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Pull requests: codereader/DarkRadiant
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Cloning should place new object in currently active layer
#62
opened Mar 7, 2026 by
klaussilveira
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Added support for MD5v11 (ETQW) and MD5v12 (Storm Engine 2)
#61
opened Mar 7, 2026 by
klaussilveira
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Updated "Shift textures randomly" also work with patches
#59
opened Feb 27, 2026 by
klaussilveira
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Added option to remove selected brush when creating any patch type
#58
opened Feb 27, 2026 by
klaussilveira
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Fixed UV calculation when pasting shader between angled surfaces
#57
opened Feb 27, 2026 by
klaussilveira
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