Load 3MX/3MXB LOD model files generated by Bentley ContextCapture into Unity.
NOTE: When using Bentley ContextCapture to generate 3MX format LOD model files, there is always a 3MXB root file generated under the Data folder. We use this 3MXB root file to import the model into Unity.
- Windows 10
- Unity2018.4.23f1
- Frame rate is NOT stable because mesh and texture could NOT be uploaded to GPU in thread(I do not know whether this is a Unity issue or just because I am not an expert of Unity).
- Cache strategy is NOT optimized.