i build things
mostly to understand how they work
pronouns: it/its (i like objects)
- ruby on rails dev at renuo
- cs student at zhaw, part time
- currently learning rust
- interested in low level systems, asm, logic, graphics
- board member of the queer group at zhaw
- keep it simple
- explicit > magic
- understand first, abstract later
- read the docs
- programming
- unix systems and terminals
- factory games
- graphics and pixels
- math
- reading papers
- overthinking
- slow software
- unnecessary abstraction
- microsoft
- java
- sometimes i write some words, rss
- i like sharing things
- open source, mostly MIT
ping me if u want to see some of my blender / p5 js projects
i like controlling my tools instead of the other way around
arch, nvim, git, tmux, zellij, ghostty, etc
my first rust project, a multi threaded client server voxel engine
- custom perlin noise terrain generation
- mountains, caves, trees
- custom geometry generation
- serialization and compression via serde
simple 8 bit cpu architecture built from single bit logic gates
i wanted a better picture of how a computer can do stuff from the bottom up
naive emulated hardware implementation of ram built from 1 bit logic gates
i had too many tabs open and wanted to know how memory works internally
concept for hardware in an emulator optimized for ray marching a set of primitives using SIMD
still cooking
- page, cb341.dev (blog, tech, random philosophical ideas, personal)
- linkedin, daniel bengl
- discord, @cb341
- pronouns, pronouns.page/@cb341





