Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

md blips now show to people in 1 tile radius #404

Merged
merged 3 commits into from
Sep 4, 2024

Conversation

AndroBetel
Copy link
Contributor

About the pull request

md is rarely used nowadays since its pretty hard to relay to your team which way the aliens are coming from, this lets you larp p hard

Explain why it's good for the game

soul.

Testing Photographs and Procedure

Screenshots & Videos

Put screenshots and videos here with an empty line between the screenshots and the <details> tags.

Changelog

🆑
add: MD blips now show up for humans in 1 tile radius from MD user.
/:cl:

@AndroBetel
Copy link
Contributor Author

got something on the radar... https://boosty.to/ndrbtl

@Doubleumc
Copy link
Contributor

Just noting these bug reports here for future reference. I see no reason for these changes to cause those issues though.

every time someone looks through binocs i get their vision too

Something similar happened on my end too last night. It wouldn't stay and didn't zoom out all the way (more like a 2x sight), but flickered like I was really quickly activating and deactivating a scope/binocs. Happened just a few times in the round.

@Doubleumc Doubleumc merged commit c81fa64 into cmss13-devs:master Sep 4, 2024
35 checks passed
cm13-github added a commit that referenced this pull request Sep 4, 2024
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants