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Causeless committed Nov 24, 2023
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Showing 1 changed file with 122 additions and 105 deletions.
227 changes: 122 additions & 105 deletions Lua/LuaBindingRegisterDefinitions.h
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namespace RTE {

#define LIST_OF_LUABOUND_OBJECTS \
/* SystemLuaBindings */ \
PER_LUA_BINDING(Box) \
PER_LUA_BINDING(Controller) \
PER_LUA_BINDING(DataModule) \
PER_LUA_BINDING(Timer) \
PER_LUA_BINDING(Vector) \
PER_LUA_BINDING(PathRequest) \
/* ManagerLuaBindings */ \
PER_LUA_BINDING(ActivityMan) \
PER_LUA_BINDING(AudioMan) \
PER_LUA_BINDING(CameraMan) \
PER_LUA_BINDING(ConsoleMan) \
PER_LUA_BINDING(FrameMan) \
PER_LUA_BINDING(MetaMan) \
PER_LUA_BINDING(MovableMan) \
PER_LUA_BINDING(PostProcessMan) \
PER_LUA_BINDING(PresetMan) \
PER_LUA_BINDING(PrimitiveMan) \
PER_LUA_BINDING(SceneMan) \
PER_LUA_BINDING(SettingsMan) \
PER_LUA_BINDING(TimerMan) \
PER_LUA_BINDING(UInputMan) \
/* EntityLuaBindings */ \
PER_LUA_BINDING(Entity) \
PER_LUA_BINDING(ACDropShip) \
PER_LUA_BINDING(ACrab) \
PER_LUA_BINDING(ACraft) \
PER_LUA_BINDING(ACRocket) \
PER_LUA_BINDING(Actor) \
PER_LUA_BINDING(ADoor) \
PER_LUA_BINDING(AEmitter) \
PER_LUA_BINDING(AEJetpack) \
PER_LUA_BINDING(AHuman) \
PER_LUA_BINDING(Arm) \
PER_LUA_BINDING(Attachable) \
PER_LUA_BINDING(Deployment) \
PER_LUA_BINDING(Emission) \
PER_LUA_BINDING(Gib) \
PER_LUA_BINDING(GlobalScript) \
PER_LUA_BINDING(HDFirearm) \
PER_LUA_BINDING(HeldDevice) \
PER_LUA_BINDING(Leg) \
PER_LUA_BINDING(LimbPath) \
PER_LUA_BINDING(Magazine) \
PER_LUA_BINDING(Material) \
PER_LUA_BINDING(MetaPlayer) \
PER_LUA_BINDING(MOPixel) \
PER_LUA_BINDING(MOSParticle) \
PER_LUA_BINDING(MOSprite) \
PER_LUA_BINDING(MOSRotating) \
PER_LUA_BINDING(MovableObject) \
PER_LUA_BINDING(PEmitter) \
PER_LUA_BINDING(PieSlice) \
PER_LUA_BINDING(PieMenu) \
PER_LUA_BINDING(Round) \
PER_LUA_BINDING(Scene) \
PER_LUA_BINDING(Scene::Area) \
PER_LUA_BINDING(SceneLayer) \
PER_LUA_BINDING(SceneObject) \
PER_LUA_BINDING(SLBackground) \
PER_LUA_BINDING(SoundContainer) \
PER_LUA_BINDING(SoundSet) \
PER_LUA_BINDING(TDExplosive) \
PER_LUA_BINDING(TerrainObject) \
PER_LUA_BINDING(ThrownDevice) \
PER_LUA_BINDING(Turret) \
/* ActivityLuaBindings */ \
PER_LUA_BINDING(Activity) \
PER_LUA_BINDING(GameActivity) \
/* GUILuaBindings */ \
PER_LUA_BINDING(GUIBanner) \
PER_LUA_BINDING(BuyMenuGUI) \
