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macOS Development Environment
You will need the prerequisites below to build Brave on macOS 10.15+.
Xcode 13.1+ and macOS SDK 12.0 are needed for official builds on Chromium 98. Chromium 99 requires Xcode 13.2+ and macOS SDK 12.1. Xcode 12.5+ can be used in development for now with component builds. See https://source.chromium.org/chromium/chromium/src/+/main:build/config/mac/mac_sdk.gni;l=43
You'll want an SDK setup like this:
ls -al `xcode-select -p`/Platforms/MacOSX.platform/Developer/SDKs
drwxr-xr-x 7 jenkins staff 224 Dec 21 12:02 MacOSX.sdk
drwxr-xr-x 7 jenkins staff 224 May 3 2021 MacOSX11.3.sdk
lrwxr-xr-x 1 jenkins staff 10 Dec 21 12:02 MacOSX12.0.sdk -> MacOSX.sdk
Note: this SDK version information could be out of date, please see the source code here to check if it points to a higher version!
You can get the newer SDKs from https://ci.brave.com/userContent/ (VPN required)
There are additional details in the Chromium build system requirements at https://chromium.googlesource.com/chromium/src/+/lkgr/docs/mac_build_instructions.md#system-requirements (do not follow any of the instructions after system requirements):
- Node.js active LTS version (v16+) -
brew install node
or can also usenvm
. Ifnode --version
fails when installingnode@16
through Homebrew or reports a different version, runbrew link --force --overwrite node
- npm - v8+ (or Yarn). npm is automatically installed if you install NodeJS through Homebrew. If you'd like to use
yarn
instead ofnpm
you can useyarn import
to create ayarn.lock
file from ourpackage-lock.json
.
- Make sure you have Spotlight fully off or privacy on for the build directory (or indexing will slow it down). System Preferences -> Spotlight -> Privacy