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#Ignore everything in the bin, obj, and .git folders | ||
"Chips Challenge/Debug" | ||
"Chips Challenge/Release" | ||
Debug/ | ||
Release/ | ||
ipch/ | ||
.git/ | ||
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#Ignore anything ending in .user or .suo | ||
*.user | ||
*.suo | ||
*.sdf | ||
*.opensdf |
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Microsoft Visual Studio Solution File, Format Version 11.00 | ||
# Visual Studio 2010 | ||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Chips Challenge", "Chips Challenge\Chips Challenge.vcxproj", "{8120B8F5-9A0A-4340-BD87-E47918E763C3}" | ||
EndProject | ||
Global | ||
GlobalSection(SolutionConfigurationPlatforms) = preSolution | ||
Debug|Win32 = Debug|Win32 | ||
Release|Win32 = Release|Win32 | ||
EndGlobalSection | ||
GlobalSection(ProjectConfigurationPlatforms) = postSolution | ||
{8120B8F5-9A0A-4340-BD87-E47918E763C3}.Debug|Win32.ActiveCfg = Debug|Win32 | ||
{8120B8F5-9A0A-4340-BD87-E47918E763C3}.Debug|Win32.Build.0 = Debug|Win32 | ||
{8120B8F5-9A0A-4340-BD87-E47918E763C3}.Release|Win32.ActiveCfg = Release|Win32 | ||
{8120B8F5-9A0A-4340-BD87-E47918E763C3}.Release|Win32.Build.0 = Release|Win32 | ||
EndGlobalSection | ||
GlobalSection(SolutionProperties) = preSolution | ||
HideSolutionNode = FALSE | ||
EndGlobalSection | ||
EndGlobal |
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#pragma once | ||
#define EMPTY_TILE 0 | ||
#define WALL_TILE 1 | ||
#define CHIP_TILE 2 | ||
#define WATER_TILE 3 | ||
#define FIRE_TILE 4 | ||
#define INVISIBLE_WALL_NO_APPEARANCE_TILE 5 | ||
#define BLOCKED_NORTH_TILE 6 | ||
#define BLOCKED_WEST_TILE 7 | ||
#define BLOCKED_SOUTH_TILE 8 | ||
#define BLOCKED_EAST_TILE 9 | ||
#define MUD_BLOCK_TILE 10 | ||
#define DIRT_TILE 11 | ||
#define ICE_TILE 12 | ||
#define FORCE_SOUTH_TILE 13 | ||
#define CLONE_NORTH_TILE 14 | ||
#define CLONE_WEST_TILE 15 | ||
#define CLONE_SOUTH_TILE 16 | ||
#define CLONE_EAST_TILE 17 | ||
#define FORCE_NORTH_TILE 18 | ||
#define FORCE_EAST_TILE 19 | ||
#define FORCE_WEST_TILE 20 | ||
#define EXIT_TILE 21 | ||
#define BLUE_DOOR_TILE 22 | ||
#define RED_DOOR_TILE 23 | ||
#define GREEN_DOOR_TILE 24 | ||
#define YELLOW_DOOR_TILE 25 | ||
#define SOUTH_EAST_ICE_TILE 26 | ||
#define SOUTH_WEST_ICE_TILE 27 | ||
#define NORTH_WEST_ICE_TILE 28 | ||
#define NORTH_EAST_ICE_TILE 29 | ||
#define BLUE_BLOCK_TILE_TILE 30 | ||
#define BLUE_BLOCK_WALL_TILE 31 | ||
// 32 - not used | ||
#define THIEF_TILE 33 | ||
#define SOCKET_TILE 34 | ||
