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  1. unoplatform/uno Public

    Open-source platform for building cross-platform native Mobile, Web, Desktop and Embedded apps quickly. Create rich, C#/XAML, single-codebase apps from any IDE. Hot Reload included! 90m+ NuGet Down…

    C# 9.5k 791

  2. dotnet/Silk.NET Public

    The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

    C# 4.6k 437

  3. microsoft/ClearScript Public

    A library for adding scripting to .NET applications. Supports V8 (Windows, Linux, macOS) and JScript/VBScript (Windows).

    C# 1.9k 156

  4. angular Public

    Forked from angular/angular

    One framework. Mobile & desktop.

    TypeScript

  5. GDevelop Public

    Forked from 4ian/GDevelop

    🎮 Open-source, cross-platform game engine designed to be used by everyone.

    JavaScript

  6. MultirunForGodot4 Public

    Forked from xiezi5160/MultirunForGodot4

    Godot plugin that allows to start multiple game instances at once.

    GDScript

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Contribution activity

June 2025

Created an issue in gdlol/dotnet-remote-watch that received 3 comments

[Feature] Allow Remote Connection? (would probably need multiple HotReload binaries)

Hi there! I realized as I was trying it out, I found it wasn't set up for actual remote? Just same machine (but container). I was hoping I could us…

3 comments
Started 2 discussions in 2 repositories
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