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Headlines.csproj
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Headlines.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{5D167AC0-C71C-4E70-83DB-0C573A191D23}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>Headlines</RootNamespace>
<AssemblyName>Headlines</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<Deterministic>true</Deterministic>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<PlatformTarget>x64</PlatformTarget>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'My Build|AnyCPU' ">
<OutputPath>bin\My Build\</OutputPath>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp">
<HintPath>..\..\..\..\..\RP-1 TF\KSP_x64_Data\Managed\Assembly-CSharp.dll</HintPath>
</Reference>
<Reference Include="Renamer, Version=1.5.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>..\..\..\..\..\KSP dev\RP1play\GameData\KerbalRenamer\plugins\Renamer.dll</HintPath>
</Reference>
<Reference Include="RP0, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>..\..\..\..\..\KSP dev\RP1\GameData\RP-0\Plugins\RP0.dll</HintPath>
</Reference>
<Reference Include="RP0KCT, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>..\..\..\..\..\KSP dev\RP1\GameData\RP-0\Plugins\RP0KCT.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Xml" />
<Reference Include="UnityEngine">
<HintPath>..\..\..\..\..\RP-1 TF\KSP_x64_Data\Managed\UnityEngine.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>..\..\..\..\..\RP-1 TF\KSP_x64_Data\Managed\UnityEngine.AnimationModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.CoreModule">
<HintPath>..\..\..\..\..\RP-1 TF\KSP_x64_Data\Managed\UnityEngine.CoreModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.IMGUIModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>..\..\..\..\..\RP-1 TF\KSP_x64_Data\Managed\UnityEngine.IMGUIModule.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.TextRenderingModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<HintPath>..\..\..\..\..\RP-1 TF\KSP_x64_Data\Managed\UnityEngine.TextRenderingModule.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="source\Emissions\Emissions.cs" />
<Compile Include="source\Emissions\NewsStory.cs" />
<Compile Include="source\Framework\KACWrapper.cs" />
<Compile Include="source\GUI\HeadlinesGUIManager.cs" />
<Compile Include="source\GUI\UISection.cs" />
<Compile Include="source\GUI\UISections.cs" />
<Compile Include="source\HiddenMarkovProcess.cs" />
<Compile Include="source\PeopleManager.cs" />
<Compile Include="source\ProgramManager.cs" />
<Compile Include="source\ReputationManager.cs" />
<Compile Include="source\StoryEngine.cs" />
<Compile Include="source\HeadlinesUtil.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="copybuild.py" />
<Content Include="GameData\Headlines\HMM.cfg" />
<Content Include="GameData\Headlines\kerbals.cfg" />
<Content Include="GameData\Headlines\kerbalsHMM.cfg" />
<Content Include="GameData\Headlines\patches.cfg" />
<Content Include="Notes\notes.txt" />
<Content Include="Notes\Roadmap.txt" />
</ItemGroup>
<ItemGroup>
<Folder Include="documentation\wiki" />
<Folder Include="GameData\Headlines\artwork\icons" />
<Folder Include="GameData\Headlines\Plugins" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>