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BLoader

Library that is attached to Blockland.exe to enable easier access to TorqueEngine functionality. It is designed to work along with the launcher.

DISCLOSURE

INSTALLTING AND USING THIS LIBRARY WILL VIOLATE THE LICENSE OF THE Blockland EULA. WE HOLD NO RESPONSIBILITY OF EITHER DAMAGE TO YOUR PROPERTY OR REVOKE OF ANY NUMBER OF KEYS.

Installation

Download the compiled DLL and put in your Blockland folder.

(Insert possible ways to inject or modify this to work with Blockland)

Developing

Download the latest binary along with the lib file and blibrary.h, bloader.h, and eventually bloader.hpp if a C++ interface is more comfortable.

Implement the three functions shown in blibrary.h. Save the module variable for later, as that is used to identify your library. Also provide information in info about what your library is. This will be used later on to be displayed in the launcher and in-game.

If you are in need to add TorqueEngine functions, you do so by using bloader_consolefunction_*. Same goes for variables and bloder_consolevariable_*.

Get modules information through bloader_module_*.