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Ramp/steps improvements

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@caewok caewok released this 04 Nov 23:42

Correct issue preventing editing of multiple wall heights when Wall Height module is active.
Prevent elevation from dropping to a large negative value when moving into and out of a region hole in one movement. Addresses #61.
Improvements to how region steps are measured to avoid having the token elevation lose sync with the steps during certain movement paths.
Change the overlay legend for region steps to vertical bars that slightly increase in width as the steps move up. Addresses #59.
When a token teleports into a plateau or ramp, set the token elevation to the plateau/ramp height at that location. Will only cause the token to change elevation if the region is active at the starting elevation of the token. Closes #63.

Update to libGeomtry v0.3.17.

Full Changelog: 0.4.8...0.4.9