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Update README.md
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dfranx authored Apr 3, 2021
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<img src="./Misc/Screenshots/debugger.gif">

With SHADERed, you can debug vertex, geometry, pixel and compute shaders.
With SHADERed, you can debug vertex, geometry, tessellation control, pixel and compute shaders.

### Compute & geometry shaders
You are not limited to vertex and pixel shaders. SHADERed also supports compute & geometry
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If you like SHADERed and would like to support the development, check out Patreon: [<img width="120" src="https://c5.patreon.com/external/logo/[email protected]">](https://www.patreon.com/dfranx)

... or **PayPal**: [<img src="https://www.paypalobjects.com/webstatic/en_US/i/buttons/pp-acceptance-medium.png" alt="Buy now with PayPal" />](https://paypal.me/dfranx)

My e-mail address for businesses (or if you just want to contact me):
**contact at shadered dot org**

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