Self-study repository of vulkan.
Links:
CmakeLists Examples:
ttroy50/cmake-examples: Useful CMake Examples (github.com)
Vulkan Examples:
SaschaWillems/Vulkan: C++ examples for the Vulkan graphics API (github.com)
KhronosGroup/Vulkan-Samples: One stop solution for all Vulkan samples (github.com)
nvpro-samples/build_all: GO HERE FIRST: nvpro-samples overview (github.com)
Intergrated Engine:
Themaister/Granite: My personal Vulkan renderer (github.com)
NVIDIAGameWorks/Falcor: Real-Time Rendering Framework (github.com)
GPUOpen-LibrariesAndSDKs/V-EZ (github.com)
Raikiri/LegitEngine: A rendergraph-based graphical framework for Vulkan (github.com)
Game Engine:
BoomingTech/Piccolo: Piccolo (formerly Pilot) – mini game engine for games104 (github.com)
ejoy/ant: Ant game engine (github.com)
godotengine/godot: Godot Engine – Multi-platform 2D and 3D game engine (github.com)
bevyengine/bevy: A refreshingly simple data-driven game engine built in Rust (github.com)
OGRECave/ogre: scene-oriented, flexible 3D engine (C++, Python, C#, Java) (github.com)
EpicGames/UnrealEngine: Unreal Engine source code (github.com)
Setup:
# clone
git clone --recursive https://github.com/bolin12/TewiVulkan.git
# or init submodule manually:
git submodule init
git submodule update