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testingggggg
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yaya
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conchkritz committed Feb 16, 2023
1 parent b7a13b1 commit d93c188
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2 changes: 0 additions & 2 deletions .gitattributes

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2 changes: 0 additions & 2 deletions README.md
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A hud made by conch, inspired by e.v.e Hud, Isaac Hud, and ToonHUD.

Last updated 11 December 2022

[Imgur Album](https://imgur.com/a/oX2zvhA)

# Compatibility
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24 changes: 0 additions & 24 deletions __customization/_enabled/Hitmarker/scripts/hitmarker.res

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2 changes: 1 addition & 1 deletion _ckHUD/resource/ui/hudmannvsmachinestatus.res
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"xpos" "c-24"
"ypos" "r55"
}

"ServerChangeMessage"
{
"Background"
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340 changes: 340 additions & 0 deletions _test/resource/ui/hudplayerhealth.res
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"Resource/UI/HudPlayerHealth.res" // the first file to be redone!!
{
"HudPlayerHealth"
{
"xpos" "0"
"ypos" "r120"
"zpos" "2"

"wide" "350"
"tall" "120"
}

"PlayerStatusHealthImage"
{
"xpos" "127"
"ypos" "47"
"zpos" "4"

"wide" "31"
"tall" "31"
}

"PlayerStatusHealthImageBG"
{
"xpos" "2"
"ypos" "2"
"zpos" "3"

"wide" "35"
"tall" "35"

"pin_to_sibling" "PlayerStatusHealthImage"
}

"PlayerStatusHealthBonusImage"
{
"xpos" "182"
"ypos" "40"
"zpos" "2"

"wide" "45"
"tall" "45"
}

"PlayerStatusHealthValue"
{
"xpos" "130"
"ypos" "37"
"zpos" "5"

"wide" "150"
"tall" "50"

"textAlignment" "center"
"font" "hudfont48"
"fgcolor" "health"
}

"PlayerStatusHealthValueShadow"
{
"ControlName" "CExLabel"
"fieldName" "PlayerStatusHealthValueShadow"
"xpos" "-2"
"ypos" "-2" [$WIN32]
"zpos" "5"

"wide" "150"
"tall" "50"

"visible" "1"
"enabled" "1"
"labeltext" "%health%"
"textAlignment" "center"
"font" "hudfont48"
"fgcolor" "healthshadow"

"pin_to_sibling" "PlayerStatusHealthValue"
}

"PlayerStatusMaxHealthValueBG" // redability
{
"xpos" "39"
"ypos" "55"
"zpos" "4"

"wide" "31"
"tall" "10"

"visible" "0"

"fillcolor" "colorblack"
}

"PlayerStatusMaxHealthValue"
{
"xpos" "37"
"ypos" "43"
"zpos" "6"

"wide" "35"
"tall" "35"

"font" "hudfont14sec"
"fgcolor" "colorwhite"

"visible" "0"
}

"PlayerStatusPin" //budhud
{
"ControlName" "Label"
"fieldName" "PlayerStatusPin"
"xpos" "230"
"ypos" "47"
"zpos" "0"
"wide" "10"
"tall" "0"
"visible" "1"
"enabled" "1"
"bgcolor_override" "0 0 0 0"
}

// the bruh moments

"PlayerStatusBleedImage"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatusHookBleedImage"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatusMilkImage"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatusGasImage"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatusMarkedForDeathImage"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatusMarkedForDeathSilentImage"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_MedicUberBulletResistImage"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_MedicUberBlastResistImage"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_MedicUberFireResistImage"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_MedicSmallBulletResistImage"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_MedicSmallBlastResistImage"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_MedicSmallFireResistImage"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_WheelOfDoom"
{
"xpos" "40"
"ypos" "60"
}

"PlayerStatus_SoldierOffenseBuff"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_SoldierDefenseBuff"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_SoldierHealOnHitBuff"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_SpyMarked"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_Parachute"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_RuneStrength"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_RuneHaste"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_RuneRegen"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_RuneResist"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_RuneVampire"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_RuneReflect"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_RunePrecision"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_RuneAgility"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_RuneKnockout"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_RuneKing"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_RunePlague"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatus_RuneSupernova"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}

"PlayerStatusSlowed"
{
"pin_to_sibling" "PlayerStatusPin"
"pin_corner_to_sibling" "PIN_TOPLEFT"
"pin_to_sibling_corner" "0"
}
}
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