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Wake up the whole pack of Gargoyles when disturbed #6193

Wake up the whole pack of Gargoyles when disturbed

Wake up the whole pack of Gargoyles when disturbed #6193

Triggered via pull request October 8, 2024 18:50
Status Success
Total duration 12m 46s
Artifacts 1

Windows_MSVC_x64.yml

on: pull_request
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9 warnings
build: Source/controls/touch/gamepad.cpp#L60
'argument': conversion from 'double' to 'float', possible loss of data
build: Source/controls/touch/gamepad.cpp#L78
'argument': conversion from 'double' to 'float', possible loss of data
build: Source/controls/touch/gamepad.cpp#L79
'argument': conversion from 'double' to 'float', possible loss of data
build: Source/controls/touch/gamepad.cpp#L81
'argument': conversion from 'double' to 'float', possible loss of data
build: Source/controls/touch/gamepad.cpp#L82
'argument': conversion from 'double' to 'float', possible loss of data
build: Source/controls/touch/gamepad.cpp#L93
'argument': conversion from 'double' to 'float', possible loss of data
build: Source/controls/touch/gamepad.cpp#L138
'argument': conversion from 'double' to 'float', possible loss of data
build: Source/controls/touch/gamepad.cpp#L230
'initializing': conversion from 'double' to 'float', possible loss of data
build: Source/controls/touch/gamepad.cpp#L237
'initializing': conversion from 'double' to 'float', possible loss of data

Artifacts

Produced during runtime
Name Size
devilutionx.exe
3.6 MB