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Releases: conchkritz/ckHUD

ckHUD 0.6

26 Aug 17:30
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mostly just minor fixes from post release + undoing things from when hud was more minimal
school starting back up so HUD development is gonna slow down again

some of the changes

  • Fixed TargetID Killstreak Icon
  • Updated Organ + Head Counter
  • Fixed TF2 Settings Button Tooltip Showing Up
  • Gamemenu.res now uses #Base
  • Brought Back Freezepanel Itempanel
  • Removed CFG Folder
  • Moved Hud Match Timer Down
  • Brought Back Thermal Thruster Jetpack Icon
  • Brought Back Sticky Counter When 0 Stickybombs Are Active
  • Realigned Winpanel Badges
  • Fixed Welcome Messages

ckHUD 0.5.1 Hotfix

07 Aug 21:14
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Hotfix for MVM deciding to randomly crash inconsistently on map load.

some of the changes

  • Fixed MVM Crashing
  • Fixed Spec. Tourn health colors

ckHUD 0.5: Full Overhaul

07 Aug 03:05
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hud has been fully overhauled, will probably release out to public I guess.

some of the changes

  • now fully tf2 flavored!!

v0.5-prerelease2

01 Aug 02:49
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v0.5-prerelease2 Pre-release
Pre-release

2nd prerelease version so i have time to squash bugs
Hud is mostly complete now, i just have to do some cleanup

some of the changes

  • Remade White Border Hud Assets with higher quality tf2 2023 gigaleak photoshop assets
  • Made shadows bigger
  • Crap ton of bug fixes
  • Hud is less dependent on the language files now

ckHUD 0.5-prerelease

24 Jul 23:59
3ec062c
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ckHUD 0.5-prerelease Pre-release
Pre-release

Prerelease version so I can maybe get a friend or two to test the HUD for me.
May have bugs that will get fixed when .5 releases

some of the changes

  • Converted majority of hud over to tanlight or a lighter version of it
  • Added Evehud team cross as a permanent staple
  • Fixed the TargetID so it uses the correct team indicator
  • Updated build/destory menu
  • Overhauled scoreboard so it isnt the weird vertical one
  • Made CTF smaller
  • Moved around MVM Cash
  • Overhauled Main Menu
  • Reverted MVM Results screen back to stock TF2 HUD
  • Made PLR Track bars a little shorter
  • Created CP Icons for cp_steel
  • Fixed KOTH timer so it doesn't clip on cp_sulfur
  • Fixed Ubercharge Alignment
  • Shifted health and ammo around to be more centered
  • and much more!

ckHUD 4.3

11 Jul 01:34
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holdover because im cooking up version .5
.5 will have bigger changes so this is more of an archive of the older version before i took a break from tf2

huhhh???? whar?????

17 Feb 01:03
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huhhh???? whar????? Pre-release
Pre-release

stopgap

the late #base update

02 Jun 01:30
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yeah no info needed

just know its a big update

ta daaa

25 Apr 00:37
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too many changes from 0.2, so its 0.2.1

PATCHLOG

nope

H U G E overhaul

15 Apr 01:41
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H U G E overhaul Pre-release
Pre-release

ok so basically everything got overhauled, most notably the main menu.

PATCHLOG

so uhh im too lazy to write this out but from what i can remember:

  • Changed all of the edited borders no not have white borders
  • Main Menu Remade
  • MVM Fully(?) Implemented (Mann up??)
  • Scoreboard Overhauled
  • Redid Sticky Counter, Metal Count, Moved Shield Charge
  • Better Minmode Compatibility
  • Stole Eve Hud Backpack
  • Other stuff (I can't remember)

Full Changelog: v0.1.3...v0.2