Galacticum is a space game written in Java (Slick2D and Chronos).
This game is still under development. The following features are planned:
- 2D game with fancy pixel graphics
- Infinite 2D space with generated space backgrounds
- Random generated enemies, items and regions
- Many different boss enemies with strong abilities
- Collect resources to build your own ships and weapons
- Full generated planets with own research level and resources
- Single parts of ships like weapons or shields are destroyable
- Features like leveling, skilling and weapon-building
The prototype has reached a playable state. You can see space battles, many different enemies and a full working shield system in this video.
You can fork this repository to join the development of the game.
To deploy the project you need a working Eclipse IDE, including:
- Git plugin
- Google plugin
- ADT plugin
chunx
user library, pointing to chunxparallax
user library, pointing to parallaxbox2dlights
user library, pointing to box2dlights
Before you can begin to work, make sure to switch to the current milestone branch. Never touch the master branch directly (except for documentation). After you forked the project, download LibGDX. Unzip the file and open gdx-setup-ui.jar
via console or double click (under Windows).
Select the core project of Galacticum in order to setup all required jar files. After finishing the process, you should be able to work with the project. Make sure to create the user libraries (as mentioned above) in order to get rid of all errors.
Follow me on twitter or send me an email for further questions.