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Releases: caewok/fvtt-light-mask

Update geometry lib

07 Apr 04:49
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Update geometry lib to v0.1.5.

Update geometry lib

25 Feb 23:54
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Update geometry lib to v0.1.4.

Fix for Drag Ruler pathfinding

07 Feb 15:45
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Fix for issue #14 (Drag Ruler pathfinding).

Update geometry lib

26 Jan 19:38
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Update geometry lib to v0.1.3.

Update geometry lib

10 Jan 18:53
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Update geometry lib to v0.1.1.

Geometry submodule

21 Dec 22:10
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Add a shared geometry git submodule.
Fix for prototype token error on save (issue #13). (Appears to be caused by a workaround for a Foundry bug that has since been addressed.)

Config settings

20 Nov 18:01
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Refactor the configuration settings to use css "display:none," which is simpler than the previous approach for hiding/displaying sub-settings when a specific shape is chosen.

Fix issue #12 (token invisibility gets "stuck").

v10 stable fixes

03 Sep 18:20
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Add v9 compatible tags (not v9 compatible, just to eliminate errors with module updating).
Updates for v10 stable.

Module.json update

06 Aug 15:39
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Change "name" to "id" in module.json.

Initial v10 version

05 Aug 06:07
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Foundry v10 version! Major rewrite to accommodate improvements to v10 ClockwiseSweep, data model, and sound/lighting. As a result, not compatible with v9.

  • No longer overrides the Foundry sweep methodology, which should improve compatibility and results in much less code to upkeep.
  • Improved Weiler-Atherton clipping methodology for faster intersects of a polygon with convex polygon shapes, circles, and ellipses.
  • New classes to handle different types of regular polygons and ellipses.