Releases: conchkritz/ckHUD
ckHUD 0.6
mostly just minor fixes from post release + undoing things from when hud was more minimal
school starting back up so HUD development is gonna slow down again
some of the changes
- Fixed TargetID Killstreak Icon
- Updated Organ + Head Counter
- Fixed TF2 Settings Button Tooltip Showing Up
- Gamemenu.res now uses #Base
- Brought Back Freezepanel Itempanel
- Removed CFG Folder
- Moved Hud Match Timer Down
- Brought Back Thermal Thruster Jetpack Icon
- Brought Back Sticky Counter When 0 Stickybombs Are Active
- Realigned Winpanel Badges
- Fixed Welcome Messages
ckHUD 0.5.1 Hotfix
Hotfix for MVM deciding to randomly crash inconsistently on map load.
some of the changes
- Fixed MVM Crashing
- Fixed Spec. Tourn health colors
ckHUD 0.5: Full Overhaul
hud has been fully overhauled, will probably release out to public I guess.
some of the changes
- now fully tf2 flavored!!
v0.5-prerelease2
2nd prerelease version so i have time to squash bugs
Hud is mostly complete now, i just have to do some cleanup
some of the changes
- Remade White Border Hud Assets with higher quality tf2 2023 gigaleak photoshop assets
- Made shadows bigger
- Crap ton of bug fixes
- Hud is less dependent on the language files now
ckHUD 0.5-prerelease
Prerelease version so I can maybe get a friend or two to test the HUD for me.
May have bugs that will get fixed when .5 releases
some of the changes
- Converted majority of hud over to tanlight or a lighter version of it
- Added Evehud team cross as a permanent staple
- Fixed the TargetID so it uses the correct team indicator
- Updated build/destory menu
- Overhauled scoreboard so it isnt the weird vertical one
- Made CTF smaller
- Moved around MVM Cash
- Overhauled Main Menu
- Reverted MVM Results screen back to stock TF2 HUD
- Made PLR Track bars a little shorter
- Created CP Icons for cp_steel
- Fixed KOTH timer so it doesn't clip on cp_sulfur
- Fixed Ubercharge Alignment
- Shifted health and ammo around to be more centered
- and much more!
ckHUD 4.3
holdover because im cooking up version .5
.5 will have bigger changes so this is more of an archive of the older version before i took a break from tf2
huhhh???? whar?????
stopgap
the late #base update
yeah no info needed
just know its a big update
ta daaa
too many changes from 0.2, so its 0.2.1
PATCHLOG
nope
H U G E overhaul
ok so basically everything got overhauled, most notably the main menu.
PATCHLOG
so uhh im too lazy to write this out but from what i can remember:
- Changed all of the edited borders no not have white borders
- Main Menu Remade
- MVM Fully(?) Implemented (Mann up??)
- Scoreboard Overhauled
- Redid Sticky Counter, Metal Count, Moved Shield Charge
- Better Minmode Compatibility
- Stole Eve Hud Backpack
- Other stuff (I can't remember)
Full Changelog: v0.1.3...v0.2