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Updated submodules to most recent sokol shader bindings #2

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@JayBernstein JayBernstein commented Dec 1, 2024

Sokol has recently changed the way shaders are generated and a few function calls. Commits of the dependencies have been updated to most recent pushes to their respective master branches.
cimgui: 8ec6558ecc9476c681d5d8c9f69597962045c2e6
sokol: eaa1ca79a4004750e58cb51e0100d27f23e3e1ff
void sg_apply_uniforms updated using gen-sokol

IMGUI example builds with no errors, runs with no errors. Example quad draw shader runs with no error
If I made a mistake with configuration changes welcome.

edit:
Note on my configuration: built with cosmo 3.9.7, run on debian 12

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