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Gigabyte Giant edited this page Feb 28, 2014 · 4 revisions

Libgdx is a Java game development framework that provides a unified API that works across all supported platforms.

The framework provides an environment for rapid prototyping and fast iterations. Instead of deploying to Android/iOS/Javascript after each code change, you can run and debug your game on the desktop, natively. Desktop JVM features like code hotswapping reduce your iteration times considerably.

Libgdx tries not be the "end all, be all" solution. It does not force a specific design on you. Pick and choose from the features below.

Features

See http://libgdx.badlogicgames.com/features.html for full features list.

Cross-Platform Support

A single API to target:

  • Windows
  • Linux
  • Mac OS X
  • Android (+2.2)
  • BlackBerry
  • iOS
  • Java Applet (requires JVM to be installed)
  • JavaScript/WebGL (Google Chrome, Safari, Opera, Mozilla Firefox, IE via Google Chrome Frame)

3rd Part Support

Libgdx can be integrated with many 3rd party libraries, e.g. for adding leaderboards of multiplayer. We love:

Audio

Table of Contents

a note from the translation

Wiki Style Guide

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