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The mod "No Grass in Objects" needed to ultimately be installed to Data/NetScriptFramework/Plugins. Because it contains a DLL (which ammo has special handling for so you can avoid manually managing these), during installation, the Plugins folder was being moved out of NetScriptFramework. This ultimately caused it to install to Data/Plugins. Fix this by not elevating contents NetScriptFramework during installation. If you previously had no_grass_in_objects installed, you can fix this by moving the Plugins folder back into NetScriptFramework. For example: `mv ~/.local/share/ammo/Skyrim/mods/no_grass_in_objects/{Plugins,NetScriptFramework}` Then launch ammo and run `commit`.
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