hello, World!"
    Console.WriteLine(LocalizedText.Current.App.Description);   // "This is a sample application."
    Console.WriteLine(LocalizedText.Current.Cli.Usage);         // "Usage: dotnetCampus.SourceLocalizations [options]"
    Console.WriteLine(LocalizedText.Current.PressAnyKeyToExit); // "Press any key to exit..."
}
  • Source Generators
    • Generate C# codes
    • Generate properties for implementation types (so that reflections on types can get localized properties which is very important for WPF Bindings)
    • Generate localized types for each language item which contains more than one arguments (This fixes different argument orders among different languages.)
  • File formats
    • TOML
    • YAML 🤡 Might be deprecated in the future.
  • UI Frameworks Support
    • Avalonia 😉 We look forward to your better suggestions.
    • MAUI 😶‍🌫️ Not tested yet
    • Uno Platform 😉 We look forward to your better suggestions.
    • Wpf 😶‍🌫️ Not tested yet
  • Diagnostics Analyzers and Code Fixes
    • Detect (and generate) missing localization keys
    • Detect (and remove) unused localization keys
    • Detect arguments mismatch among localized texts (e.g. Hello, {name:string} in en but こんにちは、{errorCode:int} in ja)
    • Detect invalid IETF language tags and report errors

Installation

dotnet add package dotnetCampus.SourceLocalizations

Usage

1. Create localization files

// Localizations/en.toml
App.Title = "Hello, World!"
App.Description = "This is a sample application."
Cli.Usage = "Usage: dotnetCampus.SourceLocalizations [options]"
PressAnyKeyToExit = "Press any key to exit..."
// Localizations/zh-hans.toml
App.Title = "你好,世界!"
App.Description = "这是一个示例应用程序。"
Cli.Usage = "用法:dotnetCampus.SourceLocalizations [选项]"
PressAnyKeyToExit = "按任意键退出..."

The file name must conform to the IETF BCP 47 standard.

Add these files to your project csproj file:

<ItemGroup>
    <AdditionalFiles Include="Localizations\**\*.toml" />
</ItemGroup>

2. Write a localization class

// LocalizedText.cs
using dotnetCampus.SourceLocalizations;

namespace SampleApp;

// The default language is used to generate localization interfaces, so it must be the most complete one.
[LocalizedConfiguration(Default = "en", Current = "zh-hans")]
public partial class LocalizedText;

3. Use the generated code

// Program.cs
static void Main()
{
    Console.WriteLine(LocalizedText.Current.App.Title);         // "Hello, World!"
    Console.WriteLine(LocalizedText.Current.App.Description);   // "This is a sample application."
    Console.WriteLine(LocalizedText.Current.Cli.Usage);         // "Usage: dotnetCampus.SourceLocalizations [options]"
    Console.WriteLine(LocalizedText.Current.PressAnyKeyToExit); // "Press any key to exit..."
}
<!-- Avalonia MainWindow.axaml -->
<TextBlock Text="{Binding App.Title, Source={x:Static l:LocalizedText.Current}}" />
<TextBlock Text="{Binding App.Description, Source={x:Static l:LocalizedText.Current}}" />
<!-- Uno Platform MainPage.xaml -->
<TextBlock Text="{x:Bind l:Lang.Current.App.Title}" />
<TextBlock Text="{x:Bind l:Lang.Current.App.Description}" />
// Uno Platform MainPage.xaml.cs
using dotnetCampus.Localizations;

namespace dotnetCampus.SampleUnoApp;

public sealed partial class MainPage : Page
{
    public MainPage() => InitializeComponent();

    // IMPORTANT: The Lang property must be public.
    public ILocalizedValues Lang => global::dotnetCampus.SampleUnoApp.Localizations.LocalizedText.Current;
}

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