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prepared new release 1.1
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cansik committed May 15, 2017
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2 changes: 2 additions & 0 deletions README.md
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Expand Up @@ -17,6 +17,8 @@ So I started to implement a simple but fast library to run post effects on `P2D`

### What is included?

![Lenna Effect](readme/EffectOverviewShort.gif)

The **PostFX** library currently contains following built in effects:

* bright pass
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2 changes: 0 additions & 2 deletions examples/OffScreenEffect/OffScreenEffect.pde
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Expand Up @@ -45,6 +45,4 @@ void draw()
.brightPass(0.5)
.blur(20, 50)
.compose();

text("hello world", 200, 200);
}
4 changes: 2 additions & 2 deletions library.properties
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Expand Up @@ -4,7 +4,7 @@ authors=[Florian Bruggisser](https://bildspur.ch)
url=https://github.com/cansik/processing-postfx
sentence=Framework for applying post effects to PGraphic objects.
paragraph=Create multi-pass renderings without touching a shader. Use the built in shaders to run texture filters on P2D and P3D graphic objects.
version=1
prettyVersion=v1.0
version=11
prettyVersion=v1.1
minRevision=0
maxRevision=0
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