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Fix GetUniqueMonstPosition() #6196

Fix GetUniqueMonstPosition()

Fix GetUniqueMonstPosition() #6196

Triggered via push October 8, 2024 20:15
Status Success
Total duration 8m 39s
Artifacts 1
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9 warnings
build: Source/controls/touch/gamepad.cpp#L60
'argument': conversion from 'double' to 'float', possible loss of data
build: Source/controls/touch/gamepad.cpp#L78
'argument': conversion from 'double' to 'float', possible loss of data
build: Source/controls/touch/gamepad.cpp#L79
'argument': conversion from 'double' to 'float', possible loss of data
build: Source/controls/touch/gamepad.cpp#L81
'argument': conversion from 'double' to 'float', possible loss of data
build: Source/controls/touch/gamepad.cpp#L82
'argument': conversion from 'double' to 'float', possible loss of data
build: Source/controls/touch/gamepad.cpp#L93
'argument': conversion from 'double' to 'float', possible loss of data
build: Source/controls/touch/gamepad.cpp#L138
'argument': conversion from 'double' to 'float', possible loss of data
build: Source/controls/touch/gamepad.cpp#L230
'initializing': conversion from 'double' to 'float', possible loss of data
build: Source/controls/touch/gamepad.cpp#L237
'initializing': conversion from 'double' to 'float', possible loss of data

Artifacts

Produced during runtime
Name Size
devilutionx.exe
3.6 MB