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Merge objectsstructs #2853
Merge objectsstructs #2853
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config/fxdata/objects.cfg
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;Initial state, only used for chickens | ||
InitialState = 0 | ||
;randomizes the frame at wich each anim starts, so multiple objects don't all make the same movement at same time | ||
RandomizeStartframe = 0 |
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Start Frame is 2 words, so it should be RandomizeStartFrame
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But better yet, in trapdoor.cfg we have the exact same field, but named RandomStartFrame
,... I believe it would make sense to name both the field in the data and the field for the users the same for both traps and objects,...
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Implemented feedback |
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last non configurable fields now configurable, and cleaned up old struct