PER_LUA_BINDING(SceneEditorGUI) \
/* PrimitiveLuaBindings */ \
PER_LUA_BINDING(GraphicalPrimitive) \
PER_LUA_BINDING(LinePrimitive) \
PER_LUA_BINDING(ArcPrimitive) \
PER_LUA_BINDING(SplinePrimitive) \
PER_LUA_BINDING(BoxPrimitive) \
PER_LUA_BINDING(BoxFillPrimitive) \
PER_LUA_BINDING(RoundedBoxPrimitive) \
PER_LUA_BINDING(RoundedBoxFillPrimitive) \
PER_LUA_BINDING(CirclePrimitive) \
PER_LUA_BINDING(CircleFillPrimitive) \
PER_LUA_BINDING(EllipsePrimitive) \
PER_LUA_BINDING(EllipseFillPrimitive) \
PER_LUA_BINDING(TrianglePrimitive) \
PER_LUA_BINDING(TriangleFillPrimitive) \
PER_LUA_BINDING(TextPrimitive) \
PER_LUA_BINDING(BitmapPrimitive) \
/* InputLuaBindings */ \
PER_LUA_BINDING(InputDevice) \
PER_LUA_BINDING(InputElements) \
PER_LUA_BINDING(MouseButtons) \
PER_LUA_BINDING(JoyButtons) \
PER_LUA_BINDING(JoyDirections) \
PER_LUA_BINDING(SDL_Scancode) \
PER_LUA_BINDING(SDL_Keycode) \
PER_LUA_BINDING(SDL_GameControllerButton) \
PER_LUA_BINDING(SDL_GameControllerAxis) \
/* MiscLuaBindings */ \
PER_LUA_BINDING(AlarmEvent) \
PER_LUA_BINDING(Directions) \
PER_LUA_BINDING(DrawBlendMode)
// Should be ordered with most-derived classes first
#define LIST_OF_LUABOUND_OBJECTS \
/* SystemLuaBindings */ \
PER_LUA_BINDING(Box) \
PER_LUA_BINDING(Controller) \
PER_LUA_BINDING(DataModule) \
PER_LUA_BINDING(Timer) \
PER_LUA_BINDING(Vector) \
PER_LUA_BINDING(PathRequest) \
/* ManagerLuaBindings */ \
PER_LUA_BINDING(ActivityMan) \
PER_LUA_BINDING(AudioMan) \
PER_LUA_BINDING(CameraMan) \
PER_LUA_BINDING(ConsoleMan) \
PER_LUA_BINDING(FrameMan) \
PER_LUA_BINDING(MetaMan) \
PER_LUA_BINDING(MovableMan) \
PER_LUA_BINDING(PostProcessMan) \
PER_LUA_BINDING(PresetMan) \
PER_LUA_BINDING(PrimitiveMan) \
PER_LUA_BINDING(SceneMan) \
PER_LUA_BINDING(SettingsMan) \
PER_LUA_BINDING(TimerMan) \
PER_LUA_BINDING(UInputMan) \
/* EntityLuaBindings */ \
/* ThrownDevice-Derived */ \
PER_LUA_BINDING(TDExplosive) \
/* HeldDevice-Derived */ \
PER_LUA_BINDING(HDFirearm) \
PER_LUA_BINDING(ThrownDevice) \
/* AEmitter-Derived */ \
PER_LUA_BINDING(AEJetpack) \
/* ACraft-Derived */ \
PER_LUA_BINDING(ACDropShip) \
PER_LUA_BINDING(ACRocket) \
/* Attachable-Derived */ \
PER_LUA_BINDING(Arm) \
PER_LUA_BINDING(Leg) \
PER_LUA_BINDING(AEmitter) \
PER_LUA_BINDING(HeldDevice) \
PER_LUA_BINDING(Magazine) \
PER_LUA_BINDING(Turret) \
/* Actor-Derived */ \
PER_LUA_BINDING(ACrab) \
PER_LUA_BINDING(ACraft) \
PER_LUA_BINDING(AHuman) \
PER_LUA_BINDING(ADoor) \
