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0.1.0

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@kraifpatrik kraifpatrik released this 25 Apr 16:33
· 8 commits to main since this release

First release.

Features:

  • Convert static model into a binary file, easily loadable using functions buffer_load and vertex_create_buffer_from_buffer.
  • Customizable vertex format. Supports 3D position, normal, texcoord (up to two layers), color and tangent vector with bitangent sign (float4).
  • Invert vertex winding order.
  • Convert to -Y-up (default) or +Z-up space.
  • Generate flat or smooth normals if the model has none.
  • Flip UV coordinates on the Y axis.
  • Bake materials' diffuse colors into vertex colors.