#define GREEN_BUTTON_TILE 35 | ||
#define RED_BUTTON_TILE 36 | ||
#define SWITCH_BLOCK_CLOSED_TILE 37 | ||
#define SWITCH_BLOCK_OPEN_TILE 38 | ||
#define BROWN_BUTTON_TILE 39 | ||
#define BLUE_BUTTON_TILE 40 | ||
#define TELEPORT_TILE 41 | ||
#define BOMB_TILE 42 | ||
#define TRAP_TILE 43 | ||
#define INVISIBLE_WALL_TILE 44 | ||
#define GRAVEL_TILE 45 | ||
#define PASS_ONCE_TILE 46 | ||
#define HINT_TILE 47 | ||
#define BLOCKED_SOUTH_EAST_TILE 48 | ||
#define CLONING_MACHINE_TILE 49 | ||
#define FORCE_ALL_DIRECTIONS_TILE 50 | ||
#define DROWNING_CHIP_TILE 51 | ||
#define BURNED_CHIP_TILE1 52 | ||
#define BURNED_CHIP_TILE2 53 | ||
// 54-56 - Not used | ||
#define CHIP_IN_EXIT_TILE 57 | ||
#define EXIT_ENDGAME_TILE1 58 | ||
#define EXIT_ENDGAME_TILE2 59 | ||
#define CHIP_SWIMMING_NORTH_TILE 60 | ||
#define CHIP_SWIMMING_WEST_TILE 61 | ||
#define CHIP_SWIMMING_SOUTH_TILE 62 | ||
#define CHIP_SWIMMING_EAST_TILE 63 | ||
#define BUG_NORTH_TILE 64 | ||
#define BUG_WEST_TILE 65 | ||
#define BUG_SOUTH_TILE 66 | ||
#define BUG_EAST_TILE 67 | ||
#define FIRE_BUG_NORTH_TILE 68 | ||
#define FIRE_BUG_WEST_TILE 69 | ||
#define FIRE_BUG_SOUTH_TILE 70 | ||
#define FIRE_BUG_EAST_TILE 71 | ||
#define PINK_BALL_NORTH_TILE 72 | ||
#define PINK_BALL_WEST_TILE 73 | ||
#define PINK_BALL_SOUTH_TILE 74 | ||
#define PINK_BALL_EAST_TILE 75 | ||
#define TANK_NORTH_TILE 76 | ||
#define TANK_WEST_TILE 77 | ||
#define TANK_SOUTH_TILE 78 | ||
#define TANK_EAST_TILE 79 | ||
#define GHOST_NORTH_TILE 80 | ||
#define GHOST_WEST_TILE 81 | ||
#define GHOST_SOUTH_TILE 82 | ||
#define GHOST_EAST_TILE 83 | ||
#define TEETH_NORTH_TILE 84 | ||
#define TEETH_WEST_TILE 85 | ||
#define TEETH_SOUTH_TILE 86 | ||
#define TEETH_EAST_TILE 87 | ||
#define WALKER_NORTH_TILE 88 | ||
#define WALKER_WEST_TILE 89 | ||
#define WALKER_SOUTH_TILE 90 | ||
#define WALKER_EAST_TILE 91 | ||
#define BLOB_NORTH_TILE 92 | ||
#define BLOB_WEST_TILE 93 | ||
#define BLOB_SOUTH_TILE 94 | ||
#define BLOB_EAST_TILE 95 | ||
#define PARAMECIUM_NORTH_TILE 96 | ||
#define PARAMECIUM_WEST_TILE 97 | ||
#define PARAMECIUM_SOUTH_TILE 98 | ||
#define PARAMECIUM_EAST_TILE 99 | ||
#define BLUE_KEY_TILE 100 | ||
#define RED_KEY_TILE 101 | ||
#define GREEN_KEY_TILE 102 | ||
#define YELLOW_KEY_TILE 103 | ||
#define FLIPPERS_TILE 104 | ||
#define FIRE_BOOTS_TILE 105 | ||
#define SKATES_TILE 106 | ||
#define SUCTION_BOOTS_TILE 107 | ||
#define CHIP_NORTH_TILE 108 | ||
#define CHIP_WEST_TILE 109 | ||
#define CHIP_SOUTH_TILE 110 | ||
#define CHIP_EAST_TILE 111 |
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