/* MOSRotating-Derived */ \
PER_LUA_BINDING(Actor) \
PER_LUA_BINDING(Attachable) \
/* MOSParticle-Derived */ \
PER_LUA_BINDING(PEmitter) \
/* MOSprite-Derived */ \
PER_LUA_BINDING(MOSRotating) \
PER_LUA_BINDING(MOSParticle) \
/* MovableObject-Derived */ \
PER_LUA_BINDING(MOPixel) \
PER_LUA_BINDING(MOSprite) \
/* SceneObject-Derived */ \
PER_LUA_BINDING(TerrainObject) \
PER_LUA_BINDING(Deployment) \
PER_LUA_BINDING(MovableObject) \
/* Entity-Derived */ \
PER_LUA_BINDING(SoundContainer) \
PER_LUA_BINDING(PieSlice) \
PER_LUA_BINDING(GlobalScript) \
PER_LUA_BINDING(Emission) \
PER_LUA_BINDING(LimbPath) \
PER_LUA_BINDING(PieMenu) \
PER_LUA_BINDING(Round) \
PER_LUA_BINDING(Scene) \
PER_LUA_BINDING(Scene::Area) \
PER_LUA_BINDING(Material) \
PER_LUA_BINDING(MetaPlayer) \
PER_LUA_BINDING(SceneObject) \
/* SceneLayer-Derived */ \
PER_LUA_BINDING(SLBackground) \
/* Base Classes */ \
PER_LUA_BINDING(SoundSet) \
PER_LUA_BINDING(Gib) \
PER_LUA_BINDING(SceneLayer) \
PER_LUA_BINDING(Entity) \
/* ActivityLuaBindings */ \
PER_LUA_BINDING(GameActivity) \
PER_LUA_BINDING(Activity) \
/* GUILuaBindings */ \
PER_LUA_BINDING(BuyMenuGUI) \
PER_LUA_BINDING(SceneEditorGUI) \
PER_LUA_BINDING(GUIBanner) \
/* PrimitiveLuaBindings */ \
/* GraphicalPrimitive-Derived */ \
PER_LUA_BINDING(LinePrimitive) \
PER_LUA_BINDING(ArcPrimitive) \
PER_LUA_BINDING(SplinePrimitive) \
PER_LUA_BINDING(BoxPrimitive) \
PER_LUA_BINDING(BoxFillPrimitive) \
PER_LUA_BINDING(RoundedBoxPrimitive) \
PER_LUA_BINDING(RoundedBoxFillPrimitive) \
PER_LUA_BINDING(CirclePrimitive) \
PER_LUA_BINDING(CircleFillPrimitive) \
PER_LUA_BINDING(EllipsePrimitive) \
PER_LUA_BINDING(EllipseFillPrimitive) \
PER_LUA_BINDING(TrianglePrimitive) \
PER_LUA_BINDING(TriangleFillPrimitive) \
PER_LUA_BINDING(TextPrimitive) \
PER_LUA_BINDING(BitmapPrimitive) \
/* Base Classes */ \
PER_LUA_BINDING(GraphicalPrimitive) \
/* InputLuaBindings */ \
PER_LUA_BINDING(InputDevice) \
PER_LUA_BINDING(InputElements) \
PER_LUA_BINDING(MouseButtons) \
PER_LUA_BINDING(JoyButtons) \
PER_LUA_BINDING(JoyDirections) \
PER_LUA_BINDING(SDL_Scancode) \
PER_LUA_BINDING(SDL_Keycode) \
PER_LUA_BINDING(SDL_GameControllerButton) \
PER_LUA_BINDING(SDL_GameControllerAxis) \
/* MiscLuaBindings */ \
PER_LUA_BINDING(AlarmEvent) \
PER_LUA_BINDING(Directions) \
PER_LUA_BINDING(DrawBlendMode)

#pragma region Lua Binding Registration Macros
/// <summary>
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