File tree Expand file tree Collapse file tree 1 file changed +5
-5
lines changed Expand file tree Collapse file tree 1 file changed +5
-5
lines changed Original file line number Diff line number Diff line change 1
1
<!DOCTYPE codename-engine-character >
2
2
<character x =" 108" y =" 216" camx =" 0" icon =" aumsum" isGF =" false" camy =" 0" iconColor =" -10592674" scale =" 1" flipX =" false" isPlayer =" false" holdTime =" 6.1" gameOverChar =" null" antialiasing =" true" sprite =" aumsum" >
3
- <anim loop =" false" x =" 1" anim =" aumsum idle dance" fps =" 12" y =" -1" name =" idle" indices = " [] " />
4
- <anim loop =" false" x =" 92" anim =" aumsum left" fps =" 12" y =" 0" name =" singLEFT" indices = " [] " />
5
- <anim loop =" false" x =" 16" anim =" aumsum down" fps =" 12" y =" -28" name =" singDOWN" indices = " [] " />
6
- <anim loop =" false" x =" 43" anim =" aumsum up" fps =" 12" y =" 14" name =" singUP" indices = " [] " />
7
- <anim loop =" false" x =" -35" anim =" aumsum right" fps =" 12" y =" -2" name =" singRIGHT" indices = " [] " />
3
+ <anim loop =" false" x =" 1" anim =" aumsum idle dance" fps =" 12" y =" -1" name =" idle" />
4
+ <anim loop =" false" x =" 92" anim =" aumsum left" fps =" 12" y =" 0" name =" singLEFT" />
5
+ <anim loop =" false" x =" 16" anim =" aumsum down" fps =" 12" y =" -28" name =" singDOWN" />
6
+ <anim loop =" false" x =" 43" anim =" aumsum up" fps =" 12" y =" 14" name =" singUP" />
7
+ <anim loop =" false" x =" -35" anim =" aumsum right" fps =" 12" y =" -2" name =" singRIGHT" />
8
8
</character >
You can’t perform that action at this time.
0 commit comments