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A GPGPU Transparent Virtualization Component for High Performance Computing Clouds

The GPU Virtualization Service (GVirtuS) presented in this work tries to fill the gap between in-house hosted computing clusters, equipped with GPGPUs devices, and pay-for-use high performance virtual clusters deployed via public or private computing clouds. gVirtuS allows an instanced virtual machine to access GPGPUs in a transparent and hypervisor independent way, with an overhead slightly greater than a real machine/GPGPU setup. The performance of the components of gVirtuS is assessed through a suite of tests in different deployment scenarios, such as providing GPGPU power to cloud computing based HPC clusters and sharing remotely hosted GPGPUs among HPC nodes.

https://link.springer.com/chapter/10.1007/978-3-642-15277-1_37

How to cite GVirtuS in your scientific papers

GVirtuS applications

  • Montella, R., Di Luccio, D., Marcellino, L., Galletti, A., Kosta, S., Giunta, G., & Foster, I. (2019). Workflow-based automatic processing for internet of floating things crowdsourced data. Future Generation Computer Systems, 94, 103-119.

  • Montella, R., Marcellino, L., Galletti, A., Di Luccio, D., Kosta, S., Laccetti, G., & Giunta, G. (2018). Marine bathymetry processing through GPGPU virtualization in high performance cloud computing. Concurrency and Computation: Practice and Experience, 30(24), e4895.

  • Deyannis, D., Tsirbas, R., Vasiliadis, G., Montella, R., Kosta, S., & Ioannidis, S. (2018, June). Enabling gpu-assisted antivirus protection on android devices through edge offloading. In Proceedings of the 1st International Workshop on Edge Systems, Analytics and Networking (pp. 13-18).

  • Montella, R., Marcellino, L., Galletti, A., Di Luccio, D., Kosta, S., Laccetti, G., & Giunta, G. (2018). Marine bathymetry processing through GPGPU virtualization in high performance cloud computing. Concurrency and Computation: Practice and Experience, 30(24), e4895.

  • Marcellino, L., Montella, R., Kosta, S., Galletti, A., Di Luccio, D., Santopietro, V., ... & Laccetti, G. (2017, September). Using GPGPU accelerated interpolation algorithms for marine bathymetry processing with on-premises and cloud based computational resources. In International Conference on Parallel Processing and Applied Mathematics (pp. 14-24). Springer, Cham.

  • Galletti, A., Marcellino, L., Montella, R., Santopietro, V., & Kosta, S. (2017). A virtualized software based on the NVIDIA cuFFT library for image denoising: performance analysis. Procedia computer science, 113, 496-501.

  • Di Lauro, R., Lucarelli, F., & Montella, R. (2012, July). SIaaS-sensing instrument as a service using cloud computing to turn physical instrument into ubiquitous service. In 2012 IEEE 10th International Symposium on Parallel and Distributed Processing with Applications (pp. 861-862). IEEE.

  • Di Lauro, R., Giannone, F., Ambrosio, L., & Montella, R. (2012, July). Virtualizing general purpose GPUs for high performance cloud computing: an application to a fluid simulator. In 2012 IEEE 10th International Symposium on Parallel and Distributed Processing with Applications (pp. 863-864). IEEE.

How To install GVirtuS framework and plugins#

Prerequisites:

GCC, G++ with C++17 extension (minmum version: 7)

OS: CentOS 7.3, Ubuntu 18.04 (tested)

CUDA Toolkit: version 10.2

This package are required: build-essential autotools-dev automake git libtool libxmu-dev libxi-dev libgl-dev libosmesa-dev liblog4cplus-dev

Ubuntu: sudo apt-get install build-essential libxmu-dev libxi-dev libgl-dev libosmesa-dev git liblog4cplus-dev

CentOS:

sudo yum install centos-release-scl

sudo yum install devtoolset-8-gcc

scl enable devtoolset-8 bash

Installation:

  1. Clone the GVirtuS main repository

    git clone https://github.com/gvirtus/GVirtuS.git

  2. Compile and install GVirtuS using CMake:

    cd GVirutS mkdir build cd build cmake .. make make install

By default GVirtuS will be installed in ${HOME}/GVirtuS; to override this behavior export the GVIRTUS_HOME variable before running cmake, i.e.:

export GVIRTUS_HOME=/opt/GVirtuS 

Running GVirtuS

Backend machine (physical GPU and Cuda required)

On the remote machine where the cuda executables will be executed

Modify the GVirtuS configuration file backend if the default port 9999 is occuped or the machine is remote:

$GVIRTUS_HOME/etc/properties.json

{
    "communicator": [
    {
         "endpoint": {
             "suite": "tcp/ip",
             "protocol": "oldtcp",
             "server_address": "127.0.0.1",
             "port": "9999"
    },
    "plugins": [
        "cudart",
        "cudadr",
        "cufft",
        "cublas",
        "curand"
        ]
    }
    ],
    "secure\_application": false
}

Execute application server gvirtus-backend with follow command:

LD_LIBRARY_PATH=${GVIRTUS_HOME}/lib:${LD_LIBRARY_PATH} $GVIRTUS_HOME/bin/gvirtus-backend ${GVIRTUS_HOME}/etc/properties.json

Frontend machine (No GPU or Cuda required)

Modify the Gvirtus configuration file frontend:

$GVIRTUS_HOME/etc/properties.json

{
    "communicator": [
    {
         "endpoint": {
             "suite": "tcp/ip",
             "protocol": "oldtcp",
             "server_address": "127.0.0.1",
             "port": "9999"
    },
    "plugins": [
        "cudart",
        "cudadr",
        "cufft",
        "cublas",
        "curand"
        ]
    }
    ],
    "secure\_application": false
}

NOTE: In the local configuration GVirtuS Backend and Frontend share the same configuration files.

Export the dynamic GVirtuS library:

export LD_LIBRARY_PATH=${GVIRTUS_HOME}/lib/frontend:${GVIRTUS_HOME}/lib/frontend:${LD_LIBRARY_PATH}

Optionally set a different configuration file

export GVIRTUS_CONFIG=$HOME/dev/properties.json

execute the cuda application compiled with cuda dynamic library (with -lcuda -lcudart)

./example

If you are using nvcc be sure you are compiling using shared libraries:

export EXTRA_NVCCFLAGS="--cudart=shared"

Logging

In order to change the loging level, define the GVIRTUS_LOGLEVEL environment variable:

export GVIRTUS_LOGLEVEL=<loglevel>

The value is defined as follows:

OFF_LOG_LEVEL     = 60000

FATAL_LOG_LEVEL   = 50000

ERROR_LOG_LEVEL   = 40000

WARN_LOG_LEVEL    = 30000

INFO_LOG_LEVEL    = 20000

DEBUG_LOG_LEVEL   = 10000

TRACE_LOG_LEVEL   = 0