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Update dependency p5.js to v0.10.2 #29

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@renovate renovate bot commented May 5, 2024

This PR contains the following updates:

Package Update Change
p5.js (source) minor 0.6.1 -> 0.10.2

Release Notes

processing/p5.js (p5.js)

v0.10.2

  • expanding foundational JS docs
  • fix release task

v0.10.0

Compare Source

  • merge p5.dom.js into p5.js

  • update source and samples to ES6

  • add erase() and noErase()

  • pointer lock API

  • promise-based preload

  • add optional crossOrigin parameter to createImg()

  • require alt text when creating images

  • remove _pixelsDirty

  • angleBetween() now returns value between -PI and PI

  • copy() now works with 2D and WebGL

  • perPixelLighting fixed in Android 8+ for WebGL

  • zoom sensitivity for orbitControl

  • specularColor() for WebGL mode

  • frustum() for WebGL mode

  • clear depth every frame in WebGL mode

  • emissive() lighting for WebGL mode

  • spotLight() lighting for WebGL mode

  • removeLights() function for WebGL mode

  • falloff() for lighting in WebGL mode

  • loadModel() can now load .stl files

v0.9.0

Compare Source

  • Implement 'deltaTime' global variable
  • Added falloff function
  • default drawMode as FILL in WebGL
  • improved uniform names
  • unify lighting
  • Add Tint support in WebGL
  • add localStorage support
  • 3D createGraphics setAttributes working
  • removing sync option
  • add p5-test suite
  • fix updatePixels bug
  • fix onBlur undefined return
  • fix text to bindTextures during shader initialization
  • fix directional light direction calculation wrt. view matrix
  • Fix nfs()
  • fix mouseX, mouseY and touchX, touchY for noCanvas
  • fix video.get()
  • fix createCapture loaded event to wait for metadata
  • fix mobile safari for touch event duplication
  • add unit tests for jsonp
  • add mouse events unit tests
  • core/attributes.js: add unit tests
  • core/transform.js: add unit tests
  • core/p5.Element.js: add more unit tests
  • events/mouse.js: add unit tests
  • events/keyboard.js: create unit tests
  • events/touch.js: create unit tests
  • image/pixels.js : add unit tests
  • image/filters.js: add unit tests
  • upgrade mocha
  • port node tests to tdd style
  • move config to task runner
  • add recommended extensions for vscode
  • add eslint plugin
  • add grunt-simple-nyc

v0.8.0

Compare Source

  • updated reference examples to ES6
  • updated dev docs to ES6
  • fix p5.dom drop() function
  • add toggleClass(), hasClass(), addClass() methods to p5.dom
  • fix get() method for createCapture()
  • fix style() function for positioning
  • fix normals for cylinder() and cone()
  • fix arc()
  • fix handling of keyboard events with multiple sketch instances
  • fix for pixel updating
  • add p5.Graphics.reset()
  • fix for circle() to take diameter instead of radius
  • fix for square() to accept corner radius argument
  • fix Infinity handling for int(), float(), hex()
  • fix texture wrapping
  • add image() to webgl mode
  • added blendMode() to webgl mode
  • add resetShader() method
  • add lights() function to webgl mode
  • implemented shininess()
  • setAttributes() can be called before gl canvas is created

v0.7.3

Compare Source

  • added circle() and square() functions
  • add BOLDITALIC option for textStyle()
  • fix webgl triangle strip, triangles, stroke issue with 2D vertex
  • updates to p5.XML
  • improve loadX() tests
  • updates to p5.Sound library
  • updated many examples to ES6

v0.7.2

Compare Source

  • fix for element.mousePressed() bug
  • updates to webgl mode
  • update test/ filenames to match src/

v0.7.1

Compare Source

  • fix for npm install of p5
  • merged gsoc reports
  • added color picker to p5.dom

v0.7.0

Compare Source

  • update and move developer_docs
  • update reference build process
  • update parameter checking and FES
  • webgl fixes
  • rearrange and rename files in core/ folder
  • fix pixelDensity issues
  • remove phantomJS testing, add mochaChrome
  • fixes to createVideo()

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