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SpawnMonster: Override old monster delta information
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obligaron committed Feb 4, 2024
1 parent 560aeac commit a27607d
Showing 1 changed file with 7 additions and 1 deletion.
8 changes: 7 additions & 1 deletion Source/msg.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -2379,14 +2379,20 @@ size_t OnSpawnMonster(const TCmd *pCmd, const Player &player)
if (gbBufferMsgs == 1)
return sizeof(message);

const Point position { message.x, message.y };
const WorldTilePosition position { message.x, message.y };

size_t typeIndex = static_cast<size_t>(SDL_SwapLE16(message.typeIndex));
size_t monsterId = static_cast<size_t>(SDL_SwapLE16(message.monsterId));

DLevel &deltaLevel = GetDeltaLevel(player);

deltaLevel.spawnedMonsters[monsterId] = { typeIndex, message.seed };
// Override old monster delta information
auto &deltaMonster = deltaLevel.monster[monsterId];
deltaMonster.position = position;
deltaMonster.hitPoints = -1;
deltaMonster._menemy = 0;
deltaMonster._mactive = 0;

if (player.isOnActiveLevel() && &player != MyPlayer)
InitializeSpawnedMonster(position, message.dir, typeIndex, monsterId, message.seed);
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