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@v6ak v6ak commented Nov 22, 2017

Note: Aplite and Chalk don't support this feature. This wasn't a problem with Chalk, it just ignores the code. It was, however, an issue with Aplite, because increased code size caused OOM conditions. For this reason, the code is #ifdef-ed for Aplite.

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v6ak commented Nov 22, 2017

Tested with real watches (Pebble Time Steel) and emulators (Aplite, Basalt, Chalk, Diorite).

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v6ak commented Nov 22, 2017

Hmm, not so easy. The modification of C code seems to work well so far. However, the buildscript for JS does not. Applying #3 makes it better, but still the name and screenshot is missing. :(

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v6ak commented Dec 27, 2017

As noted in #4, the issue mentioned here (i.e., bad name and missing screenshot) is probably not a real issue.

But it seems you have already implemented a different solution for this, which causes a conflict. I can't try it right now.

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